/5eg/ Fifth Edition General:

Yes.

So in the first example (level 2 Rogue) it'd be a -5 to both the Rapier and Dagger attacks.

For the second example (level 8 Ranger) it'd be a -5 to all four attacks (2x Longsword, 2x Dagger attacks).

That was probably me.

I was also considering removing GWM and SS -5/+10 feature, making the extra attack a crit/kill of GWM baseline of combat, as the -5 becomes trivial late while the +10 is too good to pass, making it obligatory to use it if you want optimized combat.
I also thought on making other features from feats baseline, like Charger, Defensive Duelist, PAM's Attack of Opportunity, Mounted Combat, Shield Master's shove.

But talking about TWF, I'd be ok with the offhand attack being free. The damage output of 2 scimitars would be higher than a greatsword.
2 Scimitars (1d6 + PB + Ability Score + 1d6 + PB) vs Greatsword (2d6 + PB + Ability Score)
The trade-off here is that you'd need to hit both attacks and crits with the greataxe/greatsword are better.

With this, you make technically balance TWF vs 2HF, as it doesn't force the expenditure of the bonus action.
Until extra attack comes, which opens the discussion of the extra attacking with the offhand.
Granting extra attack (i.e. 4 attacks at 5th level) damage-wise doesn't seem that much, the only problem someone pointed out is that Versatile weapons become weak with the change, so you'd need to buff their Versatile damage or something.

The problem with this is that the bonus action competes with Bardic Inspiration and Rage/Frenzy, not to mention Rogue's Cunning Action, it's too high a cost versus just equipping a greatsword and not having to worry about the trade.
Offhand attack as BA still makes it bad on every class but Fighter.

Offhand as free action:

1 Rogue, 1 Attack, 1 Offhand (+ Sneak Attack, + BA)

1 Barbarian, 1 Attack, 1 Offhand (+ BA)
5 Barbarian, 2 Attacks, 2 Offhand (+ BA)

3 Berserker Barbarian, 2 Attacks, 1 Offhand
5 Berserker Barbarian, 3 Attacks, 3 Offhand

1 Fighter, 1 Attack, 1 Offhand (+ BA)
5 Fighter, 2 Attacks, 1 Offhand (+ BA)
11 Fighter, 3 Attacks, 3 Offhand (+ BA)
20 Fighter, 4 Attacks, 4 Offhand (+ BA)

>even if you are a druid
Top zozzle mate

Really though, the saddest thing is that this is probably the best-written homebrew I've seen in a while (including UAs), and I'll probably be saving it.

Yo my dudes.

Is the extra damage die of the Orcish Fury feat doubled for crits?

Hang on before you do, slightly revised version with minor spelling/formatting corrections here and there, plus cover art.

...at the risk of tooting my own horn, I am GOOD at making these little additions to the game...Expanded Downtime Activities, Previous Adventures, the Vampire: the Masquerade Monster Manual...

>Compatibility chart, gestation chart, etc.
This looks awfully familiar. Is it stolen from/inspired by the one from the Book of Erotic Adventures?

Also, I choose to believe there is an error in the human/halfling compatibility entries, because Alfie wouldn't lie to me.

That's why I gave my suggestion, because I think it'd be ok for level 1-4, but it's when we get to level 5+ that the math gets wonky.

And I am hoping some user can save me the time on the math.

I mean, as things stand, my biggest fear is someone taking this to the extreme of Champion Fighter 11/Vengeance Paladin 9 when they have Haste buff on them (Concentration from Wizard or Bard or some such) and Hunter's Mark (Paladin maintaining Concentration) and they want to nova something.

That means Oath of Enmity (advantage on all attacks vs. one foe), 8 attacks with their main Action (Attack, Extra Attack #1, Extra Attack #2, Haste Action), then going Action surge for another 6 attacks (Attack, Extra Attack #1, Extra Attack #2).

Oh, and blowing divine smite on every one that hits.

For argument's sake, let's assume every single attack hits but no crits occur, and they just blow their load. Not including a magic weapon, and assuming 20 DEX, going Rapier + Dagger, that's 14d8 piercing + 14d4 piercing + 80, then 23d8 Radiant damage (three 1st level spell slots converted to divine smite, three 2nd level slots converted to divine smite, two 3rd level slots converted to divine smite).

Like... I'm pretty sure that much damage could kill three Tarrasques in a row.

I'm sorry, the +80 number should be +140 (28 x 5).

It was inspired by the Book of Erotic Fantasy, but changed to suit my own personal tastes (such as halfling/human and dwarf/human interbreeding being possible, and goblinoids being folded into a single entry rather than three different ones), as well as to fit in races that appear in 5e but not in the BoEF (tabaxi, kenku, etc). The gestation chart is a mix of the BoEF and the older Guide to Unlawful Carnal Knowledge.

Everything written is of course adaptable to your own particular setting.

Anywhere I can find the rest of your shit?