/awg/ - Alternative Wargames General

'Snakes. Why did it have to be snakes?!' Edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
en.wikipedia.org/wiki/List_of_miniature_wargames
Grimdark Future, Age of Fantasy, Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, LotR and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Trove
pastebin.com/viWJ1Yvk

homebrew systems are welcome

last thread

Other urls found in this thread:

boardgamegeek.com/boardgame/90274/dawn-rise-occulites
mediafire.com/folder/08hq9c7x4clme/Documents
kickstarter.com/projects/1671822853/whisper-mecha-miniatures-45-60mm/description
lead-adventure.com/product_info.php?cPath=1&products_id=163
lead-adventure.com/product_info.php?cPath=23&products_id=137
lead-adventure.com/product_info.php?cPath=23&products_id=275
lead-adventure.com/product_info.php?cPath=23&products_id=277
twitter.com/NSFWRedditVideo

I like those snkeaks, from where are they from?

They're Naashti for Alkemy.

>tfw you spot two cheap starters on eBay for Alkemy but your reserves pay hasn't come through so they'll probably be gone by the time you have the money for them

>for Alkemy.
new faction?
Oh my. After Kraken went under and I saw the new sculpts I kind of gave up hope for the game.

I'm like that but for wargods miniatures.

Yeah, they were part of the kickstarter, along with Utopia. I think the Alchemy Miniatures sculpts aren't as good as the Kraken ones mostly, but I think that's partially due to the studio paint jobs not being great.
I think there was a bunch of guys called Studio 38 who took over after Kraken though? And I'm not sure what the timeline for the rights and different sculpts is.

They have said that as soon as they are done with the Beta for it they'll add all the other battlegroups for it

What would be the most suitable game for STALKER?

This is not a Test comes to mind.
Bolt Action wouldn't be all that bad either with very light homebrewing.

Thanks

Which do you prefer purely based on gameplay? Which one has more emphasis on terrain?

What about some interesting kikestarters to give a look?

What's your ideal Halo ground force?
UNSC "Smurfberries"
Battlegroup 1
Vulture, max number of Sparrowhawks
Battlegroups 2-?
Falcons and Marines
Somewhere in there a Pelican

Then we go defoliating.

Personally I would love a mechanized battalion made up of:

Grizzlies
scorpions
2 or 4 Sun devils for AA
sparrowhawks
a proper UNSC carrier

Someone stop me from buying into dystopian wars please...

Spartan

You should buy halo ground command instead

What's a good place to look for playtesters online?

I'm building an Undead army for Kings of War. I'm mostly going to be facing off against my buddy's Dorf army. What should I invest in to ensure maximum dorf death?

Anything.

Dwarves suck.

experience: played dwarves in KoW

Well, Test is a skirmish wargame, so it naturally has more terrrain on the table, while Bolt Action is platoon sized and plays more like 3rd/4th Edition 40k if they had given it the time to be properly written.
I'm more of a fan of platoon games, but both are fine.

The tiny UNSC frigates are so goddamned adorable, holy shit.

I want some kind of heavy mechanized infantry force. With attached Scorpions and Cobras.

The thing is that for that three UNSC would need a proper APC and IFV, which seem to be alien concepts for them.

When are we gonna get that vehicle

Does anybody have a list of 32mm manifacturers? Know a lot of companies are still selling their stuff as 28mm even when it's clearly not anymore.

The Kestrel was canonized and the Kodiak was heavily based on the "Fox" howitzer so cut vehicles coming back is not out of the question.

Why does scifi in general hate underbarrel grenade launchers?

I hate them because I think having a platoon level mortar, a 2" or something, is cooler and more fun than giving every asshole the option to blow shit up with their gun.

besides, you put the flamer nozzle under the barrel.

No idea, but I kinda don't understand it either. Same goes for SAWs...and I kinda blame GW for this. Flamer and grenade launcher are kind of default heavy weapons now.

That's...a good question. I was about to say it's not true but other than Warzone I'm drawing a blank on games with consistant access to ubgl.

There's a few examples of them.

>Haven't seen a gaming table in months
>Haven't touched a miniature since March
>Pretty sure that the dice are starting to follow me
>Great ideas for projects everywhere while Goth Ogres (the german Goths, not the mall variety), Napoleonic Elves and the Bloodborne warband for Malifaux are still waiting to be finished
>So starved out that I've started to draft up settings and a ruleset
>One more month to go

I don't think I'm going to make it, /awg/

i believe warzone has some

Try an elite army. Focus on werewolfs and vampires rather than pushing around shambling units with necromancers. That way you can engage your buddy on your own terms.

>played four games in total this year

>Play games on a weekly basis and have fun
>But as a downside have only touched one, maybe two different games
>Whenever an upcoming even for something cool like the Otherworld Skirmish game or Flintloque is announced, you never have enough time to put anything together for said games
>Lack personal charisma to make friends buy into anything else
It's my own special kind of hell.

Solo gaming, friend. It's fun, and remarkably social in a way that'll get you chatting to all kinds of weirdos all over the world.

Document stuff, either for personal reference or to share. Look back on whatever weird skirmish dungeon crawls you played with flintloque figures three years from now and laugh at that one rifleorc who single-handedly held a narrow hallway for half an hour to ensure his whole unit could escape, or the other orc skirmisher who always seemed to roll catastrophically badly but somehow survive.

Does anyone know the name of a particular game where all the models where balls with legs and had a single eyeball on a stalk?
It used d10s and a deck of cards called the "evolution" deck.

Something something occulites?

Google gives me boardgamegeek.com/boardgame/90274/dawn-rise-occulites but I'm sure there was a wargame before that, or at least the miniatures range. I don't remember.

Wights and revenants, shambling cavalry is also a good option. Always have necromancer and cheap units to sacrifice.

You are most likely gong to out manouver him, but his units are tough, to the point that any fight against them is a waste of time.

Also be aware that dwarf have probably the best cavalry in the game.

So far I have some skeleton spearmen and some Soul Reaver Cavalry. I am going to make a necromancer from a few different figures and bitz as well. You recommend that i invest in some wights and revenants? Also how should i engage with him if his units are so tough?

Not him, but ideally you want can openers like the aformentioned Wights.

I feel like I've seen a kickstarter for that.
Where there different versions of the models some with fur and some without?

Yes, that's the one.
Such a bizarre thing but so oddly pleasing.
>flower tribe are the brutal warriors

All of that is correct as far as I can tell.

>Bloodborne warband for Malifaux
go on...

A Guild crew with a focus entirely on demon hunter, witch hunter, and undead hunter models would be the idea. It's actually more than viable.

Some of the new and upcoming witch hunter and death marshal models really make things easier, though one can debate whether witchling thralls look the part.

First, dont waste money on spearmens unless you use them as a cheap troop to sacrifice. They are highly situational and not a good anvil.

Wights are your can openers, but you need them to be covered from his ranges attacks and to be able to manouver. They are good, but you still want to engage his flanks.

Nigromantes ate your break and butter, they are the ones that make the undead something to fear. If you can always have more than 2.

Also, my advice come from someone who mostly play KoM or League, and I tell you, this game is won by manouvering and picking your fights.

Both dwarfs and undead have good ways to defeat each other, but you have by defacto better movement with surge, which is fundamental to win.

Also, he could screw you over and go all over rangers, elementals and organ gun, in which case, go cavalry heavy, lol.

Source for these guys?

Anyone have suggestions for freighter models for a UNSC fleet? Watching my roommate play BFG:A is giving me ideas.

Can you give me a measurement of some of the ships length wise and I'll try and find you some.

The 1200m cruiser is ~3 inches long. Some neat shit on Shapeways.

Pastebin link seems to be dead. Any kind user can mirror it?

Are you sure? It's working fine for me

Essentially guild, yes. Exorcists, Death Marshals and Guild Riflemen deliver the base models for most types of good hunters and I convert them to just fit their role. I've also used a chained up and armored beast as an Enforcer.

Is there a system out there that would handle non-standard armies?

I have a ton of D&D miniatures (plastic ones) and would like to do some light miniatures battles with them. I used to do this with my daughter when she was young (home brew simple d6 roll better than the other guy, some modifiers), but would like to move in to a more developed system.

Basically i would like to be able to take a hand full of monsters and fight a hand full of monsters, mostly at the skirmish level.

lion/dragon rampant and Song of Blade and Heroes are games based around the idea of taking whatever mini you fancy and making up rules for them.

>Song of Blade and Heroes
Looks like what I am looking for more than the other. Any other suggestions out there? I'm willing to buy a couple if they look close.

Would the new WFB game age of sigmar (i think, or whatever) be something that might work?

Maybe, possibly. Although GW rules are very much married to their models, insofar that every miniature has rules and rules are for what miniatures they have, so you'd have to proxy hard.
The rampant games, SoBaH and maybe Frostgrave, depending on what you have, lend themselves a lot better to random collections of miniatures.

If you don't mind my asking, why don't you use the rules and cards that came with them, unless they came after WotC killed off the minis game?

He probably got them from the boardgames, not Dungeon Command or whatever their light wargame thing was called.

D&D Miniatures came first. It was... ok.

>Frostgrave
I'll look at that as well then. Really appreciate the help.

>why don't you use the rules and cards

I don't have all the cards, most of the miniatures did not come with them as I bought them from aftermarket sources.

>D&D Miniatures came first. It was... ok.

I have an unreasonably large collection. I bought a huge number back when they were real cheap, ten - twenty cents each. Before 5e came out. I had just gotten back from a deployment to Iraq and decided to spend some of the cash on buying stuff I didn't have when I was younger, so I went (among other things) miniature nuts. When D&D 5e came out the miniatures got a LOT more expensive. But I still had a huge collection I paid not that much for.

Now I would like to use them for a little bit of war game skirmish. Mostly to play with my daughter when I get back (Afghanistan this time).

Oh, I really appreciate the help guys. You have been a huge help and I can't thank you enough!

If you have groups of kinda-samey miniatures like a ton of goblins or a ton of orcs with handweapons and shields, you could also take a look at Kings of War. It's a mass battles system that plays quick and beautifully and the short rules also make it easy to pick up for children.

You could try Open Combat. Lets you stat out your models so you can use whatever you like. Pretty simple to use, but fun.

How is Dragon Rampart? My friend suggested it as a side game while we wait to becone less disillusioned with the Ninth Age.

Just play 6th edition if that's your problem. It's the best WHFB post rework by a long shot.

re-posting my Osprey Alternate History Books Trove Archive Thingy Folder* and you cant stop me

*now with 110% more Osprey Original War Game rule books

mediafire.com/folder/08hq9c7x4clme/Documents

Still looking for Steampunk Old West and Osprey Elf

ODST ODST ODST

Infinity has them but LGLs suck ass for everything except smoke

Heavy Gear has tacticool mechs with UGLs if you play South, Brawler Jagers own

I saw this at a show recently. It seemed to really aim to reward creativity. Does it?
Does it handle magic ok or is it strictly medieval weapons?
Kind of regretting I didn't pick it up

>This guy gets it

anyways, Ground Command seems to be going the way of giving us different type of ODSTs, they already gave us the Bullfrogs which are ODSTs with jetpacks and next we are supposed to get regular ODSTs, I imagine we will get other types of never before seen ODSTs too, like stealth ODSTs and what not.

...

Just to say this is a fun and great game

The name is scraper I gather?

Emergency bump

That's true, Heavy Gear does have paratrooper guns. Always forget about those. But seeing how basically every gear has a rocket pod as well as their handheld weapons they always seem sorta redundant.

It's not super deep, but it's easy and super flexible. It doesn't do magic so good at this point, and the book even says to just take weapon profiles and refluff them as spells. There will be an expansion book which introduces actual magic at some point.

The system is pretty, though.

Wouldn't it make more sense if the ODSTs were just the dudes who jumped out of ships, and the other specialists were something else instead of extra special ODSTs?

ODSTs are an semi independent force. So they will inevitably need their own specialists. Think of them like army airborne. They might be technically a part of the same organization, but they function differently and operate on their own.

exactly, I think the best way to think of the ODSTs is not as Navy Seals Team Six, but as Army Rangers in that they might do things that are considered Spec Ops every once in a while, especially in active warzone but at the end of the day they are a combined arms force and need to be ready to act like it and meet the expectations.

So personally I really hope we get stealth ODSTs with active camo and support drones, and maybe their own vehicles too.

it's p. cool and good, just keep in mind the theme of your force and ideally the other forces involved when you pick a list - for instance, in an elf civil war campaign I'd have no trouble using all the unit types for different types of elf unit, but in an elf-vs-world game I'd restrict my choices a little, because X is more of a human & orc thing and Y just feels more elfy.

Anyone backing this?

kickstarter.com/projects/1671822853/whisper-mecha-miniatures-45-60mm/description

Me, the rules look decent and I like the mechs. As he's just doing generic support unit options I was thinking of getting some Team Yankee tanks so I have mechs, Abrams and T72s fighting it out.

Grenade launchers in HGB aren't so bad, I think they have AP and can direct fire blasts which a light rocket isn't as good at.

Now the Black Talon HAC/LGL, that's a pointless gun because there are several other more useful things an Eagle can have (ATM or MRP)

Lead Adventure Miniatures

lead-adventure.com/product_info.php?cPath=1&products_id=163

Any sci-fi games designed for large unit action in 6mm, similar to Epic perhaps?

Mantic's Warpath - while originally meant for 28mm, I'd say it'd work nicely in 6mm, just convert measurements to centimeters.

lead-adventure.com/product_info.php?cPath=23&products_id=137
lead-adventure.com/product_info.php?cPath=23&products_id=275
lead-adventure.com/product_info.php?cPath=23&products_id=277

These look great for Frostgrave but does anybody know of any other ranges that will go well with these I could use for the rest of a warband?

>Mantic's Warpath - while originally meant for 28mm, I'd say it'd work nicely in 6mm, just convert measurements to centimeters.
You might not even have to do that. Just leave it alone and end up with more realistically represented threat distances.

Haven't tried warpath specifically, but I know when we attempted to do KoW with 10mm, we tried a lot of different conversions and ended up just leaving the distances alone. It works fine.

I'm going to be building a Kings of War army, specifically The Brotherhood. Is it just me, or are they a bit over powered?
Also, will there ever be a third edition?!

Makes sense - I might try it with 15mm figures at one point.

I hope not.

Why?

Why? Just look at GW.

>Is it just me, or are they a bit over powered?
They are machines. Order of the Brotherhood Cavalry is stupidly powerful.
At Regiment size, 345pts, they have movement 8, Melee 3+, Defence 5+, 32 Attacks, 22/24 Nerve, Headstrong, Thunderous Charge 2 and Valiant that gives nearby Villien units +1 to their waver and nerve values (up to a maximum of 2).
Crazy shit.
The reason you don't see them often is that they need to be more or less entirely made up entirely of proxy units. Deus Vult mini's and Rohan from lotr are perfect.

I don't get it.

That's what I'm talking about! They Order of the Brotherhood knights and cavalry are powerful enough as they are, but buffing the other units around them just seems to make them Basilea + Steroids - Religion

>Basilea + Steroids - Religion
That's pretty much it.

Probably it will only be a 2.5 edition. They tournie comp seems to have made some interesting choices, like making some orc units better and nerfing a bit flyers (I think it was they get disorganized when charged/in melee). I dunno for the rest of they games but KoW seems to be going in the right direction, if only very few release.