Monday Morning Edition

Monday Morning Edition

Previously on /EDH/: NEWS

>Commander 2017 Spoilers
mythicspoiler.com/c17/index.html

>Latest Commander Ban Announcement
mtgcommander.net/Forum/viewtopic.php?f=1&t=18588

>Latest MTGO Banlist Update
wizardsmtgo.tumblr.com/post/160343614814/update-mtgo-commander

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
manabasecrafter.com/

>Veeky Forums EDH General Discord
discord.gg/UE9Vqzu

CARD SEARCHING

>Official search site. Current for all sets.
gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
magiccards.info/

>Thread Question
At what point do decks get too powerful for the "spirit of EDH?" Is this even possible?

Other urls found in this thread:

magic.wizards.com/en/articles/archive/feature/archenemy-nicol-bolas-preview-2017-06-05
twitter.com/SFWRedditImages

>spirit of EDH

Mono color rules. Eat shit multi-color!

>spirit of edh

Two color a best. Any more and it becomes cancerous, any less and you have a lot of issues dealing with problem permanents if you aren't blue/green.

Absence of color > color

>Implying anus is the best anything

Go away, homofag

Squee control. Monored is the best.

Speaking of the 'Spirit of EDH', lets violate it completely.

What are the best color hosing cards?

How much land destruction can YOU fit in a deck?

White and Red are horribly under-represented in my decks, so I'm going to build a Boros deck. Kalemne Giant Tribal or Depala Vehicles?

I really wish the dwarf lord and the vehicle lord were desperate cards.

Well, some dwarves also make for good pilots.

squee as your commander? would he ever even reach the graveyard or your hand?

That is the stupidest looking Dwarf art I've ever seen.

So do some merfolk, I found.

Oh, I know. I've already looked up who makes for good pilots.

But that's what kills me. Tons of cool things make a good vehicle deck, but its just tacked onto a dwarf commander.

Yeah, constantly. I mean he's not a competitive commander but you can use him to grind out card advantage over a longer game. You just run a ton of board wipes and looting effects. Skullclamp is pretty good with him, too.

I've definitely used Command Beacon just to immediately discard him to Daretti. It's like drawing an extra card every turn if you get it going.

Depala is a great commander for a terrible tribe. Reminds me of the new Minotaur dude.

I just added Boil and Magnetic Mountain to my deck just to fuck with Azami and Derevi players in my meta.

Fuck yeah, other Monored commanders here.

I run Adamaro as my commander. I've been kicked from more games than I can remember on Cockatrice over dropping Blood Moon into WBUG and combos thereof tables - it gives me a sick kind of joy.

Blood Moon just wins games. I already run mostly mountains to facility Valakut so the worst it does is allow me to make mana with my Maze of Ith.

Monored just feels good.

>playing Roon flicker shenanigans
>Daretti puts down a T2 Torpor Orb
>just say: "Well, that's not a game I get to play in, so I concede." in what I thought was a pretty calm and reasonable manner and pack up my deck
>everyone gets super pissy and calls me a whiny bitch for conceding
What the fuck am I supposed to do here? 90% of my interaction is etb-based. Even if I draw that one Return to Dust in my deck, the Damia player's just gonna counter it, because he knows it keeps me out of the game.

Its basically like scooping to a blood moon. Its no big deal imo, they were being dicks about it. I think the bigger question is why are you all playing UGX?

>plays a deck centered around a broken interaction
>scoops when somebody has an actual answer to it
You're a whiny bitch for not putting up a fight. You run fucking white and green and can't answer Torpor Orb? What kind of a shitty Roon deck are you playing? I run Torpor Orb in every deck I play just to spite people like you that refuse to cover their bases because "muh synergy".

The same thing happened to me when a player complained about rest in peace coming down against his alesha deck.

You have access to three colors, two of them are blue and green, so you have a huge amount of options. You were insanely greedy when building the deck and didn't have a backup plan at all. Also torpor orb is a common anti-degeneracy card, so you should be aware that it exists.

I can understand why you scooped that one game, but keep in mind that deliberately going with a super linear strategy and then scooping whenever it's not optimal is sort of poor form. Go back to the drawing board.

For some commanders having a backup plan can be difficult and taxing. If you're playing something like mono-red or a gimmick commander a hate card can ruin your day, but you are in bant. Use your fucking colors mate.

You're as bas as the people in user's playgroup. Yeah it's dumb to build a deck to be entirely hosed by Torpor Orb and hopefully he learned his mistake but he's going to be overpaying for shitty vanilla creatures the entire game. There was no winning in that scenario.

Yeah Neheb is fucking sweet. I hope we get some more good minotaurs in Hour

You are in the wrong here. It's really rude to leave the game just because the game isn't going your way at the moment. You play three color and should be able to deal with one artifact. If you can't deal with the artifact you should be able to play something else than flicker and use it. If you can't use anything else you can still stay in the game and wait for an opportunity. It's not your playgroup's fault that you didn't think of having removal in your deck, that your deck is a one-trick pony and that you don't think of others. One player leaving in the middle of the game can destroy the balance of the game and ruin it for everyone else. I wouldn't want to play with someone like you.

Anyone else use this in EDH? Its in my Yidris deck and it fucking went off the last game I played it. Got it out turn 5 and ended up getting a lot of good shit from my opponents and ended up winning the game. Also cascades out good shit becuase of it high CMC. Anyone got any mileage out of it?

>discord in OP
>spirit of EDH
What happened to Veeky Forums?

>Anyone else use this in EDH?
I will now. The card looks pretty sweet.

its pretty fucking OP if you can ramp to it early.

A fucking mongoloid made the thread, there is no subject, either.

It's so bad a troll must have done this on purpose, it's hard for someone to be like this on accident.

Ravnica and it's guilds are the best thing to have happened to Magic.

The same retard keeps making the thread early everytime just to make sure he's first.

I play a mill deck and that card gets countered literally every single time I play it
I understand it I guess, it's way too fucking powerful and is a mistake

On Saturday night I played this and cloned it with clever impersonator. I got a lot of shit for free but none of it made me win and my opponents kiled both enchantments in less than two turns. I still won the game with infinite combo with Maelstrom Wanderer.

>tfw unironically Demonic Tutoring for Pristine Talisman

What's the most seemingly mundane card that keeps winning you games?

>demonic tutor
>seemingly mundane

You'd be surprised how much Manglehorn triggers people

I like it when people are absolute shit at threat asessing and I just play my Necropotence and nobody gives a fuck and I win.

Don't know where you've been the past 3 weeks but these threads have been dying without a new one for several hours. Threads rarely get made before the old hits bump limit so I don't know what you expect. Waiting for the old thread to die just to appease your autism of only having 1 result show up for EDH in the catalog search stymies discussion.

that's less "seemingly mundane" and more "my table is pretty ignorant"

>I don't like thing so stop talking about it

You're literally the first person in this thread to mention the discord but holy shit the discord is just ruining this general. Look at the horrible things it's done and the distraction from the focus of the thread it causes.

>No creature Bolas in his own archenemy set
>dragon commander deck mythic legend reprint is probably going to be Karrthus
>definitely won't be in iconic masters

I'm kinda mad

>Thread Question
By spirit of edh, I'll assume it's about the local meta.
And it obviously varies. If a deck gets powerful and the other players fail or are unwilling to step it up. Then you have two options: tone down or change meta.
But if you mean as something global, then you can just get too powerful if you straight up ignore the rules and the banlist.

Necropotence: So undervalued that when it came out people called it the worst card in the set.

My very first trade in Magic was back in 4th ed when I traded the Strip Mine in my first deck for a Craw Wurm. I mean come on, it's a land that you have to sacrifice to destroy a land, how shit is that?

This is why today I only play EDH, and only then with borrowed decks.

>want a large part of the tools available in aether revolt's masterpiece set
>still not enough to justify picking up a box in the set

>>This is why today I only play EDH, and only then with borrowed decks.
Because you're dumb? I don't get it.

Reminder that Archenemy: Nicol Bolas decklists and schemes were released.

magic.wizards.com/en/articles/archive/feature/archenemy-nicol-bolas-preview-2017-06-05

I just bought a Strip Mine, after selling mine about a year ago.

To be fair though the one I sold was in German and the one I bought was in English, and I have no real desire to have foreign cards if I can get an English version.

Yes, I'm bad at figuring out what cards are good and what are not. So therefore I am equally bad at constructing decks.

You've been playing since 4th ed and still can't figure that out? Wow.

You deserve to face Torpor Orb every game because you're bant colors and have no way to kill a little 2cmc artifact.

>magic.wizards.com/en/articles/archive/feature/archenemy-nicol-bolas-preview-2017-06-05
Holy shit that archenemy deck looks weak. I could build that right now with the jank laying around in my binder. Why is this Bolas, and how in the fuck are you supposed to beat THREE players when any of them can block you? Shit's dumb.

Nah, quit at Mirage. Only came back because the guys at my FLGS asked me to play EDH. I mean, I can play the game just fine, and I teach it to kids at the high school I work at. I'm just really bad at figuring out deck construction and card value.

Ah, I see. Fair enough.

>Planeswalkers
>Grand Abolisher
>Sun Titan
>Odric
>Checklands
>Baleful Strix
>Lightning Bolt x2
>Checklands
>The other mythics
>The schemes
>That sickass life counter

Anything else of value that I missed?

on the topic of boros decks, how does Brion Stoutarm handle a 75% meta? I like the idea of a Boros deck but only Brion seems like the only spicy commander for the colors

I would assume that since you don't need to win by combat damage and because you can run Culling Dais, white reanimation and such, being Boros colors doesn't seem that bad

>spirit of edh
I determine it by how many turns of play my opponents get in an average game.
>My opponents only have 3 or fewer turns to play before I win
pretty competitive, only amusement anyone besides me might get is from how ridiculous my early win is
>My opponents have 5 to 7 turns to play before I win
Kinda high power group, decks which fit in here shouldn't be being played against fresh brews or newbies, but if all your pals are about equal, it's an okay place to be.
>My opponents have 8 or more turns to play before I win
Acceptable for newbies and brewers who haven't had a lot of road testing. Clunky, gimmicky decks go here. Most easily a power level where you don't have to make extremely crucial decisions fast, meaning it's best for casual socialisation between players, and most forgiving of you making purposeful misplays for laffs.

Wording here is specific because even good stax may very well take much longer ti win, but your opponents get very few turns to actually play, or any extra turn combo where it might last to turn 80, but every turn after your turn 4 were also yours.

Consider adding some answers and die like a gentlemen.

Not him. But I don't see what's so bad about it.
If you run a deck around something, you gotta be aware of what counters it and try to cover with at least some basic answers.
And he shouldn't have conceded unless it was a 1v1, since you can always recover in multiplayer with a bit of politics, seeing that some players wouldn't even see him as a threat for most of the game.

>implying deck power level and player skill have any connection
>implying it's not the people new to the format who immediately go for the early win

the first EDH deck i played was the strongest one i've made. it was some dumb combo deck that won out of nowhere turn 3-5. then i made a slightly spicier, slightly weaker deck. then i made an even weaker, spicier one and so on.

if you find yourself building your decks explicitly to win as fast as possible, then odds are that you are playing the wrong format

Thanks bud. I'll get it in next OP.

>Against Edric and Ghonti
>Play t2 Torpor orb
>All of Edrics naturalize effects are tied onto etbs, or are reliant on hitting me (Trygon Predator, which isn't going to hit me)
>Almost every Ghonti card is ETB
>Still lost because I decided to kill Ghonti last, since Edric repeatedly comes out of nowhere, and a turn before losing, Ghonti scours my orb from existence and combos off.

I bet you would've scooped if someone ever Hindered your general too, whiner.

so how would one go about building a deck just to fuck with the table state as opposed to winning? I'm a guy who usually gets hated out first due to a regularly open board state so a lot of "for my final act of defiance" is being done, I want to know how to do that better.

I'm surprised you dips aren't more worked up about this.

>But honestly, I recommend diving headfirst into the flavor here. Gideon players, spout one-liners about justice and righteousness. Nissa players, scold your villain for his corruption of the once-beautiful Amonkhet as you do your best to return the natural order of the plane. Chandras, yell the name of every burn spell you play as you angrily toss them at your opponent. (Don't actually do that last one; I could get into trouble.) And of course, Nicol Bolases, cackle confidently as you reveal your schemes each turn, and make sure to accompany each removal spell you play with a cold, calculated grin.

i'm a pretty big baby but even i wouldn't have scooped to that

you're in bant. pack at least 6-7 answers that can deal with stuff like torpor orb.

barring that, just draw and go until someone's board wipe kills the torpor orb. you are probably not going to be focused if you are basically entirely nullified, so you might as well stick around and wait for the board state to change.

i would've probably scooped against a t2 winter orb myself, but only if i knew i had no answer for it, and nor did anyone else, but that's mostly because i don't want to be used as a springboard for someones schadenfreude stax fantasies

even the writers know their characters fucking suck

Nissa and Chandra are by far the worst. It's like they forgot Zendikar was a place, and Chandra is completely devoid of personality or merit.

>he doesn't go full retard and roleplay being a planeswalker when playing Magic.

It's the small things that keep you happy.

Ironic considering they just visited their home planes recently at that

>At what point do decks get too powerful for the "spirit of EDH?" Is this even possible?
decks are "too powerful" if there is a large power discrepancy in your play group. the "spirit of EDH" is just some horse shit timmys harp about when their shit decks get BTFO. all that matters is that the table is on relatively equal footing

mono color is just so boring though. 2 or 3 colors is the perfect amount

kalemne is pretty shit honestly compared to the other boros voltron commanders

Mono red is great fun

you seriously have no artifact removal in white and green? id call you a bitch too. get better at deck building before you come back next time josh

i fucking love that card, put it in almost every blue deck i have

Grixis, Sultai or Temur Eldrazi?

Rude

grixis

>At what point do decks get too powerful for the "spirit of EDH?" Is this even possible?
when rock chaining is a consistent start
fix fast mana
fix every last problem with the format

>"Well, that's not a game I get to play in, so I concede
what a complete bitch, nobody should have the misfortune of playing against you again.

>a mill deck
>a card I play is way too powerful

I'm building Rakdos as my third EDH deck
I don't want it to be your average rakdos deck so can you guys
share some funny black and red cards to fuck around with and add in

>What's the most seemingly mundane card that keeps winning you games?

>By spirit of edh, I'll assume it's about the local meta.
not even fucking close
like holy shit
how are you this bad at understanding basic concepts.

Putting yuour commander back in the command zone is voluntary.

Which Rakdos
Original is more fun

You are wrong though

it has nothing to do with your local meta it has to do with the intent of the creators of the format and the keepers of the banlist

Lord of riots

Colorless has very little instant-speed removal and boardwipes. One-sided draw is usually at a pretty high cost. It has to have a big reliance on artifacts to be consistent in any way.
t. Emrakul player

Like I know you want to flicker stuff for value, but you do realize your etb effects have power and toughness attached to them right? If literally 90% of your nonlands are creatures, that's a huge threat density. Just attack him all game. When he dies start flickering and aim for a win.

Also build your deck better you tard.

>Intent of the creators

Wanna tell me where it explicitly states what the spirit of the format is?

Because it doesn't

There's a huge difference between bump limit and a thread dying. If it hits the limit, make a thread. We don't need new threads when the old is still being bumped.

Then read before getting a sissy fit.
>if you mean as something global, then you can just get too powerful if you straight up ignore the rules and the banlist.