Gods

Do you prefer gods that are very serious or ones that are wacky, funny or otherwise unusual?

Depends on the setting.

>faggot non-answer

Ah, the cancer of Veeky Forums, still spamming itself.

I like my gods like the Greek liked 'em.
Vaguely omnipotent, immature, and very bored.

I feel like anything short of The One True He Above should be flawed, fallible and constantly stepping on eachother's toes for kicks.

Depends on the setting- if its a more serious or darker setting, I quite like my gods either aloof / almighty but inhuman, or dead / absent / nobody knows where they came from, maybe they were never any gods, just people who, in tme, got worshipped as history blurred the truth of their lives.

In more light-hearted settings, I like it when the gods are more human and relateable, the sort of gods you could meet walking down the street and not know about it, or even gods where everyone knows they're a god, the sorts of god you can talk with, be friends with, or the sort of god you could shoot with colouful bullets to stop them if they start doing something stupid.
Junko did nothing wrong. Jouga a shit.

Actually it raises a fairly good point.
Gods would generally be so outside of the regular perspective that they should come across as somewhat inconceivable in motive and means.
If the setting is a particularly serious and dark one, then wacky crazy hammy as fuck deities would be good.
On the other hand, the gods being the only serious thing in a pink-hat campaign works too.

I can't really work with gods that are too human or "weak". To me, gods are supposed to be associated with grand cosmic or metaphysical concepts, like Love, Organic Life, Physics, etc.
Or a single god that covers all of them at once. Too many "small gods" dilutes the concept of godhood. Also, statting up gods is pretty much a setup for failure. Once they have stats, they become just another monster for the players to slay. Most of the time I just use the GM as the setting's one true god and let them decide who gets divine intervention and who doesn't.

If you can extrapolate that bullshit from those four words, than you can extrapolate that OP asked "in your preferred setting."

I think a pantheon should be mixed. You should have some serious God. But then God of tricks should be a mischievous giggling God.

A God is an embodiment of an idea. Just personify an idea, and you have a God.

I like the idea in the book Small Gods.

Gods are more large and powerful if more people say their name.

Not a lot of people are worshipping Logr, God of stone tools. So he's a relatively small God and can't do too many things. But everyone knew Zeus. So he was huge. He was powerful, and he ruled the sky.