Board Game General /bgg/

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Tell me about your favorite fightan' games /bgg/; what's the best war themed one? How about gladiatorial combat? Dudes on a map? What's your favorite method of combat resolution?

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First for Eldritch Horror is a patrician board game.

Turns out Dark Souls is a shitty grind in multiplayer, but actually pretty fun and challenging in Solo mode with most of the grinding being un-necessary since you don't have to suit up four assholes.

I wondered about that.

Yup. Never feels that bad with only one or two, but the game just slows down and the grind feels so LONG with 3+.


On an unrelated note, looking into splotter games. Which do you folks suggest: The Great Zimbabwe, Food Chain Magnate, or Indonesia? Group is 4 large at best, but would probably be seen with 3 players most often.

Excuse the basic questions, beginner here:

How does tabletop simulator work? Do I download it and then I can play any game on there for free? And I'm guessing that I have to play someone else but are games in realtime?

Also, what are some of the better board game apps to download? I already have race for the galaxy and star realms

Games on TTS are in realtime and against other people, though any games with functional solo modes you can of course play by yourself.
Most of the games that people have made modules for are completely free, but a couple games have had "official" mods made for them that are paid DLC.

I don't know if I can call them my favorite since I haven't had a chance to play them yet, but I'm itching to get Kemet and Neuroshima Hex to the table sometime

>best war themed
considering I only own Quartermaster General and Triumph & Tragedy for historical war-themed games, my vote has to go to T&T

>gladiatorial combat
I guess Neuroshima Hex qualifies here, though I really need to cut out my PnP copy of Avalon Hill Gladiator with updated/new rules

>dudes on a map
Kemet

>combat resolution
I've talked about this many times before on /bgg/ but I absolutely love Cave Evil's combat resolution - you compare three out of six stats of opposing stacks of units and each player rolls a D12 per stat check as a combat modifier, whoever loses is eliminated. if you can get a stack that has stats that are >=12 better than the opponent's stack, you auto-win and the opponent's stack is eliminated immediately

The lcg is an improvement