>I like the sound of this, lots of roleplay potential. Are you forced to be a Mormon Paladin Cowboy? Or could you be a bandido or just a mercenary if you so chose?
Just putting in a plug for my Dark Tower DitV walkthrough and conversion
1d4chan.org
The core idea behind the game is "your group are some sort of organization with power over the lives of the villagers that live in the various towns and outposts in this remote area", but you could just as easily be a posse of lawmen helping the community as a gang of bandits that ruled an area by force. Who you know and how well you know them is a big part of the mechanics because relationships give you dice to roll in conflicts if that relationship is somehow involved in the conflict.