MSU stands for Multiple Small Units right? That's what it means? If so what you're saying makes no sense, why does it matter how many units your army's been split into if you're still paying for the same number of models?
Storm of Smurfs
There is a point limit. You can diversify enough instead of buying 40 models of the same unit.
Above, I had 1 unit of Furies and 1 of Screamers as flyers/
BTW, screamers were so strong that even Matt Ward in 7th nerfed them. Anyone saying the opposite CANNOT be taken seriously.
Isn't it Minimum Strength Unit?
Close, MSU means Minimum Size Units, which was taken for many speedbump units in 6th Edition.
Since you'd usually go with a musician + banner + sometimes champion with it, you'd spend more points that way. In addition, armies were generally smaller because everything was more expensive. The standard battle size was 1500 to 2000 points, not 2000 to 2250 in 7th and 3000 in 8th edition. Your rank and file would usually still be fielded in 16 man units, because 4 ranks of 4 gave you maximum rank bonus.
It stands for minimum size unit
>4 ranks of 4 gave you maximum rank bonus.
Fuck I forgot about this.
Fucking GW
>People liked Fantasy for the glorious regiments and heroes
>[being full of shit intensifies]
Infantry was utterly and completely irrelevant before 6th. You were right on the heroes, because most armies were one decked out superlord on the fattest monster you could muster and some chaff to fill out the minimum requirements.
6th Edition is by no means flawless, but it's by far the best Edition past 5th. 1 through 5 are different games than 6 through 8th (+9th Age). The sanest way is to use 6th and apply the better ideas of 7th and 8th, like removing casualties from the back and Magic from 7th, while ignoring the dumb shit like the 5 man ranks or everything about magic from 8th Edition.
You weren't buying that many units.
Also
>no difference from one 80 man unit to 4 20 man units
>6th Edition is by no means flawless, but it's by far the best Edition past 5th. 1 through 5 are different games than 6 through 8th (+9th Age). The sanest way is to use 6th and apply the better ideas of 7th and 8th, like removing casualties from the back and Magic from 7th, while ignoring the dumb shit like the 5 man ranks or everything about magic from 8th Edition.
This matches perfectly my experience as well. 6th needed fixes, but they did the wrong things. Also, they gave codex to people that could not give lees than a shit, see Thornton for HEs.
I remember reading at quote at some point that was something like 'The boss came down and saw us playing, and said that the units didn't look good with the regular guy on only one side, there should be one on the other side, and that's why we made it so you have to be five wide to get rank bonuses because it looks better'