Traveller General-- Homebrew and Moonshine Edition

Traveller is a classic science fiction system first released in 1977. In its original release it was a general purpose SF system, but a setting was soon developed called The Third Imperium, based on classic space opera tropes of the 60s, 70s, and 80s, with a slight noir tint.
Though it can support a wide range of game types, the classic campaign involves a group of retired veterans tooling around in a spaceship, taking whatever jobs they can find in a desperate bid to stay in business, a la Firefly or Cowboy Bebop.

Previously on Traveller General: //mega.nz/#F!lM0SDILI!ji20XD0i5GTIUzke3iv07Q


Galactic Maps:
travellermap.com/
utzig.com/traveller/iai.shtml

Resources:
1d4chan.org/wiki/Traveller
zho.berka.com/
travellerrpg.com/CotI/Discuss/
wiki.travellerrpg.com/Main_Page
freelancetraveller.com/index.html

Music to Explosive Decompression to:
>Old Timey Space music
youtube.com/watch?v=w34fSnJNP-4&list=RD02FH8lvwXx_Y8
youtube.com/watch?v=w0cbkOm9p1k
youtube.com/watch?v=MDXfQTD_rgQ
youtube.com/watch?v=FH8lvwXx_Y8
>Slough Feg
youtube.com/watch?v=ZM7DJqiYonw&list=PL8DEC72A8939762D4
>Goldsmith - Alien Soundtrack
youtube.com/watch?v=3lAsqdFJbRc&list=PLpbcquz0Wk__J5MKi66-kr2MqEjG54_6s
>Herrmann - The Day the Earth Stood Still
youtube.com/watch?v=3ULhiVqeF5U
>Jean Michel Jarre - Oxygene
youtube.com/watch?v=nz1cEO01LLc
>Tangerine Dream - Hyberborea
youtube.com/watch?v=9LOZbdsuWSg
>Brian Bennett - Voyage

Anyone ever use traveller for single planet games, or games that weren't...traveller? (not space trading/mercenarying) give me your homebrews anons

Other urls found in this thread:

zho.berka.com/stuff/generators/random-subsector-generator/
enneadgames.com/generators/name-generators/
fantasynamegenerators.com/planet_names.php#.VpxD91K7cy4
chriswsh.com/craft/random-alien-generator
katfeete.net/writing/names.php
scifiideas.com/tag/name-generators/
members.ozemail.com.au/~jonoreita/deckDraw.html
en.wikipedia.org/wiki/Scanners_Live_in_Vain
twitter.com/SFWRedditGifs

I'm pretty sure he's just some grumpy old veteran roleplayer who's sad that his favourite systems have fallen out of fashion, and that lately his hobby has been invaded by all those kids who are having wrongfun and WON'T GET OFF HIS LAWN.

So, if you are a decades-long veteran, grumpy-sama, I beg you, regale us with tales of yore.

bump

...

What's your prefered tech level to play anons? 10-12 here.

Same, though I like to go as low as possible. It's more fun if you don't have a hypertech solution for everything

>So, if you are a decades-long veteran, grumpy-sama, I beg you, regale us with tales of yore.

Sure, let's see if you can actually learn anything from it.

>40yo RPG being discussed
>Noob asks "What about A?"
>Grog explains "People brought that up 40 years ago, lots of people tossed it around for lots of time, and the consensus is that A won't work because of B, C, and D. But you should do what you want."
>Noob replies "What about A if X, Y, and Z?"
>Grog explains "Still no and still because of B, C, and D. But do what you want"
>Noob replies "What about A if 1, 2, and 3?"
>Grog explains AGAIN "Still no and still because of B, C, and D. But do what you want."
>Noob asks "But what if A,,,"
>Grog replies "DO WHAT YOU WANT."

Traveller is FORTY YEARS OLD. That means NOTHING you noobs think of hasn't ALREADY BEEN THOUGHT OF multiple times over the decades and ALREADY FOUND either workable or unworkable within the bounds of the game.

That being said, you can still DO WHAT YOU WANT.

Make the game your own. If you want to ignore something as basic as ground pressure and have huge mechs, do it. If you want near-c rocks popping planets like balloons, do it. If you want everyone to have psionic powers with no limits, DO IT.

However, when you ask about A, B, or C and are told that's an idea which was first raised 30 or 40 years and shot down repeatedly ever since, BELIEVE IT and then do whatever the fuck you want. Understand?

>Anyone ever use traveller for single planet games, or games that weren't...traveller? (not space trading/mercenarying) give me your homebrews anons

A COTI member occasionally posts about using Traveller to run an "Indiana Jones"-type campaign set during the 1930s Chaco War in South America. They said they used Traveller because it was the only RPG they had access to which had guns, airplanes, radios, etc.

They capped the TL at about Classic's 4, re-skinned psionics as magic for the spooky natives, and ran everything pretty much straight out of the box.

...

No