Can renaissance and early modern fantasy work?
Can renaissance and early modern fantasy work?
>longswords
>plate mail
>black powder weapons
>literacy is common
>age of sail & continent spanning adventures
>emphasis on coinage instead of feudal manors
Most fantasy already is Renaissance and Early Modern.
...like 7th Sea, for example?
Literally three editions of Warhammer Fantasy Roleplay isn't enough of an answer?
Granted, only two of them were good, but...
Why is that most of them have no guns then?
Literally Warhammer Fantasy.
Most people have a lack of decent understanding of how warfare technology developed.
Besides that, guns of the time period would be pretty useless in the sorts of situations adventurers find themselves in; they aren't good skirmish combat weapons.
>what is the Witcher
You might want to do like...bare minimum research before asking questions in the future.
Nigga do you live in a cave ?
The Northern Kingdoms is like early modern rather then proper Renaissance, rather deliberately so since it's in it's universe's version of the 14th century.
It's inaccuracies come from the fact that the Northern Realms is basically by design a bog-standard D&D-like fantasy setting with more Slavic folklore elements attached and a political system that takes itself seriously.
Basically the Witcher is just D&D if D&D's writers knew more about history but also were still willing to not care too much about historical accuracy and half of the characters are actually aware of fantasy cliches and seem to be vaguely aware that they are trapped in them.