Dark Eldar in 8th

Lets talk Dark Eldar in 8th edition: Specifically, lets talk about starting up Dark Eldar armies. What are some essentials to pick up? What is the best way to play this army?

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I'm curious too I got the start collecting box and the gangs game. Wondering if I can make a decent starter list with it. Also got a death jester and a harlequin trope because they were 15$ together at a lgs fire sale.

Also 5 wyches because they were cheap but I figure fielding just five may be a mistake.

So I see horde armors are a thing now. Given this, is it a good idea to run a wing of venoms with dual shiriken cannons? That's 400 pts by themselves and am wondering if I'm not being too paranoid.

So I had done a couple Drukhari general's previously, and I was a big proponent of not taking large squads of things, mainly because since DE are so fragile, a good round of shooting can fuck over a large squad, but less so 2 smaller squads. And large squads tend to get fucked with morale.

Well after having actually had a chance to play 8e, I have to say I am leaning again toward larger squads, on some things.

Melee units, like talos, grotesques, hellions, wyches, and wracks, you want larger squads, and the reason for that is with the AoS style combat order.

I just think it would have been better for me if I had run like 3 talos in one squad than 3 separate squads because they would have all gone at once.

It's interesting to learn the game all over again.

Nice so you run covens? Any hard match ups? Who'd you play against primarily?

>Incubi and mandrakes don't share the , , or keywords

What did they mean by this?

Are mandrakes not shit yet?

Covens isn't strong right now, not without a covens codex like we had in 7th. It's like running covens only but using the core DE codex. It just doesn't synergize that well and is missing strengths.

I can tell you good matchups vs bad matchups in 7e, but that's moot. I have only had 1 game of 8e so far with my brother who runs orks. He usually likes to do dread mob (which I am predicting would be a bad match up), but this time he ran a standard combined arms type ork list.

We only got a few turns in because we were taking our time and the store was closing. But I like what I played of 8 so far. I do think DE are in a much better position than they were in 7e, not necessarily because of the buffs we got in the index, but moreso from the core game changing to favor some of the things DE relied on. Orks definitely got better. Mob rule pretty much nearly guaranteed he would never lose boys to a morale test.

The cronos is a complete piece of shit. Not worth taking any more, but I like all the rest of my covens stuff.

Bumps for the dark city! Anyone got cool lore for their dudes? I figure I'll let my first few games decide where my dudes are story wise.