Here is a mostly comprehensive guide to Mononoke creation. IT goes through everything but materials, but the main books rules for materials are way better than anything i could homebrew up.
>[Weapon Attack] : Physical Attack / Engaged / 1# >- [Form: Unarmed] 2d6+5 physical damage to the target.
>«Pandora Device, Open!»: Start / User / User >-Users Stats change drastically. Lvl Goes to 5 and all combat stats go up to 8. >Weapon Attack changes to [Form: ranged] 10 Sq, 2d6+10 damage. Must be engaged with Clarion To use. Lasts until combat end
>«Decode, Elpis series!»: Constant / User / User >- User Gains an extra +2 to any one combat stat for the duration of «Pandora Device, Open!». Cannot be changed after initial choice until next use of «Pandora Device, Open!»
>«Hacking» Magical Attack/ 10 Sq/ 1# >- User can Take control of most Mechanical Mononoke During «Pandora Device, Open!»
This one hinges on the next one i'll post here. Overall really simple, but with a couple changes she could be very powerful.
>[Weapon Attack] : Physical Attack / Engaged / 1# >- [Form: Sword] 2d6+15 physical damage to the target.
>«Tactical Knives» Constant/ User/ User >-User Gains 1x Timing Attack when Using [Weapon Attack]. This can only be used with [Weapon Attack]
>«High Mobility» Constant/ User/ User >-If user makes a full move, They can make [Weapon Attacks] with no penalty
>«Pandora Device, Open!» Constant/ User/ User >- Allows Nanakorobi Nene to activate the skill of the same name
>«Don't touch my ears!» Constant/ User/ User >- If someone has touched clarions ears besides Nanakorobi Nene, Clarion can make a Free single weapon attack. This Attack does not Activate «Tactical Knives»
Focus's on speed and weapon attacks. Pretty strong overall, but not a lot of variety in her skillset.
Christian Perry
Woops, forgot the picture with this one
Jaxson Cook
Next up, going in the completely opposite direction, Slendy!
>«Contract Summon» Start/ User/ User >-Summons two Kitsune of Level 5. CNJ of the summoned creature Increases to 11
>«Strengthen Summon» Prep/ 10sq/ #2 >-Adds +2 to any one check made by the summoned Kitsune
Once again, Pretty simple, but its more because she doesn't have a lot of skills on her own (to my knowledge) than anything else
Landon Jenkins
Fuckin
Once again, i'll shop in the picture in the image.
Sebastian Morris
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Oliver Gonzalez
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Grayson Mitchell
Sup my kamigakari bros, I have a question for you. How would you stat out pic related as a PC? Is it possible out of the box, or would it need some homebrew?
(Explanation for those who don't know where he comes from: Sorey, the character in the pic, is accompanied by a bunch of otherworldly people called Seraphim, with whom he can perform a wacky fusion called Armatization, a la DBZ but without a time limit. What I want to do is make a character who fuses and defuses with an ally in combat, gaining different sets of abilities depending on if he's separate from his ally or not. The important bit is that there's gotta be a reason to defuse besides flavor points - in the game he's from, every character has their own personal moveset and each fusion is likewise unique, so you fuse and defuse depending on your needs.)
Daniel Harris
Well, you could fluff a Dragon carrier to work like that.
Not a lot of homebrew at all. None of it mechanical.
Dragon Carrier A would be offensive, B would be defensive. Just fluff it to be his spirit fusion whatever.
Its wholly just refluffing.
Hudson Wood
There's exactly zero reason to dismiss the fusion though, which is part of what makes the concept interesting to me. Last I checked, Dragon Carriers don't have any incentive to turn off their crystal transformations, do they?
Evan Sanchez
Yeah the one set of concepts commonly seen in anime that Kami doesn't do much with is fusion, alas.
Wyatt Barnes
Not really, no.
Like KA said, thats one of the few things Kamigakari doesn't do.
Ethan Brooks
Would it be particularly broken if Contractor B got a set of powers made for it that allowed the PC to combine with their Mononoke? That'd probably duplicate the concept of fusion (or at least THIS particular concept) fairly smoothly I think.
Matthew Lopez
Contractor B is already stupid strong.
Charles Sanchez
No it isn't, don't be that guy. Also, the majority of why people say its broken is because it represents an extra set of actions, which fusing counteracts
I can't see it being particularly broken, but you'd need to change a fair amount of how contractor B works.
Brandon Green
I'm not sure. The main benefit of Contractor B is it gives you essentially an extra set of Talents and Timings to use them. This sounds like it'd just be giving PCs Mononoke Talents? Which is OK too. It just seems like maybe the realm of a homebrew Style instead, I think?
Like, the Auto ability could be something that benefits you only when you aren't fused, but still relies on the number of fusions you have available perhaps? Then the Talents aside from that could grant certain benefits from certain Mononoke... maybe?
I'm shit at design/homebrew, it's why I just translate.
Dominic Wilson
Can you explain to me what you think needs changing? I think I can see it but would like to hear a second opinion just in case I missed something.
Re: gaining the talents of a Mononoke, 'maaaaaybe'. It might be a good way to represent the fusion or it might not, not sure yet - I think this homebrew is gonna require a lot of digging at like, base system mechanics to make it not broken as fuck.
For reference, since a text description isn't really illustrative, this video's probably illustrative:
The characters are all fighting solo through most of the video so you get a look at their movesets, then at like 2:20 you get to see how the MC styles on the enemy and then fuses with an ally...and his moveset totally alters into something else. That'd be kinda the goal here - not so much stat boosts as 'do things neither of you could do alone'.
Oliver Butler
well, the largest issue is that the talents for contractor all work on the contracted mononoke. Fusing with it would get rid of the mononoke as a unit, and make those talents Defunct.
Nathaniel Edwards
Right, makes sense. You'd have to buy a talent that says 'while Fused, you count as your Mononoke for the purpose of talents that affect it'.
(The question then becomes if this is a kosher thing to grant to a character, because getting a walking pile of stats who could solo entire fights is so not the goal here.)
Robert Cook
I would compare each of the contractors talents to the ones that normally work for player characters. and see how they stack up.
I can't imagine they are too strong, but they might be slightly higher than average.
David Moore
Hey. Can someone help clear up something for me? I'm a little confused by the Humanoid Mononoke entries. Because many of them are just humans with shards. But wouldn't that make them god hunters and not mononoke?
Benjamin Parker
Mononoke is a bit of a weird term because it's used to mean both "non-human entities that gain a soul and a Shard" and the list of enemies in the book, which indeed can be just humans.
Usually the difference in the book is and [Mononoke]. The former is "any non-human entity with a shard" and the latter is the enemy list. One's a proper noun, the other's a game term. If it's still confusing for you, you can use what Rikizou uses in Sacreed Dragoon for the enemy list which is Critters. (So, the proper noun stays Mononoke and the game term becomes Critters).
Charles Gonzalez
Honestly, the amount of them that are plain humans are actually not as many as that user made it out to be. In the base book, only 2 of them are. The others are mostly humanoid youkai, and the first one is shard prisoner which i'd hardly call a god hunter.
Matthew Hughes
I'm talking about purely Humanoid-type Mononoke. Shard prisoners are humans who have come into contact with shards. Same with Special Bodyguards, Magical Girls, Hinoenma, Oni, and Demon Hunters. Only Suiko are actually mononoke in the more traditional sense.
That makes some sense. but I do wish they had been a bit more clear with the terminology.
Gabriel Hill
He did it, the madman
Bentley Lewis
shard prisoners specifically are ones that have been overcome by shards. They are less humanoid mononoke, and more puppets for the shard
Hinoenma and oni are both outright youkai.
I'll give you the other 3 though.
Adrian Price
you're damn right i did. You're also damn right i'm a madman.
Christopher Martin
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Leo Campbell
So what kinda mononoke are you guys making?
Connor Sanchez
So how goes the translation revision progress?
Kayden Carter
Thats a good question
Carson Bell
Not really retranslating anything, unless it's a crappy passage and I need to remember what it says. I'm mostly just rewriting some parts and giving it a shiny coat of paint.
Prolouge -- Entirely rewritten, finished. World Section -- Parts rewritten, finished. GM Section (not including data) -- Mostly just picked out some changes to terms I'm making (like making 'Covenant of Souls' consistent throughout the document, making leyline lowercase, boring shit like that). Finished. Rules Section -- Not Finished. Player Section -- Not Finished. Data -- Not Finished.
My intent is to do a full rewrite of the rules section to explain things more clearly all over the place. Then I'm going to be editing the data over again, making fixes and all that. Then I'll rewrite the Player Section.
Then... layout! And then done. And then Requiem!
Cooper Hernandez
Oh yeah, one user was wondering if you could add numbered pages and a ToC to the book for printing out. Something about not being able to look at the pdf for long periods.
Lucas Nguyen
Yes please! Table of Contents and page numbers!
Kayden Wright
Yeah, i can see that being somewhat useful if you don't have the bookmarks.
Xavier Scott
Did you plan to do the Cthulhu stuff after the requiem PDF?
I know one user specifically was super excited for that.
Josiah Morales
Yeah that's fine.
Probably not. Damocles and Chronos are more valuable to translate first, since they have setting info and new rules and stuff. Mythos is mostly just a replay, then some data.
Matthew Cox
Fair enough then. If i knew anything about japanese i'd try to translate the mononoke at least, but i can't read moonrunes.
Hunter Barnes
Here's an image i found interesting in another thread. I dunno if its actually from something or not, but i figure it might give people some good idea's if nothing else
Josiah Perry
How easy is this to GM? I doubt I'll find a group on my own.
Blake Cooper
Its pretty easy to GM.
Social stuff is mostly free-form, there's a complete guide for setting up each episode, and we've even figured out how to homebrew up monsters. Each monster's only got a handful of skills, and with talents and such you can customize as you please, or just use the basic.
Its really simple. There's some more complicated stuff that gets added in the expansions like sanctums, but these can be safely ignored till you understand the base game.
Nolan Cook
Once your players learn the system it's actually shockingly easy. The only way I could see it being a headache is if your group is too boneheaded to keep track of their spirit die.
Other than that, it's very simple.
Thomas Campbell
the biggest thing to remember in kamigakari is that fluff can and is encouraged to be overwritten if you can think of something cooler that doesn't change anything mechanically.
Rule of cool is very important.
Noah Jones
Rule of cool should almos always be king
Gavin Morgan
Wait, how much damage does poison cause?
Adrian Wilson
I am still taking requests, despite making the guidelines public. If people wanna ask me to make shit, i'm cool with that.
Only rule is one singular being at a time. Just telling me series' would get annoying.
Unless you are doing like, a god eater campaign and you know you will use a bunch of them. In that case, i'd be happy to help out by making a few of the base creatures.
Luis Green
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Adrian Wood
Excellent creation rules and I enjoyed the new Mononoke. Just been tied up with life too much to post appreciation. I'll make some requests later!
Samuel Taylor
I had a DM friend of mine give em a once over just to be sure there wasn't anything blatantly wrong, so good to get some 3rd party opinions.
Glad i did a good job.
Luke Watson
Over thirty years of gaming experience says you did fine with the math, stat ranges and even the estimation suggestions. The best way to test it out is with table play and I didn't run simulated battles yet.
One question that probably won't matter to most people or in most games, but how does a Godhunter vs. Godhunter combat run? I realize usually games would be GH vs. [Mononoke], but it could happen.
Is a GM expected to stat using [Mononoke]/Enemy data rules always or does the game simplicity when its standard statted Godhunter vs. Godhunter?
Those kinda questions would help when working out Fusion rules like those discussed above and when running mock simulated combats to test builds.
Has Rikozou mentioned that kinda thing at all in other supplements or Roll&Roll articles or anything?
Christopher Adams
Well, i didn't do anything about godhunters because the main book actually does have guidelines for that. Its in the NPC creation part.
Check those out real quick and see how those work
Isaiah Foster
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Matthew Martin
If you wanna post a senran, at least post best senran.
Henry Davis
But those are my four favorite Senran's.
Daniel Watson
>four
What? we only posted 2
Samuel Lee
He did post best senran though
Brayden Harris
Yozakura is high tier, but daidouji is best.
Rather, banchou characters are unilaterally best character, except in the case of jojo's bizarre adventure.
Brody Gray
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Oliver Morris
i get it. I also feel stupid.
Brody Hernandez
I hope this doesn't come across as needy, since I think we all greatly appreciate what you've done so far. But is it your intent to eventually translate everything?
Hudson Hill
Good news is that yes, I totally do intend on translating everything.
Bad news is that will take me 2-3 years, even if they don't put more books out.
Colton Cooper
I admit to being blind, I totally missed that part ;) I was so busy making characters in my head all while reading that I need to go back and just read the book page for page after 2,0 to make sure I've remembered everything major.
Carson Ramirez
I've got a question about the Darkhunter Shadow freerun talent. It says if you spend a prep to perform a combat move you don't spend that prep. So does that mean you can zip around infinitely?
It reads like this:
Passive Effect. The target gains a +2 modifier to {Initiative}. Also, when the target makes a [Combat Move] with [Timing: Prep], it does not spend their [Prep].
See what I mean?
David Perry
You can only ever make one Move Action during a turn, no matter what Timing you spend (or don't spend) to do it with. So for example you couldn't make a Simple Move and then also a Combat Move. Likewise here you can't just Combat Move forever.
However it's notable for example that Shadow Breach DOES NOT count as a Move Action. Therefore, you could Combat Move, then Shadow Breach for a double move.
Jace Sullivan
I'm a patient man. Thank you again.
Jason Hughes
Question about various Talents: take something like Time Wizard's Chronos Traitor, which has a range of 7 sq. and a target of 1#. Can you target yourself with it? It's not totally clear, and it'd be pretty nice to know for sure.
Matthew Hill
Unless it specifies otherwise, yeah. There's no reason you wouldn't be able to.
Rather, Those are meant to be buffing talents for your party, and you are part of that party.
Lincoln Ortiz
Confirming what says. You may totally target yourself with those types of abilities unless they specifically say you cannot (and there are some of those I think, like... maybe Dragon Lord has one, I want to say? And that's a specific example of specific exclusion).
Ethan Hughes
For that matter, you could use attack talents to the same effect if you wanted to.
But that'd make you a dick.
Cameron Thompson
That seems really weird. Because almost all of those talents have descriptions that heavily imply that they are effects used on other people.
Eli Murphy
If you've played DnD, think of it like any of the stat boosting spells the myriad of classes get.
Sure, you CAN cast them on anyone in X range, but there's no reason not to use it on yourself either.
Lucas Garcia
Man, who put the rule that you need to be wearing armor to not take double damage hidden in small text in the middle of the equipment list? That's just plain silly. Is it stated clearly anywhere else in a bigger font at least?
Eli Williams
I'm the one advocating this game so hard and i didn't even know that.
Guess you learn something new every day.
Gavin Nelson
To be fair, armor in this game includes particularly well-made school uniforms.
Jose Jackson
I'd honestly like to ask Kamigakari user to insert a big boldface IF YOU DO NOT WEAR A SUIT YOU TAKE DOUBLE DAMAGE right before the equipment list's start. Cause sure, it's not there in the original, but who the fuck would look closely enough to figure this out otherwise? That kind of important information shouldn't be hidden like that.
Ryder Anderson
Page 149 under [Suits] heading.
It is pretty obscure though.
Mason Moore
thats true. if you don't have something you've squandered your money pretty badly.
this is also fair.
Levi Cook
Yeah, that's where I found it, but I only did because I was trying to squeeze every last possible G out of my purchases by sheer accident. Considering none of the other headers have important information it feels...wrong to have such an important bit of trivia only there - particularly because a lot of characters don't want too much armor due to running with Evasion, in particular.
Jaxson Morris
Shit, put it in the section on damage if there is one (haven't read the book yet, but am interested because of these threads) AND again in the equipment section.
Aaron Morris
Yeah that all sounds fine. I'll make that happen!
William Walker
thanks to an user making a suggestion for a touhou themed campaign in another thread, i'm gonna do a couple characters for touhou.
Alice margatroid, because she's easily the hardest person to make due to needing a lot of personalized skills
And yuuka kazami. Because she's terrifying and would make an excellent boss mononoke.
So if that interests you at all, please wait warmly.
Liam Cox
Master Spark?
Jordan Gray
I have a question! When a talent states that it forcibly inflicts a Shift on someone, such as the Dark Hunter A's Shadow Breach talent, are there any rolls involved with inflicting or resisting the Shift? Or is it automatic?
Dominic Rogers
It is automatic, yup.
Juan Martin
Now now, all Senrans are pretty amazing in their own right (unless their name is Minori or Yumi), but I think we all know who the best girl really is.
Xavier James
Most shifts involve spensing a very easy to get timing like prep or attack.
Due to th his, theres no opposed check to speak of, but only a few stick around for a while.
Parker Ortiz
I'll give yuuka master spark, of course.
But as for marisa, she's better statted as a Human Elder mage A/Contractor A than as a mononoke.
However,you can turn godhunters into bossfights if you so wish. The rules for doing so are in the NPC creation section.
Andrew Butler
Okay, now that i think on it, i'ma take a poll for alice's style of play.
The first option is to have Alice use the attacks fluffed as the dolls. This would resemble her hisoutensoku moveset more than anything. This would include more direct attacks, but less mononoke summoned.
The other option would be to create a style in which she summons A certain amount of dolls per round as actual units, each with specialized abilities. Shanghai's would attack with swords and spears, Hourai's would Use a dash guard type skill to defend alice, And some would self-destruct on engagement with players.
Which version of alice would you rather see as a mononoke?
Easton Hall
Till she punches time space with her bare fists, i'm still goin with daidouji.
Julian Murphy
And because i'm making alice, have a reaction image.
Brayden Richardson
Usually thread is a bit more active than this
Tyler Reyes
Katana. 2H or hand and a half?
Henry Hill
Depends on what you think would be cooler, honestly. Either could fit. Even a one hand could fit. Personally I like the two-handed giant ass katana approach.
Unrelated, it's funny what you notice when you go back through this stuff. Like how the "bad footing" penalty is actually -2, not -4 as the PDF says it is. Whoooops.
Christian Walker
Historically speaking, katana's came in all sizes, and many shapes.
Anywhere from straight spine to really curved, Grooved or not. Kodachi's, Wakizashi's, Tachi's, Odachi's, Even the Zanbato.
The term Katana is just a catch-all for Japanese swords. So really, anything from 1-hand to 2-hand is easily accurate.
That is a wide Difference lol.
Gavin Wood
Well, no one answered so i'll just do the one i think is more interesting, which is the latter version.
>«Summon Goliath» Start/ User / Special: Boss only Attack >-Un-summons all other dolls and alice from the field. Replace Alice with Goliath. After 10 rounds, Goliath Explodes, Dealing 10D6 Damage, Unless Inflicted with [Shift: Taken out] Or [Shift: Dead]. If defeated, Alice is also considered as [Shift: Taken out]
Here's a Base Mockup for Alice margatroid. I'll get back to you with the stats for shanghai, Hourai, and goliath Respectively.
Jayden Thomas
Well, no one answered so i'll just do the one i think is more interesting, which is the latter version.
>«Summon Goliath» Start/ User / Special: Boss only Attack >-Un-summons all other dolls and alice from the field. Replace Alice with Goliath. After 10 rounds, Goliath Explodes, Dealing 10D6 Damage, Unless Inflicted with [Shift: Taken out] Or [Shift: Dead]. If defeated or explodes, Alice is also considered as [Shift: Taken out]
Here's a Base Mockup for Alice margatroid. I'll get back to you with the stats for shanghai, Hourai, and goliath Respectively.
Kayden Thompson
Y'know, it kinda just hit me - are the expansion Styles not supposed to have Crest Forms, or is that simply still untranslated? Noticed while going through the book and now I'm curious which one it's supposed to be.