/5eg/ - Fifth Edition General

Elf Edition

>Unearthed Arcana: Revised Class Options:
media.wizards.com/2017/dnd/downloads/June5UA_RevisedClassOptv1.pdf

>Feedback Questionnaires:
sgiz.mobi/s3/dbadf27c707b

>5etools:
astranauta.github.io/5etools.html

>/5eg/ Mega Trove:
mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS

>Resources Pastebin:
pastebin.com/X1TFNxck

>Previous thread:

Stop rolling for stats.
Stop using unearthed arcana.
Stop multiclassing.

Can't stop, won't stop.

Agreed.

Fuck you. Barbarogue is fun.

As long as everyone at the table agrees, UA is fine.

I agree with you on rolling for stats.

Stop taking feats

I really want to runa campaign where players are not only different races and classes, but different levels. Kind of like in LotR, where there's one level 10 warlock, a couple 5th level fighters, and a few 1st level rogues.

Has anyone done anything like this? Is there any advice that you have for running a campaign like that? How do
would you imagine class makeup affecting it?

Pleb.
Pleb.
And pleb.

I'll take a nigger thread over an elf thread any day

How does one play a Death Cleric?

...

It's really boring for low level players
>two rogues and a fighter end their turns in under two minutes
>lol time to spend the next 10 minutes watching warlock solo everything

Also:
Stop playing evil characters.
Stop using milestone experience.

>Don't make Fighter interesting
>Not offering free feats at 1st level for people to enjoy playing sub-optimal race/class combos.

Rolling made sense when your character was probably going to die anyway and a 18 would give you only +3 as modifier.

Don't worry. I do all 3 in my games. Though multiclassing is allowed if it makes sense and some UA's seem ok but I do t want to dump all these options on my players since most of them are new

>Stop using milestone experience
Do you mean milestone leveling or milestone experience? Because those are very different things and most people use milestone leveling.

Personally I like milestone experience because I like to know roughly how close I am to leveling up and it stops the old "walking bags of experience" issue with the default 5e experience system.

>free feats at 1st level
You are baka.

Ditch alignments for PCs altogether.

So aside from the one piece of art with the tumblrnose, what do people think of Firbolgs? Both fluff and mechanics?

>Stop using milestone experience.
You literally have to use milestones for level 2 otherwise players will never reach it in the first session.

Rush kill a bunch of stuff
Get a quest completion bonus XP

Doesn't seem so hard.

Not even close to true.
Very strong mechanically. Shit art. I don't like the fluff of le gentle giant but it's not the worst thing wizards have written.
First you have to die.

and most importantly
STOP HAVING FUN

Point buy for stats
Multiclassing okay, must meet multiclass rules
Spell slots are tied to classes
Barbarian effects count for any attack related to STR
No Dex to Damage
No STR to hit with thrown weapons
All thrown weapons and bows add STR to damage
Free feat at first level
No variant Human
UA by DM approval, very limited
Backgrounds made up from scratch by combination of players/DM
Reloading a hand crossbow can be performed with the same hand you are holding the crossbow with


And that is how you play

>Get a quest completion bonus XP
If you would kindly read the DMG, that is what Milestone Experience is in 5e.

>tumblrnose
What does he mean by this

>Me: YOU CAN PLAY THIS AWESOME UA SUBCLASS AND TAKE THIS BIZARRE RACE WITH AMAZING FEATURES
>Nah, I will just play a standard human fighter
R8 my players

Based.

10/10 for not wanting to be snowflake garbage.

What's my best option for a martial in a group with a lore bard and a moon druid? I was thinking some kind of dex fighter or maybe a barbarian?

Fair point, but...

All the stuff listed under that is in the middle of the adventure

>accomplishing one in a series of goals necessary to complete the adventure
>discover a hidden locale or some info key to the adventure
>Reaching and important destination

So, the actual Job Done, exp is different.

>ACTUALLY, UNIRONICALLY, LITERALLY being in a party that cointains anything other than, human fighter, halfling rogue, elven ranger/wizard and dwarven cleric
STOP playing D&D, you are not.

It's a meme here that the one piece of art gives them a nose that's common among all the SJW style of art.

If it's true or not is up for debate, also we don't have any other art of them so who knows.

Mechanically they really do make awesome Clerics and Druids, which is good on WotC part for making them good at what they're meant to do.

Their fluff isn't the strongest in the world, but it does fill the gentle giant role that was missing in 5e until then. With Orcs being evil ones and Goliaths being very neutral.

I can see it, they're one of the things I glanced over in volos but I remember the art well enough to agree with the statement

>That humans with pointed sticks aren't the best at dealing damage, outside of actual AOE oppurtunities

whoops was for not

Would a firbolg paladin be a viable character

>Reloading a hand crossbow can be performed with the same hand you are holding the crossbow with
how

New DM here, I have a Dwarven Ranger who wants to create mechanical constructs and make inventions, how do I approach this? I plan on getting him a mechanical animal through story to fulfill his 3rd level companion feature, but how do I transition him into a tinkerer?
I've looked at the PHB and UA Ranger classes and Artificer, but I can't seem to find a way for him to "class" or shift his focus towards tinkering while remaining a Ranger.
Also, there's nearly nothing regarding mechanical constructs in 5E, how do I make this happen and where do I find resources for this sort of thing?

>Fucking with dex -strength balance to try to encourage strength when all you need to do is a simple carry capacity thing
>very lim ited UA
>No variant human with free feat when this isn't relaly the problem in the first place?
>give all hand crossbow users shields
>barbarian might as well just fight at range now what's the point of being in melee?

Kill him and have him reincarnated as a rock gnome

He shouldn't have rolled a dwarven ranger.

>invisible smites

Multiclass into rogue for the assassinate ability at Rogue 3. Have fun auto critting on a smite from invisibility.

what the fuck is wrong with her nose

Plz no bully AI-chan

Have them spend money on stuff during downtime. Like magic items, but not magic items because instead of using that money to buy they're using that money to make and invent.

Your perception.

You deserved those trips user, this is absolutely devilish

Honestly? More viable then most Class/Races that don't really mix.

+1 STR isn't fantastic start to a Paladin, but it is enough to not make you completely awful. Plus Firbolgs have pretty good racial abilities to at least make the character interesting.

>implying STR isn't fucked to hell no matter what
DEX is so much better than STR that you could make AC dependant on STR or DEX and dex would still be the better choice

Does that Elf have a penis?

I mean, Elven women canonically have penises, so I guess she does?

Would oath of the ancient's fit for it, what oath and what should his find steed be

My WIS score is 18 I've got perception through the roof

Strength is still good for barbarian / some barbarian multiclasses / strength fighter (if you nerf CBE a bit and don't give hand crossbow users fucking shields) / paladins (PAM stronk) / some other fringe uses
If you enforce carry weights and are in a campaign where having various items is damn useful, strength is also good there.
Then, athletics is a pretty damn useful skill and applies to grapples.

Sure, things could be better for strength, but it's better to just leave it be than fuck with class balance.

Their entire race's culture is literally Oath of the Ancient's. So it works perfectly. For Find Steed I'd say maybe an Elk?

My DM only lets rolling for stats if:

A) you roll in order

B) you commit to a non optimized build

If your roll suck you can go back to point buy.

It's led to some really funny characters.

3d6 straight down or you're not playing correctly.

Heavy armor is already locked behind strength requirements, so in a way, AC is already tied to both.

This is so good, I already love this character already, but would an elk be strong enough to carry a firbolg

>Not doing 2d6 to make it a challenge

>If you enforce carry weights and are in a campaign where having various items is damn useful, strength is also good there.


Best utility item in the game, coming through.

>Strength is good for some fringe builds
>Dexterity is great for every build
The only thing that Strength does is deal damage (keeping track of encumbrance is boring as hell by RAW), and you want to give that to DEX too.
Why do you hate melees so much user?

Please respond.

I wasn't aware they were seperate terms, I just assumed they were used interchangebly. I mean the dumb one where lazy DMs don't give out experience and just decide arbitrarily when the characters level up, which I guess would be milestone leveling.
Then if milestone experience means experience for completing quests then it absolutely should be used. Experience shouldn't only be given out for winning combat encounters, experience should be given out as a way to emphasize what you want your game to be about. If your game is about discovering the world and learning about its history for example, then you should be awarding experience every time the players find a new location or learn something new about the world. If you're running a game with a lot of dungeon delving and you want encourage thorough exploration you should reward experience every time they discover a secret. If you're running a murder mystery you should reward experience whenever they find a new clue or lead.
You can also use experience to DISCOURAGE certain behaviors, like if you have a group that wants to rest after every single combat encounter or wastes time faffing about in a dungeon not doing anything and you throw a wandering encounter at them they should get significantly less experience for winning the encounter. So little that it doesn't contribute to leveling and is more like a slap in the face.
Experience is a useful tool and DMs who insist on using milestone leveling are missing out on something valuable.

>(keeping track of encumbrance is boring as hell by RAW)
So think of a cleaner solution.

>and you want to give that to DEX too
Paladins deal way more damage with strength unless they obtain shillelagh.
Barbarians deal way more damage with strength.
Fighters.. don't really care, but strength allows you reaction and sentinel and shields and such.

Stop using dumb house rules.

>Elven women canonically have penises

Source?

Because fuck that shit if true.

Injury Tables. Yay or Nay?

System Shock?

Injury tables can be fine, but you have to be careful as to their use. Don't say 'oh, there's a random chance on every hit you lose a hand' but instead tie it to death saves or an alternate system.
i.e. with death saves you might call for an injury roll every time someone goes down.
For, say, 'max HP is a secondary HP pool' you might roll injury whenever you take damage beyond 0 normal HP or if you drop below a certain point but aren't dead.

Players have a danger zone when they're liable to injury and they know it, not a 'going in to combat no matter what might get you injuries'. It's not maybe 100% realistic, but it's fairer.

Help me choose between Arcane Archer and Battlemaster. I love the idea of MAGIC! arrows but Battlemaster just looks so versatile.

>Source?

Many Elves are made in the image of Corellon Larethian, and Corellon is a hermaphrodite. I believe the books go into greater detail and say that Elves share many similarities to the Elven god, and that Chicks with Dicks are an expected part of the Elven experience.

Shit/10

>Canon
>your interpritation

I do free feats at first level, EXCEPT FOR:

Crossbow Master
Great Weapon Master
Heavy Armor Master
Polearm Master
Sentinel
Sharpshooter

Are you suggesting the race created by a hermaphrodite, in his image, follows the binary?

>Gives out free feats at first level but not ones that make martials bearable, leaving most players to go for either Alert, Ritual Caster or Magic Initiate, the only other useful feats

Why?

That's actually in the PHB though. At least as far as the existence of hermaphroditic elves
>You don't need to be confined to binary notions of sex and gender. The elf god Corellon Larethian is often seen as androgynous or hermaphroditic, for example, and some elves in the multiverse are made in Corellon's image.

I hate this edition more than words can express

But user, it's the most progressive edition yet! Why do you hate inclusion and tolerance?

Just refluff it, user, and be happy it isn't Paizo's fucked up fluff.

Corellon has *always* been an androgynous hermaphrodite.

Do you think "search for traps" be houseruled to include detecting elves?

Because, unless your players are silly minmaxers, they'll use the free feat as a chance to flesh out their character. And martials can grab those feats at lvl 4 anyway.

So... This goes back to my original question.

Does OP's chick have a penis?

>Does OP's chick have a penis?
I hope she does...

Im alright with the interpretation of the god, just please no dick girl elves

>just please no dick girl elves

But it's canon. That cute Elven girl you like might have a dick.

Sure I'll feed you.

>Stop rolling for stats
Why? I have way too much fun with my characters with really low stats or occasionally really high stats. Plus it adds another chance based element in this game of chance.

>Stop using unearthed arcana.
Why? It's playtest material, it's meant to be tested, used and given feedback for. If you don't use it that means you won't give any reason or good feedback to WotC showing that you don't care about any future advancements to this system as a whole.

>Stop multiclassing
Why? It adds layers to characters that had only one prior to this. I feel like some people forget that multiclassing is a pretty big deal for a character to do, it means that a character has either been inspired or has changed in some manner through events in the story or people they met. A warlock had to make a pact, a paladin has started worshiping a god, wizards are becoming more studious or research driven. This is good for a narrative and helps build a more complete character. Also, it adds some extra options in combat.

Post Favorite Multiclasses
Swashbuckler/Battle Master

>Two warlocks
>Warlock 1's turn, what do you do
>I eldritch blast
>Warlock 2's turn, what do you do?
>I eldritch blast I guess

Give me advice on running a Wizard.

you've been doing it for years and years why do you need advice

>UA SUBCLASS
>Bizarre with amazing features
Have you even read any of them?

>be edgy
>cheat your way to power
>get fucked by your patron
fitting

What's that? I was too busy shooting my heavy crossbow for 1d10+5 damage, at range
also:
>homebrew is dangerous and potentially unbalancing for this aspect!
>homebrew something else instead
God I hate how defensive people in this general get about system tinkering

>YOU CAN PLAY
>THIS AWESOME UA SUBCLASS
>AND TAKE THIS
>BIZARRE RACE WITH AMAZING FEATURES
Do you even know how to read?

>Fighter, ranger and a barbarian
>Fighters turn, what do you do?
>I attack
>rangers turn, what do you do?
>I attack
>Barbarians turn, what do you do?
>I attack

>get fucked by your patron
First figuratively then literally

Battlemaster.

Arcane Archer.

Just cause the christian god is a man in most interpretations does that mean all humans have dicks since we are supposedly made in his image