Ok, so, lets talk Noetic Mystic
Conceptually I love the idea of this Archetype. I like the Wilder, its my favorite psionic class, the Mystic has always intrigued me, the result should go together like peanutbutter and jelly.
It unfortunately, has not. Let me explain
See, replacing Arcane Defense with surging euphoria is OK, its actually a decent trade, not great but overall its fine
The problem comes with the Animus Surge, basically, you can choose to surge on a maneuver and exceed the usual animus limit with said boosted animus
This gives a variety of effects, but honestly? Most of the Animus boosts are pretty meh. Insight bonuses to hit, increase DC, do 1/2 your level in damage (what? How is this a thing), penetrate resistance and teleports.. They're all ok
but the thing is, is getting a few more of those limited boosts.. How does that compare to, say
Massively increasing your groups mobility with Air glyph
Which at 19th level gives them all pounce + an extra attack that stacks with haste
or Darkness glyph both protecting people with concealment, as well as making invisible enemies a total joke
Earth that makes them much, much tankier and protects from combat maneuvers
Fire, which is WAY BIGGER damage boost than Animus surge and Surging euphoria combined
Same goes of Illumination, which makes illusions worthless, Metal, which gives fort saves and AC boosts, as well as later ignoring DR, and Water, which gives goddamn freedom of movement
Elemental Glyphs are INSANELY strong, and they function as a force multiplier that will stack with most other force multipliers like Bard shit, making them absolutely insane.
When you trade out elemental Glyphs with an archetype, whatever replaces them needs to be fucking-strong-, you're giving away the Mystic's core as team support, so you better get something big out of it
Animus surge isn't that. Its honestly not even close, the boosts animus augments offer from the current Mystic are rather lacking in punch.