LOTFP

What's the best, most creative Lamentations of the Flame Princess adventure?

I need something that will woke my jaded, long-time players.

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>that will woke
You mean "wake"

My dear chap, in the modern argot the term 'woke' is often used to mean 'become aware of something profound', as in an epiphany.

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I kind of liked the 100-page freebie he did, Better Than Any Man. I wouldn't run it as-is though, because for some reason Raggi thought the cool part of that module was the generic insect cult and focused on that, when clearly the cool part is the bizarre dysfunctional city-state of the seven witches. I'd make saving the city the explicit goal of the adventure and rewrite it so that it's focused on that and the cult stuff becomes just an "optional" side quest. It's free, so just download it and see if it activates your almonds.

Avoid the fuck out of Death Love Doom and Isle of the Unknown, those two are the only LotFP modules that I've found to be completely unplayable. First because the content is just the ultimate exercise in tryhard edginess and the second because the whole module makes no sense, could be replaced with a single random table and probably shouldn't have been published in the first place.

Veins of the Earth.

Agree about Better Than Any Man, but the module does go into the greatest amount of detail in regards to the witches and their escapades. The rest is just the big Fuck You Ending found in many LOTFP modules.

God that Crawls seems fun. Or "fun".

I thought that was just a sourcebook for weird underworld stuff, not an adventure. Is there an adventure in there?

Mockman makes every adventure seem fun, even Steading of the Hill Giant Chief.

>Mockman makes every adventure seem fun

True, but I think LotFP makes it easier than usual. Their modules are filled with ways to derail everything in a bizarre fashion. You don't run them on characters you intend to continue using later.

>characters you intend to continue using later.
Yeah, the brutality of LOTFP modules is such that they seem like they're built to be one-shots, not long-term campaigns.

World of the Lost
Blood in the Chocolate
Broodmother Sky Fortress

only if you're a goddamn hippie

Who else lucked out on Free RPG day and got a hardback copy of VaM?

what the actual fuck is that

So I've heard bad things about LOTFP, but I still find it interesting, what are it's pros and cons?

What's this guy's obsession with gorn?
It's not even funny or scary, just weird.

I don't remember off the top of my head, but I vaguely recall /osrg/ knowing.

It's literally pared-down Bx with slot based encumberance and some poorly designed (stream of consciousness style) modules.

I would _not_ call the modules poorly designed. Some of them are, but most of them are fucking great (albeit in a "some assembly required" way), and they're the reason Raggi became semi-famous in the OSR circles. The game is just whatever, another OD&D clone out of dozens, but the modules - the ones that aren't obvious jokes - have some pretty dang good craftsmanship to them.

I guess the best and worst thing I can say about them is this: every LotFP module I've played ended in a total party wipe, and it was always a bizarre TPK that came from things going wrong one after another until all the cumulative failures turned into a catastro-fuck that usually ruined the whole neighboring area in some ways. It was always memorable, always fun, and never really in anybody's control because the average Raggi module has seventeen cursed items with absurd effects and it's just impossible to avoid all of them.

I don't know if that counts as "good design" as such (in fact I've spotted a number of parts in his modules that went directly against his stated design goals in a really obvious way) but it does bring good results. There's a certain thrill in genuinely not having any idea what's going to happen.

Thought it was a collection of spells, didn't bother getting one (there's no Free RPG Day store even remotely close to me, so it would have had to have been some kind of online preorder).

Then I learn that there's apparently a whole new magic system in there. Fml

I would be more forgiving of the modules if they weren't all filled with screeds about how anyone who criticizes them is cancer. The dev clearly has an inferiority complex.

I built my module around the world-altering device, but I did so in a way that would invalidate any other games played in the same universe.

In the true LotFP way, to screw over those who take the time to play games with me.

In Ancient Atlantis, in the depths of the temple of Celestial truth, there are 7 doors made of Jurassic wood, each sealed with the blood of the innocent. Once opened, a doors effects cannot be undone.

Opening the first door requires a standard check.
This stops all Magic-User Spells above level 6 from being cast, anywhere in the world.

Opening the second door requires two consecutive standard checks.
This prevents all Cleric Spells above level 4 from being cast anywhere in the world.

Opening the third door requires three consecutive standard checks and the lifeblood of a companion.
This prevents any Magic User spells above level 1 from being cast anywhere in the world.

Opening the fourth door requires four consecutive standard checks and the lifeblood of 3 companions.
This prevents all Cleric Spells above level 1 from being cast anywhere in the world.

Opening the fifth door requires five consecutive standard checks and the lifeblood of 2 family members.
This causes all magical items to decay into dust and all persistent spells to end if they have not already, anywhere in the world.

Opening the sixth door requires six consecutive standard checks and the lifeblood of all family members, two or less generations apart.
This servers the connection Earth has to otherworldly realms, causing all portal, summons, eldritch horrors, magically sustained people and demihumans to either leave or die. And permanently cuts God from the universe. He's still judging you and when he gets your soul, your in for it.

Opening the seventh door requires no checks except your own life must be ended in the process of opening it.
With the doors opening a terrible noiseless roar scraps the souls of all present as God himself, souls and the very concept of supernatural forces being real are made non-existent in an entirely inanimate universe.
They temple also begins to flood at a rate of 1 foot of water per round, you are now 500 feet from the exit.

Behind each door is The door's number * The Previous door's number * 10000 pieces of silver worth of statues and ornaments.

Breaking a door causes part of the archipelgao to sink, roll on the Where's the Time Demon? Table

My friend loves Deep Carbon Observatory, and he hates everything about LotFP.

He writes the first thing that comes to mind, then never ever takes it out.
So every one of his modules is either haphazard of repetitive.

I can't think of many things he's written that weren't worth using, but almost nothing he writes is good in context.
If I wanted things to nick ideas, I'd pick through notes. If I'm buying a module, I'm doing it skimp on prep (to run it as near as is).
And the number of modules he's written where you can reasonably do that can be counted on one hand.

>and they're the reason Raggi became semi-famous in the OSR circles.
He joined the right clique and shilled really hard. But infamous is more like it.
Half of OSR hates him (half of OSR hates a lot of things, come to think of it) and the other half barely tolerates him.

DCO was 3rd party, here's the author's blog: falsemachine.blogspot.com/
He also did Fire of the Velvet Horizon, Veins of the Earth, and Maze of the Blue Medusa

I did!
A book of spells only females can cast in the game. They range from transforming into a devil-goat-futa to literally cating a person on fire and turning them into lava via sex.

So, it's like the Reddit version of being redpilled?

So in that context, shouldn't the sentence have been:

>I need something that will awoken my jaded, long-time players.

As an adjective it describes a persons state. It may only be used as a predicate adjective, in the predicate of a clause, not as an attributive adjective before a noun.

The short answer is that he's into Metal. Metal is one of his sources of inspiration. Some groups like Cannibal-Corpse have gorn covers. He even hired that artist to do some interior art in a couple books.

Reporting. I was shocked to see that it was a hardcover book. LotFP always has the best Free RPG day content.

I'm super psyched to run God That Crawls here in a couple of months.Thinking of doing it for our Halloween session this year.

he's into metal graphic violent stuff

and controversy gives him free advertising

Hell yes.

Raggi's a big proponent of playing any written module "as is", only adjusting it to fit in with your game's setting or story.

The idea as written is that running someone else's module "as written" gives you insight into their design and mindset, makes your games less predictable for the players and allows for more fairness and detachment as a referee.

The spells and the black goo orb in Better Than Any Man are really imaginative as fuck. If nothing else you have to give Raggi credit for shit like that.

Zak S. did Maze of the Blue Medusa.

Slang terms don't follow no grammar rules, yo. They be conjugatin' demselves already, homie.

Patrick did the writing based on Zak's painting of the mace.

Zak then helped to fill stuff here and there as well as producing extra art.

It's not the most creative, but Death Frost Doom looks really good based on a couple of readings. It's standard evil/undead cult stuff, but the presentation makes it a lot more evocative than you'd assume based on that summary.

Please... at this point Reddit is more famous for using Redpill than we are. I mean for gods' sakes, their /r9k/ is called /r/redpilltheory.

"Woke" in that sense is an adjective, not a verb. The verb is still "wake."

I'll ask out of curiosity, specifically to OP but also everyone else in the thread:

(OP)
What sort of setting are you using for your LotFP game?

Do you use LotFP for classic fantasy, (elves, dwarves, halflings, etc) or do you set it during the 30 years war, or something different?

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Not op, but I've used tower of the stargazer, the histep(sp?) one-page and forgive us in a fairly gonzo greek sword & planet game. Its not that hard to reskin most osr material. I'm going to run a riff on Thulian Echoes with them finding a datalog of the original colonists.

Classes are pretty homebrew because the game system is a freaky mashup of all kinds of stuff, but it would be easy enough to just run with specialists/bronzes, fighters/silvers, magic users/golds, dwarves/barbarians with wilderness instead of architecture, elves+clerics/aliens.

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Works out great unless the design and mindset of the author is completely retarded, as is the case with most oft the Lamentations modules.