On the legitimacy of monstergirls

If monstergirls are apparently Veeky Forums-kosher, so long as any attendant artwork doesn't break the Blue Board rules, then what are ways that a DM could legitimately include monstergirl races in their setting without turning it into an outright ERP or Magical Realm?

Also, if an user wanted to try their hand at homebrewing MG races for D&D 5e, what'd be the better starting point? Make 'em up from the start? Use the MGE as a basis, if getting rid of KC's crappier fluff? Or mix and match MGE inspiration with original ideas?

Other urls found in this thread:

reddit.com/r/DnDGreentext/comments/6bbo5q/of_guys_gooblins/
twitter.com/AnonBabble

make em more monster than girl. if your players aren't degenerates, that should avoid the magical realm

Include males of the monstergirl races to the setting too.

I'd say just play it straight, but try to cut out more of the "feeds on semen" details.

For homebrewing races I'm pretty sure there's a guide somewhere, but if you wanna do it yourself I suggest looking at the other races and making something of a similar power level with relevant bonuses

I mean more use the MGE in terms of "inspiration" for lore, abilities and/or appearance. For example; say I wanted to make a basilisk MG race. Obviously, amongst other things, I can't let them have petrifying vision from the start. But, do I go with a naga-esque form like in the original pic? Or something like pic attached, which actually more closely resembles the official D&D basilisk?

excuse the reddit but this guy did a monstergirl campaign that worked out pretty well
reddit.com/r/DnDGreentext/comments/6bbo5q/of_guys_gooblins/

Some races like Drow get spell-like abilities at certain levels, so you could give them that at a certain level.

For shape it doesn't matter that much, but give relevant buffs/debuffs, for example having a serpentine body would probably give you some kind of advantage against being grappled

> what are ways that a DM could legitimately include monstergirl races in their setting without turning it into an outright ERP or Magical Realm?
Just go full-on Greek mythos, user. I mean, that shit included rape, transformation, bestiality, incest and other "wonders" of the universe, but no one complains about it.

>then what are ways that a DM could legitimately include monstergirl races in their setting without turning it into an outright ERP or Magical Realm?
Ever heard of sirens and harpies, motherfucker? If Greek mythos is too "magical realm" for you, make like a faggot and fuck off.

You know, if my network wasn't going to fade out of connection in less than two hours and make my ability to post erratic, posts like this would make me try actually doing some proto draft statblocks for MG PC races.

Or maybe I should just go ahead and do it anyway, since it seems like anons may keep this thread afloat on their own?

They're all evil enemies.
There, magical realm is solved so kill your fill.

Go for it user
if you want critiques you can post them here and other anons can fix/balance them
>I say that not knowing if anybody else would participate, but I would

To be honest that's worse because then it turns them into softcore porn without any possible sexual horror elements that might redeem this. You might as well just be playing a kemono friends game. Might be good for lighthearted fun, but is that really what you want to be spending game night on?

As it stands, Monstergirls are unimaginative normie weaboo trash for people who aren't kinky enough to have fetishes of their own, and need to get them from an encyclopedia.

Actually... what MG races would one need to brew from scratch in 5e?

Dwarves: Reflavor to MG format, and you're done.

Elves: Ditto dwarves.

Halflings: Ditto dwarves.

Gnomes: Ditto dwarves.

Tieflings: Some slight reflavoring as fiends who fled their unholy planes and sacrificed most of their power to rise above their damned roots? Sort of an "Ascended Demon" version of 4e's Deva.

Dragonborn: Reflavor as the setting's dragon-girls. Add a racial feat to give them wings, if they didn't get one in that UA article.

Genasi: Reskin as elemental MGs.

Half-Orcs: ...Reskin as full-blooded orcs, maybe? Personally, I think the official 5e orc crunch is a disaster. Alternatively, keep 'em as half-orcs and these are the "tusked green amazon" orcs, whilst pureblood orcs are green p'orcs.

Goliath: Reflavor as Ogre MGs?

Firbolgs/Kenku/Tabaxi/Tritons: Just MGify?

But, seriously, if you want to see me take a shot at a particular race for whatever reason, bring it up and I'll try to get a draft statblock done for you.

The thread implies the players would be monster girls, not fighting them

You do know the MGE is full of body warping monsters and potions to remove your humanity, as well as several furries right?
Nothing within those pages is redeemable and they must all be purged.

Yeah that's kickass. People always want to turn them into generic moe girls though.

Do you remember when Veeky Forums wasn't afraid of literally anything that could be perceived as fetishy?

It's too much when the shoggoth wants to merge into a single entity with you, or the mindflayer turns you into a carcass that's still alive and can fuck.

Have you considered that you are just a boring pussy who hates things because they are unfamiliar?

>the shoggoth wants to merge into a single entity with you
So like The Thing?

Either or, Fight monsters, become monsters, forge uneasy alliances with monster kind, help monsters fight other monsters. Stare into the Abyss.

Temporary though

If I'm a boring pussy because I'd rather burn the siths then I am.

Alright, I'm going back to bed, but if anons are interested and this thread survives that long, which of the following "draft" MG races do folks want to see?

Ankheg
Basilisk
Behir
Beholder
Centaur
Cockatrice

I figure focus on select few first, then keep progressing. And yes, I'll take requests from either the Monster Manual or the MGE if anons ask.

That nazi mod pretty much killed this place.

It was a small price to pay to get rid of Flare, Jim Profit, and quests.

Cure that kills the patient.

And now we're back to being swarmed by shitposters and autists anyway.

I mean if you play MonsterHearts and you're not either a monstegirl or banging a monstergirl you are playing incorrectly. So yeah, just play monsterhearts.

Since it was the pic that I started the thread with, let's try the Basilisk PC first.

Since petrification is pretty hard to balance as a racial trait, I went with the current format instead; I figure a petrifying upgrade could be gated behind a racial feat.


Basilisk-MG
Ability Score Modifier: +2 Wisdom
Size: Medium
Speed: 30 feet
Vision: Darkvision 60 feet
Burning Eyes: You have Proficiency in Perception.
Malign Gaze: You have either the Withering Gaze or the Baleful Gaze racial trait; once you have made your choice, it cannot be used again. Regardless of which Gaze you have, it follows these rules. Your Gaze is a magical ranged attack with a range of 60 feet. You can use your Gaze as an Action to target a single creature within range. The target can negate the effects of your Gaze by succeeding on a Constitution saving throw, DC + your Proficiency bonus + your Wisdom modifier. Once you have used your Gaze, you cannot use it again until you complete a long rest.
Subrace: Choose either the Serpentine or Squamous Basilisk subrace for your remaining racial features.

Serpentine Basilisk
Ability Score Modifier: +1 Dexterity
Belly-Crawler: You slither on a giant snake's tail instead of having legs; as such, you cannot use magical items based on footwear. However, you do not reduce your speed when crawling, and can rise from the prone position without spending movement to do so.

Squamous Basilisk
Ability Score Modifier: +1 Constitution
Many-Limbed Scuttler: You are immune to difficult terrain that is based on the ground being rough or uneven.

* Withering Gaze: Your Gaze attack inflicts 1d6 force damage and if the target fails their Constitution save, they are Paralyzed until the end of your next turn, or 1 minute once you are 7th level.

* Baleful Gaze: Your Gaze inflicts 1d6 Poison damage, and if they fail their Constitution save, the victim is Poisoned until the end of your next turn, or 1 minute once you are 7th level.

>Beholder
Because how the hell are you gonna balance this thing

Well, for starters, cut the power enormously, but then, that's kind of obvious. This is my first draft, but you're right, it definitely needs adjusting and rebalancing.


Beholder-MG (Gazer?)
Ability Score Modifiers: +2 Intelligence, +1 Charisma
Size: Small (technically "medium but counts as small, in a reverse of the Dwarf)
Speed: 20 feet, Fly (Hover) 20 feet
Vision: Darkvision 120 feet
TK Ray: You can cast the Mage Hand cantrip at will. Your Mage Hand manifests as a continuous beam of energy from your eyes, but this is purely a cosmetic change.
Levitation: You have a Fly speed of 20 feet and the Hover ability.
Many-Eyed: You have Advantage on Perception checks based on sight.
Eye Rays: You possess a single Level 1 Eye Ray from the list below. At 3rd level, you can choose a single Level 3 Eye Ray from the list below, or a second Level 1 Eye Ray. At 5th level, you ca choose a single Level 5 Eye Ray from the list below, or an eye ray of your choice from the 1st or 3rd level tables. Level 3 and 5 Eye Rays are cast as spells of default level (1st and 2nd), and once you have used an eye ray of 3rd or 5th level, you cannot use it again until you complete a long rest. Intelligence is your spellcasting ability score for Eye Rays.

Level 1 Eye Rays
* Acid Splash
* Chill Touch
* Fire Bolt
* Friends
* Light
* Poison Spray
* Ray of Frost
* Control Flames
* Frostbite
* Mold Earth
* Shape Water

Level 3 Eye Rays
* Burning Hands
* Charm Person
* Chromatic Orb
* Color Spray
* Magic Missile
* Ray of Sickness
* Ice Knife

Level 5 Eye Rays
* Flaming Sphere
* Melf's Acid Arrow
* Ray of Enfeeblement
* Scorching Ray
* Aganazzar's Scorcher

>Use the MGE as a basis
>using the fluff from porn
Don't fucking do that, idiot.

>not following your inner greek and going full Magical Realm a la Ancient Greek Mythology.

Just don't make it weird. I'd imagine the most immediate reason people would be turned off is because "monstergirls" as a TM is something inherently sexual in most cases. They're not "monstergirls", they should just be "monsters".

As much as it can be argued in favor of Monster Girls, and I agree with a lot of it, monster girls aside from harpies and medusas would be an immediate red flag for me.

On paper it sounds fine, but in practice there are concerns.

>implying classical monstergirls/Yokai weren't always inherently sexual in nature.

Much as I love related MGQ if you seriously think that shit is even remotely acceptable by anyone who isn't outside the realm of relative normalcy then some synapses aren't firing. Just imagine trying to defend something you think is completely normal to someone who thinks you're fucking insane in court. MGE is similar in that aspect.

Also Kenkou Cross has got to have some of the most boring Monstergirl designs I've seen. They literally all have the same face and the same body.

They were evil people eaters until they decided to waifu them.
Like Bai Su Zhen going from a predator that is stopped by a heroic monk to being the tragic heroine doomed to lose her human lover because of the evil monk who was probably a demon in that retelling.

They were still sexual before then though. The only thing that changed was it was supposed to be romantic rather than horrifying. What hassn't changed is that monstergirls are a stand in for (((Foreign))) women, who are probably witches or something.

Most human cultures had to deal with this problem at one point. It's only natural it would show up in their stories. The Exotic other is both a danger (will seduce your men and cause them to betray your tribe) and an opportunity (Marrying one of them could bring peace between your two tribes)

You can find out which happened more often based on how the story ends, But never forget it's about what might happen if you fuck an exotic qt without it being a properly arranged marriage. Monstergirls are about Miscegenation.

Or, you know, about Greek gods being dicks to mortals they don't like.

Greek gods are dicks to everyone, Artemis killed her devoted follower and totally not husbando.

Mortals who tend to be women, particularly women who are from another tribe, and might be witches.

Come on, "Those people look funny because the gods made them differently than us." is one of the oldest stories in the book.

Thing is those stories always end badly, showing that you shouldn't trust the fox lady if you want to keep your liver.

Or your balls. Strictly off the books.

Yes, but sometimes the tragedy is on the girl's side as well. And then the message becomes "Get your father's permission before trying to build an inter-tribal alliance."

It becomes "stop asking questions and just kill them".

Ah fuck, I cut myself on that edge just read this

They're monsters user, only one way of dealing with them.

>You do know the MGE is full of body warping monsters and potions to remove your humanity
And most of them look normal as fuck, and justify what they're doing by "loving" you. MGE doesn't fix the problem, it compounds it by making even the "horrors" cute, or sexy, and the pay of sex for your life, but who cares you'll enjoy it until you die. The only time this isn't the case is when the horrors inhuman as fuck like the Iron Maiden with tentacles in the game, and if that's the case, no normie wants anything to do with that because it isn't cute or sexy

So, just how overpowered are these, anyway?

Just one popped boner and you're theirs.
It gets worse from there as some are anime tier retard strong.
Lilims make pocket dimensions to rule and live in.

I actually played in a game that used MG, and it was all pretty much fetish nonsense. I'd suggest abandoning the fluff and making them self-sufficient races. If they have to eat as often as normal creatures, your game is nothing but sex, so scrap the jizzfeasting or make it something they need to do once a month. I'd look to MGE but mostly mythology for inspiration. The races that were available in the game I played didn't have shit about their environments, cultures, or anything really useful for understanding how they fit into the world. If they're completely integrated into society, a small bit about typical jobs, lifespans, heights and weights, and relations with other races is nice. Don't make too many, or it'll just get confusing, I think.

Oh, and how common they are. Having a large population with no males could increase tensions, as they may be considered parasitic by humans. They take men, decreasing the pool of available men for coupling, which could be considered threatening, since their pop would rise while human birth rates would fall.

Consider maluses based on physiology. Being cold-blooded should be somewhat prohibitive. Lots of these creatures can't into shoes.

How would basic society adjust to accommodate such creatures? Would houses for MG be more expensive due to custom design?

They can be interesting, depending how you play it. Or they could just be fetishbait shoved into ther world with no context. Up to you, really.

Just use them as extra self contained playable races. It's not fucking hard.

As a GM of a monster(girl/boy) campaign, there are easy guidelines to follow:

1. Don't make it weird
2. Include men
>in b4 b-but muh magical realm
Rule 1
>in b4 b-but i'm too insecure to even imagine possibility of monsterboys existing
Rule 1
3. Having races with dramatically different physical characteristics is AWESOME. Use it. Use it to its full potential. Monstergirl settings can be a way to explore physical and physiological differences far greater than your usual "human, dwarf, elf" trifecta.
>Oh cool, i'll describe in great detail how they fu-
Rule. Fucking. 1
4.Print out monster girl encyclopedia page, then set them on fire. Might also do a small ritual dance over them. Kenkou Cross art is good, but his writing and worldbuilding are atrocious even by Veeky Forums standards, and you have to try to get lower than Veeky Forums standards. Everything written there is irredeemable.

But user, what if I am the degenerate?

>monsterboys
>awesome
Gay.

Look. All you guys had to do was stop posting /d/ content in Veeky Forums and you could have stopped nazimod in his tracks. And you couldn't stop. I agree futaspammer singlehandedly killed /d/, but honestly it should have been taken to /h/ or something.

>different physical characteristics is awesome
This, holy shit.

>Rule 1
i prefer "monsterguys", but literally nobody uses that term.

I'd rather just have them be spawned asexually as a byproduct of the world's magic.
Kinda like digimon.

> Mfw when I shoot people from the ceiling.
To be fair, it's a bit OP.

It's not that OP, you can't fit into the tavern half the time.

I really don't understand this weird aversion, but whatever floats your goat, i guess.

I'm not fat! I just have a big exoskeleton!
But yeah, social interactions are ... often complicated, but it's fun to dismiss horrified reactions.
> "Ah I understand, I did not find the time to posh up and I am really not presentable."

heck, most things are more fun.
Though, it's considered bad form for the DM to make too many dungeons too big. Like, taverns is fine, it's all in good fun, but you can't be a man down for a long delve for meta reasons.

You know, honestly, if you cut out the kinky shit and the hamfisted stupid backstory, many of the MGE races aren't even that weird by D&D standards.

No, seriously. Since the days of OD&D, PC races have included things like elf-ogre hybrids that were basically ogre-sized & strong elves with cannibalistic appetites, flying raccoon-monkeys, sphinxes, brownies, pixies, fae philosopher-priests who happened to be halfling-sized talking owls, giant spiders who could shapechange into human form, swashbuckling wolf-people, samurai cat-people, Mexican Bandito-flavored orcs, flying centaurs, regular centaurs, mermaids, dryads, fauns, treants, 18 inch tall amazon warriors, and neanderthals, and that's just the ones I know about.

In the light of that, something that looks like the basilisk in the opening picture isn't really so weird, is it?

It ain't so much about weirdness as it is just Veeky Forums ree-ing at the slightest possibility of sexuality being a thing. Otherwise, yeah monster people really aren't that weird. We already have anthropomorphized animals in the mainstream media, humanoid monsters - devoid of the focus on sexuality the idea is often built on -
don't seem so strange next to it.

>without turning it into an outright ERP or Magical Realm?
Not including ERP or magical realm elements?
I mean they don't have to lust after dicks, even if one of the PC's waifu one it's not any different than if they waifued a human or elf

Even if you threw in monstergirls, it's only as ERPish as you play them as

>but is that really what you want to be spending game night on?
I would be

Ffxiv does it decently well as they're"beast tribes" there. They got snek girls.

That depends on a few things.
If there are monster guys, then there is no need to delve into human fuckery, thus avoiding the magical realm.
However, there may be species that are all female. Magical realm aversion can be written off by making them not completely biological, such as being magically spawned, or by making them asexual reproducers or non-futa hermaphrodites.
If there are mgs that require human bada-bing to proliferate, that is where it gets tricky.

So, let's say I wanted to go with an MG setting. Putting on my thinking cap, I come up with the following details:

* World was literally made by a kinky Demiurge (epic-level wizard/psion with the power to make whole worlds/universes), who has since died off.

* MGs were created as fetish fuel races.

* Humans descend from servants he placed there and then basically abandoned.

* Human/MG pairing has a 1 in 3 chance of making a new MG, a male human, or a female human.

* No races remember that they were made to be living sex toys, so they treat their existence as "real", just like any standard D&D race.

* Even the need for human mates isn't 100% true since most species have some way of asexually propagating - dwarves literally forge new dwarf women out of precious metals, elves are born from the flowers of ginormous trees, etc. Men are just a quicker, easier, and arguably more pleasant way to reproduce.

* Humans have something of a hat as "The Diplomats", but then, this was their hat in 3.5's Races of Destiny too. Also, they can fight and win against almost everything, under the right circumstances, MGs can't curbstomp everybody just because they're not human.

How much of a /d/ tier Magical Realm would such a setting be?

The weird aversion is he's a shitty person far too invested in his fetish.
literally responding 'gay' to the idea that there might be a male counterpart to monstergirls shows he's only interested in them as far as his dick takes him.

should be avoided at all costs/10

Some people's dicks are dumb, my dick much prefers when monstergirls have male counterparts so shit makes more sense.

The lore is weak, and your players would likely come in expecting a fetish game. It really depends on how you play it, but its roots are clearly /d/. If the races had their own conflicts and sex didn't become the primary or even tertiary theme of the campaign, it could make a decent romp. If sex is central, it's just ERP. Not that that's inherently bad.

You should take a rope and use it to kill yourself

This, pretty much.

Myself, I am only interested in Holstauruses/Cowgirl Tittymonsters as far as monster girls go, because lactation fetish. This does go completely counter to what the OP is aiming for, of course.

I'll be honest, I'd be pretty creeped out knowing there was some greasy overweight guy on the other end of IRC / on the other side of the table trying to cater to my magical realm. Smut vidya / solitaire games are one thing, but I don't think ERP is on my menu.

This is literally what this thread is advising against. 0/10 would not play in.

did... did you just kinkshame people for not being kinky ENOUGH

This semen demon used semen to reproduce.

Could be salvaged by with the right execution. Make the demiurge still alive and his psychic influence is what makes everyone go sex-crazed.

The party then plays as a wandering band of heroes literally beating sense into monster girls and take down the wizard to return the world to a sane state.

If you want to go really crazy make it an Isekai story with both the PCs and the wizard coming from our world. I did that and had the players able to summon mythical weapons. Polearms were fucking OP.

>could be salvaged
The problem is, your concept is fundamentally rooted into "one sex only, sex-crazed monstergirls" which is the shittiest execution of monsterfolk imaginable.

You can't salvage that.

>isekai

There's bad ideas, and then there's "oh shit nigger what are you doing" ideas.

Ideas don't matter, execution is what counts. Twilight is vampires with individual powers scretely ruling the world, but it's still shit.

The idea is horrible? Make it a parody and point out the flaws of the system. Granted, that only really works if there is a body of works to make fun of and that's why I mentioned isekai.

This is already so far from good that only going full circle is feasible, so we might at least make it the biggest garbage fire we can get.

So... the fact that this is a setting where literally the only difference between the demihuman races in it and the demihumans in another setting is that said demihumans are all-female, where sex is NOT the focus and literally all you do is the same "explore ruins, seek power, kill people over treasure" routine as in any other setting...

Makes it the very same "it's all about the semen-guzzling sex-mad fetish-fuel races" setting that every user has been saying to avoid?

...Somehow, I'm not following your train of logic here.

Literally all I said was "the demihumans are female only because the Demiurge was a pervert; but he's been dead forever and so the races on this world just get alone like normal fantasy races do - which mostly means killing each other over turf, treasure and grudges".

Execution does count, but 9 times out of 10 people will judge your setting by initial idea. And the initial idea is shit.

I didn't really get this whole "sex is not the focus" when literally half of points in the concern sex. If that wasn't what you wanted to convey, congratulations, you failed.

Also monogender races are shit. SHIIIIIIIIIIIIIIT.

>Also monogender races are shit.

This, so much. You are telling your audience, in their face, that you only care about the sex appeal of a race if you make them technicolor human chicks. And no, asexual races are not the same.
Same thing with those races where the guys are massive monsters but all the women are just humans with animal ears or tails.

If you want your monster girl setting to be anything other than wanking, you need to add males or aknowledge the fact that they are sex toys and actually so something interesting with it.

To me, it's odd that they can even reproduce with humans. It feels tacked on for fetishism. Why make your sex toys capable of reproduction with your servants if they can already asexually reproduce? Why do you need your sex toys capable of reproduction at all?

>Why do you need your sex toys capable of reproduction at all?
Easy and enjoyable way to make new sex toys?

see, making the men monsters isn't thinking with your dick.
It's thinking with whatever part of your body is responsible for thinking street sharks is awesome.
Because OF COURSE the street sharks have fly shark honeys.

No, it's not in making the men when you think with your dick. It's when you have a bunch of awesome monsters and you think that for each and everyone of them, the female version must be a supermodel.

desu it's possible to have both, either as "subraces" or weird magical bullshit mutations.

Yes, that includes making some women massive monsters too.

Usually I do it like this
Honestly, I never am too specific with these things. A merman might be upset that his mer daughter is dating a shark man.

I mean, I guess. If you're shitting out entire races with your powers, seems it'd be faster to do that than to deal with pregnancy. And their ability to reproduce asexually means pregnancy is really just an inconvenience. The lore feels like a loose justification for fetishism. If you really wanted this lore, I'd suggest really fleshing it out. It'd honestly be easier to just include a dude version where appropriate and be done with it.

>made up monsters
>sense

>mono gender races are shit
YOU'ZE A GRETCHIN GIT CRULL.

You sound like a fag mad because there's a way to use monstergirls without your beloved monsterboys

>I'm not insecure, you're just gay!
Like clockwork.

If you have both genders then it's no longer monstergirls or monsterboys, just monsters. Which defeats the point of the thread.
It's like someone asking how to make a good Necron army and you tell them to make an ig conscript list instead. Shitposter.

>just monsters
Not monsters, monsterfolk/monsterpeople. The point is having human part and monster part, which is a pretty unisex concept.

Honestly you sound like someone who doesn't want sanctity of his magical realm defiled by icky things like actual worldbuilding.