Pathfinder General /pfg/

Pathfinder General (Paizo Games General if the Starfinder General doesn't make a new thread soon) /pfg/ / /pgg/

Brawler edition:

How does your character feel about fights with no armor, weapons, or magic to aid them?

/pgg/ link repository: pastebin.com/JLu5xXML
current playtests: pastebin.com/quSzkadj

Current /sfg/ thread: Old Thread:

Other urls found in this thread:

app.roll20.net/lfg/listing/77814/ensoulment-of-the-flower-court
app.roll20.net/lfg/listing/75856/dimensional-ark-abyssia
app.roll20.net/lfg/listing/80257/wrath-of-the-righteous
app.roll20.net/lfg/listing/80328/volo-fluffy-tails-9
twitter.com/NSFWRedditImage

Greentext your current party makeup, /pfg/

>me, evil necromancer wizard with an owl familiar, secretly serving a powerful vampire unbeknownst the the rest of the party
>Cleric of the river who loves his home city and his old friend Gabriart, who has risen to the rank of a powerful statesman while he completed his cleric training
>A savage barbarian from the Frozen North trying to band his scattered tribe together and serve their pagan deity. Hotheaded and brash.
>A ranger who was raised in the wild by a group of magical rhino's, doesn't understand civilization and is generally soft spoken and timid unless it concerns members of his "family" who he is devoted to finding and helping.
>An adolescent druid who is trying to bring peace between humanity and a species of animal that sees man as their natural enemy. Comes from a swampy, watery land and has a walrus animal companion.

>When you realize your backstory amounts to the standard Dead Village trope

JUST

>Emotionally unstable, possessed, fanatically religious, identity crisis suffering skald (my character)
>Loony scholar with a family that has at least one member of every race and a bunch of outsiders in the family tree
>Conan the techno barbarian
>Atrophied, lame and death prone nerd wizard
>Serious business garundi warpriest who uses a chainsaw that was used by a barbarian who used the said chainsaw to murder the aforementioned skald

We are one of a kind

Using spheres of might and savage barbarian, you could get pretty high AC while being a naked fuck. Haven't gotten the chance to play it though.

Aside from gimmicks like that, I've tried the brawler/monk sorts and while it is cool to be as good punching stuff as a normie as the other guy is with a sword it is usually better to just armor up.

>when you realize your role in the group is of comic relief
Why did I go brawler? I bet there're archetypes for magus or someshit that would make better unarmed combatants

Dear /pfg/ or whatever you're calling yourselves now,

Do you ever get the impression that your GM is deliberately fucking with you, either in terms of your party in general or your character specifically?

He cherishes the idea since he is as strong as a fire giant naturally

>level 6 human summoner who I mistakenly allowed to take some 3rd party archetype (paracosmist i think?) currently has a large-sized eidolon with wings and swallow whole. At level 6.
>dwarf cavalier/occulist of some kind, has some spells and some insanely high aid another bonuses, gives +6 with his aid another somehow and does this every turn to give the party insane stats. pretty sure he's breaking the rules but I'm too goddamn lazy to even look anymore
>half-elf aether kineticist who deals most of the party's damage
>dhampir witch played by friend's gf, decent character actually
>homebrew fey race sorcerer who just wants more money for his tavern, the characters have done loads of bullshit shenanigans that fucked up his business, such as stabbing patrons with daggers while hiding in the rafters so the witch could heal them and get closer to the achievement feat she wanted (1000 points of healed damage).
>elf ranger with pet badger named after his dead sister

>crushing despair and loneliness that is slowly turning to empty hollowness and will gradually be replaced by apathy followed by ennui

>A cleric who worships a god of pottery and dons a clay mask in battle
>A gunslinger that ignores mooks in combat on the grounds that many of them are poor innocent peasants being forced to fight
>A socially awkward soulknife that has somehow ended up being the party face and rules a minor duchy
>A "lawful neutral" magus that is scheming to take over said duchy

I am the GM. I am not very smart.

Ah so you're playing a bard?

By myself

Should have gone Warpriest and used unarmed attack for sacred weapon.

>Drunken hypersexual elf sorcerer who has some terrible daddy issues and pretty good dick jokes (me)
>Proud catfolk paladin servant of iomedae who rides a lion, and is desperately trying to be He-Man.
>Silent human monk who is pretty fucking fed up with the drunk elf's dick jokes.
>Overly flirtatious Tengu alchemist/rogue. Has a big heart, but also has a habit of nibbling on any and all dead things. Completely disgusting and looking for love.
>Tiefling witch with a chicken familiar who is completely lacking in social cues. Enjoys talking to the dead more than the living

>Drunken hypersexual elf sorcerer who has some terrible daddy issues and pretty good dick jokes (me)
>(me)

What a surprise.

...

I hardly even know what classes the other guys are playing.

>Healbot
>archerbot
>big guy with shield
>little guy with shield
>idort paladin
>magus

I feel like I enjoy doing wizard things more than adventuring. Last session I spent an entire day writing in my spellbook and scribing scrolls and then got to go see my evil vampire master and got a bitchin rod for my faithful service

What's your favorite part of Tian Xia?
Kaoling is pretty cool.
>Actual organized hobgoblin country
>Export arms/etc to their comrades in other countries

>Squole Aberrant Aegis who is poorly trying to convince people she's actually a human (me)
>Timid Ethermacer who wants to live a normal life but keeps getting fucked over by his evil twin
>Elf Chirugeon who is basically our shitty drunken dad, makes bad jokes
>"Gnome" who is actually a shapeshifting abomination that constantly hungers for salt and bones
>Old One Avowed who thinks the "gnome" is an aspect of his benefactor and tries to schmooze up to her

I didn't realize how weird we were until I typed it out.

I want Hongal to be cool, but the problem is that it's one of the worst examples of Paizo writing being terrible for geography.

They're nomadic but somehow still have at least a couple large cities. They're mongol raiders, but have almost nobody to raid because Minkai is protected by a big-ass forest, there's nothing but desert to the west, and Chu Ye should, by all rights, be too strong to attack.

They make no sense where they are, and probably should be moved to the south end of Shaguang.

I know im probably committing some kind of taboo im unaware of but im a newfag and need an answer. How exactly does one end up playing a pf/dnd campaign?

My friend has been going on about starting one for ages but it's not coming together, and the only times I've played either it was because I was DMing which I sucked at and hated. All I want to do is show her a good time and maybe see how much I can fuck around with prestidigitation before the DM puts their foot down

Whoever said they're raiders? They're trade sluts who suckle up whatever treats the Ulfen get them from the Path of Aganhei.

Get some of the short module games and try running one. Since they're short, you guys can all go back and forth as GMs. After enough of that, one of your pals might take a serious effort towards running an adventure path. That's how it worked out for me anyway.

That's what you'd expect, but they still have a horse archer/raider culture and act exactly like mongols under the khans.

Is this emphasized in the Gazeteer? Back when I played Jade Regent they seemed like your standard decadent haughty assholes.

That's Ordu-Aganhei. When you go there, you meet with the Prince, who is specifically NOT the Khan. The Khan's his more competent brother, and the city is pretty much the largest (and only) actual city of note in Hongal.

Everywhere else, as far as all the fluff text shows, is just open steppe with wandering clans.

>Local dog engages in bodybuilding competition
>Cute princess who just wants to be friends!
>Small trap boy who wants to be ferocious
>Small punchgirl who wants to become huge
>Frank Sinatra but with tits
>A rat

Remove rat

app.roll20.net/lfg/listing/77814/ensoulment-of-the-flower-court (Closing in 4 Days)
app.roll20.net/lfg/listing/75856/dimensional-ark-abyssia (Closing in 5 Days)
app.roll20.net/lfg/listing/80257/wrath-of-the-righteous (Closing in 2 Weeks)
app.roll20.net/lfg/listing/80328/volo-fluffy-tails-9 (Closing in 2 Weeks)

Ever give yourself a mechanical drawback for fun?

I'm playing a NG cleric of sarenrae, who got branded by a demon as part of her backstory as punishment for standing up for some villagers he was harassing, and now she has this curse. Whenever she casts a positive-energy spell, her asmodeus brand on her throat or chest or something burns.

What are some other ideas for character creation drawbacks other than the usual traits/drawbacks system? I played an alcoholic one time and we made up homebrew rules for withdrawals and varying levels of drunkeness, which was pretty fun.

>demon
>Asmodeus

>app.roll20.net/lfg/listing/77814/ensoulment-of-the-flower-court (Closing in 4 Days)
>50 apps
How long do you think Protag is going to need to organize his picks?

What are some unorthodox things or options available that an archery specialist rogue can take advantage of in game? Non combat suggestions highly welcome.

It's almost over. Thank god.

They are prebuild. The DM have done a Baldur's Gate thing for our actual characters. So far we have played:

>Dwarf Paladin from the starter doomed hometown. He used to live in the bad part of the town constantly saving his brother' ass. Got cursed with a diseas that will turn him into a monster. The player has a very lose cop-like interpretation of how to play him. Constantly at the end of evrey tragedy and bad luck.
>His brother, a rogue, jolly charlattan, liar, thief, pervert, glutton, beardless. Player is a scary master schemer and used to joke about torture and evil. He played him like a surprisingly good manipulative agent of chaos to the point that he was the master of the group. He died in one of his most outrageous schemes that sabotaged the villain's plans without a fight and assured that the party would earn the favor of the nobility.
>One-eye drunk barbarian close friend of the rogue, partners in crime. Usually, he's controlled by the Paladin player. Half the time we forget he exist outside of combat.
>NotRussian female fighter, former mercenary. Was educated as a boy by a proud father, fighter too. His town got razed, parents killed. She joined a group of mercenaries that got killed in a suicide mission. She joined the guard of the doomed starter hometown just a week beforehand. Also got cursed like the Paladin. Happy face face but serious type. Player is an unorthodox tactitian.
>An underaged halfling wizard, child prodigy in magic. He got ito the hole mess during a school visit to the doomed hometown. Player knows how to play him as a trickster. He also insisted into give him a lvl in druid to get a wolf.
>Turquish female cleric with a scimitar, former healer of a group of refugees. The group hates her for forgetting to mention a nasty trap that nearly killed the Paladin. Not much backstory but she has fallen into the hands of the schemer.
>A Nagi fighter, former adventurer miner. So far, he's been controlled by the DM.

It's never over.

or rovagug, whichever works. I'm still kinda going through creation and was thinking of people who would harass villagers. maybe asmodeus wanted to enslave them.

The picks have already been made. Real question is how many of those NPC'd characters get killed off by intrigue or other factors

>demon
>Rovagug

How was your weekend, /pfg/? Do anything fun or exciting, game-related or otherwise?

At a wild guess? Couple days if he wants to give them all a fair shake at their final versions. People have been revising. It'll take a proper evening to digest them all.

A character of mine that I've been planning to play forever but haven't had a good game for is a wizard that got customized by her wizard parents in the womb to be the perfect daught - absolutely berautiful, full figure, melodious voice, and an instinctive, intuitive grasp of spellcraft.

The trick with her, however, is that the process also left her riddled with physical and mental health problems. she can't bend her right leg, has asthma, albinism, autism, and her curves are a strain on her body. I'd represent this with abysmal strength, constitution, and charisma scores.

Who are the picks, user?

How wild are these curves, user?

>All those typos
fuck, I really need to go to bed.

I'm considering the no shadow trait for my Tiefling.

>Implying that Protag is as big of a piece of shit as Argentum
user, you've got your head screwed on all wrong

Of course it is, nothing is coming after WotR.

I was thinking of using this as the character image for her.

It was almost disappointingly chill.
The big climactic fight of our current arc pretty much with a whimper, and the GM had to go to bed immediately after.
Then another game involved someone deciding to retire their character, and by the time I'd started that game I'd basically started phoning it in.

>lovable yet oblivious straight girl
Male dhampir Bard who will seduce everything
>edgy high-maintenance lesbian
Female drow Witch who wants to kill/torture everything
>no-effort, why-don't-girls-love-me lesbian
Male dhampir Slayer of no real description
>very pretty gay boy who hates being mistaken for woman
Male elven Sorcerer who wants to be in the center of every plot
>easygoing "bi" girl who only likes girls plus one specific boy
Male tiefling Magus edgelord parody, notably played in a game with at least one person it's a parody of
>depressed person whose only living purpose is to tell jokes in monotone
The GM
>endless ocean of fights, watching cringy unrequited crushes attempting maneuvers through RP, people becoming angry that other people are crushing on the wrong people, people NOT talking to specific others at the table, and a healthy dose of romantic entitlement complexes
A trainwreck one can't stop coming back to

you're missing the point. it could have just been a regular cultist with a magical brand or something. the details are beside the point

I want to protect her smile

Depends on what you mean by "fucking with you". I gave the party's fighter a suit of magical full plate that had a glamer which made it look like it was made of a ruby plates with gold trim. Later I gave him a special wand that had 10 charges/day of Magic Missile at 9th CL (plus three other random 1st or 2nd-level Wiz/Sorc spells that changed daily, but that's not important here). Then I gave him magic boots of at-will Fly.

It was after he got the armor and I had planned the wand but before he got the wand that I realized I was slowly turning him into Iron Man, at which point I decided to roll with it and see if anybody ever calls me on it.

Okay, I can see how those proportions would be hell on a girl with shit for strength. I'm curious though, we know what her parents made her, but how did she make herself? As in, what's the impetus to adventure, and please don't tell me it's a pursuit of knowledge.

What could drive a student of philosophy into becoming a court assassin?

Nihilism

>All those gays and lesbians

You have to go back.

I dont think he's doing it on purpose. He's too much of a good guy.

A weary or curious lifelong assassin becoming a student of philosophy after a special encounter of some kind

Are you saying that because you want to bone her, or because you're interested in what potential personality will have developed out of her mess of issues and amoral wizard parents?

Actually, the reason is quite simply disgust with her parents. I'm planning on taking the Twisted Love feat to explain a fairy godmother (unseelie court, of course) that told her all about the sordid details of her parents fucking with her in the womb in the way to get the most impact out of it. so, she moves out into the world; casters are always valuable in mercenary and adventuring companies, and she was literally customized to be an incredible wizard.

Currently playing a dwarf Ranger who is, excuse the memetics, triggered hard by anybody who claims audience or visions from a god since his own life was ruined when his parents gave everything they had to somebody who is the golarion equivalent of a televangelist. He goes ape shit and starts a verbal rampage or drops any pretense of strategy and focuses one guy during combat, without positioning himself any better despite such chances presenting themselves.

Can swarms share a space with each other? I assume not since swarms are packed as densely as the creatures making them up can go. But if they can overlap, would a creature standing in multiple swarms have to make multiple checks/take damage multiple times?

Wait traits would make sense for a Cossack?

>getting anything but that group when you look for games at theater arts school
Let me know how you do user

No, I really want to protect her. And make sure she's safe and protected. Romance and sex is just a bonus

How did the fight go down?

>elder vampire and former empress of mostly-undead world which she left after staging a "revolution" led by heroes she herself picked and guided from the shadows
>living constellation from Mount Celestia's sky, all squished into shy and reclusive catgirl with black hole-propelling starbow
>positive energy/fire elemental themed around manipulating primal elements, boundless creativity and being unexperienced child with much to learn
>arcanoloth "princess", spoiled hyperactive brat hungry for new sensations and easily overwhelmed by it since she comes from a plane of muted colors and emotions

No, it's not actually Pathfinder though most of the group gathered while playing it.

There's got to be another reason for her fairy godmother to have done that, because while I love the idea it feels like you're missing out on some nice hooks. I guess this is where you need to find a campaign?

Why not Wrath of the Righteous? It's in desperate need of casters, and that campaign has a trait which basically amounts to having a fairy godmother!

I still want to play a one-armed swordsman sometime. A shame that Einhanding in 1pp is a joke, and in PoW it's likely to get phased out in favor of even more 2hander memes.

I'd let swarms pass through each other but become less effective because of the crampedness. Too bad it doesn't use attack rolls because then vanilla creature rules already cover the situation.

>The player keeps joking about torturing people and evil plans while playing a good character.

Einhanding is better than 2-handing in Path of War with the right investment.

I'm still working out the details for the character right now; if you have ideas, feel free to toss them at me; anything to fill in the blanks would be a helpful bonus.

As for why not wotR, it's because I already have a character there. One whom I've also been meaning to play for a good long while.

Should longsword be played with two-hands?

Which one? Is it Cyrille?

It's Morena of Senara

Protag here.

I'm going to have to give all the apps another read and compile all their final availabilities into charts. Then start building parties for each day based on multiple factors, then finally select the day that has the best looking party. I'll start Friday a little after 7pm EDT. Even IF I finish before I have to go to work the next morning, I'll probably put off announcing anything till Saturday evening to think it over some more.

Of course, if I feel I need longer I'd rather take the time, so there is a possibility of it being further delayed to Sunday evening. I don't want to drag this out any longer than I already have though, so you can count on everything being done by then.

Afterwords I'll probably want to wait a few weeks, so I can get comfortable with running things for the heroes of the ensoulment, before opening the table to guest appearances and so forth, but I still plan on doing that if people are interested and good opportunities arise.

I don't see how you would reach this conclusion? You can effectively wield a weapon with full 2H bonuses in one hand, but in doing so you may as well equip a tower shield.

Literally our supposedly CG bard with the difference that he doesn't sound like joking even if he says he does when we ask him "really?". he also break the hands of several thieves early in the campaign as a punishment for stealing...after we left them in hands of the local justice

Landscheckt.

Rather well, but really, more's the pity.

The arc villain we'd been building up to didn't get to say much before they went down, and the other major antagonist surrendered immediately after. Then the few attempts at bringing meaningful drama out of the event got blueballed.

Are you talking about the one user's super autistic build that mixed Legendary Vigilante with Landsnecht or something, because that looked like it ate every resource, as well as just not being fun to play/build.

I'd like a bit of advice. I'm working on a campaign with Vancian casting completely replaced by Spheres, Strange Magic, and Akasha for a Tier 3 centered world. I'd like to have Path of War as well because I really like the system, but it seems too overboard for something without level 9 casters. Would having only initiating archetypes and no full initiators work well, or does even a little initiating inflate the damage numbers too much?

This is why I like playing LE. Every party almost always wants to do that and my character is usually more than happy to step up and take one for the team.

Well I think the mighty arcane albino sounds more compelling than Morena, who is a pretty face but kind of typical Hellknight.

>tfw neutral

Basically every PoW class - including the ones that are 1-9 initiators - are tier 3. if you're that concerned, just limit characters to class options that have 1-6 progression, but I don't see it being a problem either way.

The only overboard they go into is damage. d4 every d6 and it's fine.

I'll consider it, but I just don't see the wizard character going to the worldwound, and the "amoral wizard parents" backstory doesn't really work that well in the region. Everywhere that isn't mendev is full of primitives, and Mendev is more focused on actually fighting the demons than the personal decadence required for this sort of arcane bullshit.

I believe they were. There's a few varieties of that build floating around. I have a version of that build that works without gestalt, it just needs initiating. Night Terror Vigilante, take Advanced Grip as any of your available vigilante talents (you'll have two by level 8, last time I checked), and then get any feats you need to qualify for Landsknecht, which you qualify for by vigilante level 8.

I believe that super-autistic build was mainly for gestalt shenanigans, adding in Brutal Slayer/Bushi to get in on that free-action maneuver recovery and STR to AC and reflex saves.

Ustalav is right next door, and I would believe the land of decadent nobles and blood experiments with a thick German veneer would have a place for pale-skinned supermages with more genetic abnormalities than Charles II.

Yes, did you miss the part where I said that if you go that route you still may as well equip a tower shield? Because PoW offers zero benefit for keeping the off hand free.

I'll definitely consider it, now that you've pointed that out. I'll talk to some people, maybe try to fill in the last few missing gaps in my character's backstory, see if I can make the story cohesive. Thanks for the words of encouragement; no guarantee I'll replace Morena, but I'm definitely considering it now.

Scarlet Throne

And you can just not use a towershield.

Hey man, always glad to help. The trait you should be looking for is Chance Encounter in the campaign book, though I could see her having the various other traits as well. Personally, I can see the story unfolding before my eyes as-is; genetic freak raises by distant parents who saw her more as an experiment than daughter, she acquires an imaginary friend who isn't quite that imaginary, and after a couple dry runs to escape her gilded cage, she makes it out at last, following the North Star to Mendev.

Well then. Thank you for putting into words EXACTLY what you're planning; I'll screencap this and use it as evidence against shitposters who claim that you're "changing the rules" or something.