Age Of Sigmar General /aosg/

"We wuz speez muhreenz n shieet" Edition

resources
>pastebin.com/Cb3X4ZKW

Core rules
>games-workshop.com/en-US/Warhammer-Age-of-Sigmar-Rules

Skirmish
>mega.nz/#!jMQxCa6C!9TQ324QTcZ7nDJbv2Q7uQ9xg442K-UA-dtK2wTLxFPw

General Handbook
>mega.nz/#!nMpnGQBS!Ew5rz8JMzKi5e7_mtN9nibMGY3UWO5jwOl8DIf9UZ1I

Army builder
>warhammer-community.com/warscroll-builder/

Custom Warscroll Designer
>runebrush.pa-sy.com/warscroll/

New info:
GHB2 announced, 20 factions getting allegiance abilities
Death faction is still a mistake
Age of Sigmar still has no lore

Old Thread:

First for Seraphon again

Praise K'ek

dark elves when?

ded gaem

Take this you lizard-fuck

THIS SKAVEN THREAD NOW

>legacy army
>ever

I'm tentatively hopeful that there will be new allegiance abilities for my Dispossessed. I'd love to go back to my angry grudge dwarfs.

Source?

What 20 factions are these then?

Ironjawz
Pestilens
Flesh eaters
Seraphon
Fyreslayers

Are they actually going to bother giving like Brayherds, Ironweld or Clan Moulder their own shit or is this just a meme-dream?

>meme-dream
This there is no way to fix small armies and not made them overpowered

Exact quote from the announcement:

>The new book will cover Allegiance Abilities for the likes of Fyreslayers, Seraphon, Slaaneshi hosts, Nighthaunts and over a dozen others.

Let's not get carried away by that, we don't know an exact number.

That's not really true.

Moulder could use the 8th ed character sniping rules to protect packmasters and a pts reduction on the Hellpit. combine that with however they are going to "fix" Stormfiends and Mono-moulder could be pretty decent playable and not OP at all.

That's cool. not gonna lie i had zero faith they ever update any Legacy army. Sounds good

>"We wuz speez muhreenz n shieet"
More like WE WUZ HORDE N SHIEET

I wouldent say that it's too far fetched to have allegiance abilities for Warherds/Brayherds.

Personally I would forgo any allegiance abilities if they just made Warherds a little more accessible to combining with other chaos factions. Right now it's almost impossible to play them at 2k points because their points don't add up right. I don't think Bullgors being normal battleline would break the fucking bank for a faction that sees almost zero play.

All I want to do is combine my Warherds with some Chaos Dwaves or Skaven artillery.

>doesn't know about lizardmen
sure thing bud

>seraphon
>legacy army

>doesn't realize seraphon is the update for lizardmen
sure thing bud

>>doesn't realize seraphon is the update for lizardmen
I knew what's your point? The other armies weren't updated and were turned into legacy armies, you cannot update Empire, or elves, or dwarves (probably except wood elves, bu they already half OOPed) enymore, because they didn;'t exist as one army, unlike seraphons

Here are my guesses:

1. Ironjawz
2. Pestilens
3. Flesh Eaters
4. Seraphon
5. Fyreslayers
6. Nighthaunt
7. Slaneeshi Hosts
8. Swifthawk Agents
9. Darkling Covens
10. Dispossessed
11. Freeguild
12. Order Serpentis
13. Phoenix Temple
14. Order Draconis
15. Clan Skryre
16. Deathlords (gives Nagash a spell lore)
17. Deathrattle
18. Spiderfang
19. Gutbusters
20. Everchosen

You sound like a huge faggot

>doesnt realize that seraphon are literally the same warscrolls as the lizardmen

Abandon this shit and move over to 40000

>because they don't exist as one army
>AOS has no lore

seems to me they could write some lore making them one army and give them a battletome if they wanted to. Since the lore is so non-existent/un-established there is nothing standing in the way from a lore perspective.

from the compendiums we already have a basis for the lore for the elf factions at least, even if it is very basic. No reason it couldn't be expanded upon.

>You sound like a huge faggot
Because..?

whynotboth.gif

>No reason it couldn't be expanded upon.
It's already was explanded and as result HE and DE were splited into microarmies (basically 1 infantry/cavalry unit and 1 warwagon/monster unit)

>damage control

This thread is so slow. Is whfb really this ded?

>HE and DE were splited into microarmies
easy fix: update the warscrolls to give them back the HIGHBORN and EXILE keywords in addition to the micro-army keywords and use the highborn and exile allignments in the new Highborn and Exile battletomes.

No reason why that can't work but since you're just trolling I'm sure you'll find something to argue about.

Because aos is liquid shit

>give them back
>in AoS
>legacy armies
>GW
>give back
That's not how it's working
Of course we will see HGighborn and Exiles battletome, but it will be for new armies, not for legacy

There is no good reason why GW couldn't give units with the Swifthawk Agent and Lion Rangers keywords an additional Highborn Keyword and then use the Highborn affiliation in making a battletome for them. Just add back the Highborn keyword to all the high elf units and bingo problem solved. They can keep the micro-army affiliations too, for whatever they are worth. Nothing has to be lost, they don't even have to admit it was a screw up to split them in the first place.

Why not use Highborne, Exile and Wanderer in the same way they use the Chaos God keywords?

Battletomes for the full Highborne/Exile/Wanderer groups with options for specialising into one of them. Of course you won't have a neat 3 way split like with Chaos which might be problematic.

>Why not use Highborne, Exile and Wanderer in the same way they use the Chaos God keywords?

user, that is a fantastic idea. I would love to see that happen.

>2 years later they are still bootyblasted about WHFB

LOOOOOOOOOOL

don't worry, i don't like pretend lotr games

>There is no good reason why GW couldn't give
Because it's contradicts to their policy?

Take your asspain back to the WHFB thread and stay there.

What is it you don't understand?

>Because it's contradicts to their policy?
Of which you have zero proof and is only a policy because you think it is? Policy implies a form of written intent, not just your conclusions by following a trend.
Thanks! So just for convenience sake, I've listed all the sub-factions under their sensible 'mega' keyword and it does show a problem, is that Wanderers doesn't have any sub-factions. I also listed the main focus of each faction, in an effort to create a further sense of parity.

Highborne
>Eldritch Council (magic)
>Lion Rangers (scouts)
>Order Draconis (knights)
>Swifthawk Agents (marine)
>Phoenix Temple (religion)

Exiles
>Darkling Covens (magic)
>Shadowblades (scouts)
>Order Serpentis (knights)
>Scourge Privateers (marine)
>Daughters of Khaine (religion)

Wanderers
>Wanderers

Oh sorry i didn't see your first shitpost, allow me to correct myself

Go back to the 40k containment thread and stay there.

>Of which you have zero proof and is only a policy because you think it is?
Oh come on,really, when GW returned anything back to some point since AoS launch?
They literally haveno reason to retcon their game--design decision about microarmies, since they all:
1) Unpopular
2) Have very old models (so why bother with them instead of making new one)
3) Models basically do not fit game aesthetic
4) All models are out of scale (legacy humans, elves and dwarfs smaller than AoS humans, duardins and aelfs)

What are you even contributing to this thread? There is nothing here

>since they all:
>1) Unpopular
they aren't. They're just underpowered compared to the new releases so you don't see them represented in competitive events.
>2) Have very old models (so why bother with them instead of making new one)
But they don't the elves in particular boast some of the newest and nicest looking kits. Sisters of the thorn, Witch elves, Sky cutter just to name a few.
>3) Models basically do not fit game aesthetic
>4) All models are out of scale (legacy humans, elves and dwarfs smaller than AoS humans, duardins and aelfs)
actually no. The guy model in the pic is pretty much an exact copy of a witch elf and these are from the Silver Tower.

Came to ask this.

DElves or RIOT

>they aren't.
They are.
>Sisters of the thorn, Witch elves, Sky cutter j
>newest
Come on, they are 3-4 years old already.
>The guy model in the pic is pretty much an exact copy of a witch elf
He is much closer to Dark Eldar (ltex pants, weapon) and both of them are larger than legacy elves

If new DElf release you actually think they won't sell and be worth GWs time?

>4) All models are out of scale (legacy humans, elves and dwarfs smaller than AoS humans, duardins and aelfs)
This has never stopped GW from releasing stuff, and vastly is an immense overstatement.

Lothern Seaguard are also out of scale with Spearmen, yet they have existed alongside each other for years. In fact, the entire concept is just called scale creep.
If you think that 3-4 year is 'old' you are exactly what's wrong with the Nu-AoS community.

are tomb kings part of AoE?
never played fantasy but always liked the idea of an undead egyptian army

>f new DElf release you actually think they won't sell
Nope of course nope, because eldar are very popular they will find their customers.

>Lothern Seaguard are also out of scale with Spearmen
Nope, they even used the same bases
>you are exactly what's wrong with the Nu-AoS community.
>says fantasycuck

>Nope, they even used the same bases
That's your definition for scale? Cuz in that case, hardly anything is out of scale.

Also, pic related, the Spirguard is about half a head taller then the other 2 spearmen.

BWAAHAHAHAHAHA he unironically plays legacyshit! Look at him and laugh!
>That's your definition for scale?
Yep, legacy humans used small bases, while all new humans use bases of WoC units

> far left: 6' 2"
> second left: 5'11"
When will they learn?

>Oh come on,really, when GW returned anything back to some point since AoS launch?
Switfthawk Agents

Arguably Ardboyz and Treelords being repurposed for new factions

>Never
Ah you're just a retard, cool.

Yes

They dont make the models any more (because theyre dumb) but the models have rules and points and are legal to play. Theyre one of the best armies in the game

>Switfthawk Agents
You mean..?
>Arguably Ardboyz
yep, they were added to new release.
>Treelords
Was part of sylvaneth army since the launch.

>He is much closer to Dark Eldar (ltex pants, weapon) and both of them are larger than legacy elves

can you spot the Tenebrael Shard? There are three in this picture.

>can you spot the Tenebrael Shard?
Easily, they are much bigger than witches (and so their bases)

>they are much bigger than witches
having painted 30 witches and 3 shards I can tell you they are the same size and scale. The only difference is that the shard is male and so has male proportions.

>You mean..?
Seaguard, Prince on Griffon, and Reavers were cut from production and now they are back with updated warscrolls

flat paintjob hides all differences between designs
Also, thin your paints

>now they are back
Nope they just repackaged old starters from their stocks.

They were cut from production, not included in GA:Order, and were in the Compendium section of the GHB, along with a lot of other models that were cut in similar fashion.

Now they are back in production with updated warscrolls, new keywords, new point values, and even a matched play legal battalion.

For all intents and purposes they were cut, and now returned.

>not included in GA:Order
>>Switfthawk Agents
wut?
>Now they are back in production
proof?
>, new keywords, new point values, and even a matched play legal battalion.
just like all legacy armies

Did GW ever actually put out exactly how you're intended to run a multi-player skirmish campaign? My local GW store was supposed to have a Skirmish campaign and has a big poster style campaign standing sheet up on the wall with places for 20 players but the book itself does not actually explain how to play a campaign with more than 2 people and the store manager was given no guidance about how to manage a campaign in this manner.

GW went through the effort to produce a store activity package for skirmish but don't seem to have actually told anyone how to use it.

Just stop talking to this guy. He's either the retard Slav guy, back to haunt us, or some other mongoloid.

He wants proof while never providing anything himself, Has idiosyncratic definitions for most common terms and is completly asinine in his argumentation

>He wants proof while never providing anything himself,
What kind of proofs do you want?

In the GBH there are some multiplayer scenarios, you have to roll for initiative at the start of the round, then the player with the highest score takes his turn, then the remaining players roll again, etc. Also make sure to roll for random table sides. It's not that hard to make it work yourself I think. Only thing that might be tricky is defining a winner and a loser.

The problem is the campaign, not games. The campaign has a 6 scenario linear progression and only supports 2 players.

>Abandon this shit and move over to this other shit

Do you know what a wash is?

Still better shit than age of shitmar

Proof of your nonsense chitchat faggot

>Proof of your nonsense chitchat
You mean..?

hey now hold on... I posted these and have been arguing with this guy feel free to hate me for my own lack of skill at painting and fondness for elves but don't lump me in with that guy.

Prove me that shards' bases and witches' bases are of same size.

Uhh, no, i wanted proof of idiosyncrasy

>he wants a 6 wound model on the same base as 1 wound model

you sure you aren't brain damaged?

Please wash them. I know you said some shit how you don't have enough time to improve but it takes like half and hour to use agrax earthshade on that amount of models maybe even less time.

This thread is a wreck. Is this reminding of the status of this game to anyone else? Seriously, what the fuck is this

Probably not. I think a large amount of AoS player are also 40k player.

Do matched play games until you reach a predetermined amount of VP? Like a tournament basically?

Also, if the battleplans are not the problem, what is? Cuz they are basically all there is to the Skirmish campaign, mind you optimizing the Skirmish battleplans needs some work since they are built are 2 sides fighting. Guess it depends on how even the Warbands are as well, which is quite random

In your defense, you might be an insufferable autist, but you're still better than that other guy. You can take that as an compliment

This looks like shit, are you twelve?

I've been playing this for a little less than 2 years now, started 6 armies, literally all but the last one are legacy armies.

>Do you know what a wash is?
>Please wash them.

I won't wash the hair and skin again. I know you don't think I did but I swear to you I did. I also washed the weapons with gloss nuln oil. What they really need is some edge highlights. Also a wash on their red parts like the Shards and the Cauldron girls already have.

I make no promises but next week it looks like I might have some spare time in the evenings to take another pass at these and make some improvement.

>shards' bases and witches' bases are of same size.
I never claimed it

The materials that were actually provided indicate that you're supposed to gain renown and shit.

If it was just a case of making up some shit it wouldn't be any kind of problem. I was interested to know if anyone had figured out how games workshop intended the materials they provided to their stores to be used.

>>he wants a 6 wound model on the same base as 1 wound model
If ithese models are the same scale why not?

we wuz tomb kangs and sheit

"Oh look, I didn't specifically say anything about bases, just made a general statement and now you're putting words in my mouth, ho-ho-ho!"

>"Oh look, I didn't specifically say anything about bases, just made a general statement and now you're putting words in my mouth, ho-ho-ho!"
user, I've said totally opposite about their bases.

You do understand that a liberator and a Dracoth are both in the same scale right? If not maybe you should stop posting on an English forum.

You didn't.

>You do understand that a liberator and a Dracoth are both in the same scale right?
Different types of units (infantry and monster cavalry). while Shard and witches both are elven infantry

It's not me you idiot.

if it wasn't for the fact that you're supposed to put them on the size of base they are packaged with I would have put the shards on the same size bases as the witches because the shards look silly on such huge bases.

>you're supposed to put them on the size of base they are packaged with
Which mean they are larger than legacy elves.

>Which mean they are larger than legacy elves.
I can tell you based on the fact that I own and painted them that they aren't different size. That's why the Shards look silly on such big bases.