>house rules
The fuck? I don't play D&D. Games with resurrection are fucking trash. Learn to use your fucking brain, man. Math exists for a reason.
So let's assume a king would be worth reviving 4k in diamonds. Because a hero is worth more than a king.
A noble is worth less than a king, but different nobles have different values, 3 to 3.9k to bring back a noble. A priest or someone from the clergy should be then worth around 2k to 3k, Depending on how high in the hierarchy we work on. The noble and the clergy values should be interchangeable depending in the setting & how the kingdom's hierarchy works, if they value religion above the nobles then they go on top, etc.
Now the merchants, if the clergy or noble range in the 2k and above, then the merchants are worth 2k or less. The best and most valuable merchants would be worth 2k, the shitty ones would be worth what? 1.5k, 1k?
Whatever the case, then comes the plebeian class, professors, librarians, barkeepers, are all worth more than a farm field slave. Therefore they get to be above the 1k mark.
Which means to revive a lame ass peasant it would be worth literally less than 1k.
And now comes the question. How much money does the king, president, dictator, emperor makes? And what is stopping him from constantly bringing back his peasants so he can have a more prosperous kingdom? And not only prosperous, but also stronger and more numerous than everyone else around him?
1k for a king is nothing, and he would quickly get richer with so much more spare manpower he would get and would leap him leagues above his neighbors abusing the retarded system's setting rules such as Resurrection.
/thread
Kill yourselves, retards.