My players are set to find a trove of artefacts stashed by a noble next session. What are some cool or unusual things that could be there? System is pathfinder.
Artefacts
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How powerful do you want the artifacts to be? I mean there are so many ideas for artifacts. Specialized weapons, Magical books, runic portals, bags of infinite holding, what are you looking for?
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A lot of minor artefacts, a few that are a little more powerful, maybe one or two big ones.
Well, one item that I always like to give out is a bottle that always refills what you put into it. It may seem like nothing but it will always come in handy (if your players have to have food and drink, depends on how you are DMing.)
Also have a few I have come across online.
Ring of Viral Dominate
Wear the ring, cast Dominate Person at-will until someone fails a will save to it. DC is as though you were a Wizard of your level, with your highest stat for the bonus, and Heightened with no cap. That person now, in addition to the normal effects of dominatedness, has an aura that casts Dominate Person, same high DC, on a random target within 30 feet every hour. The people dominated by this gain the same aura, etc.. All who are dominated are directly commanded by the wearer of the ring. If the ring is worn by someone else, all Dominate effects are cancelled.
Dagger of Life
"It seemed blunt to the touch, our warforged lost his finger"
This plain dagger is made of an unknown substance that is both light but very resilient. It has many different colors but no actual shift in substance could be found.
This dagger automatically resizes itself to the user's size category and does damage as if it was 2 sizes larger than that. Any metallic material it comes into contact with is easily cleaved in two.
When making an attack against an enemy that wears metallic armor, the attacker gets an automatic sunder attempt against said armor as long as he hits the opponent.
If used to attack any organic being the dagger loses all momentum the moment it touches the skin of said being.
Against objects and beings made of metal however it always deals maximum damage and ignores all hardness or DR.
For all other aspects it is a +5 vorpal dagger.
These are great! My party happens to be mainly mages, so if you have any that suit mages really well that would be fantastic!
>a bottle that always refills what you put into it
How do you empty the bottle so you can put something else in it? Could be a one-use-only item
Once you put a new fluid into it the other goes away. It's magic bro, don't question it.
Okay i have a few.
Sword that glows when (race of your choice) goes next to it. DM chooses the race (Yeah I know it is a lord of the rings thing.)
Magical book that is actually a portal to an interdimensional lair. (pretty high level stuff here, weakness is though when in the dimension the book is vulnerable to theft and or destruction)
Runic stones that binds Demons for a short period.
Hat of short teleportation. Allows the user to teleport short distances. (Bad rolls can get user stuck in a wall, cooldown depends on what the DM wants it to be.)
Gender Bender (3.5e Equipment)
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This girdle appears upon inspection to be a belt of giant strength +2, but when donned the Gender Bender has some unexpected side effects. Instead of granting a Strength bonus, the girdle changes the wearers gender to the opposite sex. This usually has no effect on most gameplay mechanics, but can be quite disturbing. One could be more specific with the girdle's effects, but such things are best left to the imagination. Once is put on, the Gender Bender cannot be removed unless a remove curse spell is cast upon it.
Moderate transmutation; CL 12th, Craft Magic Arms and Armor; bestow curse, alter self; Price 300 gp.
Puppet minion. A toy puppet has been bestowed with minor intelligence.
Book of Origami- Book allows you to summon an origami paper minion (can make stats to what DM wants) Each minion rips a page from the book.
Demonic staff- Allows user to trap a demon into the staff and use states (DMs Choice) if the staff is broken will release said demon. That demon will not be happy with that either.
Caged hammer- Giant hammer with a cage on it. Inside the cage is a demon, every time you hit someone with it the demon emits flames. You can also use the demon as a source of light (if he allows it, make the imp a jerk if you want to so he doesn't do certain things your players ask)