Warhammer 40k general /40kg/

Guard edition

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>Designer's Commentary (FAQ 0.1)
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Guardfags

First for Necrons are Top Tier

There's already one of these you filthy phoneposter! Also, holy shit 7k images! Delete some of those, you stupid slut!

1st for Guardfags

Why did GW take out celestine's ability to move tanks with faith?

Okay let's start with something constructive
Post
>the armies from your most recent game
>who won
>what unit was the MVP of the armies

The irony of your post is delicious.

>IG Vs Tau (Narrative play)
>IG by virtue of hanging on
>a Fire Warrior strike team for dancing around a Punisher shooting them in the face

Granted we only managed to get about half the game in due to time constraints, but it was fun nonetheless.

>Dark Angels vs Tau
>DAngels perform a crushing victory on the Tau leaving the remaining Crisis suits to flee
>MVP of DAngels was Belial and his Knight cohort as well as the nigh unkillable Apothecary, MVP of the Tau was the fusion blaster crisis suits for brutally executing multiple Terminators

based guardfag

How is it ironic

Jesus those look horrible.
Don't delude yourself for a fucking second thinking those are 'table top quality'. Those look like shit

>tau
Bloody hell, why?

We were supposed to play a 2K point competition but a few players didn't show so it was cancelled. Taufag wanted a rematch after the tie the day before at 1K. I gladly accepted.

Primaris Vs Death Guard (Dark Imperium set)

Chaos victory due to the Primaris player destroying the Blight Drone with his Captain, feeling bad and rerolling the fight again, not damaging it enough and then succumbing to its bile flamer shots. But we are still begginers and i wanted to get it all right. Next time i wont go as easy on him.

Your post was begging for attention.

You shouldn't shit on people because they're at early stages of painting skills.

>It begins

>feeling bad and rerolling the fight again
what

>You shouldn't shit on people because they're at early stages of painting skills
There is an age requirement on this site, though.

>actual ranged space marine captain
>option to leave all melee weapons at home
Color me surprised. Raptors would be proud.

Or maybe you should, so they know not to be content with their current shit skills and try to get better, instead of coasting on 'BUT BUT MAH THREE COLOR MINIMUM' or 'MAH TABLE TOP QUALITY.
Or they just stop posting pics and inflicting their shit on us

Anyone got an idea why all command squads and such were broken up into various heroes and a small base unit, yet custodes' shield captain and vexila bearer are stuck with their mates? I mean, would it have killed GW to actually make the army playable?

I know, but i missed the -1 on the Powerfist or something like that so i decided to reroll the phase again, even though we had been playing very casually to get the basic rules down. I could of kept the result but it wouldn't have been in the nature of the game we were playing. Also the guy was being frustrated over how seeming powerful the Primaris guys were, even though they were really doing fuck all to the main Death Guard players (Lord, Notorious Blightbringer Ect)

Like i said when we both have a better understanding of the basics i won't go as easy though.

GW autism. That's why.

>Just one more wound and one more attack compared to their regular versions

That's not special or exciting at all. Now that characters are mostly about supporting the units around them, less about being beatsticks, going for the cheaper option seems more optimal.

just been writing my own fluff about my warband, gotta say its quite fun. such a nerd

> plenty of options!- NuGW
> rules literally have only the options on the model
> not even allowed to swap for options on the various melee weapons lists, or change to a different force weapon
GW I really want to like you. Just.. why?

>for the full rules see a book we haven't even teased at releasing in WC
I wonder how long until the good guys get their codex.

Being over the age of 20 does not bestow painting skills on a person.

Sacristan model when?

So that everything with its own special rules gets a separate dataslate, I guess.

My favorite part is that's not even my army. Posting it is guaranteed replies. It's amazing what can trigger you fucks. This place truly is toxic.

Heh, that skeleton has tiddies.

A Necron Overlord and his posse vs a radical Ordo Xenos Inquisitor and a rag-tag band of assassins and degenerates (and also an Imperial Knight Crusader they picked up along the way)

The Inquisition stands victorious, managing to hold two of the four objectives and acheiving the Kingslayer and Linebreaker objectives. The Necron Overlord, meanwhile, held one objective and claimed First Blood.

Necron MVP: #1: The Cryptek who shepherded two hordes of warriors through the battle.

#2: Said warriors, who stood up against both an Eversor Assassin and the Knight stomping around on top of them.

Inqusition MVP: #1: A trio of arco-flagellants who, alongside their priest, mauled the Necron Overlord and claimed an objective.

#2: The Knight Crusader, for making almost all 5+ shield saves when under fire by enemy Heavy Destroyers, and surviving the battle with 15 wounds remaining.

Disappointments were the Heavy Destroyes (who rolled 1 for their d6 damage three times) and a Daemonhost (who decided to heal himself every turn and miss every shot before dying to overwatch fire).

But power swords are so cheap you might as well throw it on there anyway.

Vostroyan backlog

All I see is charcoal lumps. What the fuck did you prime with, bumper guard?

In what meta? Your moms basement?
They are the same tier as in 7th as in 4th from the bottom.

There needs to be one, holy shit.

Black paint primer, you fool.

Reporting in. Let's give those Xenos hell.

Reminder there's literally nothing wrong with recasting your own bitz.

So a general Codex: Space Marines that includes Primaris is confirmed, there won't be a Codex: Primaris Marines.

Stop

I can't.

Again? Course this time you got necrons to fight!

Make sure nothing gets into close combat this time.

kek, stay mad

>goldnids
Ah yes, Hive Fleet Swag, scourge of so many systems.

>Necrons

I would kill for my Cannoness to be able to just go with decent ranged weapons.

Way too many HQs can't take much on that front.

>Vanquisher
Please fill me in on its performance.

Given Dark Imperium and all that, is there any chance at all of Lion being a traitor? Either "has always been" as some of the fallen claim or "doesn't like the spiritual liege" as a new thing? I always really liked the idea that the Dark Angels primarch had actually been a traitor, because it makes them more tragic and shit instead of just fucking crazy and stupid.

>Deldar vs Tau
>Deldar
>DE:
Squad of 10 bloodbrides with +1 strength, 3 hydra gauntlets and a power sword. They moved from squad to squad of fire warriors and path finders killing them all in a single round of fighting (after being softened up by shooting of course). They were so killy the succubus they were escorting never got to attack all game.
>Tau
I'd say one of his deepstriking crisis teams, was a bit to remove after it landed in cover and took out a ravager after he landed 5 markerlights on it.

Is the Librarian worth it do you reckon? For the powers?

I've never been bothered by the psychic phase and haven't paid any attention to the new rules

Lot of people fighting tau it seems.

Hurts things good. HITTING is the problem. Needs to be on commander+

No, unless something during his duel with Luther fucked his head up, HH confirmed that he was always loyal.

No. Also
>because it makes them more tragic and shit instead of just fucking crazy and stupid.
ur a fgt.

>Necrons vs Space wolves
>Necrons
>MVP destroyers

-it was a slaughter
-Scarabs screen fire for the first turn and later made a physical barrier denying thunder wolf assault (he tried to go around them to get to my warriors).
-Triarch stalker marked all his rhinos one at a time and popped about one a turn starting with his bloodclaw unit.
-Destoyers mopped up his other armor.
-Without safe transport gauss flayers and My will be done buffed warriors scattered his infantry like leaves (AP-1 is apparently the breaking point for marines).
-small group of immortals with tesla carbines picking off dudes consistently
-one group gets dangerously close to assault range because of target saturation, but is assaulted with a ghost ark (locking them in combat and protecting warriors), next turn thanks to the fly rule I simply disengage and blow them away with more gauss.
-Monolith in reserve and unit of wraiths destroy his long fangs and tie down his artillery.
-rest of the army is wiped out in the press of my marching infantry and the wall of the monolith (with no longer any threat to oppose it).

Only lost 4 scarab models and 3 warriors who were probably coming back anyway thanks to the ghost ark next turn but he forfeit on turn 3.

Lessions learned, My will be done is fucking broken when paired with rerolls from stalker. Destroyers will literally dance around everything in the game and even basics make armor a joke. Everything I have is Imperial but -1 Ap just for laughs. Crytekhs are mandatory. I also need to play less seriously.

Going by the horus heresy novels (which seem to be the new canon), the Lion is definitely a loyalist. He's just a secretive, manipulative dick at the same time.

Iron Warriors Omnibus, good/bad?

Their insane paranoia is kind of redeemed if its made ironic by having the one thing they do trust and put their faith in failing to live up to their ideals.
I don't mean serving chaos, i more meant a pragmatic "the imperium isn't a great idea" kind of traitor. But yeah i guess it won't happen.

A Necron Battalion against a Catachan force of a spearhead and vanguard. Basically trying to recreate an old edition, with straken and harker alongside Veterans and Leman Russes, against a well-balanced Necron list that leaned heavily on its troops.

The necrons wound up winning it, mostly because the Guard player couldn't roll above a 3+ to hit. Great for his vets. Not so much for russes or valkyries.

MVP was definitely the dice. Barring that, I'd say the MVP for the Necrons was the Ghost Ark that singlehandedly held one flank down, and the MVP for the Guard was the Sniper Squad that put 4 wounds onto an Overlord in one turn.

And for LVP because I forgot
>Black Knights were shot off the table turn one because of a rather stupid decision to take on an alpha strike deployment formation
>Basically every single fire warrior did absolute jack shit save eat bolter fire.
>Bonus points: Taufag fails to get an objective on his first try with his Hammerhead because he mismeasures the distance from the objective
>Bonus points 2: Taufag spends 2 command points on both his Hammerheads explosion roll when they are taken out by power swords of all things. Both are wasted
Overall an absolutely satisfactory triumph.

Also fought Death Guard as DE and tabled them turn 4, his MVP was his Knight that he mistakenly cast the -1 to hit spell on for two turns. Still only survived til my turn 3 even after he stole the initiative.

Because GW hates women and they are closet homosexuals

>Blood angels vs orks
>Blood angel victory
>Landraider Crusader for being an unkillable rapemachine

I need a new picture and to start finishing up my paint jobs. I started a bunch of models but never quite finished them. I've been building and converting too much.
I got some backlog myself of 10. I just got one squad and some extras to make a Vostroyan vet squad.
Sup GGA.

Like I give a shit what you think. My tanks are fine and clean, my big models look nice, it's my infantry that Im placing and taking off the table by the tens that only needs to look good from 3 feet away.
Hey look! They look normal from table height!
Abloobloobloo

user it's High Fleet Peanut Butter and Jelly get it right.
When it hits and wounds it's actually fairly good. It lets you reroll damage without using a command point which is where it really shines. Oddly enough it was more effective against Nids than armies with vehicles that I've played lately.

I think having something able to Deny the Witch is very useful, and Smite is always fine.

For the wych's no escape ability, what happens if both players roll the same number?

> That one immortal on the far left
> Is this nigga serious.jpg

Do none of you fucks believe in faces? What's with the faceless blobs with just a ugly ass wash?

Your shit looks fine man, at least you've got a fully painted army which is more than I can say.

Question: I already own a unit of Sicarian Infiltrators, and I just got another unit of them. But my first unit has Tasers/Flechette. Should I make the 2nd unit the same loadout, or give them Power Swords and Stub Carbines.

Keep in mind, they are now only 2 attacks a model.

you're a terrible human being and it would be better for everyone if you became anhero

I can't speak for everyone, but on certain models just using a wash over a skintone looks better for a low skill painter than any attempt at eyes.

Can't tell from lighting and blur but shit looks fine for tabletop? and honestly if you care more than that, I don't have words for that

But with pistols you can Dakka into combat.

Don't lie to the lad

Personally I have one Taser unit and one Sword unit. Former is for mulching infantry and latter is for allah akbar'ing MEQs. And then I have a Ruststalker squad for raping any special snowflake who's face I don't like.

kill yerself faggit

Anyone have the compilation of quotes where Lorgar got told?

Looking to show someone as to why Lorgar is the absolute shittest

Read the 8 pages of core rules, for fucks sake.

>the enemy can only fall back if they win the roll off
well they didn't win, now did they.

Why is basic reading comprehension so hard for people.

In the event of a tie, you continue the rolloff until a winner is decided.

Why is basic reading comprehension so hard for you, in particular?

Best models for converting Renegade Marauders? Scions seem the best place, but I'd need extra shotgun bits, and a way to make them look Roman.

Their dakka wasn't even that good m8, its only fucking S3. On a fragile unit.

I don't even understand the reason of the nerfbat, they already ripped out from their worth already.

Both Flechettes and Stub Carbines are Pistol. The difference is that Flechette's have 5 shots and Str 3, while Stubcarbines have 3 shots and Str 4.

That's what I was thinking. But on the other hand, a 10 man unit of Flechettes can pump out 50 shots, and still charge. Mulching Mechs is good and all, but your still only str4; your only wounding Meqs on a 4+. Meanwhile, your wounding Marines on 3+ with the taser, and wounding T3 on +2 with tasers.

Avil industires does both gladiator heads and a bunch of shotguns

Lorgar got btfo in a 1v1 by Gulliman didn't he? That alone is reason enough for him being shit. Gulliman is physically the weakest primarch

>lets you reroll damage
Even better, roll twice choose the highest result.

Is there a particular space marine kit with a lot of plasma guns? Not for primaris dudes, for normal size dudes.

Honestly half of the reason I do the sword setup is because my list doesn't have 10 points spare for another taser setup. But if you have the points for it then go ahead.

>complains about army posting
>doesnt post his army
>probably doesnt even have an army to post

Putting together an Italian-ish Guard Regiment (honestly, it's just because I wanted to make a lascarbine that looks like a beretta 38/42) but I'm trying come up with a decent name for them and their planets.

I've decided I want them to come from binary planets that orbit their star as a pair, with the outer hemispheres of each planet being volcanic industrial manufactora and the inner hemispheres of each planet facing each other to be more civilized and livable. Just having trouble naming them and their homeworlds and trying to figure out what their tactical themes would be compared to other regiments.

What's the best setup for a Leviathan Dreadnought?

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