Covert Operatives creation

In honor of freedom, AMERICA, and stuff blowing up, let's make some spies, Veeky Forums

Roll 1d100 to get started.

Other urls found in this thread:

mediafire.com/file/mwb42mcqvru59ca/Covert Ops RPG (tg Copy).pdf
twitter.com/SFWRedditVideos

rollan

Rolled 55 (1d100)

fug

Undercover cop. Boring as fuck.

Alright, pick one of the perks from pic related.

Whoops, wrong pic.

Connected sounds good.

Alright, now it's time to assign your base attribute scores.

To save time, let's just go with the standard array: 65, 60, 55, 50

Since it's an undercover cop, I'd say

>WIL 65
>LOG 60
>DEX 55
>STR 50

Roll 2d100 for your primary and secondary skills.

Rolled 25, 16 = 41 (2d100)

Is this SpyCraft or some other game?

Rolled 35, 78 = 113 (2d100)

It's called Covert Ops. I like it because it has a shitload of charts and such for modern games and d100 games are easy to teach.
mediafire.com/file/mwb42mcqvru59ca/Covert Ops RPG (tg Copy).pdf

Nice roll on the detective stuff. Guess it's fate.

Next we need some descriptors for this guy.

>Nerves of Steel
>Womanizer

Martial Arts and Soldier makes you quite the muscle.

Roll 2d100 for your initial kung fu moves.

Rolled 49, 47 = 96 (2d100)

Is this the detective's former Navy Seal & Army Ranger & Marine Force Recon & USAF CSAR bodyguard buddy?

And now my favorite bit, let's go shopping. You always start with a semi auto pistol, a spare mag, a wristwatch, earpiece commlink (1 mile radius), encrypted cell phone (to call other operatives or back to Command), a special ID card, and an ID reader which validates the ID cards.

But you have 6 points to purchase some more toys.

In that case, let's give him a military background. Pick a perk.

With only 6 points there isn't that much to buy. I guess Disguise Pack and Infiltration Pack will do.

All womanizing detectives need a speedster motorcycle. And a bayonet for his pistol.

Armed, for sure

And let's see if Det. Womanizer knows another language. Make a Logic check. Roll 1d100 and if it's under your Logic score, you start with an additional language.

What are ya buyin'?

Rolled 25 (1d100)

Rollin'.

Bones?

If he has 12 total, then an Assault Rifle (7), Spare Ammo (1), Laser Targeting System (1) and Bulletproof Vest (3)

They're the notFate Points for the system. You spend them during creation to pick certain things but I left that out to speed things up.

Seems you're loaded for bear. Where are we sending a hitter like this?

Rolled 71 (1d100)

die for Shootbang Man

Wow, it really is fate.

Nothing calms a situation down like a foreign soldier. Where to, ranger?

Rolled 85 (1d100)

Let's go Nigeria

And every hero needs a villain. Who's the bad guy running things in Tajikistan?

Dice+1d100

Fug
dice+1d100

Rolled 51 (1d100)

Third time's the charm. And let's see what this evil politician/general wants.

Rolled 20 (1d100)

Niggahigga