You have 10 seconds to think of a new RPG class that's never existed before

You have 10 seconds to think of a new RPG class that's never existed before

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goblinpunch.blogspot.com/2015/08/new-class-modron-mathmatician.html
youtube.com/watch?v=RnhBDRUujVk
twitter.com/AnonBabble

The Calculator. They use a handheld calculator (one of the heavy-duty ones with the active printouts and the mechanical keys) to do... things.

Mathmagician

Meta-Monk:
Has the ability to punch the GM in the face every time they do stupid shit.

Loaded dice come with the class for better calculations

>new class
>posts an existing class
???

Mirror Technician: They use looking glass technology to warp flesh and reality.

From a videogame, not an RPG

Reverse Cavalier. A knight in full plate armor carries his horse on his shoulders, and the horse kicks or bites people.

A caster/buffer using some sort of a lantern, it's a focus for spells and he carries it everywhere. Various incenses, oils / fuels can be used for the thing. Light radius is corellates with spell effect areas. Magic of Incarnum had something like this, didn't it?… but candles, iirc.

Nega-cannibal. They heal you by barfing on you. Strict vegetarians. Wear lots of clothing, live in the high alpine.

Disarmorer. They fight by removing their enemies limbs and hitting them with them.

Orthopedomancer. Can manipulate teeth.

Dildomancer. Specializes in bludgeoning damage and spamming the hell out of Shillelagh for terrible, terrible reasons.

the shouter
useless in and out of combat, but can yell so loud it's heard dozens of miles away. can also perform everyday tasks like waking the party up or giving old people heart attacks with incredible ease. downside: cannot use words

Depression Enchanter
Using a combination of magical power and their own innate aura of feeling crappy, they drive enemies into an existential funk, eventually causing them to shut down and withdraw from society.

Fecalmancer: he can control the bowl movements of any creature

Bureaucrat. You exist only to bog down the enemy with forms and fees.

The Fibbler: A mage that can do any form of magic so long as nobody realizes that they're complete bullshit.

>Example: They can throw a fire ball if they convince people they can throw a fire ball.

The Dongomancer. Uses the power of his penis to cast phallic magic with various effects or manipulate the dicks of others. A Dongomancer must have a penis to properly channel wang energy.

You people really enjoy dick magic

Cat lady (or man): Just like playing wizard, except you cast using cats.

>arithmetic hivemind

Stupid dental wizards, getting all the maidens.

there was only 1 dickmagic suggestion, and it was a stand-up idea. don't be hard on every member of this thread

Well, there was the dildomancer.

I associated the dildo with it and felt bad afterwards but I can't deloshit on mobile cause I'm a fag

Tricky, 10 seconds was not enough, mind you Pathfinder has pretty much covered almost every class even a few "kits" and backgrounds 2ed flirted with.

many games have a "Pilot" / "charioteer"

fuck i dunno OP.
surprise me.

The racist

The player chooses one in game race around which they have specially trained to be exceptionally good at fighting

Horn Grower. Something, something, magic zits.

It's been done.
goblinpunch.blogspot.com/2015/08/new-class-modron-mathmatician.html

Master Baiter

Has a worm for every occasion.

>"SIR, you must fill out the "Beating me with a club" form before you can hit me with the club."
>Bandit tries to hit him anyway, doing nothing
>"Great, now you have to fill out the health pool reduction clause in the combat contract and STILL sign the clu- is that a bloody mace? THERE IS AN ENTIRE OTHER FORM NOW, stupid bandit."

Letrine Mutant Sorcerer: He got his powers (and mutations) due his exposure to magic-infused shit he had to clean on the wizardry academy letrine

Final Fantasy Dragooon.

I mean a good one.

NEET.

Exceptionally Large Gregg. FOrsake their former selves to become large and also named Gregg

Do exceptionally large birgs hatch out of Exceptionally Large Greggs?

Ranger?

Here are some sample spells:
Earthen Dong Spear: the earth's phallus tears through the thin membrane of the crust to crush your enemies from below.
Ergorg's Entropic Ejaculate: chaotic seed bursts forth from a penis in range (can be the caster's) that erupts what it hits with bursts of wild energy that may displace matter and shake space-time.
Refractory Refresh: refreshes a target's refractory period so that they may ejaculate again immediately. A staple for Dongomancers that use plenty of seed based magic.
Induce erection: gives a target an erection that lasts for as long as the caster desires.
The Dongomancer gains power through the connection that he forged with his member. Many Dongomancers meditate while staring intently at their penis though almost all engage in masturbation to engrain the power of their penis in their mind. The greatest Dongomancer that the world had ever seen disappeared into a lair carved into an existing living dungeon system many years ago, bearing his creation the mighty Dongsword with him. Many Dongomancers seek to find him and recover the lost arts that only he knows.

Paradise Mage. Designed to make everything as comfy as possible. Conjures beds, filling food, the perfect music for the situation and controls the ambient temperature.

I've wanted to make something like this for so long.

Yes. It's their capstone ability

The Lightning Rod

Some kind of golem, or magical construct, or just a weirdly gifted fleshperson, he's like a tank, except he focuses on absorbing magical effects to protect the party from wizards and spell casters. Wears conductive armor, or is just made out of conductive material, and gains power from siphoning magical energy away from spells they are hit with.

How would they attack then, make everything miserable on the enemy by not making beds, food that gives you diarrhea and music that would violate the Geneva convention on torture?

Maybe he makes them feel comfortable and more amenable to diplomacy.

Maybe he just crushes them under a mountain of beds.

Stealing this :^)

Cloud cutter

Barreler, you fight with barrels.
>Throw barrels at people like Donkey Kong.
>Jump into a barrel for protection or stealth.
>Fill a barrel with bricks for a powerful but slow melee attack.
>Deploy a big barrel as cover.
>Get inside a barrel and roll down a hill for a speedy escape .

My member is pretty hard on

The Mexican

>Can summon a taco stand to sell (and give out sometimes food)
>At high levels can summon a Marachi band to strike fear into their opponents.
>Can go thru walls.
>Can make everyone, including themself take naps.
>Can work on plants better than any elf.

Boarduser.
Addicted to using arcane image boards through crystall balls. Can summon things from images someone else posted.

Shit flingers.

They just throw shit and get special types of shit, they have to eat certain foods to make this shit.

Salt Monk.

Uh... He channels chakra through the elemental plane of salt. He can punch things to dehydrate them. Starting powers are based on table salt, but at later levels he gains powers based on other salts.

Polygamist.
Uses the power of love. Class features vary based off the number and types of spouses (gender, species, etc.)

A Shit Poster?

Unorthodox Parrot Juggler.

Atomic manipulator
Can break bonds, split atoms etc

Elementalist (Sodium)

Specializes in fatigue-based debuffs, salt attacks, and explosions

Rapist
He gets power from raping people, can grow his penis by using his viagra dice which depend on level, he gets bonus on attack and damage rolls that are made with his genitals, can use cumshot as a ranged attack but must make a short rest before using it again, if he is naked he gets more ac.

Pitchforker

Normal NPC commoner types who have transcended their limits to become PCs

They usually still look and act a lot like peasants and typically wield farm equipment; hence the name

Make them so comfy they can't stand the idea of getting out of bed to attack people

If you have magic, this is a disturbingly plausible strategy, particularly when it's aimed at people who don't have a clear personal stake in whatever conflict is going on

Make a full saltmancer.

Has abilities based on both the actual and figurative capabilities of salt.

In addition to dehydration, can purify something, or even forcefully anger someone. At the absolute worst, can prevent a certain part of land from growing something for a long while.

Well mathematics are magic so...

The unimpressive

A guy who's entire life is one massive joke, riding around trying to save the world, but where he goes, it only becomes mundane.

He's a hero, but not one of glory, but of boring, boring peace.

Garbagemancer
Fighter/mage hybrid type
Remotely control anything that has been thrown away
Able to use garbage as weapons and armor
unable to buy or sell anything

I don't think I've ever seen a merchant class. Just like a rogue uses stealth or a mage uses magic to subdue an enemy, the merchant uses smart business acumen to subdue an enemy.

A class all about maiming. Uses bear traps and bolas n' shit

Cheese dude, he makes cheese that can be very smelly, hard, poisonous and so on

Strong against ice magic.

Cidermancer.

Not actually a class able to do magic, but is constantly drunk on cider to the point where their antics amuse the God of Luck to the extent they can pull off incredible things.

>The D O Double G

The player assumes the role of Snoop Dog/Lion and proceeds to role play the rest of the game like Snoop. He will attempt to smoke various leafs and herbs subsequently angering many Druids and Shaman. Instead of magic Snoop Dog will use his Colt Python and shoot enemies. Snoop dog can cast the Contact High buff on allies, reducing their chance to hit by 5% but increasing party member's Charisma and Willpower by 2.

Taromancer. Pretty much a taro card reader who can determine many things about enemies, and their fates.

I'd go for a more generic oracle or gypsy class.

Bubbleblower
Soap bubbles to bend light and make illusions
Chewing gum bubbles to snare enemies
Economic bubbles to get more money for their loot

How about a riddlemaster?
A RPG class that is focused on throwing out riddles in order to stump or overcome their foes? If the enemy fails or ignores their riddle then bad shit happens to you, but if they get it right you're powerless against them. Like a reverse sphinx, or a man-sphinx or something.

Bonus points if it can be taken out of INT & WIS rolls and become an actual competition between players and DM and stuff.

Patent and Trademark Attorney

Dungeon Referee,
calling fouls in combat and handing out red cards up to three times a session.

Ptochoist, specializes in begging and looking pitiful, sort of an anti-support class that starts by merely pestering opponents into avoidance, but as one grows in strength, they convince politicians to enact inefficient social welfare systems designed to perpetuate inescapable cycles of poverty, until eventually they can win the hearts and wallets of all those that dare oppose him. It is rumored that gypsies were once a highly-successful race of business people until one day an extremely powerful ptochoist brought their entire society into ruins.

I like that, bit I've seen the former two as artefacts already.

Rape Wizard.

Repost.

Fortiturgy is a magical art born from the synthesis of ancient yoga and acupuncture techniques. Its adepts flex specific groups of muscles in precise sequences to manipulate the natural flow of cosmic energies through their bodies. By doing so, they can make their bodies hard as iron or light as a feather, or even shoot blasts of cosmic energy from their fists. The strength of the effect depends on the precision of control a fortiturge exerts over his muscles.

An illusionist is a stage magician who got so good at his craft that he can make his illusions real. Like an ordinary stage magician, he uses his extraordinary dexterity and sleight of hand to produce his spells, with the important difference that his are not mere tricks. However, his spells still lose their power when anyone perceptive enough notices his concealed preparations.

Gastronomages use the latent magic energy trapped in food to power up their spells - for instance, hot chilli allows to cast a fireball. They literally prepare their spells at the beginning of each day by cooking dishes that, when consumed, allow them to cast a specific spell. A lot of the spelldishes they cook are either indigestible or outright poisonous to an average person, and a gastronomage must rigorously train his stomach by eating lots and lots of varied food before he's ready to cast his most powerful spells.

Augmenter

They insert organs and replace parts of their body with monster parts to gain their natural abilities. Also pretty good at healing, but you have to stop them from putting in a new spleen because while you're unconscious.

Playable martial class.

A tank class who uses magically reinforced drums attached to his armor with drumstick maces to attract attention as well as a bouncy defense.
Either dual wielding maces or with one mace and a greatdrum shield.

Blood bard

...

the agent treasure hunter for adventures in middle earth can confuse enemies and persaude/trick people with the riddle skill very effectively.

And since these were spellcasters who use physical attributes to cast spells, here are some fighters who use mental attributes to punch people.

Telefencers use arms and shields like normal fighters, with one notable exception - they don't hold them in their hands. Instead, they use their telepathic powers to manipulate their weapons without even touching them, leaving their hands free during the fight. The most experienced of them can even use several swords and shields simultaneously, fighting enemies in several directions at once. Of course, this demands concentration far beyond the capabilities of most people.

Palpators have the knowledge of human physiology rivalling the greatest doctors, but whereas the doctors use it to heal, the palpators use it to inflict harm. They can inflict terrible pain or debilitating injury by simply tapping a series of sensitive points on the enemy's body in a correct sequence, inflicting more damage with a finger than a less knowledgeable fighter would with a sword. Some can even make the enemy spontaneously combust or explode with their secret techniques.

Mesmerists are individuals so good at persuasion that they can convince their enemies that they took damage without even touching them. Even the enemy's very body is fooled, taking very real injury after the mesmerist merely pretended to have injured it. The most experienced of them can even convince the enemy that it's already dead. Likewise, they can turn any piece of food into placebo that would heal the wounds of an injured companion just like real medicine would.

What do you mean "you people"?

He implies that we are indeed human beings.

Gains a bonus to all of his rolls when the moon shines on the cowshed

Asshat: gains increasing bonuses to things that he is told he cannot do, or are impossible.

So Bombur in the Hobbit movie?
youtube.com/watch?v=RnhBDRUujVk

The Gutter Cleaner

Pieromancer. They use steaming hot pies to burn their opponents.

Living weapon
Your PC is the weapon instead of the creature wielding it and you are mostly just a parasite controlling his mind somewhat

Who said anything about attacking? Fighting is not a thing generally done in a paradise.

>You have 10 seconds to think of a new RPG class that's never existed before
NSF casualty.
An NSF casualty acts like a pimp, but is actually a little scared butch.

Role Assigner
1) Assign a role to an unclassed player

Maybe not in your paradise but it wouldn't be my paradise without sporting competition with arms.

xenobotanist, is an expert in exotic plants that do all kinds of weird shit

Camwhore.

Basically a cyberpunk Rockerboy+Corporate.