/qtg/ Quest Thread General

Before the Hiro-approved metathread was deleted, a number of people suggested allowing a Quest Thread General on Veeky Forums to help keep /qst/ from dying due to lack of posters. This is that general.

If you are running a quest, drop a link here to let your players know about it!

Other urls found in this thread:

pastebin.com/YmetzYGm
twitter.com/AnonBabble

Huh. I thought the previous threads were just bait, I'm surprised this is the real deal.

Well, at least now we'll know whether it will work or not. I hope it'll bring more life to /qst/, but I seriously doubt it.

Prediction: three hundred posts of whining about how even this thread is shit and should be deleted for breaking the rules, maybe another hundred about how it's doing nothing at all to /qst/, and about three actual quest links. That is, if it too isn't deleted.

>Hiro-approved
>Deleted
Guess it wasn't so approved after all, huh?

You might be right, but I'm going to drop this link to FUNTRON SPACE ADVENTURE:

I'm not the QM, but it's hilarious and image-based

What Hiro says is allowed on his site and what's actually allowed on his site are often out of sync.

>no discussion prompts

ded or shitposted to death

If I were to guess, 404 within two hours.

To everyone who wants to bring quests back here:

Let's assume, for a moment, that you don't like anti-questfags harassing you every step of the way. Crazy, I know.

How about we take all the things we like tg for, worldbuilding threads, trivia and tidbits, character art threads, and put them on qst? Make qst more offtopic, because that seemed to work with tg just fine?

Yes, that doesn't solve the whole "exposure" issue, but it will give people a reason to stay on the board even if the one quest they like isn't currently running.

We can even do a more focused spin on some of the bait threads to cut down a bit on shitposting. How do you make choices with physical combat as varied as they are with spellcasting? What mechanics do you use for guns in quests? How do you track health or HP in your quest?

Let's just build a new community, fresh. We won't get people like KM or Gropey anytime soon, but this is something we can do without waiting for mods. How about it?

I'd be fine with having those other meta threads you mentioned on /qst/, they're applicable topics for quests. A number of topics of Veeky Forums can be considered to overlap with /qst/, depending on the quest.

>How about we take all the things we like tg for, worldbuilding threads, trivia and tidbits, character art threads, and put them on qst?
It's hard enough to maintain a Quest Thread General without it being deleted. The mod is pretty strict about /qst/ being only for quest threads as they fit the description in the sticky.

Honestly though, I enjoy running quests with the temperaments of the people on Veeky Forums. People who are on Veeky Forums just seem to enjoy roleplaying more than people who are on other boards and get into the spirit of the game more. In the years I ran a quest here, I only had a troll show up in two threads, and both times everyone just ignored him until he ran out of steam and left.

It feels like it'd get a bit hard to tell which threads would go on /qst/ and which here.

I'm all for CYOAs and Field Kit Inspections and other such forum games being dumped there, but with the rest, I don't know.

It might work if we figured it out, but to be honest I still think we should keep it all in a single board, quests included. We'll survive and thrive better as one than as two. A split only serves a few whiners who can't come to terms with seeing things they don't like.