"Thou Norscan scullion, Kurgan wheelwright, brewer of Bretonnia, goat-fucker of the Eastern Steppe, swineherd of man-beasts, pig of the North, Strigany thief, catamite of Slaanesh, hangman of Sylvania, and fool of all the Old World and New, an idiot before Dazh, grandson of the Ruinous Powers, and the crick in our dick. Goblin's snout, mare's arse, slaughterhouse cur, mutated brow, screw thine own mother!" edition.
For those of you who play TWW, you may take interest in this. It's a prospective army list for the Kurgan, similar to how Norsca is about to be added. Mostly made for fun.
I'd post this on /twg/ but I feel like this place is better for stuff like this, and I know Total War is at least tolerated here.
I don't remember what version this is so it may be riddled with typos.
Juan Hall
>It's not a phase, MOM.
Tyler Powell
>dwarf thunderers/quarrelers removed from the online store
Well shit
Just so i know, are there any retailers i your area that still sell the now out of production warhammer stuff?
I don't have any retailer nor lgs in my area, so i really don't have any way of knowing, but i'm intetested on how the miniature trading scene is holding up
Bentley Rodriguez
What are some paints i could use instead of the GW ones? Their price is too damn high and the quantity is too damn low, isn't there a good alternative quality-wise that also costs less?
Robert Gomez
Army Painter, Vallejo.
Nolan Ross
Wow, makes me wonder if GW actually does intend to phase out real dwarfs for their *tips coghat* m'dawi ebin meme dorfs.
Gavin Perry
So i found an old gang of 16 6th edition dwarfs n my closet, and this made me think back about making a dwarf army. Thing is 16 warriors are not enough for a unit, so i was wondering, how do they mix with more recent dwarf warriors?
Should I make them quarrelers instead? 16 quarrelers sound like a good number
Jose Williams
thanks
I hope not, because i want to buy some warriors, ironbreakers and hammerers in the near future
Brody Jones
You should make a Mordheim warband instead, muh dawi. Less minis, more personalisation, cheaper on the budget, more fun on the tabletop.
As far as mixing goes, you can kind of tell but it's not agonizing.
Ethan Torres
FRANZED
Liam Green
WTF is this mod.
Owen Martinez
YES INDEED
Isaac White
>Fimir are going to be playable in Total Warhammer before Lizardmen, Skaven or either flavour of Elf.
What a crazy world we live in.
Christian Ward
Probably some waifufaggot shit to degrade elves.
Julian Garcia
Its a mod that adds mini heroes like elf adventurers and dwarfs to be recruitable from the tavern. being this buttblasted that the elf fell for the BIG HUMAN COCK.
Isaiah King
Half-elves barely exist in this world, please masturbate about your fanfiction somewhere else.
Christopher Price
Nobody in my area plays mordheim. I myself never played mordheim except the videogame (which is fun)
But i want to amass some dwarf army and order as much shit i can from the closest GW shop i can just to spite them when they ask if i'm getting into AoS and tell them i'm planning to play 6th ed
Leo Adams
But i've always been willig to play Mordheim, so maybe i'll set some models apart and try to build a warband. Problem is i barely know anything about mordheim and have no idea if and how dwarfs play in it
Aaron Morris
Honestly, I think the market is ripe for a revival of Mordheim with games like X-Wing bringing lots of fresh blood into the hobby. This is HERESY, but I wonder if such a game would do better if pre-painted assembled minis were the norm, or at least an option opposed to the proper assemble-customoze-paint method of us grogs.
Jace Morgan
I've been thinking what a Albion army would comprise of in Total Warhammer.
Basic troops are differently-armed barbarians; axes, spears then of course the alternate versions of those equipped with shields. Would bowmen fit too for the army to have missile units or are they too primitive? Now to give them something a little more special when it comes to foot soldiers they would also get a unit type of fast low-defence berserkers, clad in only loincloths & woad while wielding big fuckoff two-hander spiked-shillelaghs/axes, would get extra bonuses on the charge to make them more devastating on the offence but are not so good for extended scrums.
Now a pictish/celtic army needs to have chariots to help flavor it so basically copy those from the Norscans for another unit.
Then you've got your giants of course, one of the primary draws of Albion, who are big melee monsters that can also throw boulders at range. Was thinking maybe should split it up into "young giants" that come in groups of something like three then just your full giant on its own.
Heroes and lords are pretty easy. You have your chieftiens who are melee heroes than your Druids who are your caster hero. Above them for the lord choice is your Truthsayer who is a caster that can also decently handle getting into melee.
Also if Truthsayers are in then that opens Fenbeasts, either as another unit type for the army or maybe something the Truthsayer can summon in battle.
Have another unit choice on the back of my mind, something not quite together yet. Units of mobile skirmishers with the special deployment rules, basically sneaky primitive dudes covered in mud and little else like Arnie from Predator, armed with javelins and able to harass the enemy giving the Albion forces more options.
Thomas Edwards
>Its a mod that adds mini heroes like elf adventurers and dwarfs to be recruitable from the tavern. That sounds like a really cool mod.
Honestly being able to get units from other civs in your force is a neat gimmick as well. Makes me desperate for the ACTUAL Regiment of Renown and the Dogs of War to make an appearance.
I want to be able to fight against the greenskins while having a unit of armored crossbow-wielding Orcs at my side. Or crush the disgusting undead while the Cursed Company's hatred absorbs all their skeletons into itself.
David Wood
Total war warhammerfag, out of curiosity were are any of the Bretonnia DLC units (2h foot squires, grail guardians, and whatnot) added into the 8th or 9th fan supplement thing?
Jaxon Ortiz
Wrong pic user, you got the edgelord instead
Jaxson Rogers
Outside of Truthsayer/Dark Emissary/Fenbeast,the Norscan army seems to have everything an Albion army might: different kinds of lightly armoured barbarians, chariots, giants and Fimir (Kinda. We don't really know what kind of relationship the Albion natives have with the Fimir.)
You could almost mod them in at this point. It's just a shame there's no settlement on Albion and you can't really mod the world map.
Benjamin Morales
Post your favorite artpiece depicting your favorite faction.
Blake Allen
...
Isaiah Young
You maybe already posted it, so I will post this one which I also like.
Sebastian Wright
Well apart from the fact Albions aren't lameass chaos-faggots.
There could be some sort of crossover or alliance between an Albion force and the Lizardmen. Since the Slann and the Truthsayers both specifically serve the cause of the Old Ones.
Wyatt Young
scots are known for pikes and english are known for archers so give them both
Nathan Jackson
Hey. Do any of you know where I can buy movement trays that are appropriately sized for WHFB? Especially movement trays from before horde-formation doubled the average footprint of infantry blocks?
Just figured this would be the best place to ask.
Angel Martinez
Dwarfs dominate in a long range shooting range. The extra 6" firing makes a difference, and their unique skills makes them very hardy and hard to put down - an amazing asset in the meta game.
Skaven with slings is still the king though.
Question: Does anyone else feel shooting is undervalued in Warhammer + subsidiaries because combat happens in both yours and the opponents phases?
Alexander Hall
IIRC, both 8th fan edition and 9th have some instance of "foot knights" which fill literally the same niche of Squires
the fanmade 8th edition also has Hippo Knights
None of them have Grail Guardians nor Royal Pegasus Knights last I checked
Jaxson Martin
>Question: Does anyone else feel shooting is undervalued in Warhammer + subsidiaries This is because of the legacy of 6th and 7th edition. In those editions, you didn't destroy your enemy by killing them, but instead by breaking them. The static bonuses to combat res from a rank-and-file unit being in CC in its front rank outweighed the raw killing power of everything save some VERY expensive and difficult-to-use rare-choices. This was an intentional design choice meant to simulate ancient warfare, and is sort of hard to really wrap your brain around if you've only played horde-formation-editions or skirmish-variants (mordheim included.) However, in the era of 6th, this was common knowledge, and sort of carried over into the skirmish-variants where it wasn't necessarily true. So yes, outside of the editions that generated that meme, shooting is indeed undervalued.
John Turner
There's nothing quite as satisfying as killing a 1/4 of a unit with long range fire and watching it cause a panic cascade in the heart of their formation.
Jacob Davis
sup Veeky Forums
Me and my amigos ar going to play a little tournament tomorrow.
1250P, no Commanders, unique Heros, no ranged and nothing above toughness 4.
I`ll be playing WoC and the other 3 will be Welves, O&G and Counts.
Anyone have an idea for a fun-list? I`ll have to face all 3 after eachother with the same one.
Logan Lopez
This is true, though before horde-formations and volley-fire changed (and I'd argue simplified) the tactics of the game, only VERY specialized Empire and Dwarf armies could accomplish this, and it was a one trick pony, where if it didn't happen, and the enemy actually DID reach you with their rank-bonuses intact, you were VERY scared.
Again, I think this was kind of cool, like simulating Oda Nobunaga's gunline tactics against angry samurai who are charging your peasants-with-guns, knowing full well that they will slaughter your gunline if they reach it.
However, volley fire and horde formation made this tactic much more reliable, and open to a lot more armies than it was before. The latter, I like, but the former I don't. Everyone should be able to try the tactic, but gunlines are supposed to be a balls-to-the-wall one-trick-pony gambit, because this isn't 40k.
Bentley Gomez
What edition?
Wyatt Sanchez
>no Commanders What?
Luke Kelly
no Lords, I guess
Easton Robinson
good `ole 8th
only heroes
Brody Diaz
Why no ranged? You just all hate the guy that plays wood elves?
Joseph Cook
yeah Lords
It was his idea. Dunno.
That just might make a Chimera too unfun and OP to use.
Adrian Rodriguez
I'm still wrapping around the idea of Fimir being in a video game in 2017. Aren't they GW's old shame?
William King
Oh and it`s not above toughness 4. It`s nothing above 4 wounds.
Needs more Chariots and Marauder Horsemen for a force worthy of Surtha Ek.
Asher Clark
I don't know about old shame. I just don't think they were that popular at the time. Which is weird, because I think the celtic aspects are fairly unique.
They're a bit of an odd inclusion for Norsca, really, considering they are explicitly not Norse-themed, but I can't really complain.
Tyler Evans
Needs more bitches for Thulsa Doom, too.
But it's a starting point.
James Hughes
I've still got my fingers crossed that we'll see a 'Dark Beneath the World' campaign mechanic.
Aaron Moore
The Albion natives would not be allies of the Fimir.
The only source of womenfolk for the Fimir to rape on the misty island would be their wives, sister and daughters unlike the ones working with the chaos second-string wannabes who are getting women from participating in the marauders raids.
Alexander Brown
DID SOMEONE SAY BITCHES FOR THULSA DOOM?
Nolan Perry
>look, I posted it again!
Matthew Brown
Whats wrong with it? Just posting a wood elf in a warhammer thread isn't an issue.
Josiah Morales
I was imagining a 'Shadows Over Innsmouth' type relationship rather than any explicit alliance.
Mason Robinson
Now with extra B I T C C H
Logan Ramirez
I have question about Estalia. It's a region with multiple kingdoms right? Do we have info on their people and armies?Or any notable characters
Eli Gray
>End Times Please get this out of here.
Luis Long
Skip bows, go javelins.
Bentley Hernandez
Fimir are creatures of Chaos even if they predate polar gates same as Dragon Ogres.
Ryder Jenkins
Also comes in Khaine flavor.
Isaac Roberts
That pic is from Age of Reckoning. It has been reused in the End Times book.
No, they are not. Chaos abandoned them for mankind. Chaos doesn't want anything to do with them. At best they can deal with low grade daemonic entities but the Gods have no use for them.
Kevin Thomas
They weren't always. From what I remember the Fimir sold themselves to Chaos, who lost interest and started neglecting them once the entire race was under their sway. I seem to recall dragon ogres are also a case of old creatures that later entered the service of Chaos.
Austin Edwards
Will Master Engineers be added to the Empire for Total War?
Nathan Taylor
Maybe as a FLC
Hudson Thomas
I don't old shame as much as "not that important in the grand scheme of things".
Carson Johnson
So just a unit armed with Javelins and shields? Little bit shorter ranged than other armies archers but better defended from missile fire?
Lucas Carter
The Dragon Ogres were a declining race of ancients that sold themselves in servitude to Chaos in exchange of immortality. Their servitude would end when the world gets destroyed, according to the deal they struck.
Spoilers : The Chaos Gods did not keep their end of the bargain. Despite the world being destroyed, the Dragon Ogres remains slaves to the Chaos Gods
Samuel Scott
From what I understand, much like the Zoats, they were originally designed to be something totally unique - that might have made them a bit offputting. More than likely, it was due to the fuckup: for some reason they were given the models of a troll-size monster, when they were supposed to be human sized. This made them absolutely horrible on the tabletop.
Charles Rogers
They aren't a shame. Rick has some interview about them. They tried to make them work but the end result wasn't pleasing for the devs so they shelved them. It's the same with the squats except the squatting.
Michael Clark
>they also still had stats for a human-sized unit despite their larger size
Didn't make that clear.
Adam Gomez
I remember reading in the Van Horstmann book how a reason why the Chaos Gods (or at least Tzeentch) have such an interest in humans is because of how they need to consent on their free to sell their souls to the gods. The Fimir gave up everything, and so the gods lost interest in them and started seeking out new toys. Like how a pickup artist will move heaven and earth to claim a hard-to-get woman, but then moves on to the next hard-to-get once he conquers her.
Alexander Howard
Zoats for TWW when?
Lincoln Parker
"Temporarily out of stock online"
FYI, this is what Irondrakes and Ironbreakers said two/three weeks back. And the Glade Guard and Wild Riders a few weeks before that.
Joshua Green
I would fuck Hellebron in her young form. Goddamn she has a perfect body, no wonder Morathi was jealous and kept her out of the best cauldrons.
Lincoln Torres
what did her face look like?
Adam Jones
Dunno, never been shown as far as I know - at least not while she's in her youthful form. Which is weird, since she's apparently embarrassed to be seen as an old hag and likes to show off more when she's young, but maybe someone at GW developed a mask fetish towards the end - or just wanted to give her a more iconic design for an actual model.
Just for you I'm going to post her grandma form, but it's disgusting to look at an 80ish woman in witch gear so I'mma spoiler it.
Jordan Barnes
I thought pic was morathi without blood.
Cooper Hill
aww yeaaaaaaaaaah
Jonathan Bennett
Or vampire flavor.
Carter Ross
or just plain fertile flavor.
Mason Murphy
Vampires a SHIT
Liam Sanchez
...
Tyler Wood
>wise immortal ruler >it feels good when they succ you Why do we oppose the lhamians again?
Imagine some poor vampiress trying to be scary and dominate the world in eternal night, but everyone thinks that she's a slut who'll stop leading her undead armies and fall on all fours if someone waves a cock in front of her.
David Long
From 7th ed DElf book.
Lucas Russell
>hey Hans, there's a bunch of killer goatmonsters innawoods >here's a halberd, go kill them
Sebastian Smith
It wouldn't be too hard considering huntsmen deal with most of them.
Connor Barnes
This didn't happen in Warhammer Fantasy though.
/aosg/ is thattaway.
Brandon Wilson
It's probably a good way to make use of State Troops even when there's no active conflict with the undead or greenskins or something - making sure the woods are as clear as they can be so people can travel with a modicum of safety.
James Ross
Its just kinda amusing that people have to fight creepypasta monsters in melee.
Josiah Ramirez
People beat Greater Daemons in melee.
Logan Price
And then Khorne turns them into bloodthirsters because that's amusing to him.
Jacob Murphy
Aenarion, Sigmar and Gotrek didn't.
Chase Morris
Felix helped!
Jacob White
>Wow, you are an angry little guy, huh? >GRAAAH BY THE LADY I WILL KILL THEM AND RIP THEIR GUTS OUT AND BURN EVERY SINGLE PIECE OF THEM INTO- >I think I'm going to call you 'Angry!'
James Baker
Even Khorne was pretty scared of Aenarion if "the gods trembled" isn't excluding him. His Elf Not-Bro's sword was one of the only things that could kill him.
Anthony Flores
If I remember right there were creatures in a similar vein where Norse and Celtic peoples met.
While the main roots of the Fimir are Celtic the were places where the Norse Troll myths kinda merged with them I think.
So with lack of a full "Celtic" faction or having Fimir as a tiny independent faction (which would actually be kinda cool from a game perspective just having them non-aggressive and confined to their swamps but heavily defensive), I guess Norsca is the next best place to put them.
Just a shame I presume they are using the "Norse = Full Chaos" character, didn't older Norse fluff have them as mixed with some non-chaotic barbarians and some chaotic ones?