Just ran my first ES session last night, went great. The party is in the archipelago just south of Vvardenfell. My question is this: does anybody have any ideas for plot hooks or adventures that would be unique to Morrowind? Something that could only really be done in Vvardenfell, Morrowind or Solstheim.
Game is set a couple centuries after the events of Skyrim.
Luke Wood
How about wiping out the cliff racers?
>Game is set a couple centuries after the events of Skyrim. Hmmm... How about wiping out the resurgent cliff racers?
Kayden James
>Just ran my first ES session last night, went great. Hey, that sounds really fun. What system are you running it in?
>does anybody have any ideas for plot hooks or adventures that would be unique to Morrowind? What kind of scale are we talking about here? "Kill the rats in the basement" or "Save the world from Dagoth Ur"?
Stuff you could do: >Find the tomb of Symmacus, recover his corpse and some Ra'athim family heirlooms. Keep the stuff to yourself, sell it to the highest bidder, or turn it in to his descendants for a reward. >Rescue a nobleman's son from a group of Mabrigash. >Protect a procession of the dead, heading for Necrom. >Mer live for a long time, and sometimes grudges be passed on through generations. Descendants of once-important Hlaalu members seek revenge against the other houses, Redoran in particular.
Charles White
Slavery is now legal in Morrowind again and you have to catch some runaway Argonian slaves before they go back to Blackmarsh
Carter Diaz
>new thread
Isaiah Campbell
...
Ethan Wright
A trio of incredibly powerful figures identifying themselves as the Tribunal have begun a series of holy shadow wars against the reclaimed Daedric church in order to "regain" power. The players choose a side, and ultimately figure out the truth behind the new (old?) tribunal's divinity (or lackthereof).
Brandon King
What are some other organizations of thieves in the Lore besides the Thieves guild?
Robert Cox
There's the Camonna Tong in Morrowind which is essentially a Dunmer version of the Thieves Guild. There is also the Summerset Shadows which we see a bit of in Skyrim, granted there doesn't appear to be any in-game books or lore about them.
Thomas Ward
Why do khajiit have jowls in skyrim?
Wyatt Richardson
Because moon phases.
Dominic Cooper
Because all races share the same skeleton pattern mesh, and the tail is merely "equipped" but does not appear when you use the "showinventory" command. So therefore the beast races have to move their mouths the same as the humanoids.
Sebastian Turner
Camona Tong is more like a Dunmer mafia than a thieves guild desu
do khajiit of different moon phases fuck eachother
Bentley Rodriguez
Probably. Other than not "fitting" if you catch my drift, I doubt there's any reason to not fuck each other. The heart wants what the heart wants, and the heart wants a barbed dicking.
Leo Green
>do khajiit ... fuck Yes.
Oliver Wright
Get outta here Barenziah you filthy thot god damn
Jackson Peterson
No.
Elijah Young
>tfw barenziah ruins the reputation of an entire peoples' female population THANKS BARENZIAH
Jace Allen
I never really cared that much for Dunmer to begin with.
What's Elsweyr like? Are their cities? Bedouin tribes? What sort of things would be >habbening for a group of adventurers to mess with? Is there a Tower there?
Looking primarily at setting it right after Skyrim.
Oliver Thomas
Who /Marukhati/ here?
Kevin Carter
Expunging the Mundex Arena of the Aldmeri Taint is the legitimate quest of Shezarr.
Gavin Kelly
...
Cameron Ross
Shezarr's dead, both literally and metaphorically since no one actually worships him.
Julian Watson
Yes, he is the Missing Sibling. The Alesstics still venerate him, however. In a way, Shezarr lives on through Man. He is the spirit behind all human undertaking.
But I suppose Talos now occupies his sphere.
Juan Gomez
ayy
Samuel Baker
>shit races >orcs
I see what you redguards did there
Aiden Cook
One of the Thieves in Skyrim mentions some smaller guilds. I think it was the bosmer?
Landon Lewis
Theres both city's and tribes I think.
After Skyrim? Moon sugar smuggling, Thalmor dickery, Khajiit rebels. Eleswyr was split into two different provinces by the Thalmor, Something and Ecquitaine I think.
The tower in Elsweyr I think was the Mane and the Thalmor killed it before Skyrim.
Look at the wiki's for more info.
Thomas Davis
Tam! RUGH!
Joseph Parker
What are you doing here, n'wah?
Nathaniel Cook
Wasn't Shezzar just an Imperial version of Shor, who is still worshipped by the Nords? Sheor is the Bad Man of the Breton pantheon. And on a related note, is Hoon Ding really existant now, along with the Redguard pantheon in general?
Parker Jones
>Hoon Ding
I still don't know if this is the worst name in the Redguard-associated lore, or if that title goes to Gaiden Shinji.
Jeremiah Reyes
So did Orcs literally dindu nuffin?
Robert Myers
just a question, but how would someone here feel about joining a notashlander tribe on a fantasy themed server
Camden Mitchell
IN THEIR TONGUE HE'S DINDUKIIN
NIGGERBORN
Xavier Morales
Hills in the far north, with cities and a huge inland desert. Tribes wander the desert areas. The south is forested, has jungle areas and is generally a lot more fertile, with richer cities and agrarian lifestyles.
That's the short way to describe it, anyway. Read up on the regional differences of Elsweyr.
Essentially the Confederation of Elsweyr was undone, making Anaquina and Pellitine separate client states of the Dominion.
Orcs are fun.
Aiden Hall
How are the ES mods for Mincraft? I know the graphics will be blocky, but any compelling gameplay?
Eli Reed
Orcs are monsters.
David Hill
This ones a vanilla with heavy plugins, magic crafting, alcohol brewing, town claims
Jack Bailey
The confederation was created because of the moon cycles and making sure no one group of Khajiit had too much power, right? And now the Mane is missing, totally not anyone's fault. So the Thalmor are really fucking with their 'natural state' in a way. Maybe it's their way of destroying their Tower.
Owen Ortiz
Can I expect romantic commitment from a Khajiit?
Ryder Bailey
cool
Daniel Morgan
maybe one raised outside of elsweyr.
Ryan Peterson
>who is Ahnassi
Luke Hughes
A twofaced slut, that's who.
Grayson Moore
Tell me about the Bosmer. Why are they so smug?
Levi Jones
Are the Dwemer ruins in Skyrim just Bethesda being lazy or unoriginal. I've heard that Dwemer only existed in Morrowind and Hammerfall and that what we see in Skyrim is brand new.
Caleb Watson
>Are the ___________ in Skyrim just Bethesda being lazy or unoriginal Yes.
Jack Reed
It was completely added in Skyrim. Not that that's a bad thing, I think it fits pretty well.
Kayden Foster
What about the Falmer? Did we know anything about them or did they even exist before Skyrim?
Joseph Perez
Before skyrim,the only information to be had on the falmer was in the bloodmoon dlc, more specificaly, this book: en.uesp.net/wiki/Bloodmoon:Fall_of_the_Snow_Prince Back then nords use to thought that rieklings were what was left of the falmer.
And that was it.
Adam Butler
Bethesda being lazy and unoriginal. But it isn't a bad thing in this case. It's kind of cool that the Dwemer had an expansive underground empire.
Ethan Hernandez
they we presented as a nord superstition in morrowind, but a historical race.
skyrim having them in every other dungeon kind of ruined that
Thomas Phillips
I liked the link to the Dwemer and the idea that they'd gotten bolder as shit became more chaotic in Skyrim.
Matthew Robinson
Amusingly, there are no Falmer on Solstheim even in Dragonborn.
Benjamin Howard
Didn't they explain it by saying the Dwemer that went to Hammerfell set up settlements or something? I can't remember.
But I can understand why they'd do it from a game perspective - Oblivion had really boring dungeons with little variation in color or form. I don't think Skyrim would have been near as fun as it did manage if all it had were Nordic ruins and caves, even if they did better with those than Oblivion did.
Benjamin Hall
I loved ayleid ruins though. Skyrim alwas struck me as having the most boring dungeon design.
Logan Evans
oh yeah, I think skyrim's dwemer and falmer stuff was good, but the use of the falmer as the only alternative to draugr and bandits killed their mystery
Justin Johnson
Huh, you're the first person I've seen who actually liked the Ayleid ruins. I hated them, personally.
Caleb Cox
There was also the Reachmen, but yeah.
Jaxson Hernandez
>The confederation was created because of the moon cycles and making sure no one group of Khajiit had too much power, right? No, you're confusing the Confederacy with the Riddle'Thar itself. It's related, but not the same.
Sure, why not?
Josiah Butler
The argonian account is cool. I hope someday when we get a TES Black Marsh, that the swamp in the game lives up to the swamp portrayed in the lore. With fast travel worms, insane illusionist lizards, and a complete disregard for authority.
Jonathan Evans
I like the idea of Aylieds, and the weight of their history that actually added something to the dungeons - they were lost cities with names and sometimes histories - and the Aylied wells and their focus on starlight added interesting ideas about how magic theory evolved over time.
But the ruins themselves were like most of the rest of the dungeons, only they had blueish-green light instead of orange. They were grey, dark and dim, with pretty random enemies, and there's not as much of a sense that anyone ever lived in them compared to Dwemer ruins. Skyrim had a boring design in how straightforward the dungeons were, true, but they looked nice and never quite felt repetitive, as long as you didn't literally go through the same dungeons over and over.
Anthony Hill
>how straightforward the dungeons were God I fucking hated how every dungeon had a secret passage back to the entrance.
Brody Kelly
Theme wise I enjoyed the ayleid dungeons, and I liked that there was enemy variety in them. Skyrim's dungeons seemed to be about 50% draugr, 40% falmer, and 10% other.
Jaxon Perry
Skyrim dungeons tended to have at least two tribes of enemies in each dungeon, sometimes more than that, to be fair.
I was always glad of that myself, though I agree that a lot of Skyrim dungeons are a touch too linear.
Lincoln Collins
Technically Dunmer should be there too, then.
Cameron Bailey
Dunmer were just cosmetically cursed; they didn't have their god literally eaten and crapped out.
Brody Cooper
...
Gabriel Watson
>they didn't have their god literally eaten and crapped out. I dunno, Vivec seems like the type to have some degenerate fetishes like that.
Christian Hall
Eh, he just liked biting spears and penetrations of his second aperture. Pretty tame stuff, really.
Carson Russell
Oh sure, Vehk does it and it's perfectly fine, I do it, and I get the guards called on me for "sexual assault"
Hunter Reyes
To be faaaair, those are the same guards who get irreversibly booty blistered if you so much as touch an article of their armor.
Levi Reyes
...
Jordan Murphy
What are some interesting Eras and events you'd like to visit in a TES game?
Ian Rivera
What else would you use?
Living Dragon Cultists would've been nice
Ian Nguyen
The Simulacrum in general is pretty fun, and it's a great setting for adventures.
Benjamin Stewart
I don't see much reason to shift away from the timeline of the first four games or the timeskip to Skyrim; they're all interesting enough in their own ways, and after a point you're either going into mythical history or ESO territory, which will always spark much debate no matter how you feel.
Isaiah Phillips
Middle Dawn.
Asher Wright
Is it just me or are men, particularly Nords, the skrubs of Tamriel and Elder Scrolls >Cosntantly warmongering, wanting to murder everyone for like no reason >Always have some OP divine intervention when they defeat Mer >Lose against Mer when they don't have Gods on their side i.e. the Great War and the war against the Direnni >Obsessed about honor even though they worship a lying god (they don't deny this) >lying god got BTFO'd by Elven gods >Don't use magic because it's too scary or something They just seem like total skrubs
Jordan Carter
Was there any divine intervention when Ysgramor and his companions wiped out the Falmer? I can't remember
Josiah Edwards
The Marukhati Selective's Dragon Break.
The cataclysm in Yokuda, and the Redguards' arrival in Tamriel.
The events surrounding the Wipl-Pipl and his Nineteenth Nostril, particularly as it relates to Jygalian trans-Aurbia.
Sebastian Watson
Dwemer are the scrubs. Tried to use a reality cheat code to get an OP killbot and got BTFO by the server.
Jackson Kelly
Why aren't there Mimics in Tamriel? They seem like they'd make for a good Daedric entity
Sebastian Reyes
Although it's just UESP, I have found something mentioning a god named Sai who helped the Nords in their initial conquests on Tamriel.
> He brought prosperity to the region, which resulted in the Snow Elves being driven from Skyrim and the Nords taking over large parts of Morrowind and High Rock.
Ryan Carter
If you created a universe where the echo of your brother who tried to steal your waifu was the lying god, wouldn't you let his people screw themselves over and tilt things in favor of yours?
Liam Harris
>the echo of your brother who tried to steal your waifu
I hate this MKwank so much.
Hudson Scott
Feel free to leave.
Daniel Sanchez
What have we got to talk about without it? It's about half of the lore that's not obvious to anyone who's played the games enough.
Anthony Foster
>MKwank It's fucking Anuad you double retard.
Daniel Baker
>metaphysics is limited to Kirkbride fuck off s'wit