Oh hey, thread's up. Managed to run the first sample episode for my brothers, and they had a blast. Especially when one of them left the final boss at 1 HP, and the other one took the kill.
Also had a couple of questions, too.
-On level up, sub stats change along with any relevant main stat change. Does HP also change, even if one does not improve Strength or Will?
-If a person is dual-wielding, and has the same [Additional Effect] that is used once per combat, can that person use the effect twice on the same turn?
For example, I have two tonfas, each equipped with [Spirit Reactor], which gives me +5 Barrier once per combat. Could I use it on one turn to give me +10 Barrier?
-At Level 5, High Talents can be taken in place of Common, Racial, or Style talents. I'm guessing that if you take a High Talent, you cannot grab any other talents from those, right?
-Just to be clear, I can take any talent from both my main and sub style that isn't labeled with a dot or circle at Level 2, can take any talent from my main or sub style with a dot starting Level 3, and can take a talent from my main style with a circle at level 3, but have to take a level 10 High Talent in order to get a talent with a circle from my sub style?
-For Legion B, do the effects of disappear after the turn ends or until combat ends?
-For on Expansion 1, it says that "The target can [Equip] [Mode: Switch Hand] ([One Hand] not included) [Weapons] as though they were [Mode: Two-Hand] (however, they may not apply «Reaper of the Battlefield»)." Would that mean that Switch Hands would benefit from any two hand talents and be subject to the 4-slot limit expansion for Material Synthesis if this is taken?