What Shinsou does is completely different. He's controlling what you do, not what you think. And even then, it's only temporary.
Would a character based around brainwashing villains into doing good things, be good?
It's close enough
thats why i was asking What can you make someone DO to shape the way they think? Some serious conditioning shit that maybe will have a lasting effect?
>Pain trigger when committing crime
>Pleasure trigger when earning stuff legitimately
repeat til it sticks?
Depends on the tone of the setting. Sounds like a good anti-hero.
Too easy to get around, and relative to the target's idea of what is and isn't "legitimate."
No, to make a villain truly act like a hero, you have to inhibit the villain's ability to think proactively. Only villains act on their own initiative; heores react to shit the villains do, obey authority, and preserve the status quo. So you have to condition a repentant hero-in-training not to do anything unless specifically ordered to do so by a superior. The pain, shame, and other forms of punishment come out early and often, not just in response to the occasional robbery but even when they scratch their nose without permission. This may mean that they require a little more supervision than before, but the end result is a perfectly standard superhero.
Literal slave mentality, lawfags gtfo. If you need army of standard heroes, just use cloning or something.
>Just clone them
Oh man you just made an awesome superhero
The most evil people in the world genuinely thought they were doing good
Came here to post this.
So are most superheroes, if you're honest. Come on, captain america, whos superpower is patriotism or superman, or batman, the "detective" who punches things or always has anti-anything gadgets ready?
I'd say morally grey, but one could work with the theme... anti-hero, just don't make it a dark & brooding character