I'm an evil, black hood wearing necromancer warlord

>I'm an evil, black hood wearing necromancer warlord
This is how an edgy teen plays necromancers like.
>I'm using the undead for physical work because it totally shouldn't bother anyone and will make the world better
This is how 2deep4you college student plays necromancers.
>I'm a mature and curvy woman that serves as a mother figure to her party and treats the undead as her children.
This is how a mature and experienced man plays a necromancer.
>I'm a skeleton and make more skeletons.
This is how a skeleton plays a necromancer like.

Which one of these are you ?

Other urls found in this thread:

youtube.com/watch?v=ltAxoW7ltok
twitter.com/AnonBabble

I'm the best necromancer protagonist of all time

OF ALL

TIME

>I'm a big, strong, friendly guy who makes undead buddies to have parties, go drinking with, and go on sick road trips with wagons full of ale.

>I'm a surly pirate who makes a crew of undead to man my ship without fear of mutiny.

...

You can't just make assumptions like this, people are more complex than tha-

>I'm using the undead for physical work because it totally shouldn't bother anyone and will make the world better

Fuck. Well you probably didn't get my age and-

>2deep4you college student

Fuck.

I know people would have issue with it though, that's why I am trying to set up a necropolis.

A Wight supremacist out to get them elves

>motherfigure necromancer
how would this apply to a male necromancer? I fatherfigure necromancer doesnt' give the same vibe

I AM A SKELETON.

With each death of your people, one of mine is set free. I am not a tyrant, I'm the savior of my people, who does what he can to free them from the bondage and servitude they are born into.
I'm not some Necromantic Warlord trying to destroy the world. I'm a revolutionary trying to settle the score.

Skeleton making more skeletons, obviously.

I always wanted to be a performer while I was alive and now that I'm dead I'm going to give them one hell of a show. So yeah, skeleton prop guys set the stage for me to pop out of, skeleton backup dancers flank my entry, and some skeletons man the wires so I can take to the air for some awesome wire-fu combat. Because we are nothing if not showmen.

>Literally
>We are nothing
>Not even alive
>Unless we are showmen
>And we always outperform expectations

It's showtime

You whip the dead into shape to atone for all the shit they did in life out of love so they can move on?

An artist, like that creepy doll-maker that talks to his creations lovingly.

I don't play a necromancer because in 9/10 settings it's forbidden dark magic and evil campaigns are an unsatisfying waste of time for everyone involved except That Guys.

Imagine a bearded chubby and jolly ol'guy that constantly tries to share a drink with his skeletons and puts armor on them to keep them safe.

Also, some type of sunday 40 something guy wearing a pink shirt and acting as if his undead are some sort of suburban family. Heck, perhaps they were and got killed by something.

>now kids, stop groaning, you know how your mother is about us attending Pelor's temples every sunday
>yes honey, we'll get brains after this

Meant for

That sounds very spooky.

>15 year old drunk insane necromancer who is lustful for skeletons, hates zombies, n treats them as equals
She activated something that makes her see visions of Cthulhu creatures in her sleep

>this game already has r63 fanart

amazing.

That's a good game too, and i'm not even gay
Well, maybe a bit gay

Only this one and the guy received threats and shit.

Thankfully the game devs said that people should cut out that shit.

Where does
>I'm some sort of priest-detective who talks to ghosts and tries to put them to rest
fit in?

That's a filthy cleric that just speaks to undead and doesn't raise them.

None. I'm the rich guy that made a profit by paying the poorer folk in advance for access to their bodies upon death and renting them out as cheap laborers. The families of the deceased are typically well looked aftter as they receive a portion of the rental fee with each buisiness transaction involving their deceased loved one so they don't mind, as for the ones that do, the contracts state that they're more than welcome to take their family member back once I receive my refund for the body. Necromancy should be done as a business if you want it to work long term. No pretense of world improvement, edge, or familial desire necessary.

He's all about getting info from dead dudes, though, that's a thing that necromancy is.

None, I don't play necromancers.

>Only this one and the guy received threats and shit.
Oh, for fuck's sake.

Idle curiosity and a distinctly unhelpful google image search ask what game this is.

That's the literal meaning of the word after all.

Dream daddy, a DILF VN.

I'm a motherly skeleton

Holy fuck what an excellent gif.

A GAY dilf VN

I am still mad there's no female protag option

What if i'm a 20 something single mom who wants a hairy chested DILF to hold me and love me despite the mistakes I made as a teenager? NO GAME FOR YOU!

Fucking MILF erasure

Don't fuck Chad you whore.

...

Proko is a treasure.

Shame his art courses are top-tier jewery.

...how moddable is the game?

>Guy
The slacktivist echo-chamber parade jumped on the artist for the genderbend (apparently R63 is transphobic now), and got a response of sorts shortly before they the "transphobic" thing gained steam and the artist protected their twitter account.

>I'm using the undead for physical work because it totally shouldn't bother anyone and will make the world better

This one bothers me specially. Why should a necromancer want to improve the world? How do you set the guidelines for how "improving" the world looks like?

You have all the access in the world to create a post-human society, in which the Undying rule, easily swaping between he spirit world and the physical world at will. You can create necro-Tech that makes use of the dead to create almost godlike beings. And you demand that humans breed for stock, and ritually suicide past a certain age. Why is that bad? It's only 30 years of life compared to eternity as an overbeing.

Why limit yourself with what mortals consider good? Why is the only good undead the one that gives up his own convictions so he pretends he is a human, lest the humans kill him for being an abomination?

You have so much power, and you can use none of it because other people force you to pretend you're a human.

See, this is a good, morally grey idea for an antagonist (or NPC helping the party even).

"Utopia where undead work" in 90% cases works on pure, undiluted wank.

SKELETON, NIGGA

>Paternal as all fuck, master planning son of a bitch who sees half the world as his errant children by this point and just happens to use skeletons
Rate me.

The only necromancernI have played was
>I am an awakened ghost that sees his homeland overrun by foreign invaders that uses my people as slaves.
>Its time to take back what is rightfully mine.

>Why should a necromancer want to improve the world?
My father worked the mines
Until the day it took his life
Stole him from his only son
And it stole him from his wife
And I swore upon his grave:
Someday, I would make things right
So I learned how to teach a corpse
I learned how to make it move
And I watched as it withstood
All the hell we put men through
With hands of bare bone
There's not a task we couldn't do

They've waited so long for this day
Someone to take the death away
No son would ever have to say
"My father worked into his grave"

Anyone who plays a class with spells is an autistic nerd who will never get laid

In my day, trolling meant something.

Hello dustmen

Why don't you go spend the entire session figuring out how to cast a spell, nerd, I'll be over here swinging my greatsword

That's a nice twist on the Protomen.

>pure, undiluted wank.
This is assumed when you say "Utopia".

i try to play a wizened old college professer-esque character

he studies the balance of life and death, and his knowledge over anatomy and physiology has enabled him to imbue a crude simulacrum of life into formerly living creatures
upon reaching level 5, he graduated from apprentice as he could now animate skeletons

he hopes to graduate to making flesh golems, his current thesis, which will get him into a job at prestigious academy, and perhaps one day replicate the spark of life imbued in all living beings, in essence creating an artificial body and soul of a creature indistinguishable from a natural one

he travels with his party hoping to get hands-on experience for his thesis, and will risk life and limb to retrieve any amount of ancient knowledge that will help him

he is aware of the stigma lesser minds have towards necromancy, and tries extra hard to prove himself a kind and capable man to others, even offering free medical help

>I'm a dude in armor with a pet skeleton dragon
The only way to be a necromancer. Who needs a horde when you have one big bad buddy?

None.

I'm the guy who smites the necromancer in every way concievable.

>As a bard i pretend to be a necrophiliac to get close to them and then BLAM fuck them over with a fireball.

>As a Wizard i use the Magic Cricle spell and Ward spells to imprison them and slowly blow them to bits.

>As a Druid i summon a bunch of fire elementals to fuck their shit up.

>As a Sorcerrer i twin a fireball on them.

>As a Fighter i find my self a nice position and then dump my arrows into their skulls.

>As a Ranger i do the same as above.

>As a Rogue i do the same as above but in a sneak manner.

>As a Monk i avoid their whole skelleton army and spells to get close to them in a jiffy and then stun-lock them while i slowly and painfully punch them to death.

>As a Cleric i fuck them up with Divine spells and my ass in heavy armour.

>As a Paladin i smite and cleave.

>As a Warlock i turn their skeletons on them while i blast them from 600ft away with eldritch blasts..

>I'm just a hobbyist, necromancy is an exceedingly interesting topic of study!

Under which does
>i'm my tribe's designated necromancer and maintain the corpses of our honored ancestors so that they can continue to offer us their wisdom and help to defend us from our foes
fall under?

>The edgy teen was the least obnoxious all along.

What a twist.

Anything and everything has its time to die

>I'm an good, black hood wearing necromancer adventurer
where is this?

>How would this apply to a Male Necromancer
Fucking really?

Underrated.

Sauce? If theres a filename, i cant see it

Clearly option number two is the best. If you have access to an unlimited work force of mindless skelingtons that wouldn't mind working all day, why not use it?

Your mommy fetish is for porn not rpg.

Filename is Sabriel.

How many dead relatives/friends/loved ones your backstory has and how many of them played any role in your decision to become a necromancer?

The thing I most criticize of wizards, in general, is that they always ponder if they can do something, not whether they should.

>Why should a necromancer want to improve the world?

Well, uh, I dunno, maybe because he lives in it? I´ve always been fond of the "an enlightened intellect sees beyond petty matters and selfishness and focuses on the big picture, ultimately concluding that altruism leads the way to a better world for others and, thus, a better life for himself." mentality.

Maybe because, before he was taken in as an apprentice, he and his family suffered famine and poverty? And, having a modicum of empathy, he would not wish it upon anyone else?

Or maybe he´s a cheeky fuck who helps other people because no one expects it from a necromarcer such as him.

>his is how a mature and experienced man plays a necromancer.

No, Pic related is how you pleb.

Some weird combo of R/G and B/W

>I'm a pardoner, granting the lingering wills of the restless a dead a chance at a final act of heroism to put their regrets to rest.

What a difference a comma makes. You're accidentally right though, loli really is shit tier.

How about an evil black-hood wearing necromancer that's part of the local necromancer's union and actually sorta enjoys his job?

Sounds like a good concept for an NPC, where does a character like that fit in an adventure?

The Dustmen faction.

I usually go with some variation of either of these tired old themes
> Obsessed with finding the secret to immortality, but need to start from the bottom
> I want revenge for something that left me mentally fucked up but physically incapable of fighting for myself

Holy shit that salt

Conveniently, the Big Picture always puts humans and a particular brand of mortals at the center of everything, doesn't it?

Does it take specters into account? Who live off of human souls and regret? What about eldritch abominations who outright madden surrounding humans to the point of death, but conveniently not the Undead since there's no soul to steal and make for great vassals? What about Nightmare Riders, whose steeds absorb the life of nearby mortals, or else the Nightmare dissipates into dust? Or the mere fact that your species depends on other people dying to exist?

The Big Picture doesn't account for irreconciliable differences, or outright assumes that the Undead/Orcs/Machines ALWAYS take Humanity's culture at the cost of everything that makes them tick. The "Big Picture" outright demands the Necromancer step down, and asks nothing of the humans in return?

Think: why can't it be the humans who willingly serve and follow the Undead leaders? Have you ever seen a person willingly give his life to an Undead master without this being seen as a bad thing? Considering you're getting eternal life out of it? Why is it always a "plucky Necromancer being a credit to his race" rather than "plucky Palading polishing skeleton bones"?

Yeah, great NPCs, awesome concept, not the kind of people who would be out in an adventuring party.

Peace is not working together. Peace is the weaker parties giving up their happiness to conform with the strong ones. In this case, the Necro needs to step in line or be removed, unless he is the powerful majority in the first place.

That is human politics 101.

>warrior who calls up the fallen champions and armies of his people to fight once more

I'm stealing this for my next campaign

how weebs play necromancers

I've always wanted to make a setting that is similar to the situation in Ikana Canyon in Majora's Mask where undead factions are fighting each other. The main group is trying to find out what is going on and hopefully end the war.
The undead type is dependent on how they were resurrected and what their motivation is. All undead serve in the army willingly, which means necromancers can't steal bodies, although they can persuade the dead to join their cause, or conscript the dead and convince them that this is their only option.
Undead include by are not limited to golems, zombies, amalgams (stitiched with animals or parts of dismembered and passed on human corpses), revenants, possessed objects, and even liches.
Some undead fight for vengeance. Some fight to support their cause. And there are even those who fight to satisfy their bloodlust.
The tragedy of the whole thing is how each death ends up fueling the war. Many have fled the country, but some living stay to try to keep themselves going. The cause of the war might be somewhat petty to make it all the more tragically unnecessary.
Players will have to earn their happy ending on this one.

youtube.com/watch?v=ltAxoW7ltok

At this point everything has potential for outrage. Twitter was a mistake.

Good for her then, I this didn't turn her off from drawing more of this, I like the design.

Personally, I think there should be a reason to make use of Necromancy. For examples, let's look to Dominions.

Ermor is the classic example of evil necromancy. Their Empire was at its height when it started learning Necromancy for the purposes of power and curiosity. In a bid to return not!Jesus to life and to provide hordes of undead slaves, they fucked it all up, and turned a prospering Empire into endless legions of the living dead.

C'Tis is a more neutral example, as not!Egyptian lizards. The cycle of life and death features prominently in the culture of their necromancers, with ritual 'deaths' and being immersed in the rivers of Styx being frequent. With the appearance of Ermor, they do the logical thing, and prohibit necromancy due to the legions of dead roaming around, focusing instead of using magically-enhanced marshes to protect themselves.

Unfortunately, their carnivorous lizard slaves break free sometime around Ermor's defeat, and they're left without an Edge. Lo and behold, the Necromancers return to raise their mummified dead for both war and wisdom from beyond the grave. The dead become Sacred, and arguably rank higher than the still-living Lizardfolk that have yet to join their hallowed ranks.

How about a necromancer who is only a necromancer because they have a knack for the arts but would rather stay cooped up in a lab all day researching instead of raising the dead to fight people?

Agartha is the "Undead Industrial Revolution" example. While they were originally a nation of misshapen cyclops sworn to protect the underground seal behind which dead gods were imprisoned, their war against the surface world went poorly. Their seal was broken up in a last-ditch effort, and the tormented souls of both Gods and Cyclops were released.

Due to the massive casualties resulting from this apocalyptic event, they had little choice but to accept the invading/migrating humans, who eventually began to worship them. The souls of ancient pale ones were bound into statues, and it became almost worryingly easy to bind the shattered souls from the breaking of the seal into service.

Eventually, however, the Pale Ones died off, leaving a cave-adapted race of humans who had little to work with but metal, geomancy, and necromancy. Due to the lack of labour animals underground, the dead were bound into service, as well as fitted with iron armanents and plates and sent to war. On occassion, a mummified corpse of one of their past lords would be resurrected, and sent forth as a sacred warrior, with the undead Oracles commanding great power as priests, mages, and generals alike.

>Implying

I usually play a one armed gnoll death cleric, who loves to insult people and sometimes gets close enough to wack them with a mace

Atlantis is another Necromancy be necessity. The Atlanteans have been driven from the ocean by the ever-expanding maddening domain of R'Lyeh, and find sanctuary upon the coast of frozen bones. Swearing a pact to the god that dwells there, they learn necromany, providing them with the ability to create endless hordes of mindless dead with which to combat eldritch horrors with. While in-game they aren't adept at spamming legions of long-dead warriors, they are great at using spirits, fear, and such staples of the underworld as Stygian waters. The average Atlantean army marches to war clad in armour of enchanted ice, with a host of ghosts by their side, as Stygian rains render their skins invulnerable as they seek to reconquer their ancestral homes.

Fucking hell, HoMM4 shoulld have been novels. The writing was really good, too bad the gameplay was such ass.

Why would anyone play as anything other than a skeleton?

>"Can you go years without talking to another human being? What about untold months snatching your meals from the forest floor and sleeping in muddy pits? Sanity is a spider clinging to a fluttering thread of web unaware of the fingers reaching for it, catching it, plopping it in my mouth..."

Gauldoth is a prime example of edgy done well, imo. If the gameplay didn't suck it'd be SMAC-tier.

The entire city died overnight, except for a lone mage who was already above death. Surrounded by his freshly undead countrymen, some of whom are already starting to lose their grip on sanity, this survivor decides it's up to him to keep order around here. Only he and a handful of the less crazed recent dead are standing between the fresh necropolis and complete pandemonium.

What kind of necromancer is this?

Is necromancy the equivalent of sex for a skeleton?

>have you ever seen a woman irl
>implying that the artist made them unrealistically sexy
>when the original game was about abnormally sexy dads

>For examples, let's look to Dominions.
You're setting a bar way higher than most settings and DMs can really meet, though.

I liked how got less and less edgy as the game went on. By the end of it he was rescuing children from the land of Death, fostering good relations with neighbouring kingdoms and imposing law and order and justice because it was the right thing to do.

I play as a thicc n curvy woman In dark armour who raises bazillions of skeletons for mostly physical work and some evil too


So all of the above i guess?

Also i play as a drow for max fetish fuel

>im someone who employs the undead because its effective and whatever moral issues may occur can be stamped out as they happen
this is how a sane person plays a necromancer

It's not a bad place to take inspiration from. We can all aspire to do better.

All of them except that my Necromancer is basically Ms. Skeltal.

>Why should a necromancer want to improve the world?
The pseudo-antagonist of my last DnD campaign was a lich building an undead-labor-fed post-industrial "utopia". He did it primarily to mass harvest materials for magical research and to ensure a constant stream of capable apprentices.

The party were members of a neighboring province that was getting its economy wrecked by exports.

I love using Necromancy as a magical alternative to the industrial revolution.