/nwg/ naval wargames general

Awkward transitional period edition.

Talk about botes, bote based wargaming and RPGs, and maybe even a certain bote based vidya that tickles our autism in just the right way.

Games, Ospreys and References (Courtesy of /hwg/)
mediafire.com/folder
/lx05hfgbic6b8/Naval_Wargaming

Models and Manufacturers
pastebin.com/LcD16k7s

Rule the Waves
mega.nz/#!EccBTJIY!MqKZWSQqNv68hwOxBguat1gcC_i28O5hrJWxA-vXCtI

Previous

Other urls found in this thread:

en.wikipedia.org/wiki/HMS_Princess_Irene
navweaps.com/Weapons/WNBR_16-45_mk1.php
navweaps.com/index_tech/tech-059.htm
twitter.com/NSFWRedditVideo

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What would you guys recommend for modern day naval combat?
GHQ's models look amazing and I'd love a reason to buy them.

I think the gold standard is Harpoon 3. Check the OP MF, I think there's some of it in there. Can't comment directly though, WW1/WWII and Age of Sail guy mostly.

What's her name, my good sir ?

She looks so ... uncanny

Admiral Graf Spee

GIS only says it's a "German battleship". Which seems wrong.

Thank you

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it's weird thinking about how all these warships are really just giant motorboats

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picked up Rule the Waves. how do i git gud?

Those guns seem a bit big for that bote.

Do a few playthroughs. It's not that hard to learn, and the stupid designs you come up with in your first playthrough will be a lot of fun until you eventually figure out 'optimal' picks for things.

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Do the little sideguns have a particular purpose?

The cuts in the mounts are fairly tall, so I'd guess dual purpose artillery. Could be wrong. Either way, typical secondary battery stuff.

The 15cm single gun mounts?
Probably to beef up firepower against destroyer and cruiser targets.
The double mount above them are 10.5cm DP mounts. Pic related, they had a triaxial mounting which really didn't work out all that well.

what sea guns are best sea guns

my sea guns are best sea guns because kruppstahl

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The Deutschland-class "cruisers" were built to replace aging pre-dreadnoughts left in German service after WWI, which could serve in a coastal defense or commerce raiding role with bigger guns than a cruiser but less armor and smaller guns than a battleship which they were prohibited from building at the time by treaty. Its 11in guns were meant to out-shoot cruisers and would have been more a nuisance to a proper battleship than a useful tool.

The 15cm guns were only capable of elevating to 40 degrees which was ineffective for anti-air use, so it would have been mainly intended to handle destroyers similar to the secondary battery of a dreadnought or pre-dreadnought. The 11in main armament wasn't as bad at that role as a 15in or 16in mount, but still wasn't the ideal.

Anything else on the bote would be DP (read: heavy AA), which varied for the class over their service lives.

Okay /nwg/ admiral, I'm trying to show a friend what these war games actually look like. Can you guys post models, especially the pretty painted ones? Also some size references too if it isn't too much trouble?

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Wow those are beautiful. Do they come like that? Do you assemble and/or paint them?

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Sails of Glory has some really nice preprinted age of sail ships, along the same quality lines Astor X-Wing minis, but also at a similar price because they come with a similar amount of materials besides the mini. Those in the pic are some that were painted and assembled. The easiest way you can tell is if you see rigging lines, because that shit can't be molded.

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Are those rudders right below the bow? That is the ships' bow, right?

Yes. It's a torpedo ram, so the bow needs to be very precisely maneuverable.

Yeah I forget what they are called, but their purpose was that in the new age with the width and relative depth of the hull they could not bring the bow around to any relative heading due to a lack of engine power and poor rudder performance.

The placed small mini rudders up there to prevent current drag and flow control for the bow.

One thing I like about this game is how much it makes me worry about my capital ships, even more than RtW.
I'm 80% sure that at least one of my botes will get hit by a drifting mine here.
It happened before and cost me a modern cruiser, yet I still go for these kind of missions.

>WOWS will never have pre-dreadnoughts or an Austria-Hungary line

I would love to see a WoWs style game that was focused more on the turn of the century and WWI, and without all the troublesome aspects of WoWs.

Turns out the RNG spared me from any mine-related hijinks this time. Although I had two very close encounters with some patrolling destroyers after SMS Mainz got lost and started steaming in circles in a bight near Hartlepool. Luckily they didn't get any torpedoes off, or they all missed.
Checking the map revealed that HMS Inflexible was out with a rather light escort, a shame that I didn't encounter them instead.

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en.wikipedia.org/wiki/HMS_Princess_Irene
Not sure how long it took for the stuff to stop falling, but the distances always amaze me.

A collier half a mile (800 m) away had its crane blown off its mountings. A part of one of Princess Irene's boilers landed on the ship; a man working on the ship died from injuries sustained when he was struck by a piece of metal weighing 70 pounds (32 kg).[4][5][7][8]

Wreckage was flung up to 20 miles (32 km) away, with people near Sittingbourne being injured by flying débris,[3] some of which landed in Bredhurst.[2] Severed heads were found at Hartlip and on the Isle of Grain. A case of butter landed at Rainham, 6 miles (10 km) away.[6] A 10-ton (10,160 kg) section of the ship landed on the Isle of Grain.

Thank you.

>en.wikipedia.org/wiki/HMS_Princess_Irene

>Not sure how long it took for the stuff to stop falling, but the distances always amaze me.

>A collier half a mile (800 m) away had its crane blown off its mountings. A part of one of Princess Irene's boilers landed on the ship; a man working on the ship died from injuries sustained when he was struck by a piece of metal weighing 70 pounds (32 kg).[4][5][7][8]

>Wreckage was flung up to 20 miles (32 km) away, with people near Sittingbourne being injured by flying débris,[3] some of which landed in Bredhurst.[2] Severed heads were found at Hartlip and on the Isle of Grain. A case of butter landed at Rainham, 6 miles (10 km) away.[6] A 10-ton (10,160 kg) section of the ship landed on the Isle of Grain.

Thanks.

What would have been the fix for HMS Hood's problem of her ventilation system taking on water due to the extra armor she was built with and not designed for causing her to ride lower and at have parts of the deck awash when at speed?

Was there an easy fix or not given her design?

can you sink merchant vessels to create obstructions in ports?

Sadly not in this one. Although there's a Russo-Japanese War campaign that features blockships.
Sadly they made that one standalone, so you have to buy it seperately from the regular Steam and Iron.

And I've been assigned a bombardement mission again. Badly damaged 3 ships, maybe 4, to the point where they should sink. 2 River-class DDs and these 2 CLs here. I sure as hell am not sticking around until the Grand Fleet comes barreling in just to confirm their sinking.

Not a big expert but it really sounded like the sort of thing that would only be fixed by a total redesign of the ventilation system, and I have no idea how feasible that could have been.

Speaking of HMS Hood, I was surprised to learn recently that she was literally just 2 feet 3 inches shorter overall than the Yamato.

long ship is loooooooooooong

Yamato did admittedly have a much wider beam, but indeed. Fat Hotel was fat.

I'm not surprised, to be honest. IIRC, the longer and thinner a ship, the higher the speed it can attain.
And Hood was extremely fast as built. 31 or 32 knots.

>And Hood was extremely fast as built. 31 or 32 knots.

Pity they ruined her with that extra armor.

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well they also didn't bring her in for major overhauls like they should have because she had such a busy schedule showing the flag all around the world. by the time world war II started she was badly out of shape and of course there was no time to lay her up for the extensive repairs she needed.

pls no bully

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That also happened to Rodney, didn't it?

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I'd love to just get more tier II battleships. Mikasa is nice, but I'd also like to see Tegetthoff or Ersatz Monarch.

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it has pre-dreadnoughts. The Mikasa, the Aurora and her sister ship. Saint Louis, and a couple more.

they have an awesome model of the viribus unitis in vienna.

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Every time I see this pic I think Vanguard's starboard bow has been torn open because of the weird dark splotch on it.

This fucking boat.
Been seperated from her division for 11 hours at the time of this screenshot. At first she stumbles into a British CL division with 2 escorting DD divisions right after nightfall and gets sandwiched between the DDs for 30 minutes without taking a single hit while I desperately try to get her to rejoin my CL screen and then blows up the HMS Southampton within 2 minutes of sighting her.
In the end she didn't take any damage, not even splinters, while all the other CLs in her division will be in repair for at least a week due to light gunfire damage.
I've never been so mad at, and at the same time impressed, by one of my own ships before.

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Huh, it ain't every day that you see color pictures of her.

Damn gorgeous.

Very nice.
Thank you.

too bad wargaming doesn't give a fuck about low tier

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>Sails of Glory has some really nice preprinted age of sail ships
I think you need to get your glasses prescription updated

what other british capitol ships has problems with the ventilation system flooding?

Hood's the only one I know off the top of my head. However, if you're looking for interestingly problematic issues on RN capital ships in general, there's always the tale of the Nelson class' main guns:

>navweaps.com/Weapons/WNBR_16-45_mk1.php
>navweaps.com/index_tech/tech-059.htm

Mate, I'm saying that most emphatically those ships in the pic aren't sails of Glory. They're probably Langton or GHQ. Hence the bit about ratlines not being moldable, and evidence that the ships in the pic were assembled and painted, not prepaints. And yes, for being prepaints, Sails of Glory isn't bad.

Would the Nelson's have gotten a better power-to-engineering-space ratio with Diesel engines?

>Mate, I'm saying that most emphatically those ships in the pic aren't sails of Glory.
I know, which is why I specifically quoted the section I disagreed with. I was shocked at how crude Sails of Glory miniatures were particularly at the price that they were asking for.

If they did, I kind of wonder if there would be horrendous vibration problems instead.

Fair enough. I'll definitely agree that they're overpriced, but unless they look way worse in person than the pictures I've seen in batreps, then they're pretty decent in terms of prepaints. Keep in mind that I've probably paid way too much money for badly painted CMG plastic in my life and my opinion may be skewed a bit as to the baseline for decent. But repainting said badly painted plastic has taught me that oftentimes there is a lot of detail the sculptors put in that's hidden under bad paint that can be brought out for significantly better results.

>If they did, I kind of wonder if there would be horrendous vibration problems instead.

Did the Deutschland-class have that problem?

Yeah. They didn't really know what they were doing back then with marine diesel.

They were gonna use diesel on a lot of the planned capital ships too, yeah?

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Mikasa, at least, is fuckin' terrible. Not bad enough that as a typical pre-dread it only has four main guns. They had to give it an average dispersion wide enough that you could fit fifty Yamatos in it.

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I was going to say 'StrayaPosting, but then I saw the filename.
Good job, user, you got me, my sides hit the moon.

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I wish they'd actually finished at least one of the Normandie class.

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>Gorgeous Georgios
Muh fellow Tribal-class.

*cough*

I would have liked to have seen a finished one too. There's a sculpt someone did on shapeways that might have to go in my fantasy/planned collection.