Warhammer Fantasy General /wfg/

Dangers of Obesity edition

> Resources (Crunch, Lore and Warhammer Fantasy Role-play)
WFB: pastebin.com/8rnyAa1S
WFRP: pastebin.com/0e6RuQux
Novels: mega.nz/#F!9Lw1WIRZ!eKxkOlAQwuZO3_8pHOK-EQ

> We're looking for these novels for the archive
pastebin.com/TSQhemJR

> Alternative Warhammer Miniatures and Manufacturers
pastebin.com/CvGaNyrk
the-ninth-age.com/lexicon/index.php?lexicon/462-the-9th-age-miniature-library/
tabletop-miniatures-solutions.com/13-the-9th-age
Tomb Kings Alternative: indiegogo.com/projects/tms-undying-dynasties-army-release#/
Bretonnia Alternative: indiegogo.com/projects/tms-kingdom-of-equitaine-army-release

> The 9th Age
the-ninth-age.com

> Warhammer Wikis
warhammerfb.wikia.com/wiki/Warhammer_Wiki (most complete)
whfb.lexicanum.com/wiki/Main_Page
warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki

> Warhammer Video Games
Total War Warhammer: store.steampowered.com/app/364360/
Vermintide: store.steampowered.com/app/235540/
Mordheim City of the Damned: store.steampowered.com/app/276810/
Bloodbowl 2: store.steampowered.com/app/236690/
Man O' War: store.steampowered.com/app/344240/
Return of Reckoning: returnofreckoning.com/
Snotling Fling: itunes.apple.com/us/app/warhammer-snotling-fling/id901638145?mt=8

Previous thread:

Other urls found in this thread:

twitter.com/totalwar/status/891970634435223555
app.roll20.net/lfg/listing/84999/warhammer-fantasy-roleplay-2e
app.roll20.net/campaigns/details/2423812/warhammer-fantasy-roleplay
app.roll20.net/lfg/listing/84267/warhammer-fantasy-roleplay
youtube.com/watch?v=zc7ivjUmT2w
1d4chan.org/wiki/Von_Carstein
youtube.com/watch?v=hCwnBOac-RE
twitter.com/SFWRedditImages

First for the Emperor.

Andy Hall has written a new short story about Lizardmen, but you have to be a part of Total War access to grab it. Anyone willing to post it here?
twitter.com/totalwar/status/891970634435223555

Say, what's this story i read around here that KF's ghal maraz isn't the real thing, but some kind of copy the dwarfs made?

LFG: Warhammer Fantasy Roleplay 2e!

app.roll20.net/lfg/listing/84999/warhammer-fantasy-roleplay-2e

Disregard the time/date -- those are negotiable. I just had to put something down in order to publicly list it on Roll20.

Welcoming to New Players so long as you have a grasp of Warhammer Fantasy (especially the Empire's tone). I'm confident all of you do.

I'd also love if someone else would GM as the main reason I'm coming to Roll20 and Veeky Forums is I'm the Forever-GM of my group of real life friends and super tired of it.

I've never been able to play my concept of Jeeves and Wooster (Valet and Noble) in a Medieval/Fantasy setting. Or my crazy radiocaster journalist based on Alex Jones in Call of Cthulhu. All my character concepts lost... like tears... in rain.

...

How would you feel if CA resurrected the concept of the Wheatlands to give an excuse for Kislev to be in the Dark Lands in TWW:III?

Needs the black armor.

...

>Yukannadoozat
>You can not do that
So are lizards the same as orcs when it comes to names?

Explain the concept, I've never heard of it.

>When Kislev is getting bullied by Ostland and they're continually refusing even a non-aggression pact from you as you're trying to fight off all the things trying to kill them

...

the wheatfields, user....

They are both dumb and asexual so yes.

...

Might as well just post the section. This is from Something Rotten in Kislev.

That reminds me of something that's been bothering me.

>Let's make some Warhammer porn
>Okay, we've got plenty of varieties of sexy elves, some hot humans and vampires, even some room for dryads or basically succubi-
>How about we just have the asexual lizards fucking random jungle girls? We can slap dicks on them and everything.
>What about the people who aren't scalies?
>We can find them a bunch of porn that's decent if you're desperate, but not great.

It can't.

Everqueen legitimacy is by decleration of Isha.

That's like saying Jesus is illegitimate because he interacted with the Tempter in the desert.

The Curse Of Aenarion is merely temptation to go full-retard, or crippling Teclis.

Who are the Khanx?

THE ENEMY WITHIN

GREATEST CAMPAIGN OF ALL TIME

(Something Rotten in Kislev is where it started going downhill. It needs major GM intervention to salvage it. And Part 5 should probably just be scrapped altogether)

>How about Skaven girls!
>The giant bloated rat factories?
>No, like rule 63 Warhammer but only for the Skaven!
>...okay

Also, there is one fic of Alarielle getting raped by a WoC. But oddly ends in crying cuddling instead of murder.

But if you guys want other lewds, just go request them on /aco/. They get a lot of OC.

>island serfs
is that the perfidious albion or the perfidious ulthuan?

Why is it lore unfriendly for a warband of Fimir being in Norsca? I would imagine they would act as mercenaries in other Chaos Warbands to seek as little favor as possible.

>>Okay, we've got plenty of varieties of sexy elves, some hot humans and vampires
Like every other fantasy world.

So you will always have the worry that the everqueen is a ticking time bomb waiting to go boom

they could be living in cold swamps

I feel like spamming 'Questing Knight on Waywatcher pls' wouldn't really work out. I'm really just disappointed that a setting with so much variety seems so one-note in what's produced from it. Did people just get bored of humans and elves or something?

They're supposed to be living in swamps and fens in crumbling ruins in the northern and eastern Empire, reclusive and slowly dying out and reluctant to do more than raid for food or slaves.

They've never had any real connection with Norsca, and you know, they're amphibious - the climate must not be good for them. Why else do you think they live in wet swampy places?

I love this whole initial exchange. The 'discordance' thing especially really sells the idea of lizardmen having an alien culture, but you can see how it might work.

It's not lore-unfriendly per se, they're just not particularly associated with Norsca.

It's not against lore per se, just unusual as there's never been mention of Norscan-Fimir relations prior. The Fimir are in a similar situation as Dragon-Ogres where they're bound to the forces of Chaos but don't really associate with any other race.

Northern empire's climate is basically the same as Norsca

They have that anyway, the disloyal nobles need Tyrion, Finubar, and Alarielle to tell them to shut the fuck up constantly.

Technically it seems like they've bound themselves in pacts to daemons, pacts that a skilled wizard might be able to take advantage of.

>kinda cold and forested place that still has summers
>versus cold frozen hell wrapped in mountains with lots of blizzards and shit

Yeah sure.

Would an high elf noble stoop so low as to hire some dark elf assassins to get rid of tyrion?

People aren't requesting it other than furries.

That's the only problem.

Just go and post once a request for Questing Knight on Waywatcher with an example pic of what both look like per thread, posting to the anchor post each subsequent time.

Any of you wanting to see lewd of something not Skaven or Saurus should do the same.

Nordland is the same as Norsca climate-wise. They literally see eachother on opposite sides of the sea of claws

No.

But the Swordmasters and Shadow Warriors spy on the entirety of Elf society and assassinate traitors, so its not likely to succeed since you'd be caught in a sting.

Not to mention that if it were possible it would have already happened.
They already wasted the Manchurian Candidate idea, it won't work again.

What if a high elf noble wants to have a rival noble killed while he's away, like at sea or in the Empire?
Would the swordmasters be able to reach him beyond Ulthuan?

It's not like they're infallible - it'd be risky and unlikely, but if a high elf noble really wanted it they could make it work. Dark Elves have sent over spies and assassins before.

Norsca in Total War has nothing that Chaos Warriors can't already get in real Warhammer except Marauders with different weapons and ice trolls, and even the TWW ice trolls are nothing like the actual Norse snow trolls as described in fluff, just standard chaos trolls.

Dwarfag of /wfbg/ i need to ask, has there been a hold in that one mountain that has the world's only known mine of brynduraz that is now occupied by greenskins?
I sorta want to make the endgame goal for my dwarf to gain permission to lead an expedition there to cleanse it from goblins and build a hold. The first new hold since the time of woes

I just see it as Throgg gettin' charismatic with his monster-army.

Just rpg fluff, ignore it.

Chaos Warriors have Fimir, Skin Wolves, and Ice Wyrms in tabletop? They have Norse Bersererks, and non-chaos warrior Huscarls?

You mean Mount Gunbad? There have been mines in it, but I'm not sure if there's a hold.

Who needs dark elves when you could get some shadow warriors.

That or just spread the word that Tyrion fancies a second trip to the shrine of Asuryan and let someone else organise his unfortunate demise. And make sure nobody fucking dares think anything about it anywhere near Saphery incase Teclis catches wind of it.

The RPG is the last thing we got so no.
I want some details so i can see if it's interesting enough to add it to my headcanon

Yeah that. I don't remember the name. Would it be a believable endgame goal?

How's he going to contact Dark Elves without a network that can be infiltrated?
He's better off hiring a champion to duel.

We don't know enough to say for certain, but most likely if there was an important mine there would be a Hold to be enriched by it.

Shadow Warriors aren't mercs, they act on their own and almost wholly against Dark Elves.

I also doubt they'd care about Tyrion getting the Widowmaker, they're kind of all already there.

So you know how FW did models and rules for Incarnate Elementals (avatars of a Wind summoned by powerful rituals) for Beasts and Fire? What do you think Incarnate Elementals of Light, Shadow, Life, Metal, Heavens, and Death would be like? Could Incarnate Elementals of Dark and High Magic exist?

Gunbad is usually just mentioned in the Time Of Woe as a loss. You can do whatever you want with it.

It'd be hard to fake given Grungni and his lesser god son made it, and Dwarfs are not likely to lie or bullshit.

Bumping my own posts as I think that we could get an interesting discussion going regarding core choice in general for WoC and in particular the usage of Forsaken.

To add something new and fresh I can add that I usually field a maximum of two small units of Forsaken, composed of no more than six minis each. The tactic I use for them is to either set them up on a flank or supporting a Warrior unit by having them plough away any trash unit sent to occupy my Warrior-block after which they would ideally serve as flank chargers for any unit that my warriors attack.

>how is he going to contact dark elves
What if he sends an anonymous message to some dwarf mercenaries saying that particular elf killed their great great great great great uncle andwas bragging in a local tavern of how the dwarf begged in his gibberish tongue and pissed himself

Yes, they have fimirs and skin wolves. I forgot about wyrms, but I'm sure some monster can be proxied as one. Norse berserkers are just marauders with MoK. What sets huscarls apart from marauders?

Prolly bonus vs large or armor pen.

Huscarls are listed as "Marauder Champions" and they form their own unit; basically just high tier infantry as far as a Marauder army goes. Frost-Wyrm is a reskinned Chaos Dragon but it's not so good at fighting, rather it has a one or two major slowing debuffs which lock down units.

1) Elves don't know Khazalid, and Dwarfs have eyes for imperfection. They'll know its an Elf writing it.
2) They keep their own Grudges.
3) No Elf will tell a Dwarf what to do.
4) Tyrion is just below Gotrek in that he soloes armies for lulz. Some random Dwarfs won't kill him. Especially since they won't assassinate unless its a Ranger and Rangers focus on actual enemies and treasure, not random cunts.

Okay, I have a question about the setting of warhammer fantasy as a whole, and that is: What niche do the Greenskins fulfill that the Beastmen do not?
Now I am sure that both races are included in the game because the Greenskins were there first because orcs and goblins are staple fantasy race, and then the Beastmen were added later on, but I just feel like they are too similar in personality as factions.
They are both antagonist factions with "an anarchic, horde of invading barbarians with anti-civilization"-theme, both factions have a caste system based on the various sub-races that make up their ranks (gors/ungors/brays vs. orcs/goblins), they both have shamans as their spell-casters and they worship they evil gods...
The only thing that I see that seperates the factions is that the Greenskins have role as the comic relief, but other than that they seem very similar. What do you others think?

No i mean, not tyrion, but another literally who noble
What if the elf pays a human to write the message for him in his worst calligraphy? He's a noble after all, he doesn't write his own letters

Guys, maybe i'm being naively optimistic... but do you get a sense that GW may start doing at the very least, original novels/stories for the Old World? Wasn't there a newish Gotrek and Felix story released? Plus the Lizardmen flufff for Total War?

I would be satisifed (partially) if GW would still produce fluff and books for the old world. Especially due to the overall success of Total War...

Monstrous Arcanum has rules and a picture for the Incarnate Elemental of Death. It's a two-headed dragon with an hourglass held between its heads.

I find the concept of the Incarnate Elementals quite interesting actually, because GW never really formalised the concept of elemental 'daemons' despite them showing up in a few places: Forest Spirits, Kislevite Spirits, Arabyan Djinn and possibly the K'Daai.

Beastmen existed from the beginning alongside Orcs, but you have to remember both have their origins in the game being closer to an RPG where each player has a warband of random minis instead of a single character and you can fight other players as much as be in a "party" with them.

Also remember Orcs were just D&D minis rebranded, Beastmen were Glorantha minis rebranded.

Finally Beastmen are not supposed to be their own army and weren't until 7e, they were options in a unified Daemons/Warriors/Beastmen army. Its like splitting off Goblins or Trolls into their own army, it works poorly.

Still the problem that its insulting and unlikely to work. We saw in Grudge Of Drong that rare and unsavory Dwarfs can retool or misremember a Grudge for gain, but some random lesser being claiming he knows a Grudge you don't is more likely to get that human some brain damage from a beating.

app.roll20.net/campaigns/details/2423812/warhammer-fantasy-roleplay

They probably will, if TWW2 and WFRP 4e are successes.

I can even see them just doing a new continuity for continued Warhammer. Just not anytime soon.

>app.roll20.net/campaigns/details/2423812/warhammer-fantasy-roleplay
Your link is broken. I get "not authorized"

They should just bring Fantasy back. Smegmar sucks.

Orcs are not anti-civilisation
The difference is that beastmen hate life and everything in it, including themselves. They only live to kill and despoil, make everything beautiful ugly and everything good bad.

Orcs don't have any of that drive. They live life. They love to eat and fight and for them death has little meaning as long as it was a good scrap. Their society is simple but well organised, despite looking chaotic from the outside. Orcs don't hate, at least not more than any other race, their philosophy about things is usually "waste not, want not, unless you're in for a fite, in dat case get krumpin' "

They fill different niches because beastmen are the hidden threat of the wild, the monster that lurk in the woods waiting to snag some lone woodsman or a child that wandered too far from the village.

Orcs are a loud and marauding mob that does what it does because they love it. They are barbarians in for loot and war, nothing else. The don't embody the fear of the wild, but the destruction brought by senseless violence

Whoops, sorry this should work: app.roll20.net/lfg/listing/84267/warhammer-fantasy-roleplay

and yea..they *should* bring back fantasy...but they won't. AOS has made them a decent amount of money at this point..

>beastmen weren't an army since 7th

They were, tho. Beasts of chaos, 6th ed

MTO ORDER WHEN

WHEN

ITS BEEN A FUCKING YEAR

WHERE IS THE HEWER GW?

>app.roll20.net/lfg/listing/84267/warhammer-fantasy-roleplay
That link also doesn't work. lol

And AOS is babby's first fantasy universe. Everything is an elemental of some kind and there are no consequences/no complicated world.

Warhammer Fantasy had an intricate tax system for the Empire. Age of Smegmar has "It's Norse Mythology but with Orcs! And Dwarves made of Fire!"

I bet Rountree goes to bed every night stabbing a voodoo doll of the execs who made him inherit the mess that is the transition from Warhammer Fantasy to AoS.

I feel like Beastmen act as some sort of guerrilla force that always keeps the Old World on edge - they're the ones waiting in the shadows, striking when you least expect it, a shadow just waiting for you to turn around so it can clobber you from behind. They also represent a vile, twisted side of nature that helps put Taal and even the Wood Elves in relief and makes them look less bad. Also they're kind of necessary for Boris Todbringer to be interesting.

Orcs have roughly two layers to them - 'civilized' Orcs and savage Orcs, whereas all beastmen are essentially the same. And they're the anarchic horde focused on nothing but battle, where the danger is in them unifying and posing an actual threat rather than them being a constant threat you have to keep an eye on. A bit more important for Dwarves, but there's always a chance a horde will stream over the mountains and fuck over the Empire. and unlike the beastmen, they don't really align with Chaos, so they can act as a third party in what would otherwise generally be a two-way war between order and chaos (and undead, but we're not talking about them right now).

The biggest problem as far as I see it is that both factions suffer as far as how they can make their characters interesting, since generally they're all so one-note.

I'm willing to guess its so that PC's in the RPG can find the "real" Ghal Maraz.

IZ GRIMGOR DA BEST BOSS AROUND!? WAAAGH!

I know what you mean but I think they're more different than a cursory inspection would suggest, at least in character.

Greenskins are humourous yobbos (sound familiar?). They're happy-go-lucky thugs who don't destroy out of hate necessarily, but because they enjoy it. They would quite happily ally with humans temporarily if it gave them a better chance to drink and loot.

Beastmen are not happy-go-lucky. Beastmen are hate incarnate. They're the reason you don't go into the woods. They destroy because they despise civilisation and all its trappings. They are envious of the society that shuns them, of the freedom men have over their own fates.

The Greenskins have it pretty good, in their own way. They live to fight and die, and despite their fundamental cowardly nature, they don't fear death as anything beyond a bit of bad luck.
Beastmen are perhaps to be pitied. Albeit from a safe distance.

NAHHHH

Ruglud's Armored Orcs hire themselves out to humans if they're given the opportunity for food, drink, and fighting. They operate in the Border Princes and the Empire.

Always thought there was potential for these guys in the End Times/Endhammer.

Did Gotrek and Felix ever meet Karl Franz?

...

This story really reminds me of Halo's Covenant, particularly the opening cutscenes of Halo 2: youtube.com/watch?v=zc7ivjUmT2w

I think it's a term for lesser races, but I'm not certain.

Azhag's da best, even if he's a bit weird in da head.

Aside from being an excuse for a different miniature range, beastmen are the dark fate of humanity should they succumb to chaos. They're much like all the "evil" races. They will roll in and wholesale slaughter and pillage everything in their path. What makes them different is the aesthetic and the theme. While a man will never be a goblin or an orc, he's only a few mutations and goat fucking away from being a beastman. They are humanities dark reflection if they succumb to chaos, the thing every man not mighty enough to become a chaos warrior will eventually turn to, a slave to violence and destruction more at home naked and rolling in the mud than farming some crops and raising a family.

I think there's an assumption that the Empire views Orcs in the same way as the Imperium views Orks. But in fantasy there isn't quite the same state-mandated xenophobia towards other races, just towards Chaos.

That said, most Imperials still hate greenskins because they are traditional enemies. It's just not heresy to deal with them.

DATZ NOT GROBSPIT

The Empire just wants to survive. If they can pay off THESE Orcs to fight THOSE Orcs, that's good news.

Yeah, in early continuity where he was weak but a good statesman.
The Imperium is strictly controlled whereas the Empire is a very loose confederation. Orcs are Sigmar's first enemy, but Witch Hunters don't bother with them as long as they aren't constructing idols out of shit and Sigmar statues.

Yes, cuz Malekith said so and he's a pretty trustworthy guy.

recommended reading to learn what life in the chaos wastes is like?

>Quote by Mannfred about 'this land is my home, my birthright'

How can he claim that when he's not native to Sylvania, and was one of Vlad's earliest vampire kin?

Liber Chaotica

Mannfred is Sylvanian, almost all Von Carsteins are. Vlad is the only foreigner.

That's why they're such cunts. The same rivalries and bloodline disputes in life continued.

Didn't Vlad inheret Sylvania by marrying Isabella, who was the heriess? And if Mannfred is sired by Vlad, then wouldn't that make Mannfred Vlad's heir?

I don't know why, but this just makes me giggle nonstop.

Vlad sired every single Von Carstein. He required a review to decide which nobles to spare by making Vampires, and he didn't leave any alive after his big Halloween party.

After his first fake death he had to kill an uppity fuck who declared himself leader, and after his real death there was a massive power struggle with most Von Carsteins just going back home and pretending to be alive.

1d4chan.org/wiki/Von_Carstein

Quite the cool lookin court.

I don't think the imperial heralds would agree with the concept of inheritance by Blood Kiss.

Mannfred was one of the remaining heirs.

But fuck Mannfred, he's a faggot - give me Vlad anyday.

IM GRIMGOR!!!

I need Warhammer songs for ambience!

youtube.com/watch?v=hCwnBOac-RE

pft, if you call that court... THIS is a court