>Rules and such. Use Readium on pc/iphone, lithium/kobo on android: >Everything 8th edition in pdf & epub, SW:A, WIP and BB are here too, no novels. mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
First for how to take advantage of Night Lords besides raptors
Dylan Wood
first for da orkz
Ryder Lewis
orks is best
Ryder Allen
Things with Butcher Cannons.
Jeremiah Foster
I never knew wenches were so wild for knights
Xavier Sullivan
>hellblaster kit specifically comes with left handed robot arms and bare heads with huge plasma burns to represent wounds from overheating plasma guns
Owen Murphy
Really? Thats actually pretty nice
Bentley King
>Second reply >I2
Bully marines since hordes are morale immune
Sebastian Thomas
Hi guys, I used to play back in 2nd ed and I'm looking at getting back into the game.
I've been reading up on the lore and army lists and mechanics and stuff, and of all the questions I have one is at the front of my mind
What the hell happened to the Space Wolves
when I played they were pretty cool; Marines who didn't care about the Codex Astartes, had their own thing going on and had some neat organizational quirks (like Long Fangs being the Devastator equivalents because they were old and wise enough to not want to rush into melee like the newbies, or Iron Priests and Wolf Priests being a thing), now they're literally riding around on wolves and all their gear is named Frostwolf X something. What happened?
Parker Ward
I was excited about the grand master dreadknight until I realized it would have 12 wounds and can be easily sniped, regardless of 4++ save.
Parker Morales
What are some good Warhammer pants?
Noah Morgan
What was the first army you wanted to play? What do you play now?
Christopher Reyes
Magnus had his revenge.
Drown in yiffing and die.
Henry Long
How can I suck less as Black Templars?
Luke Sanders
Unless you use a strategem and a psyker power In which case it is 2+ 2++, fun
Gabriel Ramirez
Bring that bullshit Land Rider with.
Jacob Turner
Roll better.
Camden Powell
wait I figured sanctuary would be ++1 but there's a strategem that does it too?
Jonathan Wright
>Renegades are useless, Please buff Edition Advance and charge is fucking awesome, what are you on about?
Liam Reed
...
Jacob Brown
That's so fucking cool holy shit.
GW releases in the last couple years are really hit and miss but the hits fucking HIT and the misses really fucking miss (looking at Kastelans).
Eli Adams
Apparently some guy playing BT got in top 8 or something in the BAO, running a totally fluffy list, no bullshit WAAC cheese or anything
Jayden Rogers
Repeating a question that never got answered last thread.
If I take Raven Guard chapter tactics can I use Strike From the Shadows multiple times in the deployment phase?
It seems to be made with the intent to have multiple units strike forward turn one but from what I've been told you can only use one CP per phase. Wouldent that mean I couldent use it on multiple units?
Jacob Lee
>2CP and a psychic power to make a purgation squad shoot 16 S8 AP-2 D3 damage ignores cover/LOS shots
Nathan Harris
no, only SMs in top 10 were dangels azrael+parking lot+fliers
Gavin Adams
Must've been top 16 then.
FLG guys were talking about it.
Jackson Ortiz
> from what I've been told you can only use one CP per phase Wrong. You can only use the same stratagem one per phase.
Strike From The Shadows doesn't take place during a phase so it ignores that restriction.
Carson Perez
Can shitty OP's stop forgetting to link in the old general and link the previous thread in the new one? Holy shit you faggots have been so bad at this for weeks.
Gavin Morgan
What was the list?
Jaxon Cox
Jesus christ that psybolt ammo strategem
one 10 man rapid firing strike squad will do 8.89 wounds to MEQ with it.
and JESUS FUCK IT works on vehicles too
a rapid firing land raider crusader will do 10.67 wounds to MEQs with just its hurricane bolters alone
Caleb Lewis
Void Lances or Dark Scythes on a Voidraven Bomber? I'm leaning towards the lances.
Ryan Gonzalez
Hey guys I've been writing random lists on Battlescribe for Necromunda and am wondering the average game size (point wise)? Also how many models should I have for each point amounts?
Christian Phillips
I don't know, they don't post them for free.
Christopher Scott
That's awesome
Colton Peterson
Wait what?
Josiah Price
How are dreadnoughts in their "default" versions, the Asscan + CCW or the Twin Lascannon + Missile Launcher?
I don't see people using them anymore and that makes me sad. What so bad about them?
Kayden Lopez
Apparently you need to buy an app to download the lists used at the major tournaments.
Caleb Scott
twin lascannon + missile launcher is fine
asscan + CCW is basically just one upped by the redemptor entirely. That being said its a fairly cheap carnifex.
Connor Ortiz
Damn. Oh well, maybe this will mean GW might give the Templars some attention or at least bring back their transfer sheet!
Yeah...it is never going to happen.
Austin Scott
Do you guys think GW is going to put their thumb on the scale next week to make this campaign not seem like a total blowout to keep players interested? Or will they allow a clean Imperium sweep?
Tyler Mitchell
>dat psybolts Holy fucking shit. A 10 man strike squad is putting out 40 fucking HB shots when in rapid fire range. That's fucking rape.
Thomas Parker
With the inclusion of dark mechanicus characters and keywords in the FW chaos index, what are the odds of chaos getting access to some of the mechanicum toys in fires of cyraxus
assuming it ever comes out
Caleb Bell
Next week the Chaos Codex comes out, we may see a turnaround.
Consider Chaos has been doing a fairly okay job at competing up til now even without it, and the playtesters believe the CSM codex is stronger than the loyalist one.
Austin Moore
Well there is a codex for the CSM coming out, and I believe all those purchases count.
Landon Walker
>20 shoots >12.6 hits >8.33 wounds >4.17 unsaved
2CP for two extra dead marines doesn't sound all that good.
Landrider crusader would be pretty brutal, however.
Oliver Thompson
>54723263 >I read yesterday that overwatch doesn't take the weapons range into account anymore. >Can someone tell me where that's located cause I completely forgot. Wait excuse me? Is that legit?
Robert Phillips
So I need opinions on Terminators this ed? I have like 40 Termies + Captain + Ven Dreads etc. Should I attempt running a 1st Company, or balance out shit?
What is a good Terminator count for 1500, 2000, and 2500 points respectively?
Also, mfw OP Alpha Legion infiltration has stuck
Luis Garcia
I honestly think to hamfist more chaos into things they'll do something like that. The book will probably BS Chaos into the mix and let dark admech become more of a thing. What else will they fill the book with?
Jacob Murphy
Bumping for interest
Asher Scott
holy shit, Chaos is actually slightly winning in one of the Konor warzones. The one for UK and rest of the world. Pretty amazing, really.
Owen Green
No. Overwatch checks weapon range. Flamers don't Overwatch targets charging from over 8" away.
Dylan Thomas
Right out of deep strike too
normal rapid firing 10 man squad against MEQ: 4.44
psybolt ammo rapid firing 10 man squad against MEQ: 8.89
You literally double your damage output.
Noah Reyes
Which, after save, amounts to two or three extra dead MEQs. For 2CP.
I mean, it's really strong as it turns all of your bolters into heavy bolters, but i wouldn't spend it on Marines shooting other Marines.
Jose Martinez
Ran 10 with a lord and sorc to buff them just today, have to say they still really need support to work. They are even easier to out maneuver as well now with the 5" move
Jeremiah Williams
So terminators are better than last edition with a second attack, less weapons completely ignoring their saves, a second attack AND twice as many shots really boosts them. In regards to how many? It really depends on the list. I know that's a cop out answer but a list that already has things that do their job then less and a list that lacks them more. Tl;dr Terminators are good, use sparingly because their expensive. Use 10-20 if you have a balanced list and test amounts in the lists you bring until something works.
Samuel Sanchez
tyranids and tyranids, chaos marines and GSC
Zachary Myers
not that good.
The extra wound is nice, but they aren't particularly good at fighting over regular marines and the ap systems mean that you are no longer an impenetrable wall of 2+ saves
Jaxon Howard
That *is* after saves, jesus christ.
Normal
40 shots
26.67 hits
13.33 wounds
4.44 dead marines
psybolt ammo
40 shots
26.67 hits
17.78 wounds
8.89 dead marines
Lincoln Rogers
So flamers still suck, got it.
Brayden Johnson
No you idiot, he already factored the save in.
~4 dead marines without the stratagem, ~9 dead ones with it.
Samuel Bell
user, his nunbers ARE after saves. Before saves it's 13.333... Wounds for reg and 17.777... With the stratagem
Alexander Phillips
Isn't that silly. You only shoot at the guys running towards you before and not a moment after.
William Garcia
considering you spend 1 CP for 1 reroll which hopefully will kill 1 marine, you're getting pretty good efficiency here.
Evan Jones
First off, what's giving you guff?
Asher Anderson
So GKs squad are Rapid Fire 2, huh.
That's a squad with moral, so it's worth it, i guess.
You use that 1CP to kill a vehicle or save a warlord.
Adrian James
>So GKs squad are Rapid Fire 2, huh. Yeah, it's a stormbolter.
Michael Bailey
its a deliberate concession for gameplay to encourage more agressive long charging tactics.
James Gonzalez
Depends what you imagine the random charge roll to represent. It's really a matter of how well they got the jump on the enemy. It's not like a bad roll means they're standing in place, it means they didn't charge fast enough to avoid another volley of fire. We abstractify the game into turns but everything is supposed to be happening simultaneously. A high charge roll means their opponent didn't react quick enough.
Thomas Garcia
Exact same thing for me. neat
Anthony Morales
My brothers!
Henry Cook
Orks, which I did back in 2nd and 3rd ed
Now Marines and Dark Eldar
Carter Diaz
>You use that 1CP to kill a vehicle
Rerolling a D6 damage roll is about equal to adding +1 to the roll on average (4 instead of 3.5), good for when you roll really shit but its not usually going to make or break your average.
Giving your deep striking unit twice its ranged damage potential for a mere 2 CP is one of the best strategems in the game, easily.
>save a warlord
different phase, do that too. Don't run a vanguard detachment like a doofus and reap the rewards of your command points.
Joshua Gutierrez
Does studying actual war strategy help with applying strategy to 40k? I used to study historical wars, like Carthage vs Rome, Greece vs Troy, battlefields during the World Wars, but I'm kind of rusty, is it worth brushing up on that kind of strategy to outmanoeuvre opponents or not? My game store doesn't own or use a whole lot of terrain so and cover seems pitiful this edition so I'm not too sure.
Jayden Green
You're going to be impressed if you kill 4 marines with orbital bombardment for 3 CP, doing that for 2 CP without relying on a 4+ roll is huge.
Dominic Price
no, 40k isn't a particularly strategic game
at most, it's about tactical use of cover, positioning and choice of targets
Elijah Kelly
No because 40k doesn't give you anything for flanking or encirclement which are big parts of actual tactics
Daniel Collins
Definitely
Josiah Wilson
40k is a tactics game and a highly abstract one. War strategy doesn't really figure into it.
The main skill you need to be good at 40k is math, after that it's judgement.
Jaxon Sanchez
Wrong scale, historical wars are almost entirely about strategic warfare
40k is sort of tactical, mostly numbers and distances.
Camden Anderson
I've got enough warhammer and am looking to play a game that actually involves tactics (beyond list building). I have played LOTR and it's a step in the right direction but still not enough. Any suggestions?
Robert Carter
>Rerolling a D6 damage roll is about equal to adding +1 to the roll on average (4 instead of 3.5), good for when you roll really shit but its not usually going to make or break your average.
Average is irrelevant given small sample size.
>Giving your deep striking unit twice its ranged damage potential for a mere 2 CP is one of the best strategems in the game, easily.
As is rerolling your charge. Mind, i don't say that it's a bad strategem, by any means, but your comparisons to CP reroll are shitty.
>different phase, do that too.
You don't have infinite amount of CP. That applies to Psybolt Ammo as well, as you'll have to choose between number of squads to apply it And using it to kill MEQs still sounds really inefficient.
>orbital bombardment
Is trash.
Levi Jones
Malifaux and Infinity aren't bad.
Batman Miniatures Game is surprisingly decent too, if you don't mind miniatures that cost more than their weight in gold.
Connor Gray
Sooner or later
Nicholas Jones
Can you use the alpha legion 9 inch deploy stratagem multiple times?
Jeremiah Nguyen
Infinity.
Your list matters in that you need to hit a few bases like guys who can score objectives but winning the game is very much dependent on player skill and awareness.
Dominic Kelly
>Malifaux Agreed there.
X-wing used to be decent but it has pretty much devolved into this now.
Jacob Cook
>Malifaux Is that the game that uses cards instead of dice and doesn't revolve around killing? I always thought that was the weird black sheep of wargaming.
Ryder Adams
Damn, I figured there'd be some strategy. I noticed that, I can't draw my opponent into disadvantageous positions if he has no reason to chase after a unit, and camping an objective just makes me a target. Even with deep strike it's almost impossible to set an actual trap. So how does one get better at 40k strategy?
Nathaniel Parker
Dawn of War 1: Soulstorm and Dawn of War 2: Retribution
Personally I prefer Malifaux to Infinity, because I'm not a huge fan of gotchas, but Infinity is still a lot of fun
Yep, but the card mechanic works surprisingly well. You still kill enemies too, it just doesn't always actually help you win the game (it does tend to though, since at the very least you're denying your opponent options)
Asher Mitchell
What horus heresy book would I want to look in for details on Word Bearers legion organization and Iconography? I'm looking for inspiration for my 40k force.
Brayden Walker
>Strategem that makes Stormbolters hit like Heavy Bolters
Holy Emperor ... and the local Ork player already has a sore butthole from the amount of times my GK massacred his 150 boyz list
Matthew Kelly
>Is that the game that uses cards instead of dice and doesn't revolve around killing? Yup.
Joshua Mitchell
I'm considering throwing a heat lance on my arena champion reaver, and a blaster on a random dude in the squad. If I did this and said "nah, he's just got a splinter rifle" for one would you be annoyed at all?
Grayson Wilson
Eh in 5E they basically got that for free on every single unit. At least CP means they can't abuse it for the entire game nor do things like spam heavy bolter Razerbacks which all get the bonus.
Joseph Baker
>I noticed that, I can't draw my opponent into disadvantageous positions if he has no reason to chase after a unit, and camping an objective just makes me a target. >Even with deep strike it's almost impossible to set an actual trap.
You need hidden information to set up traps, and hidden information isn't a thing in the rules (well, IIRC, it can be, depending on information, but 40kids sperg out if you suggest playing the game like that).
Henry Nelson
First Heretic
Brandon Edwards
Both of those are low model count so I might give both a go. Thanks for the advice guys.