Leave Chaos to me!

Leave Chaos to me!

Other urls found in this thread:

youtube.com/watch?v=uIt4tmkvVtE
twitter.com/NSFWRedditGif

And leave Tau to me!

And leave daemons to me!

>not a spartan company goliath
sad

If written by GW terrans get corrupted in no time.
If written by Blizzard terrans destroy Chaos with some xelnaga asspull or some kind of psi destroy device which annihilate any warp presence in vicinity.
It will be more interesting to watch them vs imperium since they are more equally match with terran tech vs imperium numbers.

>terran tech
lolwhat?
Marines are at best equivalent to scions
Marauders/fapbats are centurion equivalent
hellions are meme tier trash
reapers without explosive charges are trash
ghosts/spectres are fucking scary, marines get fucked by them
widowmines are probably hilarious
siege tanks only useful when sieged, fucked by cqc
hellbats are meh at best, fucked even by heavy bolters
thors are like dreads
goliaths are lightly armoured af
I'd go on but the only units that pose any sort of threat are those that provide threats the imperium either doesn't know about or still can't deal with
So the list of terran units that can actually fuck up the imperium is limited to the following
Ghosts/spectres (assassins are equivalent but lower tech (armour wise) or specialised to things ghosts/spectres don't deal with): invisibility, psionics, rapey snipers/rail rifles, emp, more psionics
Wraiths (no equivalent): cloaking
Banshees (no equivalent): cloaking
Widowmine (this is nid-tier shit which could definitely surprised imperial forces)
everything else is either similar/inferior to imperial equivalents

Oh god not this shit again

what is this daemons+barbed wire meme?

Look at the extra stuff terrants have in sc2 campaigns and nova dlc.
Jumping Siege Tanks, jumping Goliaths, jumping Hellbats, regenerative armor, cloaking Reapers, cloaking Liberators, cloaking Battlecruisers, healing stimpacks, plasma weapons and notLightsbears. Not to mention they do not relay on warp for interstellar travel.
And their major trait was that they can reverse engineer almost anything. They can have imperiums tech for which they dont have analogs after few battle and without major flaws it possess.

the jumping stuff is not really an advantage considering a power fist will rip through any terran ground vehicle bar thors+. Cloaking and non warp ftl is the only thing going for them. Regenerative armour is useless considering the rape of 40k weaponry where a melta fucks a vehicle so badly it can't regen. I forgot about nova dlc but those lightsabers still aren't enough cqc power compared to a dread or even termie armour.
Reverse engineering is usually plot armour of some kind though it would eventually be done but not as fast as after a few battles, even then imperium just has so many numbers and wmds it's stupid

leave space marines to me

The fuck is that?

If I recall correctly Imperial Armour stats for Leman Russ make it obsolete even by our standarts. Same goes for most other IG vehicle. Dont know of still canon these days.
>Reverse engineering is usually plot armour of some kind though it would eventually be done but not as fast as after a few battles
WoL campaign did exactly that, but than again it is still SC2 writing.
>even then imperium just has so many numbers and wmds it's stupid
Not arguing with that. Imperium can easily overwhelm anything terrans can put on the ground provided they send unlimited reinforcements for such subjugation crusade.
I`d say around equal numbers terran should won after few initial defeats because of air, space superiority and tech gimmicks. That provided Imperium forces are mostly guards and not few marine chapters and titan legions.

>Imperial Armour stats for Leman Russ make it obsolete even by our standarts. Same goes for most other IG vehicle.

That's just caused by IA writer giving numbers at random that seem impressive but in reality are hopelessy outmatched by modern equivalent. If you take these at face value it make no sense for IG vehicles to survive things that they actually resist in the fluff.

The armor in 40 thousand years in the future does not use the same materials as the one in 2k years.

Conventional steel is not the same as the one used today. That is why retards think abrahams has better armor than a land raider.

A leftist.

Go back Shitcraft,here we praise the emperor

And now imagine what a primaris can do,those SM are damned against the protectors of mankind

>Implying Glorious Protoss Master Race couldn't hand any 40k faction barring Necrons and DEldar an ass kicking of a life time
GLORY TO THE DAELAAM.

Starcraft Marines are more or less as well protected as an Imperial stormtroopers, have weapons that could be considered something in between a bolter and a Tau pulse rifle, even if their training is more or less the equivalent of a guardsman. Two or three Terran marines could kill a Space Marine without too much problem.

>Two or three Terran marines could kill a Space Marine without too much problem.
Maybe if they get the drop on him.
The issue is that SC Marines and SC2 marines have a massive power gap in lore, considering SC Marines are some redneck exiles in shoddy power armor while SC2 puts them at military men in well maintained and updated armor.
With equal numbers, SC2 Marines could definitely take Guardsmen, assuming armored support isn't involved (Though Terran armor is nothing to scoff at).
It would likely take anywhere up to a dozen SC2 Marines to down a SM in a straight fight.

Are we talking about the demi-gods described in some fluff or the superior warriors shown on the tabletop? Because I think it's relevant. Anyway, Stracraft's fiction establishes that while most marines are convicts that receive pseudo hypnotherapy and little as training, some are professional soldiers, who grow more numerous as the Dominion proved more apt to find volunteers and conscripts than the Confederacy.

It's one lonely loser trying to force an unfunny meme.

I was leaning a bit towards fluff, hence that 'up to' a dozen. By all means, 12 Marines all firing at a SM SHOULD be more than enough to kill him, albeit with the possibility of casualties. That being said, 12 is just the number I'd say is enough to 100% get the SC Marines the win. They likely could win with less though.

Either retarded or weak bait.

What happens if Late-90s Blizzard is writing?

He's not wrong. But neither are you.

It was all changed for the later editions of those books anyway.

So, what would happen if the Koprulu Sector were found by the Imperium? Let's say still ruled over by the Confederacy or Arcturus. Do they accept Imperial Law, and just be a part of the Imperium that produces above average technology and military forces with some Old Family scion or Arcturus ruling as Sector Governor, or will they changed to be more like the Imperium?

If the Imperium found the Korpulu sector, then the Zerg would likely be mopped up quickly, the Protoss would actually cause some diplomacy to be done (Albeit in the 'You don't fuck with us we don't fuck with you way, rather than any actual alliance or agreements), and the Terrans would eventually be wrapped into the Imperium, likely with some high interest from the Mechanicus. The Confederacy would likely remain at least in name, however Arcturus would likely be quickly deposed and replaced.
From there it's basically the same as any other sector.

Alternatively Arcturus would welcome them with open arms in exchange of being made sector governor or something. And then continue to work against them because he's a bitch like that and he doesn't know what Inquisitors are yet.

Leave the ARYAN BLOOD to us

Terran Marines in no fucking way have a weapon even close to the power of a boltgun. Bolters are hypersonic as well, but they carry enough of an explosive charge to send a 1 ton object flying backwards by ten meters.

I can do the compassion. If you'll help.

thread isn't good but these attempts are pitiful

Leave everything to Settra.

Leave the money with me

Imperium tech level is, for the most part, utter trash compared to what it should reasonably be for a setting so wide, full of technologically advanced aliens, and coming from thirty thousand years of constant conflict.

Bolters are good weapons just in GW writer's wet dreams, and beyond their furious wanking, they have ridiculously high mainteinance requirements and the magazine capacity and rate of fire of a NERF toy.
Terran marines have fucking railguns that shoot penetrating rounds at greater range, and hypersonic speed, with a magazine capacity in the thousands and a rate of fire of 30 rounds per seconds - which incidentally is pretty much how many rounds a bolter holds.

If we rounded all base-line tactical marines in the Imperium against all marines from any Terran faction on a desert planet, the SM would just end up slaughtered.

Or don't.
He'll take it anyway.

Not the loser who posted it, but as one of the anons who saw the "barbed wire > everything" meme when it first started cropping up around here, I do get a small chuckle seeing that someone still uses it.

Yes, according to fluff the Bolter is a very good if high maintenance weapon.
According to the fluff terran marine guns are 'not' railguns. For some reason they are normal gunpowder guns with 'rail assistance'
Its why they make "dakka dakka" noises.

I believe your fanboy is showing

Enough of the Terrans. Let's talk about how the Protoss could hilariously crush both the Tau and the Craftworld Eldar.

Thats one balanced statement. Going to use it, thanks.

Leave the Xenos to me.

Who's that hottie clinging to Best Boy?

Except bolters are hypersonic yah retard.

And high rate of fire is actually terrible and means that the barrel is going to get fucked pretty quickly. ~t /k/

*Shudders*

Best Girl (Protoss).

>And high rate of fire is actually terrible and means that the barrel is going to get fucked pretty quickly.
And that's why the US army has adopted the flintlock musket as its primary infantry weapon :D

Try it, bitch.

There is a lot of 40k vs. SC comparisons, but what about 40k with SC? How would the imperium benefit from having terran tech in their arsenal?

Flintlocks have a worse lifespan than M4A1's because of erosion and abrasion, idiot. A railgun that fires 30 rounds per second is fucking retarded and will end up destroying your barrel in no time at all, especially if they're a chemical railgun like the Terran Gauss rifles. Which use gunpowder followed by the magnetic rails accelerating the round. Not only are the electronics going to be delicate, but they're going to require extensive logistics to maintain. A bolter meanwhile is a lot more realistic because you're not going to be swapping out barrels like it's a fucking MG-42.

>Just wanna talk about Protoss
>Everybody stuck on 'Muh Gauss Rifle Marines'
>And we don't even have the WoW Lore threads any more.
Oh well, I guess.

WoW Lore threads usually show up whenever the next big announcement for WoW happens, initial expansion zeitgeist, or even patch zeitgeist if it's interesting enough.

Likely a chocolate or a mocha flavored cake

Because plot demands the Imperium remain grimdark and ass backwards nothing major changes. The Koprulu Sector once fully incorporated becomes known for its ample tithes of questionably sourced psycho-indoctrinated terran marines/guardsman and myriad specialist units.

Do Protoss even have sex? I always figured they gave up that shit and procreate in tubes and stuff

It's up in the air. Considering they don't have actual orifices, it's likely they do some kind of loving mind-meld ritual where two parents have a literal brain child around which a body forms from raw psionics.
Another thing to keep in mind is that I'm fairly sure Protoss Children have never been seen or mentioned.

>Brain child from psionic energy
So reverse archon

That soundds cool but i think i read somewhere that theyre made from crystals on aiur, which serve as sort of an egg and eventuaally pops a toss. With aiur's current state it's gona be a while to replenish their numbers.

By the end of SC2 they get Aiur back.
Though that also leaves the Tal'darim, who are notably very numerous and primarily fleet based outside of particular worlds they go to for drug gas.

Those flat tank hatch helmets from SC2 look better than the Gravis hood shit.

This force decides to invade the Koprulu sector, what happens?

Assuming Psionics aren't connected to the warp, Alarak laughs and deploys the Death Fleets to whatever planet they pop up around. Daemons are bombarded with plasma lances, black holes, and flat time stops, on top of massive psionic storms and planet glassing beams.
This continues for however long it takes for Alarak to get bored and recall them, after which the Protoss proper show up with the Golden Armada and continue a bit of the same until the daemons are driven back.
Lore Protoss are pretty much on par with 40k tech. Antimaterial melee weapons, singularity manipulation, and most everything else is plasma based with them.

See, I've always thought that the Terrans' greatest strengths lie in the variety and versatility of their support units. Don't get me wrong, Terran Marines are fine, but I think the real trump card they would have against the Imperium would be their other units.

Medivacs alone are a real game-changer, getting that much extra value from any kind of biological terran unit.

Liberators in particular would be a BITCH to deal with. Considering the fact that just one can pop ultralisks in a few shots, I think it would be safe to assume that one shot from a Liberator would mean one dead marine, regardless of what kind of armor they're wearing.

Same with siege tanks, except those have AOE.

Vikings, on the other hand, can be mass-produced and allow for both air superiority and ground support.

Thors aren't all that impressive when you consider that the Imperium can bring Titans to bear

Battlecruisers would be a nightmare for any kind of ground engagement. Warp jumps allow them to be tactically inserted wherever the enemy is most vulnerable, and their armor means that it would take a LOT of firepower to bring them down. Meanwhile, Yamato Cannon shots may even pose a threat to Titans en masse, and their standard weapons would likely make short work of standard infantry.

Ravens are something of a mixed bag. On the one hand, their sentry turrets are nothing to write home about, but they might be able to pin Space Marines. Their stealth detection capabilities are largely wasted on the Imperium, since they don't make particularly extensive use of active camouflage. Point defense drones could be game-changing, seeing how it would give the Terrans a HUGE advantage in air superiority. Seeker Missiles could be devastating, basically ensuring the destruction of whatever it's fired at unless it's intercepted. That could be either a light vehicle or an officer.

Ghosts would absolutely destroy Space Marines. Snipers rifles, EMPs and nukes, oh my.

Which goes well until Magnus annihalates half the fleet and personally fries any psionics he comes across and daemons are summoned directly onto ships. If Protoss were really just strong they should have effortlessly conquered their setting

"Leave Cadia to me!"

40k has aliens who reproduce with tubes AND have sex! [/spoiler] Points to anyone who can create an ending involving the terrans and toss working with these guys to save the world

Jesus fucking christ chaos lore got buffed in 8th.

How large are those units? Makes a huge difference on how that invasion goes. A legion of tzeentch daemons is very vague, it could be 999 daemons, it could be 999,999 who are constantly being reinforced, makes a huge difference. Also, how large is the Tsons legion supposed to be?

I love how seriously you've taken the flintlock comparison and actually defending your 'ROF is bad!' argument for the sake of space marine fanboyism

>Yamato Cannon shots may even pose a threat to Titans en masse
Yamato Cannons are supposedly weapons meant to take down capital ships - which means battlecruiser equivalent -- which means heavily shielded ships from half a kilometer to several kilometers in length -- in one shot. So it's pretty safe to assume one yamato shot would vaporize the stupid titan.

I could never get over the scale difference of in-game battle cruisers and cinematic onesk

The Imperium isn't space cowboy rednecks, so they all Worf to a faction Metzen thinks is cool.

Protoss are strange.

According to various bits of lore they've literally already discovered the completely ordered fractal-like order of events to predict how everything will happen. They've also unlocked time travel, teleportation, immortality via imprinting their consciousness into other things, and the ability to uplift lesser races.

But then none of this gets mentioned and they're just space samurai with shields and magic.

>If Protoss were really just strong they should have effortlessly conquered their setting
They did.

They took over a huge swathe of the universe, not galaxy but universe.

Then they went Kryptonian and decided to retreat back into their small empire based around their homeworld and bury their massive weapons of war with the hopes/expectation they'll never need them.

>Setting written by "There are as many x as the plot demands" Thope VS "Then they kissed, it was awesome" Metzen

>Anyone winning
>Anyone but predesignated losers losing

In lore Cattlebruisers don't use shield in combat, because it would draw power away from the weapons. They only use it when doing a warp jump or entering the atmosphere.

>Teleportation
The way they get units to the battlefield and the arbiter (along with the mothership) say hi.

>and imprinting aren't mentioned
The purifiers

The Tau launch an expansion fleet into the Sector with the intent of incorporating it into their empire, starting with he humans. Could they wreck the Starcraft humans as bad as they did the imperium?

No, 'cause Terran can into competent warfare.

Tau and Terran would probably be a pretty even match, since they have comparable numbers and pretty even technology, and both are capable to adapt and evolve both strategically and technologically.

>If the Imperium found the Korpulu sector, then the Zerg would likely be mopped up quickly,
lol
>and the Terrans would eventually be wrapped into the Imperium,
double lol
The UED thought the same thing.
youtube.com/watch?v=uIt4tmkvVtE

ACTUALLY, Andy Chambers said in an interview that a single marine chapter is more than capable of conquering the Starcraft sector.

Wow, that sounds like a completely unbiased and faithful testimony.
A single marine chapter couldn't conquer fucking Kaurava. Astartes aren't fucking demigods and fluff that depicts them as such is deliberate in-universe propoganda.

If Thousand Sons Traitor Legion means an ENTIRE Legion, with Magnus at their head, they would conquer a sector on their own.

That wasn't a whole chapter tho.

Not that I'm disagreeing with you.

He might have, but he'd been wrong.
Terran marines' equipment is pretty good for 40k standards, far above that of Guardsmen and quite comparable to that of Space Marines.
And correct me if I'm wrong, but aren't Space Marines numbers in the hundreds of thousands to low millions? I was under the impression that there were just about a hundred chapters, each with just about a thousand marines except for the super special snowflakes like spess furries, ultramarysues and grey knights.
Terran campaigns involve millions to billions of men.

It was something between a third to a half of a chapter.

What, the SC terrans? No, billions of military personell is ridiculous and no given conflict in the games themselves involved million men at any one time. There were 8 billion casualties as a result of the Brood War but it's implied they were mostly civillian.
Space Marines number in the hundreds of thousands but it's very unusual for more than one Chapter to be involved in one conflict.

I love how you don't know how fucking guns work. I bet you're European.

>far above that of Guardsmen and quite comparable to that of Space Marines.
They aren't in spitting distance of that kind of quality. Terran power "armor" is thin crap that would probably be threatened by small arms fire, meanwhile Space Marines are fully capable of shrugging off autocannon fire. Gauss rifles are also nothing like Bolters, and notably lack their armor piercing qualities and explosive payload.

>Terran power "armor" is thin crap that would probably be threatened by small arms fire
Nice headcanon. Unfortunately the actual games and fluff say otherwise.
Meanwhile, cultists with the equivalent of modern shotguns can kill Space Marines. Also, they're soo good at shrugging off autocannon fire that somehow going in CQC with them with nothing but axes and daggers is somewhat still a thing.

>Gauss rifles are also nothing like Bolters, and notably lack their armor piercing qualities
Actually they fire hypersonic armour-piercing rounds, but hey, whatever you say man

>and explosive payload.
They compensate it with sheer volume of fire though.
Meanwhile, Space Marines are supposed to go to battle against swarm enemies like Tyranids and Orks with bolters that carry, what, 20 rounds per magazine? That means each Marine is going to need a few hundreds, or thousands, or most likely hundreds of thousands, of magazines to have enough ammo to put a noticeable dent in the enemy forces?

I love how you still try to defend an idiotic concept like 'superior rate of fire is a bad thing'! I bet you're Burgerian.

>Blizzshitard SC universe anywhere close to 40k powerlevels

Are you fucking retarded?

The Imperium has railguns and coilguns acting like the basest level of firearms.

RAILGUNS FALL UNDER AUTOGUNS, YOU DUMBASS!

Oh look, a 40k tech suprematist! How's that whole 'ship cannons reloaded by manual labour of thousands of slaves' canon treating you?

UED just didn't have the numbers for sustained campaign. Or Kerrigan.
Keep in mind that all it took as a UED scout fleet to send the Dominion Emperor running, cow the Zerg, and launch a major insertion force onto Aiur itself amongst the Zerg and Protoss.
user, they did. Protoss at their peak are hilariously above the other two races, and even most modern 40k factions.
Protoss have antimaterial blades as their basic melee weaponry. Their basic ranged weaponry is entirely plasma based. Their higher tier tech allows them to spawn black holes, glass planets in minutes, and even drop localized time stops.
But hey, the Imperium has railguns! Which were considered to be less effective than the weaponry in SC2, considering the Diamondbacks were an abandoned concept.

>Nice headcanon. Unfortunately the actual games and fluff say otherwise.
>Meanwhile, cultists with the equivalent of modern shotguns can kill Space Marines. Also, they're soo good at shrugging off autocannon fire that somehow going in CQC with them with nothing but axes and daggers is somewhat still a thing.
Game mechanics are not canon to anything because they exist purely for balance. Anybody who takes them with a straight face is mentally retarded. Meanwhile we've actually seen how Terran armor is put together, and it's thin as fuck and made with a nebulous steel analogue that is easily penetrated by Zerg darts that don't make a lick of ballistic sense.

Meanwhile Space Marine power armor survives being shot by boltguns from other marines, which fire hypersonic HEAT rounds which have 8 inches of plasteel armor penetration, which is shit already leagues beyond what we have on our tanks.

>Actually they fire hypersonic armour-piercing rounds, but hey, whatever you say man
They fire hypersonic needles which should shatter upon impact and have garbage penetration against thick armor. If anything they would actually act more explosive given the round would lose its integrity upon impact and explode. Which would gut some armor but wouldn't be as effective if it was fired slower.

>Meanwhile, Space Marines are supposed to go to battle against swarm enemies like Tyranids and Orks with bolters that carry, what, 20 rounds per magazine?
Bolters have magazines of 30+ rounds, and the job of a Marine isn't to simply kill the enemy.

The is no such thing as "superior" rate of fire. What matters is logistics, accuracy, and then volume of fire.

You mean railguns reloaded by manual labour.

You should turn your post around, and you'll see the true power of 40k.

The Imperium's tech level is so high, the Imperium can fight enemies with tech on par with the Xel'Naga by having slaves reload their railguns by hand - AND WIN.

>Zerg darts
Not him, but Zerg don't fire darts. They fire acid covered spines which primarily function by covering the target until they either can't move or something vital is hit.
As to how they work, Hydras are engineered to effectively squeeze them out, as I recall.

>Actually they fire hypersonic armour-piercing rounds
You mean just like the basic weapons of CW Eldar and D Eldar?