/5eg/ - Fifth Edition General

>Unearthed Arcana: Three-Pillar Experience
media.wizards.com/2017/dnd/downloads/UA-ThreePillarXP.pdf

>5etools:
astranauta.github.io/5etools.html

>/5eg/ Alternate Trove:
dnd.rem.uz/5e D&D Books/

>Resources Pastebin:
pastebin.com/X1TFNxck

>Previous thread
Rogues and bards, which skills did you take Expertise in? Have they served you well?

Other urls found in this thread:

enworld.org/forum/showthread.php?363601-Bardic-Lore-A-Basic-College-of-Lore-Bard-Guide
homebrewery.naturalcrit.com/share/BJWZ7jQRLW
twitter.com/AnonBabble

Take expertise in religion, the most useful skill.

>Rogues
Stealth and Thieves' Tools, then two from Investigation, Perception, and Sleight of Hand depending on which ones have been more common in the campaign

>Bards
Persuasion, History, Insight, and Deception, in no particular order

cute merfolk bard

Posted this a couple threads ago, and got some good feedback on it from a couple people, thanks for that!

Pride - Oni - Demon
Wrath - Barlgura - Gorilla
Sloth - Bone Devil - Skeleton
Gluttony - Nalfeshnee - Boar
Lust - Marilith - Snake
Envy - Vrock - Birds
Greed - Rakshasa?- Tiger

Pride - one of the PCs (gets asked to join the bad guys)
Wrath - Warchief of some raiding army
Sloth - Religious figure? Subverts things to get people worshipping him.
Gluttony - Gambler/lord/all around decadence
Lust - Madame or slave trader? Deals in pleasures of the flesh
Envy - Half-Elf lordling/prince obsessed with being better than everyone out of spite rather than personal development.
Greed - hoarder of all things, in particular knowledge.

Now we're working on fighting styles and such. So each of these people has a demon bound to them - all willingly except the PC. Thinking for the boss fights they should take on aspects of the demons, as they obviously don't want to be killed. For the Marilith it's easy, she grows snake like features - tail, fangs, then gets the four extra arms to make six. Given her theme is Lust we thought a fighting style of grappling, squeezing, kissing/biting with poison etc.

What would you all suggest for the others?

some guide was saying that stealth and perception were must haves
enworld.org/forum/showthread.php?363601-Bardic-Lore-A-Basic-College-of-Lore-Bard-Guide

>First rogue
Acrobatics, Stealth, Thieves' Tools and Nature

>Second rogue
Sleight of Hand and Deception

>Bard
Persuasion and Insight

Screw the kind of munchkins that make optimization guides for a fucking role playing game

Oy is the some kind of Anti-Paladin class in any official capacity. I know I can play a Paladin of any Alignment but Lay on Hands hardly matches the feel of a dick-ass knight.

>5e
>Guides