Chaos Marine Codex Lore Dump

CSM codex is out. Gather lad and be educated and updated on the lore.

>THE CRIMSON PATH

>Abaddon intends to succeed where his predecessor Horus failed, to break the Imperial Palace wide open and tear the Emperor’s corpse from the Golden Throne. Over the millennia, each of his conquests has gradually paved the way from the Eye of Terror towards the Sol System. Less obvious, however, is that, along that path, his actions have gradually unpicked the veil between realspace and the warp.
During the course of his long years on the threshold of the Eye, Abaddon discovered a strange truth about the barrier between the materium and immaterium. Dotted across the galaxy were ancient structures of black stone, stark and monolithic on the outside but extremely complex within. There were many of these upon the fortress world of Cadia. Known as ‘pylons’ to the planet’s militarised populace, they were so old that none gave them more than a passing thought. It was Abaddon’s belief that these structures were the very things that maintained the stability of the Cadian Gate – something about them kept the energies of the warp from spilling through the Eye of Terror into realspace.

>For thousands of years, the Despoiler sent his agents across the galaxy to locate these monoliths of black stone. He spent many years calling in old alliances, striking daemonic bargains and invoking ancient pacts with the Traitor Legions and their corrupted Primarchs. Thread by tenuous thread, the Despoiler put together a plan to isolate and destroy these structures, using false objectives or even entire Black Crusades to conceal his true motives. Over the course of several world-scouring invasions, Abaddon shattered, toppled or blasted apart these structures wherever he found them – sometimes in person, at other times with his agents, his flagship the Planet Killer,or the immense Blackstone Fortresses he co-opted during the Gothic War.

>The last of and greatest of these destructive campaigns was levelled at Cadia itself. Abaddon’s Thirteenth Black Crusade brought about so much death and destruction that his daemonic allies could breach realspace wherever they wished and be sustained indefinitely by the unbridled mayhem that raged around them. The demolition of the strange black monoliths scattered across Cadia’s surface was finally
achieved, the capstone of a grand design that had seen the cataclysmic events of Pandorax, Fenris, the Planet of the Sorcerers and a dozen worlds besides tied together into one galaxy-wrecking whole. Suddenly, all the manifold armies of Chaos were free to pour into realspace like blood from a deep wound. True to his claims, Abaddon had succeeded in ripping open the gates of hell.

>As the galaxy has split along its length, with warp storms raging in a hundred locations and more, those Traitor Legions and Renegade Chapters who have sworn allegiance to the Warmaster have formed the vanguard of the invasion. They are a broad-headed spear that has plunged deep into the heart of the Cadian System and emerged from the other side. Abaddon cares little how many casualties are amassed as his great agenda comes to fruition. His only concern is that enough blood be spilled to saturate the battlefields of the Imperium’s defenders, and in doing so summon more daemonic armies to his cause. This is a strategy Abaddon intends to see replicated on world after world as he extends the Crimson Path, each planetary invasion taking the Chaos Space Marines closer to Terra, with the armies of the Daemon lords following in their wake.

>With Cadia reduced to ruin, the Cicatrix Maledictum is being effectively weaponised by Abaddon’s invasion. It spills out behind the Thirteenth Black Crusade, roiling and growing more violent in Abaddon’s wake, agitated by the scale of the Black Legion’s many slaughters. Simultaneously, dozens of Renegade Chapters from the warp anomaly once known as the Maelstrom are pouring out into Segmentum Solar, forcing the Space Marines and their Primaris reinforcements to spread themselves thin as they fight on hundreds of fronts. Abaddon has driven a talon of unreality into Segmentum Solar, its onset heralding the doom of the Imperium. The High Lords of Terra live in constant fear of realspace collapsing entirely, and are sending every military force they can muster to halt Abaddon’s rampage. As the drama plays out to its desperate conclusion, one thing remains certain – unending war.

-CSM dex

Tl;dr now it's more explained with more detail for those too slow to catch up with the lore. The objective of the 12 past Black Crusades was targeting the Necron Pylons and finding ways to weaken the walls of reality in order to create Great Rift and then the Crimson Path. Abaddon artfully used misdirection and obfuscation to achieve his true objectives while the Imperium and Eldar were clueless.

Dumping individual Black Crusade lore.

>Abaddon the Despoiler’s First Black Crusade

>Mustering a vast army of traitors and Daemons, Abaddon leads the Black Legion out of the Eye of Terror to lay waste to the Imperium. In a great battle around the worlds of Cadia, the traitors are turned back by newly raised Space Marine Chapters and the Legio Titanicus. During the fighting, Abaddon secretly travels to the world of Uralan and claims the ancient Daemon sword Drach’nyen.

>Abaddon the Despoiler’s Second Black Crusade

>Abaddon places a death-curse upon the worlds of the Belis Corona Sector, infusing them with the touch of the warp. His fleet attacks the sector’s shipyards, destroying dozens of Imperial cruisers under construction or repair. The Imperium, focusing on the war in space, musters a naval force to fight back. Entrusting his flagship to his Sorcerers, the Despoiler then teleports to the Inquisitorial stronghold of Nemesis Tessera. He topples its hexagrammic ‘Eldritch Needles’, ravaging the black stone with sustained melta fire before withdrawing. The Inquisition later find that a critical vault cell has been opened and its daemonic prisoner – the legendary nemesis for which the planet is named – is missing.

>Abaddon the Despoiler’s Third Black Crusade

>The Despoiler sends the Daemon Prince Tallomin against the Cadian Gate in a reckless frontal assault. The daemonic horde that follows in Tallomin’s wake accounts for millions of lives and draws in Imperial Guard regiments and Space Marine Chapters from across Segmentum Obscurus. Eventually, the Space Wolves manage to banish Tallomin back to the warp. Under the cover provided by the attack, Abaddon leads a strike force to desecrate the shrine world of Gerstahl, breaking the ancient seals on the eponymous saint’s tomb and destroying his remains while the Imperium’s attention is directed elsewhere. This act of supreme violation banishes the saint’s spirit, thwarting the prophecy that he would one day rise again whilst weakening the planet’s psychic defences.

>Abaddon the Despoiler’s Fourth Black Crusade

>During the El’Phanor War, the Black Legion besiege the Citadel of the Kromarch. Abaddon leads the charge against the gates of the fortress, but so great is the firepower of the citadel that only a handful of his Chaos Space Marines make it past the kill zones of the Imperial defenders to the fortification’s walls. With a single blow from Drach’nyen, the Warmaster sunders the towering doors of the fortress. In the process he shatters not just a portal of immense strength, but an ancient empyric barrier, for the citadel’s gates incorporated ancient monoliths that had kept a potent warp node sealed. The Black Legion and their daemonic allies fall upon the Kromarch and his kin, conquering the citadel and extinguishing their ancient line.

>Abaddon the Despoiler’s Fifth Black Crusade

Abaddon scours the Elysia Sector, ordering the destruction of specific cities, shrines and temples across dozens its worlds. Each act of violation shatters the warp-seals that had held psychic mutation stable in that region of space. On Tarinth, the Despoiler lures the Warhawks and Venerators Chapters into the ruins of Kasyr Lutien where he traps them between the daemonic hordes of Khorne and the Black Legion. In a bitter last stand, both loyalist Chapters are completely destroyed, their skulls taken by the Daemon Prince Doombreed to be mounted upon Khorne’s throne.

>Abaddon the Despoiler’s Sixth Black Crusade

>he Warmaster visits his wrath upon Drecarth the Sightless. Abaddon aids the Sons of the Eye in an assault on the forge world of Arkreath, fighting with them side by side until the planet’s Adeptus Mechanicus defenders are
finally crushed and its complex durasteel ziggurats battered to shapeless lumps of metal that no longer fulfil their function as sophisticated flux-cages. As the two leaders address their respective forces in the war’s aftermath, Abaddon strikes Drecarth down, forcing him to watch the arrayed Sons of the Eye kneel before slaying him in a ritual display of violence.

>Abaddon the Despoiler’s Seventh Black Crusade

>During the Ghost War, a strike force of Blood Angels joins battle against Abaddon’s forces upon the world of Mackan. The Despoiler singles out the sons of Sanguinius, personally leading a band of Khorne Berzerkers in a charge against their lines. The traitors that survive the loyalists’ gunfire reap a bloody toll. So frenzied is the assault that the surviving Blood Angels are unable to recover the bodies of their fallen.

>>Abaddon the Despoiler’s Eighth Black Crusade

>On worlds throughout Segmentum Obscurus, Abaddon’s forces cull precise numbers of Imperial citizens in the name of Tzeentch. The living-metal monoliths beneath the crater-cities of Teekus glow
brighter with each ritual slaughter until, at the culmination of the ninth, the structures begin to melt. By the time agents of the Inquisition identify a pattern in the Black Legion’s actions, Abaddon has already achieved his aims.

>Abaddon the Despoiler’s Ninth Black Crusade

>As part of a wider strategy to disable the naval fortress Cancephalus, Abaddon leads his Ninth Black Crusade against the heaving population of nearby Antecanis. The seat of the world’s Imperial commander, Monarchive, is besieged by Abaddon’s vanguard. Black Legionnaires butcher their way through the lower levels of the hive, whilst the Despoiler himself storms its inner sanctums. By the time Imperial Guard from Cancephalus arrive to reinforce the surviving defenders, Abaddon and his forces have already left the planet’s surface.

>As a gesture of contempt, the Black Legion drop a dozen cyclonic warheads onto the ruins of Monarchive. The seventeen-year war that ensues eventually robs both Antecanis and Cancephalus of their most precious resource – manpower. Without the fleets of the naval fortress to stop him, Abaddon is able to ravage the sector at will, and his Sorcerers are free to conduct the rituals required to weaken the walls of reality in that region of space with impunity.

>Abaddon the Despoiler’s Tenth Black Crusade

>Abaddon’s armies and Perturabo’s Iron Warriors invade the Helica Sector. While the Black Legion assault the capital world, Thracian Primaris, the Iron Warriors focus their attack against the Iron Hands Chapter, seeking to settle an old blood debt. The Iron Warriors lay waste to the worlds of the Medusa System and push the Iron Hands to the brink of extinction. Only when the loyalist Chapter receives heavy reinforcement do Abaddon and the Iron Warriors disengage, taking with them valuable intelligence concerning Medusa’s defences.

>Abaddon the Despoiler’s Eleventh Black Crusade

>The Despoiler’s fleet becomes lost in the warp, finally returning to realspace in the path of Waaagh! Murgor. In the ruins of Relorria, the Black Legion bring the greenskins to battle. After months of fighting, Abaddon orders the Black Legion to leave Relorria to its fate and return to the Eye of Terror – but not before the Warmaster fills the holds of his fleet with captured Ork Weirdboyz. In conjunction with a coven of his most powerful Sorcerers, he uses the volatile psychic energies of the greenskin abductees in a daemonic hybridisation ritual that weakens the fabric of reality across the Relorrian System.

>Abaddon the Despoiler’s Twelfth Black Crusade

>Abaddon leads his fleet into the Gothic Sector, capturing three of the prehistoric star-forts known as the Blackstone Fortresses. Under Abaddon’s control, the might of the Blackstone Fortresses is used to destroy the star Tarantis, consuming several of the system’s closest worlds in the process and ravaging the Imperial fleets sent against the Black Legion. Eventually, the Despoiler’s fleet is driven back, though at the end of this period – known in the Imperium as the Gothic War – Abaddon escapes into the Eye of Terror with two of the Blackstone Fortresses. The vast engines of destruction are to emerge once more in realspace during Abaddon’s Thirteenth Black Crusade.

>Abaddon the Despoiler’s Thirteenth Black Crusade

>The armies of Chaos invade Cadia and its many surrounding worlds. The forces of the Dark Gods read like a roll call from epic battles of the ages. Always in the vanguard are the Black Legion, followed by the Death Guard, World Eaters, Alpha Legion, Thousand Sons, Night Lords and other Legions from the annals of the blackest days. Renegade Chapters long thought extinct renew their assaults on the Imperium of Man. Before them run scabrous cultists, deranged mutants and traitorous scum in numbers too great to count. Behind them march Daemons of all the Ruinous Powers, the nightmares of mortals made real, led by their infernal overlords.

>After a gruelling campaign with a death toll that spirals into the trillions, Abaddon the Despoiler succeeds in tearing down the strange pylons that for thousands of years had held the Cadian Gate as a stable region of space. Cadia falls soon thereafter, and a wave of warp storms roars into being across the length of the galaxy. Astropaths everywhere fear to open their minds to receive or broadcast messages, for the immaterium rings with mind-splitting peals, possibly the sound of the myriad tears ripping open in the barrier between the material universe and the warp, or perhaps the laughter of the Dark Gods…

>The Great Rift Opens

>A chain reaction of warp cataclysms rips across the Imperium, plunging its worlds into disaster and awakening the dormant powers of latent psykers across the galaxy. The Imperium is torn in two along its length, giving rise to the phenomenon known as the Cicatrix Maledictum. Countless civilisations are lost to daemonic incursions as the galaxy burns

And that's it for the Black Crusade and the educational section of this thread. Going to the fun stuff. But before I proceed now that Abaddon's Crusade all were confirmed to be victories and thrusts towards his ultimate goal, how does this feel? Will you stop memeing now?

It's Alpha time!

>I Am Alpharius

>Word reaches the High Lords of Terra of a Chaos Lord claiming to be Alpharius ravaging the adamantium-laced moons of the Danevra Sub-sector. Debate rages about whether this could potentially be the case, for the Primarch’s death has been recorded more than once across the span of Imperial history. The Grand Master of the Officio Assassinorum dispatches a force of six Vindicare marksmen. Over a number of years they identify and slay a dozen Alpha Legion champions bearing the name of Alpharius upon the scrolls of their battle plate, but the reports of raids upon the sub-sector’s mining operations only intensify. Five years later, the decapitated heads of all six Vindicare Assassins are found frozen in the food storage halls of the High Lords.

>Dreams of the Serpent

>A plague of nightmares engulfs the psyker-rich world of Seer’s Rest. Each of the planet’s oracles, hedge wizards and soothsayers reports having the same recurring dream – that of a rain of serpents that covers the land. Such is the intensity of these dreams that the subconscious gestalt of the planet’s psykers manifests them in reality, and the planet’s populace is halved in a day. Millions die to venomous snake bites before the psykers fall into a fugue state and the rain stops. The Adeptus Arbites investigation finds,
too late, that the atmosphere processors of the world’s terraforming engines have been spiked with psychotropic gas. When the Alpha Legion descend to destroy what remains of the planet’s guardian provosts and Astra Militarum regiments, the storm of psychic energy intensifies to such a degree that Seer’s Rest is reclassified as a Daemon world. The Alpha Legion abduct thousands of comatose psykers.

>Abaddon's Crusade all were confirmed to be victories
So, a load of retcon bullshittery then?

Yeah, how about no?

Claiming that Abaddon 'artfully used misdirection to achieve his true objectives' is pure chaos fanwank posing as lore by GW, and part of the reason why every non-Chaos player hates your faction so much these days.

Let the chaosfags have it user. The retcons are all they have.
>We didnt really fail 13 times
>We didnt really miss Terra with the Crimson Path
>Look at this secondary objective that was never mentioned before that we achieved
Poor sad fuckers.

The Iron Primarch has returned!

But they didn't miss Terra though. The Crimson path is about following the Black Crusade towards Terra. It was never about it going there by its own. Re-read the Black Legion supplement, 6th ED CSM, and the text above.
And the Pylons are the main objective doe. You guys sound bitter. It's alright you cannot always win.

Implying fluff matters anymore with all the recent bullshit.

IRON WITHIN, IRON WITHOUT!

>The Humbling
>Endt Thrinn, the genius planetary governor of Inviolus, completes his dynasty’s planet-girdling fortress network. In his cups, he is much given to boast that his home planet is unassailable. Agents of the Alpha Legion relay this claim to their Iron Warriors brothers, and before long Lord Mandrakk has made warp translation in-system at the head of a large fleet. Instead of attacking Inviolus directly, he invades the nearby agri world of Dalathro’s Rest.

>The bread basket of the Inviolus system, Dalathro’s Rest is well defended by the Astra Militarum. Mandrakk bombards it from orbit whilst launching boarding actions against every craft bound for Inviolus. Within the year the people of Inviolus are crippled by starvation. Though reinforcement arrives in the form of a company of Mentor Legion Space Marines, Mandrakk has ensured that Inviolus’ half-starved defence forces are easy prey for his teleporting annihilation squads. The planet is seized and repurposed as a Chaos base.

>The Machine Eyrie

>The Iron Warriors flagship Merciless Spiteis forced to crash land in the salt-rich Glowing Ocean of the feudal planet Prime Gala. Colonised by House Terryn several years earlier, the planet’s Imperial Knight defenders stride out into the shallow waters to attack the crashed spaceship. The first wave, led by King Dontros, scales one flank of the Spite, only to find its upper reaches infested by Heldrakes. The Knights fight bravely, but the Daemon Engines attack in such numbers they are toppled into the sea or ripped apart.

>The second wave, attacking some weeks later, is confronted by the corrupted remnants of their former comrades – the Merciless Spite’s master, Lord Admiral Vaen, has replaced each Throne Mechanicum’s incumbent with one of his own Chosen lieutenants. Over the next three months, the terrifying combination of Renegade Knights and Heldrakes allows the Iron Warriors to enslave the feudal world’s population from one pole to the other.

>The Grand Siege Begins

>Having studied the Imperial defences of Segmentum Obscurus in detail via a combination of remote scrying, methodically applied torture of captive loyalists and a network of techno-cultist informants, Perturabo learns much of their capabilities and limitations. When Cadia finally falls and the Cicatrix Maledictum splits the galaxy from end to end, the Daemon Primarch mobilises a thousand armies and coordinates them in a grand strategy that targets the most heavily defended Imperial worlds in the segmentum.

>So begins a brutal blockade of the Imperium itself. As Perturabo’s embittered armies march forth, menageries of Daemon Engines and batteries of artillery machines at their side, a dozen fortified worlds previously thought inviolable are brought to the edge of total disaster by the Iron Warriors’ merciless siege tactics.

The Imperium itself is being besieged by Perturabo legions. There is no hope against this. Dorn is ded.

>Five years later, the decapitated heads of all six Vindicare Assassins are found frozen in the food storage halls of the High Lords.

Dont toy with me user..is that legit what it says?

No bits on human troops/slave-jannissaries, or is it all marines all important all the time?

>There is no hope against this. Dorn is ded.
Who needs this loser when you have BobbyG?

Ave Dominus Nox!

>False Saviours

>Together with the Alpha Legion, the Night Lords save the algae-mining Garagos Entrenchment from being completely overrun by Waaagh! Krushbakk. The members of this seemingly benevolent strike force are largely clad in the colours and insignia of loyalist Space Marines, giving the populace of Garagos a few blissful days of hope. Only when the Orks are driven off-world do they realise they have merely exchanged one set of persecutors for another – and that the second doom to befall them is far more malevolent

>Twisted Justice

>After millennia of slaughter, the Night Lords warmonger Anvrex Rarth becomes disenchanted with indiscriminate violence. He vows to embody his Primarch’s early days, punishing only those whom he believes deserve it – but doing so with such
grievous acts of retribution that none who hear of them dare stray from the path of righteousness. For a time, he finds a kind of peace, but his notions of morality are broken beyond repair. Within the year he is wreaking the most terrible of atrocities as a response to everything from the breaching of shipping contracts to the incorrect pronunciation of High Gothic.

>Empire of Fiends

>The Great Rift spreads panic and madness across the Imperium. The Night Lords are in their element, with many establishing small empires amongst those systems cut off from the Emperor’s Light

Yeah

Plenty mentions of cultists working alongside the traitor marines. I just skipped them because the events they are about are not that interesting. The Alpha Legion and Word Bearer sections have the most of them

>Within the year he is wreaking the most terrible of atrocities as a response to everything from the breaching of shipping contracts to the incorrect pronunciation of High Gothic.
More fluff like this. Less Abaddon being a fgt thanks.

The Word Bearers section is great though. They used precision bombardment to deface a loyalist planet's moon with eight-pointed stars.

And apparently Lorgar has returned the galaxy and is a Daemon Prince of all four Chaos Gods.

>Lorgar has returned the galaxy and is a Daemon Prince of all four Chaos Gods.

Chaos Undivided, yeah. But I thought that was already known.

>and is a Daemon Prince of all four Chaos Gods. please source this. i need it after all the belakor posting.

There is no source. It doesn't say that his a prince of Undivided.

I bet they got the heads there by secreting them away in shipments of food to Terra.

page 38, paragraph 4: "As the atrocities carried out in the name of devotion rose to new heights, Lorgar was rewarded by his patrons with the gift of daemonhood."

page 40, Exile's End: "...rumours persist that Lorgar has finally ended this self-imposed confinement, and has been seen walking the mortal realms in terrible splendor, preaching the word of Chaos at the head of a Word Bearers force of shocking strength and conviction."

>The Saint’s Beacon

>The shrine world of Nepthys Madrigal is the last bastion of resistance against the empyric incursion led by Lord Vileblight, a Greater Daemon of Nurgle. So holy is the ground and so valorous its Adepta Sororitas defenders that every outbreak of Vileblight’s initial gambit, the Deathly Pox, is contained and sanctified within minutes of it occurring. In frustration, the Great Unclean One calls in an old debt with the Dark Apostle Kor Daradan. Within the month, the Word Bearers attack Nepthys Madrigal. As mortals, they are not repelled by the banishment sigils of the world, and cross the barriers that kept the Daemons out. They take the fight to the Sisters of Battle there with such vigour they force a full-scale evacuation of the populace. The conflict becomes a war of attrition in which the Chaos Space Marines prioritise casting down the temples and altars of the Imperial Creed, disrupting their wards. The planet falls to a wave of contagion and the subsequent Plaguebearer assault.

>Daemon Tide

>The frontier world of Gruelbowl is the site of a painstakingly planned mass sacrifice – not only of humans, but also captured Ork Freebooterz, Eldar Outcasts and T’au ambassadors. Despite the intervention of Craftworld Alaitoc, the Word Bearers complete their ritual. The Great Rift tears open across the space lanes around Gruelbowl, stranding it and leaving it at the mercy of the Dark Apostles who engineered its demise.

>Lorgar was rewarded by his patrons with the gift of daemonhood.
Kek. Carnac rekt again.

>The Cursed Moons of Thranix

>The Word Bearers harness industrial cults to scorch titanic eight-pointed stars into the moons of Thranix. The capital world they orbit is blighted by a wave of daemonic possession soon after

It was the cultists.

LORGAR HAS RETURNED.

>Exile’s End

>After the Horus Heresy’s earth-shattering climax at Terra, Lorgar retreated ever further from the matters of the material realm, and went into seclusion indefinitely, cloistered in a locked sanctum on the planet Sicarius to atone for his deeds. As the 41st Millennium comes to a close and the Great Rift boils across the sky, rumours persist that Lorgar has finally ended this self-imposed confinement, and has been seen walking the mortal realms in terrible splendour, preaching the word of Chaos at the head of a Word Bearers force of shocking strength and conviction.

Now would probably be a good time for Corax, Russ, Khan, and Vulkan to get back from wherever they are

I wonder how he reacted to Guilliman having a xeno girlfriend.

They all agreed that one of them would reward him with daemonhood. As we saw in Be'lakor's dataslate fluff and Be'lakor's index fluff, the Chaos Gods know it's folly to raise an Undivided Prince. You gotta get more proof than that.

Just fuck off carnac

Perturabo's a daemon prince of Chaos Undivided though

Ha deal with it fgt your headcanon proven wrong again.

Nope, and if you insist on this I will laugh the harder later when the Daemons of Chaos codex comes and goes more in Be'lakor's uniqueness among the Daemon Princes.

You don't get a free pass to ruin the backstory of one of warhams most iconic characters.

How does it feel to be such a fagget? Wtf I love 40k lore now

>unique
>most iconic
This is bait of the highest quality. Please kill yourself.

You are setting up yourselves for quite fall come a few months. Be prepared for it.

>b-but I'm totally going to prove you w-wrong. Just you watch!
Abloo bloo bloo stop crying and shut the fuck up.

>You are setting up yourselves for quite fall come a few months.
Sure thing. Tell that to my Sisters of silence models retard. God I love how rekt you always get.
>Muh Belakor is special
Kek.

BLOOD FOR THE BLOOD GOD. Once again Khorne proves why he is best god.

>The Feast of a Hundred Duels

>The centennial Feast of Blades, where the descendants of the Imperial Fists compete against one another in ritual duals, is the target of a massive World Eaters invasion. The sons of Dorn quickly unite against the Khornate maniacs smashing their way through the world’s defences. The finest Space Marine bladesmen of the age match their power swords against the chainaxes and flails of the World Eaters. Though the Chaos Space Marines finally fall to superior numbers, the skies rumble with Khorne’s approval, for the feast halls are awash with the hot blood of champions.

>Gladius Anathema

>Upon the quarantined world of Gladius, the Drukhari Wych Cult of the Seventh Woe fight their way into the great fang-lined fighting pits of the World Eaters in search of a challenge. The violent duels that result are amongst the fastest and most vicious that Gladius’ Daemon Prince masters have ever seen. Though dozens of Wyches and World Eaters die upon one another’s blades, Khorne is pleased by the intensity of the carnage, and blesses the occasion with a rain of blood that brings the dead back to life. A bond of wary respect is forged between the two factions, ultimately leading to the invasion known as the Great Blood Wager of Anathema Quartus.

You're a champ OP

>Five years later, the decapitated heads of all six Vindicare Assassins are found frozen in the food storage halls of the High Lords.

That is pretty fucking metal

>A bond of wary respect is forged between the two factions
Now this is the type of skub I can get behind.

>After millennia of slaughter, the Night Lords warmonger Anvrex Rarth becomes disenchanted with indiscriminate violence. He vows to embody his Primarch’s early days, punishing only those whom he believes deserve it – but doing so with such
grievous acts of retribution that none who hear of them dare stray from the path of righteousness. For a time, he finds a kind of peace, but his notions of morality are broken beyond repair. Within the year he is wreaking the most terrible of atrocities as a response to everything from the breaching of shipping contracts to the incorrect pronunciation of High Gothic.

This is what 40k's lore, at least in codexes, should more often be

Ain't crying. I am anticipating your inevitable butthurt later. I know you know that I know you know that GW will always keep Be'lakor as the single Undivided Prince. It will be delicious.

>And that's it for the Black Crusade and the educational section of this thread. Going to the fun stuff. But before I proceed now that Abaddon's Crusade all were confirmed to be victories and thrusts towards his ultimate goal, how does this feel? Will you stop memeing now?
>Will you stop memeing now?

You're implying this in any way stops the memes. People still meme about shit from 5th edition, this will do nothing to stop the jokes about Abaddon being the armless failure that he is. If nothing else, the tears of black legion fanboys is reward enough.

While it makes sense that he had to be accomplishing something in order to keep getting support for 13 of the damn things, it still reeks of asspulling in a "he's not a moron guys, we swear!" You could say he travelled to Terra and personally shoved his hand up the emperor's ass to use him as a sock puppet, and it would still feel that way.

Creeds a tactical genius, Tau are still communist Weaboos, and Abaddon the Armless is still a failure. Welcome to 4chins, enjoy your stay.

This is just getting pathetic. You've already been proven wrong. Stop being such a retard about it.

They're not, thats why Lorgar is getting his rightful attention.

Oh, you meant Bel'lakor? Damn, whats it like to have shit taste.

>The Skull Hunt of Octarius

>The Skullhunt of Vodha Bloodprice invades the Octarius System. After hearing about the Tyranids and Orks that clash there in an ever-escalating spiral of violence, they reason that the fighting there will be intense indeed, and that Khorne’s eye will be drawn to the furore. The World Eaters are not disappointed – within the space of a single year, over eight thousand skulls are offered to the Blood God, the smallest of which is the size of a boulder. Vodha ascends to daemonhood after slaying a Hierophant bio-titan with the greataxe of the fallen Ork warlord Magza da Kollossus.

>Blood Runs Hot

>The famously ferocious T’au Fire Warriors of Vior’la face an incursion of World Eaters. The Chaos Space Marines are so thoroughly lost to the worship of Khorne that their ranks contain as many Spawn as they do Berzerkers. The T’au’s impeccable fire discipline sees the World Eaters warbands kept at arm’s length – that is, until the infectious rage of the Khorne devotees begins to catch in the souls of Vior’la’s foremost cadres. The T’au, voices raised in primitive Fio’taun war cries that have not been heard for centuries, begin to engage the Chaos Spawn at close range and even charge in to engage them in close combat. It does not end well for the T’au. Millions die before a council of six Ethereals are scrambled to the site to lend their calming influence to the Fire caste cadres, restoring order and allowing the T’au to withdraw into low orbit before the World Eaters can complete the slaughter.

Nice try, Tzeentch. We see through your lies.

>Always keep

But it was a late retcon that made no sense?

I can sense your doubt

Late? It's two editions old.

And you think thats not a late retcon?

Partcularly given it caused a lot of lore issues?

I can sense your autism.

>Hounds at the Gate

>A sudden invasion of Khornate Daemons assails Holy Terra; led by eight Bloodthirsters, it causes utter havoc before being hurled back by the defending echelons of the Emperor’s Palace. Word travels far of their defeat. Inspired by the prospect of victory erasing the defeat of ten millennia hence, the World Eaters gather in great strength to make their own attack upon Terra.

Terra will FALL!

>The Skullhunt of Vodha Bloodprice invades the Octarius System. After hearing about the Tyranids and Orks that clash there in an ever-escalating spiral of violence, they reason that the fighting there will be intense indeed, and that Khorne’s eye will be drawn to the furore. The World Eaters are not disappointed – within the space of a single year, over eight thousand skulls are offered to the Blood God, the smallest of which is the size of a boulder. Vodha ascends to daemonhood after slaying a Hierophant bio-titan with the greataxe of the fallen Ork warlord Magza da Kollossus.

I can hear the power metal

It's almost decade old at this point. That's like almost 10 years of it being established lore. Changing it would to more harm than good.

It was repelled by Guilliman in core rulebook.

Holy crap why is a lot of this stuff actually good.

>Vodha ascends to daemonhood after slaying a Hierophant bio-titan with the greataxe of the fallen Ork warlord Magza da Kollossus.
BRUTAL

>infectious rage of the Khorne devotees begins to catch in the souls of Vior’la’s foremost cadres. The T’au, voices raised in primitive Fio’taun war cries that have not been heard for centuries, begin to engage the Chaos Spawn at close range and even charge in to engage them in close combat.
Ahahaha oh boy

Are you ready to get rocked?

>Flesh Meets Steel

>The Sensorians, a newly formed warband of Slaanesh-worshipping Chaos Space Marines, treat with the Dark Mechanicum in an attempt to pioneer Daemon Engines equipped with suites of sonic weaponry. In doing so they learn of the sombre Skitarii of the forge world Agripinaa, ancestral enemies of the Eye of Terror’s machine-hereteks.

>Appalled by the notion that the Skitarii voluntarily exchange their flesh for cybernetic replacements, the Emperor’s Children stage a grand raid upon the planet under the cover of a Dark Mechanicum invasion. They capture several maniples of Skitarii, overloading their circuits with barrages of intense noise and deafening scrapcode, before bearing them back to the Eye of Terror. There they cut out the Skitarii’s bionics and replace them with fleshy equivalents taken from mutants, from corpses, even from fallen Chaos Spawn, until barely an ounce of metal is left. The Fleshlings of Sensoria, though driven mad by the process, prove a potent asset in the Long War.


That was the Khornate daemon assault, not the Word Eaters assault.

No, it wouldn't. It would harm nothing to delete Bel'lakor from 40k entirely.

>The Eternal Duellist

>Lucius the Eternal leads a motley warband across the galaxy on the trail of the deadliest opponents his network of admiring torture-cultists can locate for him. He intends to hunt down the best melee fighters in the galaxy and beat them in one-on-one combat or die in the attempt. Over the course of several centuries he defeats the Dark Eldar Archon Vraesque in cursed Shaa-dom, the Emperor’s Champion of the Black Templars at Veilfate, and the Ork Warboss Two-klaws at Octarius Sigma.

>Eventually, on a nameless moon near Damnos, Lucius is cut down by the shape-shifting Necron duellist known only as the Phasing Sword. Not even the Necron’s body of living metal can prevent the Slaaneshi champion’s strange possession-curse from taking hold, however, for it takes a cold pride in its victory, and that is the seed of its undoing. Lucius is reborn inside his killer within days, the xenos warrior’s body drizzling away to reveal the twisted swordsman, as arrogant and maniacal as ever.

As a Necronfag, this passage triggered me to no end.

>The Primogenitor Primaris

>The deranged fleshmaster Fabius Bile is upon the world of Agrathane Excellia when he witnesses a strike force of Primaris Space Marines in action. Attacking from above, a strike force from the newly founded Nemesors Chapter takes a fortified Black Legion bastion complex in the space of an hour. Impressed despite himself, Bile develops an obsession with the capture and dissection of these statuesque warriors. His intent is to blend them body and soul with the dark energies of Chaos in order to breed his own twisted versions of Primaris Space Marines.

>over eight thousand skulls are offered to the Blood God
That's pathetic by 40k standa-
>the smallest of which is the size of a boulder.
Holy shit

>Deleting a pointless WHFB transplant who has done nothing will damage canon irreparably
>A thousand other retcons (esp. "It was actually Chaos") haven't
>The shitshow that is BL's Horus Heresy hasn't


Someone find me a skink and a rock

>Bile develops an obsession with the capture and dissection of these statuesque warriors. His intent is to blend them body and soul with the dark energies of Chaos in order to breed his own twisted versions of Primaris Space Marines.

Here we go.

The truest weapon of holy slaying.

So 40k is just Space Warhammer Fantasy now.

> Pylons.
> Old ones.
> Great Rifts.

Basically warhammer fantasy.

You are a pathetic bitch.

>The deranged fleshmaster Fabius Bile is upon the world of Agrathane Excellia when he witnesses a strike force of Primaris Space Marines in action. Attacking from above, a strike force from the newly founded Nemesors Chapter takes a fortified Black Legion bastion complex in the space of an hour. Impressed despite himself, Bile develops an obsession with the capture and dissection of these statuesque warriors. His intent is to blend them body and soul with the dark energies of Chaos in order to breed his own twisted versions of Primaris Space Marines.

Can't fucking wait

What do you mean, Old Ones existed since 1st ed, pylons since 3rd.

Eh, it's a blip. There were always Undivided princes, there will always be Undivided princes, it's just a thing.

You mean what it always was?

As an Alpha Legion player I love this. Alas I know it cements the argument that the Alpha Legion are mary sue :(

After interweaving him with major plotlines? I don't think so. The whole narrative will fall down. Be'lakor is meant to fulfil a crucial function in the setting. The same role he played in WHFB.

Explain then why Path to Glory games in AoS and 40K don't give the option for players to become Undivided Princes, hmmmm?

Pylons are waystones user.

Old Ones are Old Ones.
Pylons are the Vortex
Great Rifts is the north and south gate rifts.

Yeah, 40K became fantasy in space.

Please, tell me the crucial role other than "whispers ... he will jave some great role."

Because that ultimately means nothing in codexes.

Waystones are obelisks that collect elven souls, necron pylons disperse Warp.

The Orks and 'Nids on Octarius are getting fuckhueg. No wonder the Blood Crusade got its shit wrecked even with all those skulls.

And he could have been erased there too.

Face it, he's superfluous, particularly in 40k. It literally hurts nothing. There is no crucial function. You need to accept this.

Definetly, with all the chaos shit going on we need them back yesterday.

He will have a part in the Black Legion novels because he is the guy who was instrumental in the rise of Abaddon. He already guided Ahriman to his goal in the Ahriman series. Also his fuck up on aboard the Phalanx led to Cadia being temporarily saved and then the heroes using the Phalanx to flee.

His role as underlined in his dataslate is to be the Herald of the End Times. He has a lot of heralding to do.

The waystones also maintain the Vortex and keep the Elven Island afloat. When Grom's shaman destroyed the Waystone he threatened to undue the vortex and sink Ulthuan.

Welp it's time to give the Chaos fags a paddlin as bad as the IoM and space marines got owned. Tau are going to kick ass as usual and stomp some daemon primarchs.

And that role is not crucial.

>he thinks NPCs will matter.

Not unless you want Abaddon to appear as a mary sue. Abaddon's rise must be explained with an insider's help.

Oh I'm getting ready to feast on your rage chaos fag. I hear your more whiney than space marine players when you lose.

Not really. Thats not how the term Mary Sue works and no, it wouldn't really make him so either.

Seriously, get over it. Bel'lakor was a shitty transplant that is not crucial or special.

>he thinks I'm a Chaos player.

Nids and Marines actually.

Expects me to believe his back tracking but blasted bullshit. Okay then faggot.

You're the faggot who assumed I was Chaos. What backtracking.

Nice try.

>We're fighting over a bunch of no-name Ultramarine worlds instead of Octarius

If only there was one fucking person at GW who liked Orks.