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Thread Question: Did C17 make tribal any more viable? If so, what cards fixed it, and if not, what would cards would you have liked to see to pushed more aggressively?
>Thread Question: I'm happy about Edgar because I'd been trying to make a tribal vampire deck AND have Sorin, Lord of Innistrad but Vish Kal while good, wasn't really what I was looking for.
Colton Reyes
It hink the only one of the new C17 commanders that ouright enabled a tribe is Arahbo, and even that's not really for commander in general. Wizards is way too broad and if Inalla is good I can bet dollars to donuts that she won't be part of an actual wizard tribal deck. Edgar might be okay since making a free body by doing what your deck probably wants to do anyway might be good but it's not as clear to me. The dragon was just fat dragon shit. It'll be a pretty good commander just for the free mox for all dragons but I don't think it's going to make or break anything. Interestingly due ot then ature of eminence he can really be any combination of colors you want since you never have to cast him and probably don't actually want to cast him ever anyway just due to mana.
Jack Morales
3rd for Mairsil is /ourguy/.
Jordan Phillips
>Did C17 make tribal any more viable? If so, what cards fixed it, and if not, what would cards would you have liked to see to pushed more aggressively?
No, because it focused on shit tribes, instead of the strongest tribes. The strongest tribes weren't viable at high competition levels, so making weaker tribes only slightly stronger isn't going to work.
The only exception to this would be the wizard tribe. I haven't examined all the cards, but there may be some that make Azami Wizard combo slightly stronger.
Sebastian Reed
Though, Edgar is unique because he allows you to combine all the main vampire colors for the first time and you get a free little thingy for doing it so I guess in that Edgar also kind of enabled a tribe, at least in a way it was not really a thing before. I desperately wish his tokens had lifelink though.
Caleb Cox
>Lord of Innistrad with Edgar nets you free 2/1, 3/1 if you're lucky, vampires for life
Now this is progress.
Mason Baker
>Edgar and Inala not being the SOLE reason to run a Tribal deck >Ur-dragon making your shit cheaper and draws you cards and cheats cards out later in the game The Tribal support is amazing. Just because Inala is better suited for bullshit combos doesn't mean you can ignore her innate synergy.
Nathan Nguyen
Ith was in the cage, not Lim-Dul.
Ethan Stewart
If you can cast it (whichyou should since Azami actually does plan to cast Azami), Kindred Discovery (?) is probably pretty good in Azami. Making all your wizards draw 2 cards instead of one for 5 seems pretty sweet.
Easton Hall
>Dragons No. >Cats Only Arahbo, Hungry Lynx, and Qasali Slingers. None of the other new cards have synergy or cats matter effects. >Wizards Beats the shit out of me, but seeing as how most other people say the wizards deck is gimped, probably not. >Vamps Edgar, Patron of the Vein, and Bloodline Necromancer. It helps them more than cats because Vamps already have a good tribal going for them.
Jaxson Perez
>Lim-dûl >Not Barl Brush up on your fucking lore.
Robert Brooks
It sure is compared to what I was working with before.
You don't have to use my jank decks.
Ian Williams
Cats are "I'm going to at least kill one person per game" tier after C17 in metas that don't end after 4 turns.
Nathaniel Hill
fuck
Adrian Evans
You're never going to cast Ur-Dragon and 5 color dragon tribal was already thing. Ur-Dragon as probably the least impactful of the 4. He may not even be the premier one because of Scion, but getting a free moxen is powerful in its own right. Point is in general it didn't enable a tribal deck that didn't exist before.
Inalla doesn't really make a real wiard tribal deck because so many cards are incidentally wizards and because it's a free ability you get from the command zone, you don't need to build around it.
Brody Martinez
does rings of brighthearth work with inalla's eminence ability if she's in the command zone? or is that technically a trigger ability?
Leo Sanders
Repostan from other thread
Let's hold your hand through this. >Be design >Take half greek myths and make a plane demonstrating shallow understanding of greek mythology >Take other half of greek myths and add legionnaires >Make a plane demonstrating shallow understand of roman mythology >Rake in shekels
Jaxson Cruz
Who is the best 5-color commander?
Hunter Powell
Does it say "When" or "Whenever" in the ability rules text?
Thomas Evans
I was really hoping he made vampire knights for a subtribal theme but I like him too.
Depends on what you want to use it for. As far as just what's good and that's all that matters, Tazri Food Chain is the best followed by Hermit Druid Scion iirc.
Colton Martinez
Sliver Overlord is not better than Scion Hermit Druid.
Mason Robinson
>5 color dragon tribal If you ran scion as anything besides commander damage/recursion/combo then you were basically running craw wurm tribal.
>you don't need to build around it What I just said about ignoring it's innate synergy. We've gotten a lot of options this time around.
Michael Edwards
Fixed it.
Jackson Anderson
Slivers being good is a meme
Jaxson Nelson
>Did C17 make tribal any more viable? If so, what cards fixed it, and if not, what would cards would you have liked to see to pushed more aggressively?
The general "Pick a tribe" cards like Herald's Horn and Path of Ancestry should help a little with less supported Tribal decks playing consistently, but I would have liked to see a few more artifact or otherwise colorless cars helping with "Tribes Matter" that could go into any deck.
Jack Martin
>more viable Well, yes. They would have to print anti-tribal to make them less viable.
The question is, I don't think any of the printed tribes got viable enough. I feel like the tribal support will just be used in better tribes.
Samuel Thompson
No you didn't
Chase Wilson
God fucking dammit.
Dominic Jackson
>resolve Sliver Queen >infinite slivers, gg
Chase Collins
These are all the new mythic legends. How would you rank them from best to worst? Or favorite to least favorite. Whatever you want.
Matthew Powell
You already posted this, bring something new.
Daniel Howard
Kindred Summons going straight into Horde of Notions.
Alexander Walker
You forgot there's another part to that combo and they still don't have haste so it takes a whole turn around the table to swing unless you have a haste engine.
Gabriel Cook
You're still basically running "Craw Wurm tribal" with this, except instead of getting a free entomb for dragons to reanimate them and cheat them out while also getting for a turn anyway, you play your craw wurms cheaper and get a lot of ca in exchange for a much bigger upfront cost.
John Collins
Ur-Dragon is my favorite because I dig dragons, but I really like Nazahn, Revered Bladesmith because I do bladesmithing as a hobby.
As much as I like Kamigawa, O-Kagachi is kinda a fail, really should have been atleast an 8/8 or something.
Brayden Moore
Well that was 3 or 4 threads ago and I also forgot to include Ramos in the last pic.
Parker Martinez
Edgar, Kess, Ramos and Ur-Dragon will be the ones that will be worth a lot once some time had passed.
Ayden Williams
I think Wizards are the most improved by far. Inalla's passive is absurd, the only thing keeping her from being OP is a relatively low number of Wizards being able to synergize with it. The Wizards that can however get so much better. Even cards that are otherwise janky in EDH like Master of Waves become so much better.
this list is very slapped together and filled with bias btw.
Noah Harris
>desperately wish his tokens had lifelink
You're just gonna be skullclamping then anyway
Michael Butler
Activated abilities have : in their text.
Caleb Russell
>ree entomb Er, sorry, it's not free. I realized after saying it. I recognize that you still neeed to cast scion and pay 2 to get it. I knew that but i was contrasting it with effects you actually literally get for free so it can be misleading.
Daniel Richardson
People are having fun hating on the cards but I can't bring myself to dislike any of them, even O-kagachi is finally filling a role in spirit tribal that has long been barely filled by having Child of Alara as your commander so you could slow down the game with a recurrable boardwipe.
You're always running Overlord as your commander because having a tutor as your commander is how you reliable assemble combo pieces. Once you resolve Queen with Overlord of the field it's gg because you're going to either explode with mana echoes or ashnods and kill everyone with any number of ways that you've included in your deck.
Jose Perez
>Not arranging them in columns
Okay, Hitler.
David Wilson
I'm weirdly drawn to Edgar. I usually hate aggressive strategies and heavy tribal strategies, but I dunno. For some reason he seems really fun to play.
Carter Wilson
I know but it would be nice if he actually worked with the lifegain matters vamps. It's not a power level thing. Jut a synergy thing.
I feel like "whenever you cast a thing you get a free 1/1" has some johnny ness about it that makes you wonder what you can do with it.
Zachary Baker
I was gonna throw in a True Conviction because so many vamps have stuff that triggers when they hit things.
Henry Sullivan
yeah. it's more like a combo enchantment than a tribal lord.
Matthew Jackson
The only catch is you do actually have to play vampires to do it which will probably hurt his potential by a lot.
Camden Brown
>counters and tokens >in a deck with no green He's really interesting, and providing free chumps, sac fodder all game until you're ready to swing wide or combo is a great incentive to actually run subobtimal vampires over the many certified staples of the format.
It's a push in the right direction. or maybe it'll end up being completely busted, speaking competitively. Otherwise the jank is really fucking strong in this set and I love it.
Ryder Cooper
but the vampires which are available are diverse and have lots of potential sacrifice synergies and lord abilities amongst them.
if i was gonna use edgar i probably wouldn't plan on ever actually playing him.
Asher Jones
>once you have queen it's gg after you already have these cards on the field
So after you have overlord and queen and a haste enabler and mana echoes/ashnods alter (which the latter isn't an infinite) then everyone better look out lest they be defeated by this Rube Goldberg Machine of a deck.
>Effortlessly defeated Yosei >Destroyed the Eiganjo Castle protected by the plane's strongest enchantments and soldiers >Strongest spirit in existance until Kyodai and Michiko merge. >Literally destroys an entire army. >6/6
Joseph Morris
>Rube Goldberg Machine What part of "tutor for a commander" didn't you get. Basal SLIVER is another sac option you can tutor for with your COMMANDER if you don't happen to draw into either one of those. You don't even need a haste enabler at first because you can destroy every last one of their permanents and then take them down next turn, fuck, you can even MILL them if you want. Like I said you have at least 15 wincons in your Sliver deck. Slivers might not be tier 1 but if you take them lightly they will take the game.
Connor Cox
I don't see the problem here.
Gavin Rodriguez
yeah. huge failure.
they should have made it 3wurbg 9/9.
Evan Thomas
Literally 0 of the eminence commanders are actually worth casting, following the footsteps of Oloro. I mean they're fine but why would you bother wasting the mana? I just think the deck needs a high concentration fo vampires to consistently get and abuse the trigger, but there aren't enough actually good vampires to make him a real deck. This is as opposed to, say, Inalla, who you don't actually need to build around because so many powerful cards incidentally are wizards, and the power of making a temporary copy of any of the good ones is enough to play her as commander.
Making a 1/1 for free off any vampire is ok but not that powerful in and of itself in commander, but making hasty copies of even just dualcasters magus of the wills or snapcasters for 1 is worth it. Thisi s tough line to walk design wise so I'm not all that surprised WOTC wasn't quite able to nail it perfectly, getting that perfect thing where it makes a tribe powerful enough but isn't still powerful when you don't have to play the tribe.
Wyatt Baker
...
Samuel Butler
Funnily enough, the card actually does most of these things, all but 1 if you want to make fun of Kamigawa's generally low power level.
David Price
Oh never mind it's all but two since I forgot they actually made it nonland permanent, lol
Caleb Walker
Edgar is definitely worth playing and attacking with when you have board presence. Ur-dragon is worth playing if you can land it on the board and swing with it. The others are eh when casting.
Daniel Russell
Swap the second row with the third row for cats, wizards and dragons to show the most viable subcommander and you're golden.
Isaac Cox
It trades with Yosei and is no where near the highest p/t spirit.
Owen Ramirez
They were almost there with the flavor too. It's hard to represent a nearly omnipotent being with numbers. They should have really just gone whole hog with it and made him, like, a 0/1 indestructible. Then give him haste so he can actually trigger his ability and get revenge consistently, and make his revenge trigger exile a permanent from the hand as well to really sell the feeling of "the living concept of revenge is fucking pissed at you for messing with him".
Julian Hall
I corrected myself right after that sentence that they're actually fine for the mana but you don't have to so you generally won't. I actually do think if you really do build a dedicated Vampire tribal deck that that deck actually does plan to cast Edgar though so fair enough.
Levi Davis
O-Kagachi not having indestructible is the one flavorful thing they got right about the card.
Julian Morgan
It just exiles Yosei whcih also prevents his ability and there's more to strength than p/t. He's also not the strongest in that sense either but as I said it was a joke.
Adrian Perry
My LGS has a playset of Patron Wizard for $30 (they spiked to $20 each), I'm only having second thoughts about it because who the fuck would want to trade 4 of them later on
Jayden Hill
>The strongest tribes weren't viable at high competition levels What "strong" tribe isn't? You have Krenko, Ezuri, Merfolk, Gisa/Grimgrin/Scarab God, Karthus.
Noah Reed
>The oe nflavorful thing they got right The card is literally defined by the fact that someone crossed you and you punish them for it. It probably wasn't the correct portrayal of that punishment but this is like, factually wrong.
Adam White
3wurbg flying, trample, haste
o-kagachi cannot attack a player unless they attacked you or targeted a spell or permanent you control last turn.
11/11
Oliver Sullivan
But didn't MaRo say that Theros was too shallow?
Jack Morales
That it's not a correct portrayal of the punishment due to being insanely weak for an all-powerful god card means it's not a flavor win.
Brayden Allen
Thinking about building him, what are some cards I should include?
Jayden Richardson
I genuinely think they could keep it as is and just have it exile all of that player's non land permanents instead of just and the flavor would be fine. And yeah it hsould probably have haste.
Brandon Foster
>all of that player's non land permanents they should have just made it exile a number of permanents equal to the amount of damage that it did to the player
Jeremiah Morales
I love granddaddy markovs art, totally going to buy the playmat.
Jeremiah Watson
Looter Scooter so you can turn him into a helicopter at will.
Michael Green
The only ones I don't like are Licia, Mathas and O-Kagachi, everything else I can dick around with.
Bentley Campbell
>Did C17 make tribal any more viable? If so, what cards fixed it, and if not, what would cards would you have liked to see to pushed more aggressively? no tribal is just a boring and subpr way to play magic
Justin Murphy
RIP the dream.
Juan Ross
It's just alphabetical.
Jayden Ramirez
No, the thing you like is a subpr way to play magic.
Juan Wright
>all-powerful god The Kami war was unnecessarily drawn out, hence O-Kagachi not bring full bear to the table, you'll swoop down, take some shit out and do it again later. You're pissed but you've still got all the time in the world.
Jeremiah Cruz
I dunno did he?
Hunter Moore
Lotus Bloom, Apprentice/Doomed Necromancer, Quicksilver Elemental, Lab Man/Mirror-Mad Phantasm/Demonic Consultation if you're scum like me, Necrotic Ooze, Faithless Looting/Cathartic Reunion/Tormenting Voice/Fact or Fiction/Intuition/Frantic Search/Careful Study/Deep Analysis, Thermopod, Feldon. My secret is Kozilek's Translator.
Lucas Davis
Morphling, AEtherling, Torchling.
Joshua Harris
Someone send this to blogatog so he can take the hint and stop fucking up cards based on renowned characters from lore in supplemental products.
Isaiah Wilson
Maro isn't even on the teams for supplemental sets.
Justin Gray
Stop baiting.
Jeremiah Miller
Are you kidding me? I mean the trigger is better but it still only takes one thing, and it's bigger. That's it. Is that really all that matters, that it's bigger?
Luke Ramirez
Maro hasn't been on any of the Commander teams. It's these twats: Design >Gavin Verhey (lead) >Ben Hayes >Jules Robins >Mark Gottlieb >Bryan Hawley
Development >Bryan Hawley (lead) >Glenn Jones >Jules Robins >Mark Globus
Connor Lopez
>tfw ordered one for 6€ on thursday >has not shipped yet
I really hope the seller won't cancel my order, fuck.