Tau and Xcom 2

Tau:
>use drones a lot
>use mechs
>advanced energy weaponry
>humaniod shape but not human
>don't speak gothic
>has a 'join and together we'll work for a better future' public face
>May have put billions into camps
>use multiple alien races as troopers and auxillaries
>use human supporters to maintain their hold
>leaders are wispy, rarely scene group that no one really knows where they came from

Advent:
>use drones a lot
>use mechs
>advanced energy weaponry
>humaniod shape but not human
>don't speak English
>has a 'join and together we'll work for a better future' public face
>kill billions in bio-experiments
>use multiple alien races as troopers and auxillaries
>use human supporters to maintain their hold
>leaders are wispy, rarely scene group that no one really knows where they came from

There are workshop mods for lasguns, botlers, helmets, guard voice packs etc.

Why aren't you leading the resistance in the name of the Emperor, user?

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Waiting for WotC to drop.

That's no excuse for avoiding the enemy.

There is no enemy to avoid if the enemy does not exist.

>The imperium of man
>resistance
>good
Imperium cucks are hilarious

Behead those who insult XCOM.

I do wish they'd give us an X-Com style strat RPG with an IG platoon. Tau would be perfect enemies for it.

You could play as an army left stranded by a warp storm, waging a guerrilla war, hoping/trying to get word out to imperial support

Ey.

But Xcom 2 with mods is the best we've got so far. The gunslinger class (mod, might be Long War 2 only?) is great for commissars

That just sounds like Only War.

Is there a fucking Only War videogame? No?

Then we need one