Developing a setting based on 1880-1920 Europe

>Developing a setting based on 1880-1920 Europe
>Guns and bombs and such, but also magic
>No true mages, but something along the lines of witchcraft or Witchers
>Also demonology but that's beside the point
>Friends sperg because "magic can't beat guns and bombs in a (((realistic setting)))"

Does anyone know where this stigma came from? I've tried to explain how a spell could, for instance, feasibly stop a mortar round from fucking your day up, but they don't seem to be grasping that.

>uses multiple parentheses to emphasize words
Discarded.

People are expecting magic to be just as good as lets say a tank or a plane. You need to explain that magic isnt supposed to be as good as a tank or plane it just serves a different purpose.

People spend too much real money, debts and time on guns and their accessories that the very idea of fiction rendering their guns pathetic or worse than magic and anything else give them the spasms and send them frothing.

Which is why a lot of burgers hate most anime since they do so often

A.k.a. if you are playing tabletop in America, either play with nerds in cities or friendly jocks elsewhere if you want to still play in your setting with other people (excluding said friends).

You must be a really new goy

...

>magic can't beat guns and bombs

Have your friends never played any TTRPGs?

It sounds like the point is moot, since magic in your setting seems more utility based, but either way, just ask your friends who would win: a guy with a gun, or Magneto. If they can believe that psychics and mutants and shit can match military firepower, then they should be able to believe that wizards can, seeing as they're basically the same shit in most fiction.

The only good post in the thread.

You really don't have to emphasize your hate of the global Jewry in every post you write. Have you ever though about making a normal, meme-less posts on Veeky Forums, without introducing common topics from a certain unnamed board that always result in flamewars? The quality of OPs is especially important if you wish to have constructive discussion, as the original post is something that everyone in the thread sees.

Do you seriously belive that's why people hate anime or did I get trolled? People hate anime because of the people who are anime fans being awakward losers that they don't want to be associated with. Almost no normies could even tell you the content of any anime, much less what the general stance on any issue is. Holy shit, how out of touch with reality can you be?

Or maybe you're trolling, in which case, well done. I'm mad.

Normies don't hate anime. They don't care one way or another.

The only people who hate anime are, just like the only people who hate TTRPGs or comics or whatever, sad lonely nerds with too much investment in their hobby and a blinding rage at anything ever being suggested as equal or better.

You don't have to make up tales about having friends and being smart enough to homebrew OP. Just post some greentext about guns being unrealistic in fantasy with that shit-eating wizard pic you always use.

Im none of those things and i think anime is fucking retarded

>posting on Veeky Forums.org
>posting on boards.Veeky Forums.org/tg/

Sad, lonely nerd confirmed.

You're posting on Veeky Forums, so you're a nerd. You hate an entire medium, so there's no way you have a rational reason for your hate.

It's fair to say that you probably hit a few pings from that post, even if you don't think you do.

Because people are stupid enough to think that modern weaponry is a god tool that's useful in every possible situation. Unlike real life where a mortar is a useful niche tool to use to suppress or destroy an entrenched enemy.

I can't understand this line of thinking, it's like hating all video games because Skyrim, Call of Duty and Battlefield are popular.

>magic can't
Stopped reading there. Magic can refer to so many things, any blanket statement about what it can and can't do is a pointless argument starter.

This.

Also, in the west we are still illuminist in a way, it's either reason and SCIENCE! or magical "romantic" things of the past. So we can't really deal with a magic gun easily.

Or why the fuck not, real bigass wizards can nuke the entire site from orbit - either you need to get away from usual DND level of magical owerhelming power.

>Skyrim, Call of Duty and Battlefield are popular.
>gormless executives in charge of other franchises alter all of their games to be more like Skyrim, CoD and Battlefield
>gormless investors push their companies into buying up any studio with a hint of a good non-Skyrim, non-CoD or non-Battlefield idea and force some small aspect of it into Skyrim, CoD and Battlefield while killing off the original idea makers
>gormless executives in charge of publishing reject games which aren't like Skyrim, CoD and Battlefield
>gormless indie devs are incapable of making good games either way
>gormless retrogrouches suck all of the fun out of pre-Skyrim, CoD and Battlefield games

It's pretty easy to hate all videogames thanks to AAA shitters senpai.

There are plenty of good games.

Sure, Battlefield and Battlefield clones exist. But then so does the perfected form of that concept, Planetside 2. Sure, Skyrim and other sub-par open world games exist, but then so do god tier ones like Breath of the Wild, Witcher III and MGSV.

CoDcraze is dying anyway.

depends on the setting .jpg

Most of the time, though, game systems and other fiction treat magic as something that happens at the scales of space and time that individual humans are accustomed to. You speak some words and do some gestures, and some kind of visible display makes the change you want at an observable speed, at a range about equal to or less than what you can see. Technology can surpass these limitations. An Avada Kedavra travels painfully slow compared to a bullet, and you never see a mortar coming fast enough to raise your Otiluke's Resilient Sphere.