>It's generic and trite
The only thing generic and trite are the criticisms of FR here. They're always the same and they're always wrong.
>ugh all my campaigns are set in the blandest area of the Sword Coast and we treat every nation there like it's medieval England, why is this setting so BOOOORING
Forgotten Realms is a kitchen sink setting. It's got just about fucking everything. If you want something interesting, you just have to go to that area of the world. Don't get a bug up your ass about everywhere being standard medieval English fantasy if you're just chilling out in Cormyr.
Go fight the barbarian horselords of the Utter East and uncover ancient Gauntlet-style monster spawners that pump out golems made of blood.
Deal with political intrigue in the evil magocracy of Thay, where slaves and skeletons labor side-by-side on the street, across from crazy religious fundamentalists who DON'T like undead but DO like burning everyone.
Experience the bleakest "shit fantasy" of the Bloodstone Lands, where farming doesn't work, everything is a half-frozen marsh, everyone is an asshole, and you'll be eaten by five skeletons and eight worgs if you set foot outside of the thatch hut hommlet at night.
Deal with rabid isolationist forest Elves, rebellious lobstermen, and murderous crystals on the coasts of the Vilhon Reach, amidst the ruins of an ancient Psychic Roman Empire.
Wanna play Eberron? Halruua.
Wanna play Turok? Chult.
Wanna play Red Steel? Maztica.
Wanna play Dark Sun or Aladdin? Anauroch, Al-Qadim, or Calimshan.
Wanna play weeaboo nonsense or Romance of the Three Kingdoms? Various parts of Kara-Tur depending upon your preferred Asian persuasion.
Travel between the Spine of the World and the Plains of Purple Dust to uncover the origins of the Orcish race and reopen the farportals to usher in more of their kind or wage war upon another fucking planet.
Chat up the King of Tethyr and be invited to his palace ON THE FUCKING MOON.