Pathfinder General /pfg/

Pathfinder General /pfg/

What is your character's relationship with the Law, /pfg/?

/pfg/ Link Repository: pastebin.com/JLu5xXML
Current Playtests: pastebin.com/quSzkadj

Old Thread:

Other urls found in this thread:

archivesofnethys.com/EquipmentWeaponsDisplay.aspx?ItemName=Versatile design
youtube.com/watch?v=zQrdKtPJxI0
youtube.com/watch?v=kyevhryWKHk
drivethrurpg.com/product/28858/Blank-Cards-Collection?manufacturers_id=523&it=1
twitter.com/NSFWRedditGif

He is the law

>tfw my game got cancled, and I was the last to hear about it because the others forgot to invite me to the Discord we were switching to

So tell me, how were your games this weekend? Any of you burgers have game plans for Labor Day?

What's the motto of your party and its enterprise?

My PCs make sure to do all their illegitimate business outside of the city, for now.

1: Oh god, there goes the fighter (me) again, better get those CLW scrolls ready
2: We are NOT fighting this fairly
3: Apparently hitting it was the right option
4: Can't believe that actually worked

"Blessed are the meek, for they shall be slaughtered".

>character gets framed for a crime
>just use Zone of Truth guys!
>murder mystery
>just use speak with dead bro
>just use divination bro
>character can effortlessly disguise themselves and can BTFO most cities' entire populations by level 10

Fuck city campaigns, fuck political intrigue campaigns, fuck Pathfinder for anything but dungeon crawling and mindless slaughter.

Zone of Truth isn't infallible, and if you read the fine print Speak with Dead doesn't work if the corpse you're trying to use is too badly mangled in the facial region.

Whoever is doing the intrigue sure doesn't play by the rules. Zone of Truth can be avoided, Speak With Dead can be stopped with a few axe swings, Scry, Augury and Commune can be fooled. As for the level thing, well anything above level 6 is borderline superhuman so you got me there.

>1
Rules and codes are really important because they make folks safe and happy!
>2
Law is but a tool to fill your coffers, but there are other tools, and quicker ones to boot.
>3
To conduct oneself with noble purpose and chivalrous bearing is to safeguard thine beloved, thine liege, and thine realm from the heart's darker desires.

Can I get a read on this

What would be a suitable nickname for a band of mercenaries that primarely or exclusively recruits races or individuals/ with Dark Vision?

1: He can lift a wagon, two horses, a driver, the passengers and their luggage and spends most of his time in the wilderness, law is none of his business
2: Law's only good when it's Good, otherwise break it over your knee and hope that the local tyrants are busy oppressing somebody else to notice it
3: Swear fealty to your king and country and you'll be happy
4: Crime, like poker, is only fun when you go against the rules, no?

Shadow's Bane
Night Stalkers
Twilight Band

No. Strapping a sword to your crotch doesn't make it an unarmed attack, it just makes you use a sword wrong. Same goes for strapping things to your wrists. And gauntlets don't benefit from Might Fist because they are a weapon already and Mighty Fist only affects your fists or natural attacks.

>As for the level thing, well anything above level 6 is borderline superhuman so you got me there.
So why continue playing?

Tunnel Snakes

So that you can cross the border and become Senator Armstrong.

Is Emergency Force Sphere a waste of spell pick for Magus?

I think you have that backwards, I want to treat unarmed attacks as a "heavy blade" for sake of feats and class features (like weapon training). I can treat a gauntlet-covered hand as a heavy blade on its own, as it can be modified, but I was looking to see if it was unreasonable to apply it to unarmed attacks in general.
archivesofnethys.com/EquipmentWeaponsDisplay.aspx?ItemName=Versatile design

Seems a good time as ever to talk about starstone Academy. What electives will anons take?

Nope, just relaxing and getting ready for my new job Tuesday

Black Ship allows it!

Whichever ones will help me become a Symbol of Peace!

In my opinion, no, since you're going to already be in the thick of combat, so having a means to NOPE incredibly dangerous effects and attacks can be incredibly useful

Gauntlets, yes. Bare fists, no.

Kind of a shame, but expected, especially with AoMF being such janky bullshit. I always forget why I don't really touch unarmed outside of UMonk until I go back and try to do anything with it.
The Unarmed-Gauntlet/Cestus-AoMF interaction is also a load of horseshit.

Getting raped in the bathroom by IDrive's DMPC.

I want IDrive to rape me!

You sound like you enjoy smegma cleaning user.

Went alright. We convinced this sailor we know and his fiance to fix and pilot our flying ship to kill a god. He was sweating profusely because he remembered what happened the last time he sailed with us, but he couldn't say no to the little lady.

>Character A thinks that the laws are generally best for everyone, and when they're not, they should be made so by direct action.
>Character B thinks that laws aren't worth worrying about, you just do what's right.
>Character C thinks that you should just keep your head down and try to get what you can for you and yours, before those who make the laws can take it from you.

youtube.com/watch?v=zQrdKtPJxI0

Elven Curved Blade: Worth a feat or apply directly to the trash if not an elf?

C sounds like a dirty peasant

There are certain men and women for whom even a place in society as stable as a peasant seems impossible.

I don't think any weapon is typically worth wasting a feat just to get proficiency with. Maybe for some very specific builds, but otherwise trash it.

Not as much as the, inevitably, all-female party will!

Why are bad GMs so common? Can never have ONE campaign fully completed as they crash and burn.

Because GMing is hard, and not everyone is cut out for it

I've got 1 hour to spend 1.5 million gold in pathfinder as a level 20 wizard. What do

Complete campaigns =/= good DM, I've seen good DMs that just have shit luck with scheduling or players leaving and bad DMs can finish campaigns too, they're just bad campaigns.

That aside though, see . It's not easy to make a good campaign and making a great one basically requires the perfect storm of players, character, campaign, etc.

Buy every +5 item, Greater Luckstone, every +6 to 2 item (INT WIS and DEX CON) any high level item that gives you extra CL and lot's of diamond dust with whatever you have left after that. Or scrolls of Time Stop.

S C R O L L S
And maybe some Metamagic Rods, a sick set of high-end robes, and a pet Golem of your choice to carry you around

Trade goods. The most bullshit magical crap you can find. Horrible cursed items to give as gifts to people you hate. Scrolls.

>without makeup
Did her poppets die?

thanks brehs, lets see if I live long enough to regret these purchases.

More Agriculture Adventures:

>Third player (Halfling Rogue/Bard) never showed up, or answered my email, but I made a Halfling Warlord/Bard VMC Rogue
>Other two players never sent me anything about their characters these last two weeks
>Start rolling for six weeks of downtime
>Gold Dwarf Ordained Defender/Forgemaster of Dumathoin wants to build an Altar
>Moon Elf Kensai/Evoker wants to build a False Front
>They want to build in the big city instead of the farmland they were awarded
>Nearby Mageduel creates a Wild Magic event and unearths some Untherite ruins
>Race orcs to ruins
>PCs are given horses and leave the next morning
>Encounter A: Half-orc Hawkguard - Dwarf runs at him after getting disarmed and shot twice (Music: FF15 - Stand Your Ground)
>Encounter B: 2 Wolves - Elf hides behind the halfling archer while he's in melee and shoots a wolf
>Elf player rolls for Knowledge (History) for the pregen, and realizes the ruins are actually Imaskari, and millenia older than they thought
>No one passes any Knowledge or Linguistic checks to know more
>Halfling detects and disarms the first two traps
>Encounter E: Gelatinous Cube - No problem, but find too many coins to carry out. Also find a plot hook.
>Halfling misses the third trap, and Dwarf is hit with Burning Hands
>Encounter G: Half-orc Vigilante (Stalker) and two Orc Fighters - Elf uses Blindness on the Vigilante before he can use any maneuvers
>Dwarf gets surrounded and taken down to 1/3 hp
>PCs stay in ruins overnight
>Dwarf knocks over a statue to see if it or the base had anything
>He can prepare Make Whole tomorrow

>Night falls
>Orc siege of building (Music: FFT - Night Attack)
>Cannot find Here Lies Balin song
>Dwarf still thinks he is playing his Ranger/Druid, and tries to build a trap
>He settles for leaving two barrels of oil at the entrance and readying an action to ignite them with Alchemist Fire
>Elf and Halfling pick off two orcs
>Dwarf still taunting them to come in, but the orcs don't take the bait
>Orcs try breaking through magically reinforced stone walls, but give up and leave before morning
>PCs backup shows up
>PCs make level four

I have to audit the Dwarf character sheet next session, since a lot of stuff was missing the last session.

I'm not giving them any more pregens. They can pay for hirelings. They'll also be fighting more Initiators.

Well he assumes he is still wanted in Ustalav and has currently been press ganged into service aboard a pirate ship.... so not the best.

Sounds like they can be really difficult. Sorry they're giving you such a hard time w2ut communication.

I want to know what happened in intrigue! I want to know who is entangled romantically!

PM the GM, then.

There is no interparty romance. Delnora is a bitch, Miri is two feet tall, Patricius is greasy and smells like a sack of dead rats, Godefroy is married and has enough mistrisses and bastards already and Mycroft is a big ugly half-orc.

Godefroy isn't looking for a new mistress?

Confirmed no by the player.

Let's confirm though, he's had mistresses before. I'm sure someone could tempt him.

I dunno he's very much a family man now.

Family man famous for gaining mistresses while out on campaigns. What is he out in now?

>enough mistresses and bastards

Don't be surprised when the females in the party are pregnant with his kids

What's the man's charisma?

3, but he has a trait that lets him use INT for diplomacy.

16 plus 18 strength body.

at this point the question is who will he fuck first?

The sad part is how the Dwarf ran that last encounter.

For melee, he normally has a +8. It would have been +9 because of Hatred. For ranged, it's +3. His setup would have required him to go throw Alchemist Fire at a five gallon barrel from behind some stone desks (two range increments).

I thought he would have stood on top of the stone desks to get the higher ground advantage, used some maneuvers, and used Defensive Focus to regain those maneuvers and gotten Combat Reflexes to kill the four orc swordsmen while the other two characters killed the two archers. The swordsmen had AC 14, and the dwarf would have had +10 to hit.

youtube.com/watch?v=kyevhryWKHk

I want to trick a Contract Devil into an embarrassing situation!

Alright, I can't find it myself so far, so I need a hand here.

I know someone remembers that time that one of the Pathfinder devs said that they wanted to keep martials down, that they couldn't be allowed to be equal to caster, and all that shit.

Where's the source on that?

They've never said something like that explictly. The only time they've said anything close to that is "wanting to maintain the balance/theme of what was in the CRB" which then had the MSPAINT text of "Since Martial's are under powered in the CRB, that means keeping them down."

Honestly though, I attribute a lot of PF's issues to incompetence and delusion as to how their own game functions as opposed to outright malice on Paizo's part.

"Never attribute to malice that which can be more easily explained by stupidity."
- Hanlon's Razor

What's the direct source on it?

Who's the most likely to fall in love with him?

Whats the raunchiest a published piece of pazio material has ever gotten?

The Mask of the Demon Mother? The Yuan-Ti brothel? The monster that impregnates you? The ghost with no legs?

What would you recommend as a sidearm to a polearm/two-handed weapons? Would you equip the whole party with polearms?

>Yuan-Ti Brothel
I'd say this module tops it, but I'm not sure if that was Paizo or just something from JJ's headspace.

Wait, the NPC codex?

Whats the yu ting brothel from?

I mean the image I posted is from the NPC codex. Figured folks here would dig it.

The Yuan-Ti brothel is from a module for Dragon Magazine called the Porphyry House Horror. Featuring Yuan-Ti brothels, Hydra's getting gang raped by pirates, and porno mags in treasure stashes.

This one's a doozy
A the Cleric: No strong feelings
R the Sorcerer: Perpetually wanted for Arson
K the Paladin: Follows it, but isn't afraid to torch a fool
C the Ranger: ...
S the Ranger and S the Ninja: Between the black markets, prostitution, and noise complaints, the bail on these two practically pays for the entire constabulary
R the Rogue: Tries to follow, but the glint of gold is too good
S the Barbarian: He's had his rabies shots and his tracker chips, so he's good

>Decide to Google it
>Author:James Jacobs
Holy fuck Jacobs is a regular Whizzard isn't he? Is there ever a time when he's not traipsing dangerously close to the piss forest?

JJ is /ourguy/ he just got bullied into submission by females...though he does like drows so he might be into femdom.

I'm running an intro-session for a new player so he gets caught up with the campaign setting.


Do you think Bug-Folk would like country music?

Bugfolk like string-like instruments, shit closer to violins than banjo's.

>Always joke with my party about doing broken shit
>Like the rope trick shenanigans
>Peasant railgun
>Never serious about it
>Leave to join the army
>My face when I got a letter telling me they decided to do the peasant railgun
>They used my Large +2 Good Bane, Returning Greatsword as ammo
>"Who the fuck caught my greatsword after you fired it down a peasant railgun?" was my only question
>Still have no answer as to who caught the sword or what the fucked happened to the world with a greatsword flying through shit at like mach fucking 5

How rare should higher level NPC's actually be? I'm trying to develop a program, and thus the math behind it, to stat out every NPC in a given population. Assuming that your average human NPC is level 3 or so by their thirties (level 1 upon majority, 2 levels gained in miscellaneous experience) how many HIGH level characters should there be in that population? 1 in 100,000 being above level ten? 1 in 1,000,000? Lots of settings assume there are clerics around that can cast resurrection, a spell requiring level 13. How common should these guys _acutally_ be?

The only thing that matters in that calculation is that when a Wizard hits Level 20, the world ends.

Or at least, Fallout ends. Those dungeons you are clearing out were shelters. You were never in ye Olde England.

How reliable are gnolls as mercenaries?

As reliable as they are as waifus.

So extremely?

Depends on just how hard your GM goes on their Chaotic Evil alignment.

Gnolls are generally pretty good as mercenaries if you assume that they work for whoever can keep them paid well and allow them some excesses every so often--a rape here, a few slaves taken there.

If your GM decides that they're basically creatures of pure id who never do anything but rape and murder, even when it would actively harm them and their employer, then you should not hire them.

Well the rule of thumb (for medieval warfare) is that most professional militaries had their morale break at about 30% casualties, because that's the point where the fear of getting shot/stabbed switches from "this happens to other people" to "this may happen to me next". Green troops tend to break a bit easier (breaking at 10-15% casualties).

As Gnolls are big, violent and have cannibalistic tendencies, it would be reasonable to assume that they cleave closer to professional military (or even greater) standards rather than green recruits .

That is, if they're paid well. Mercenaries tend not to die for the cause like patriots or revolutionaries. A fight has to be worth fighting, and it has to have the potential of them getting out and being able to spend their loot. They're not cowardly, but they aren't stupid either. They may have their own clerics or priests but they're not going to be as reckless as things that have natural regeneration.

Gnolls are pretty happy to fight stupid things, and against things that are honor-bound because that makes them predictable, but they're not very fond of fighting highly intelligent opponents or things that don't give a shit about honor. Hobgoblins on the other side of the battlefield will make Gnolls pretty pissy (they'll suddenly want to be paid a *lot* more).

Has anyone made cards for DSP PoW maneuvers at all?

If someone did, he did not shared.

You can fill this cards - drivethrurpg.com/product/28858/Blank-Cards-Collection?manufacturers_id=523&it=1

Or use one of the online spell-card (or 4e power) generators.

Gnolls are evil and live for excess. They're also lazy shits that take slaves. They're not gonna be very good soldiers, but if you hire them for a one-off thing where you state that they can do as they please aside from one or two limiters, then you should be golden.

Honestly, Burnt Offering is kinda up there.

>Lamashtu cult complete with rape and rebellious teenage girl having sex in a creepy cult cave backstories
>Implied orgies and goblin sex parties
>There's even a slutty NPC that tries to fuck a PC
>7th level commoner ready to fist you right after

I'd join a lamashtu cult.

I wish grappling wasn't so silly and clunky in pathfinder! I want to constrict enemies with my deadly legs!

I don't think the mind-blowing sex is worth the body-twisting practices you'd be subjected to

That's okay I have a fetish for body horror.