/aosg/ Age of Sigmar General

A Glorious Magical Clusterfuck edition

Resources
>Pastebin.com/jFHuzjmq

General's Handbook 2017 (pdf)
>mega.nz/#!C5BSgTDK!Sx74f87D86frlU0NZ1XKyGP0WEgar52X1Hatj1OA5y0

Skirmish
>mega.nz/#!jMQxCa6C!9TQ324QTcZ7nDJbv2Q7uQ9xg442K-UA-dtK2wTLxFPw

Core rules
>games-workshop.com/en-US/Warhammer-Age-of-Sigmar-Rules

Army and Skirmish warband Builder
>warhammer-community.com/warscroll-builder/

Now with GA books
Grand Alliance Order
>mega.nz/#!R3B0gDKK!BIBhguOGm-m9jH1q21mVLZk2nAprjj5WB8ijf2Hd2zQ

Grand Alliance Death
>mega.nz/#!tuZgzAxA!ojKhBr9LXuyrENb3a2WdLRZbUrudSUSu7yE1aWla530

Grand Alliance Chaos
>mega.nz/#!0jo3QKpS!BW0rOwEW-BcBp3pUmM9zIRZxWxf3rMxXza1k9ZH9rfU

Grand Alliance Destruction
>mega.nz/#!l2gXDCBR!zRhlaZgiSxjf4MtcgktFUxI8DUTEnSIsjrE3suMCusM

Previously on /aosg/:

Other urls found in this thread:

games-workshop.com/en-US/All-Realmgate-Wars-books-ENG
youtube.com/watch?v=r7RNAPdJTAs
twitter.com/SFWRedditVideos

Why a new thread now? The old one ain't even auto saging yet

Is this official art?

Silver Tower.

Dorf user here with a dilemma, really debating what mystical item would work better since the one or the other is situational in games, either the ancestral pick or the grudge rune. I've used the ancestral pick in 2 games which lets me take a character and unit within 3" and appear 9" away from enemies with ironbreakers and iron Drakes and I can safely say that that move has won me both games. I've looked at the grudge rune which lets you pick a unit on the board and all is it's in your army (including non disposessed) gets rerolls to hit and wound on that unit until it is slain which seems amazing. It's hard to pick between the two considering the grudgebound warthrong formation to get both is very difficult to achive with flexibility... thoughts on which item to go for?

Personally, I'd say Grudge Rune is the better pick since it will increase the damage output against what you think is the going to give you the most trouble in the opponent's army. Of course there is the problem that you could pick the wrong unit to prioritize but let's face it, you run that same issue with the Ancestral Pick, just that you can potentially position yourself wrong trying to fall back or lay a trap.

Ultimately it falls on which one fits your playstyle better. Run a game or two with the Rune. If you feel the Pick did you better afterwards, there you go my dude

Grudge rune only works for the hero that has it mate. It doesn't affect the whole army.

Oh knowing this now I retract the entirety of and say go Pick the whole way

The one good bit of Age of Sigmar related art.

Leverage it every chance you get.

I'd love to see some AoS art in the old black and white drawing style.

A huge box?

From GW?

FOR ME?

>Japanese Veeky Forums user
I didn't know you existed for real.

Is the hobby different over there?
I feel like it should be weirder somehow.

>MFW still no fucking elves

We swap Stormcast heads with cute grill's heads

>mfw compendium battalions haven't been replaced yet

Damn oh well that narrows my choice down to the pick then!

Not weird enough.
I'm not amused.

Not really 'AoS' era art but some of the newer 8th art really fits the AoS style, like the weird celestial backgrounds and effects... like pic related

Is Nagash Viable now he's 800points?

C'mon, it's been 20 minutes.
We are waiting.

Mistakes were made, but this was the content.
Basically a very expensive starter kit.
I feel like I'm going to get insulted lots because of the Citadel™ Palette™ Pads™®, and you have every reason to insult me.
Also, the project box is seriously of terrible quality.
But I'm painting minis for the first time and having fun.

wait a second, WHY THE FUCK ISN'T THE AURIC GOLD ARMOR IN THE STORMCAST ETERNAL PAINT BUNDLE?
Now I have to place another order...

How much did that cost you user?

You don't want to know

Did you buy a primer for your models?

Yes, Chaos Black, I forgot to include it in the pic

Alright, just wanted to double check. How is the player base in the area?

Non existent.
Honestly, I just want to paint minis, and then I'll see if I can hook up a few friends on the game by making them play the starter box with me. Jap like minis a lot, just not this kind. Too macho for them, it scares them.
I don't even like Stormcast Eternals, but I like Chaos. I may expand the Khorne Army in the starter set later on.

I hope you are having fun user, welcome to the hobby.

Dawi question.

Planning 3x Irondrakes running with 2xLongbeards,1xHammerers.
+20 Ironbreakers. I could run the Ironbreakers as longbeards or hammerers too, would that be better? Great weapons or shields on longbeards?

Other units available are 1-2 Wardenkings, 1-2 Runelords, up to 2 cannons/organ guns, 1 Cogsmith, 1 gyrocopter, 1 unbuilt copter/bomber.

Why would you ever proxy Ironbreakers as anything else? They are the tits!
Greataxes *and* shields on Longbeards, the warscroll explicitly allows that.

Hello fellow dorf user!
I recommend to take hammerers in a block of at least 20 they are dick kickers in combat when buffed with runelords extra rend, longbeards rerolls of 1 to wound, grudge and the warden King grudge.
Also take just 20 drakes, they are quite exe and you need to take more other units... that's all you need especially if you take the ancestral pick.
Take an extra runelord and give him the pick with whichever unit you want to tunnel because that extra rend is deadly with an alpha strike of iron Drakes, or the 6+ ward with a screen of 20-30 ironbreakers to sit on objectives
I've had succes with even taking an extra king so I can pop the ancestral grudge command ability twice with the longbeards ability which is quite nice, you can even try using him with the pick of you really wanted to...
With allies I would recommend a big monster to mix it up and as a distraction, like a magmadroth with a runesmiter to tunnel him in or my choice is a steam tank which I customised with dwarf bling, even a gunhauler with an escort of 2 copters or bombers sounds like fun as well...
Hope this advice helps in any way!

Cheers bruvbeards.

First attempt at painting a mini: Liberator.
The Parkinson isn't helping. I also have to wait until I get delivered the Auric Gold Armor before I can start layering the gold. I can still see some gold under the grey, I'll apply another layer tomorrow.

Why not the gold primer?

Oh, that makes sense.
So basically I can use again the Retributor Armor Gold to layer the shaded base.
Thanks user

For a cool effect onto the hammer, apply some drakenhof nightshade onto it. It will make it look like lightning is pouring through it

>Also, the project box is seriously of terrible quality.
I like it

What's wrong with it?

Heya all hotelier user here to pester all again.

Looking at kharadron as i love the aesthetic.

Wrote myself a 2k list which includes most of the range (apart from the gunhaulers...) However is there any point in ever taking sky warders over endrinriggers? Looking at their rules the skypikes extra attack are not worth losing the +1 to hit, to wound and to rend.

I have 200 points and don't know what to drop in my army to get 6 endrinriggers. Another option i have though is taking a unit of irondrakes for 200 points. It means i would have no melee whatsoever but my shooting power would be hella strong.

List is

Admiral
Endrinmaster
khemist
navigator

3x10 company
1x10 thunderers
1 frigate
1 ironclad

The plan is to have 1 company and navigator in my side of the board to cap objectives where the navigator would be in sight of both my ships. frigate with khemist and gunhauler in frigate for hit and runs. The ironclad with the 2 other company, admiral and endrinmaster for swashbuckling fun.

i could cut a character off so i have 6 riggers attached to the ironclad and be guaranteed the triumph. Or i could get a unit of irondrake to provide covering fire when enemies deep strike on my side of the board.

The aim of the list is to look fluffy but also be somewhat playable and fun to paint.

Why arent you allying in Stormcast?

>WHY THE FUCK ISN'T THE AURIC GOLD ARMOR IN THE STORMCAST ETERNAL PAINT BUNDLE

Because recent stormcast painting use Liberator gold instead of Auric armor gold.

Stop watching painting vid from 1990.

>obligatory soon

Do you own Reikland Fleshshade? Because the armor will look better with a wash on it

He bought the paint bundle, he got everything he needed.

Still no, His abilities are still useless

>decide to primer all my shit because it's a sunny day, finally
>Corax white gonna corax white and one of my skellies looks like a blob of white paint now
Jesus, I hate this primer so much

Wasn't there confirmation of Death BATTLETOME after Christmas?

>not priming in Zandri Dust

Well, I'm new here. I thought that there is a difference between a primer and base

Zhandri dust is also in primer/spray form

There are coloured primer that are both

I prime light color with these, there're white one and there're also rattle can one, but I prefer mixing my own paint rather than blindly using one in a can that can go banana anytime and ruin my model.

Tell me guys, is this box a good deal for a new player? My friend wants to start playing AoS with deathrattle but we both have no idea how to start them properly. He is torn between a start collecting and Deathrattle Barrow Lords box

Mr.FINISHING SURFACER 1500 GRAY
Mr. フィニシング サーフェイサー 1500 グレー

Get both, use ebay for an easy 20% discount, have a decent starter army.

But he will end up with a one battleline unit - Arkhan the Black is too expensive to use him as an ally and he is breaking the deathrattle allegiance

He can include only Deathrattle units. Anyway, spending 400 pts for leader at such points limit is pretty silly.

If they're just starting AoS, playing a few non matched point games till they can afford another box of skellies is fine.

Dechala fucking when?

I heard that the citadel sprays aren't actually primer

No idea, but use the Army Painter ones then.
They have a wider range and work great.

I use those anyway.

nice to see Veeky Forums is still useful for some things

haven't played since mid 8th edition, seems the lore/models/rules are coming together well for AoS, prob gonna jump back in it.

Thank you for visiting us your highness. We are overjoyed to learn you will 'probably' jump back into the game and that we are still useful to you.

What army do/did you play user?

Gonna bump my question as I would like advice, especially with the skywardens vs endrinriggers problems.

Stop having parkinsons then . . .

Morathi is alive in the realm of shadow and has presumably made alliance with Daemons

When do we get more information on this?

Dwarfs...I mean...Duardin...I mean Dispossessed?


Yea - I'm a bit confused. I understand all that exists under 'grand alliance order' and such, but could anyone tell me what to read to catch up on how the realms developed, the history of AoS after the old world blew up?

The stuff I have managed to read has either given just a brief summary or assumed that you already knew what happened and skipped all that.

Is there a guide on how to paint black bone on manfreds dread abyssal?

To clarify my question, I don't even understand WHY creatures like Dwarfs still exist, whats the reasoning/excuse? All I get are 1 paragraph summaries and then I see this games-workshop.com/en-US/All-Realmgate-Wars-books-ENG monster.

Something in between would be great.

Sauce?

The souls of those lost in the old world that reformed into the races of the new setting.

Some were already there, some survived by escaping the old world (Skaven, Lizards), some were remade by gods who survived or sucked out of Slaanesh's stomach.

She is probably with Dechala now, since she had her staff in the End of Time.

Which bring to my previous point. DECHALA WHEN
REEEEE

Gave me chills when I read that bit at the end.

Chaos resurrected him, and GW killed him again.

>Dechala

third tier, nobody from whfb, didn't survive the end times, not confirmed alive in the new setting.

give it up, whoever that is, it isn't coming back.

>Sauce?
I think it was the first book that got released for the game, not a novel, like actual book with fluff about the setting.

Let me try one more time.
Are there any useful skryre abilities for this list or should I swap an engineer and acolytes for a warlord and 2x 20 clanrats and go with generic chaos abilities?

Allegiance: Chaos

Leaders
Warlock Engineer (100)
- General
Warlock Engineer (100)

Battleline
10 x Skryre Acolytes (120)
- Skryre Battleline
10 x Skryre Acolytes (120)
- Skryre Battleline

Units
1 x Warpfire Thrower Weapon Team (70)
1 x Warpfire Thrower Weapon Team (70)
1 x Poisoned Wind Mortar Weapon Team (60)

War Machines
Warp Lightning Cannon (180)
Warp Lightning Cannon (180)

Total: 1000/1000

We never saw him die officially. He said he was coming for Nagash, but only after he finished off what he was fighting as he charged headfirst into the warp. This means eventually we will see Settra return, and it'd be a fantastic new faction/rivalry for the Death Grand alliance

I have a rules question, yesterday i had a skirmish game where my opponent killed one of my blood warriors and then before removing my warrior i used his no respite ability. My opponent then tried to activate another one of his models to attack after i resolved the attack saying that it was his turn to attack again.

My question is: isnt the no respite ability suppossed let me attack immediately before i remove the model from play thus circumventing the order of activation? i believe it was my turn to activate another one of my units elegible for combat.

What do you guys think???

>implying GW is some how legally bound to commit to what they write in their fiction

They're not. They'll bring back TK in a big official way ONLY if it makes good financial sense, not because of something one of their fluff writers wrote. Sadly.

youtube.com/watch?v=r7RNAPdJTAs

Somewhere in there (towards the end) he mentions how TK were never brought up by a single question or by any GW staff. Not a good sign imo.

blood warriors attacking after theyre dead, but before theyre removed from combat, doesn't count as one of your unit activations for the purposes of resolving the combat phase.

It says nothing about order of activation, you pile in and attack before you remove it. You dont activate it again. Itll be your turn to activate after he has killed your dudes and theyve attacked.

It doesn't affect the turn order at all. It says the dead model can attack and that's it.

So it means:

Player A attacks Player B's bloodwarriors
Bloodwarrior dies and ability activates so it gets to attack.
Player B chooses next unit to attack.

>no questions about TK
It's not our fault that "reporters" are retarded and ask only questions that already have readily available answers with a google search

Yup, thats what i thought but one faggot tryed to rules lawyer it so i needed clarification for the sake of being sure... thx guys

>Sauce?

found it for you

fun fact: Vince owns more Ushabti than any other person on the planet (and I suspect him to be this person ).

Sadly TK are well and truly squatted and not coming back.

Now that we are on it. Does the crimson haze rule from the wrathmongers aplies at the start of the combat phase, when a model activates to pile in and attack or when it attacks? i.e: model was in range of the aura when the combat phase started but lost range when he piled in... does he get the extra attack or not??

Is this list any good lads?

Slaves to Darkness Allegiance – Chaos Undivided 2000pts
Lord on a Daemonic Mount- 140pts
-Lord of Terror
-Helm of the Oppressor
-Mark: Depends on what I am going up against
Chaos Sorcerer Lord on a Manticore – 200pts
Chaos Sorcerer Lord on a Manticore – 200pts
Chaos Knights x5 – 160pts
Chaos Knights x5 – 160pts
Chaos Knights x5 – 160pts
Chaos Marauder Horsemen x10 – 180pts
Chaos Marauder Horsemen x10 – 180pts
Chaos Marauder Horsemen x10 – 180pts
Chaos Chariot – 80pts
Ruinbringer Warband – 180pts
Chaos Warshrine – 180pts
2000/2000 pts

Too many weapon teams, not enough Stormfiends. They are walking weapons platforms, benefit heavy from sparks, and a better battleline than Acolytes. Also, 10 man acolytes will melt before they get close enough to shoot anything.

>Too many weapon teams, not enough Stormfiends
Not gonna spend a single cent on stormfiends - GW already killed my mixed-skaven army so I'm just trying to use whatever I can to play at all. I would rather start a new army than spend more money on skaven
>Also, 10 man acolytes will melt before they get close enough to shoot anything.
They are on this list only as a battleline tax desu

Interestingly, there is push in head office to rerelease a lot of the newer skeleton plastics as part of a bigger death release. Things like the necrosphynx and tomb guard and anything that was part of the last major TK release. Thered be no new models, and no new rules, but some of the compendium stuff would be folded into deathrattle. The pushback is that these models have been gone so long theres no reason to, and even the higher ups know that most of the people who want them are salty grognards (Actual quote) who wont buy them even when they do come back.

Source on this?

>Not gonna spend a single cent on Stormfiends
Then stop asking for help with your shitty list, and play something else than Skryre, especially if you're insistent on not using the allegiance.

>if you're insistent on not using the allegiance
I want to use skryre allegiance - did you read my post at all?

Source is me.

This hurts me. I'm just going to forever stay in my WFRP 2nd edition world, just after the storm of chaos.

And refusing to use their best unit isn't the way to go. You wanted tips, gave ya the two biggest ones, and you shot down both. Have fun getting tabled turn 2.

>You wanted tips
Yeah, you can not read. I didn't ask for a "spend more money on a battleline than you have spend on your whole army" advice. I asked if there are any useful skryre abilities for this specific list and you said no word about any abilities - only "buy more shit"

Its 50 fuckin bucks dude. Go home poorfag, you're in the wrong hobby

>being this stupid
>still can not read
Oh boi