40k Gang creation thread

Using the creation tables from the Hua Yuan's 1d4chan page, we will make a gang

1d4chan.org/wiki/Hua_Yuan#Gang_Creation_Table

First roll
>Gang Society (1d100) Category

Rolled 41 (1d100)

Rollin

Criminal: The scum of the hive band together for various nefarious reasons.

Alright, good start

>Gang Size (1d100)

Rolled 29 (1d100)

Incredibly small, like three dudes.

Rolled 90 (1d100)

Small, so give me 10d10 x10

Rolled 8, 9, 4, 9, 7, 10, 7, 7, 1, 4 = 66 (10d10)

Rolled 7, 9, 1, 9, 2, 5, 3, 5, 8, 2 = 51 (10d10)

Fug i hope this works

Ok so we have roughlt 660 members (that's what I am interpreting it as, and since we are small we have a -10 modifier on the next roll

>Territory (1d100+Territory Modifier)

Rolled 29 - 10 (1d100 - 10)

Largest territory held by smallest guerilla groups

Huh, chink moot doesnt add my numbers for me.

So, 19 then; 1 Hab Block

>Special Equipment (1d100)

Rolled 60 (1d100)

Tattoos

We were only 1 away from Augmentations

>Illegality (1D100)

Rolled 95 (1d100)

Has Arbites attention.

Oh boy, we robbed the wrong guy at somepoint I think

>Secrecy (1D100)

Rolled 25 (1d100)

I suppose this ought to be pretty high, otherwise we won't last very long.

Obvious

Well, we are a gang, that they know

>Influence/Demographic (1d100)

Rolled 56 (1d100)

The Masses: The people obey you, out of fear or love, and sometimes both.

Maybe that's why we have managed to avoid the full wrath of the Arbites, we just blend into a crowd, or maybe we do something akin to the scene in the first Indiana Jones movies where they drive their car into a building, and in moments the streets are filled with people and shops, etc

>Gang Ambition (1d100)

rolled 63 (d100)

Please type dice+1d100 in the options field

Blood Rivalries: Ancient family feuds give way to full fledged factions, hellbent on destroying their sworn enemies.

Rolled 50 (1d100)

sorry I'm new to this

I will not be using this roll as it has not been rolled using the dice mechanic

That's better!

Religious Fervor: Devotion to a religion and everything it teaches compels this gang to enact their Faith's creeds and ideals.

>Dedication (1D100)

Rolled 47 (1d100)

Rolled 6 (1d10)