Using the creation tables from the Hua Yuan's 1d4chan page, we will make a gang
1d4chan.org
First roll
>Gang Society (1d100) Category
Using the creation tables from the Hua Yuan's 1d4chan page, we will make a gang
1d4chan.org
First roll
>Gang Society (1d100) Category
Rolled 41 (1d100)
Rollin
Criminal: The scum of the hive band together for various nefarious reasons.
Alright, good start
>Gang Size (1d100)
Rolled 29 (1d100)
Incredibly small, like three dudes.
Rolled 90 (1d100)
Small, so give me 10d10 x10
Rolled 8, 9, 4, 9, 7, 10, 7, 7, 1, 4 = 66 (10d10)
Rolled 7, 9, 1, 9, 2, 5, 3, 5, 8, 2 = 51 (10d10)
Fug i hope this works
Ok so we have roughlt 660 members (that's what I am interpreting it as, and since we are small we have a -10 modifier on the next roll
>Territory (1d100+Territory Modifier)
Rolled 29 - 10 (1d100 - 10)
Largest territory held by smallest guerilla groups
Huh, chink moot doesnt add my numbers for me.
So, 19 then; 1 Hab Block
>Special Equipment (1d100)
Rolled 60 (1d100)
Tattoos
We were only 1 away from Augmentations
>Illegality (1D100)
Rolled 95 (1d100)
Has Arbites attention.
Oh boy, we robbed the wrong guy at somepoint I think
>Secrecy (1D100)
Rolled 25 (1d100)
I suppose this ought to be pretty high, otherwise we won't last very long.
Obvious
Well, we are a gang, that they know
>Influence/Demographic (1d100)
Rolled 56 (1d100)
The Masses: The people obey you, out of fear or love, and sometimes both.
Maybe that's why we have managed to avoid the full wrath of the Arbites, we just blend into a crowd, or maybe we do something akin to the scene in the first Indiana Jones movies where they drive their car into a building, and in moments the streets are filled with people and shops, etc
>Gang Ambition (1d100)
rolled 63 (d100)
Please type dice+1d100 in the options field
Blood Rivalries: Ancient family feuds give way to full fledged factions, hellbent on destroying their sworn enemies.
Rolled 50 (1d100)
sorry I'm new to this
I will not be using this roll as it has not been rolled using the dice mechanic
That's better!
Religious Fervor: Devotion to a religion and everything it teaches compels this gang to enact their Faith's creeds and ideals.
>Dedication (1D100)
Rolled 47 (1d100)
Rolled 6 (1d10)