Alternative War Games General /awg/

We got Waifus edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or people's homebrew wargames. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
en.wikipedia.org/wiki/List_of_miniature_wargames
Grimdark Future, Age of Fantasy, Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, LotR and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Trove
pastebin.com/viWJ1Yvk

Other urls found in this thread:

kickstarter.com/projects/909359300/alkemy-blitz-starter-box
docs.google.com/document/d/1N0bbT2a0y_THicAgRS1SxKZA9ZKtDmJpDsiDSyKAkAQ/edit?usp=drivesdk
youtube.com/watch?time_continue=1&v=gHJ3eoXhxAg
twitter.com/SFWRedditImages

Previous thread: Also, /awg/ is having a September group build.
>The theme is some sort of "monster" model
>Timeframe is from the 1st to the 30th of September
>Post a timestamped (prefered) pic of your unpainted mini (assembled and primed is fine)
>Find that one monster mini that has been itching to be painted all this time, and get to work!

So my mates and I have been playing an unwritten homebrew game for the last while and now we're thinking about getting together and turning it into a thing. Essentially the game uses the simultaneous turns, special hero rules and combat stances from GW's LOTR SBG; unit profiles, general moving and attacking from SW: Armageddon; and all the gaps filled with 8th edition 40k.
Thoughts?

So how would this look for a simple movement system in a wargame? It may look terribly exploitable, but would it really be if you take into account that even your enemies are following the same system?

I'd play with that... if you expanded on it. The problem is: how would you stop units completely spreading out? If you conga lined you could teleport a model from one side of the board to the other which I guess isn't your purpose. Furthermore how is this better than the norm anyway?

Id say the average base size would be 1", with 1" coherency, and rarely would units be more than 10 models. But congalining could become an issue, however all weapons would be measured from model to model. So only the models in range could fire their guns, stuff like that.

Addendum: the stick must be perpendicular to the direction the model moved. You could also eliminate the "invisible line" and require all figures to not extend past the edges of the stick.

This is the problem I'm talking about. With bigger units it will become even worse. I can help you more in a few hours if needs be.

way too loose and prone to moving dudes too far, remember the most absolutely critical aspects of a wargame is that everything must be airtight to prevent arguments.

Is there anything out there that can be used as a proxy for chameleon skinks? I've been looking, but no luck.

The best I've seen are regular skinks with greenstuff tails and eyes.

Look at the post directly above yours

New Alkemy Kickstarter for a starter box and a bunch of new minis!
kickstarter.com/projects/909359300/alkemy-blitz-starter-box

To address LaBambaMan's worries about putting his MERCS in Simple Green: I've tried it over the last few days due to my own painting woes, and it hasn't harmed the minis at all. It took off all but the most deeply-recessed paint, and even the Krylon gray primer I used came straight off. Good as new.

It also worked fairly well for removing the paint from the minis I primed white. Now if only it can also remove the white primer, too. Otherwise RIP KemVar and USCR ;_;

What are the best mech minis out there? Scale wise I prefer 6mm-15mm.

Heavy Gear are largely good but awkward to buy

Mechwarrior/BTech are decent but the designs are highly variable

Game shops might have the Robotech game on clearance, the Destroids / Unseen are nice.

White Dragon do very nice mechs but I think are in financial difficulties.

Recently I've been painting elves.

I really love these guys, they have a kind of Dark Souls vibe to their armour.

The poses on these axemen aren't so good, especially running man, but they aren't bad models overall.

And, because I couldn't resist, brown elf witches.

Not quite sure what these will be for, they're a bit elite for Frostgrave. Maybe Otherworld or a fantasy hack of Rogue Planet.

And, while we're at it, the latest Heavy Gear preview.

I like the body but I think I'd find a way to get rid of the huge brackets for the missile pods.

It looks very similar to the system used in the ACW wargame Brother Against Brother, which was really prone to exploitation and saw troops leapfrogging across the board.

>White Dragon do very nice mechs but I think are in financial difficulties.
What, really? Source on this? I really don't want to see these guys go under.

It was in a kickstarter update for their space fighter game just after Spartan folded, apparently they aren't doing so well so they're putting their hopes in a line of 28mm modern warfare minis

>so they're putting their hopes in a line of 28mm modern warfare minis
Aww, man. I hope it works out for them. It's gutwrenching that anything not 28-35mm is shunned by the nonhistorical wargaming crowd. I really wished a game would catch on to establish a better foothold for 15mm. I wonder why nothing has taken that spot yet, Dropzone managed to do it with 10mm.

The backlash at it has been pretty universal on the forums and social media. one of the designers came out and said they are going to redo it.

God I hope the new Arbalestier for NuCoal doesn't look shit.

>White Dragon do very nice mechs but I think are in financial difficulties.

Thats a shame, I just picked up two of their Proteus mechs to use with my GCPS in Deadzone and they really are very nice and they scale very well with 28mm minis.

WD is literally a one-man operation I believe, so at least that means their overhead is likely to be pretty low and he can potentially bounce back.

I guess to help we should buy more stuff from him.

Apparently they just moved premises to a bigger workshop to handle more orders, then sales slumped.

Hopefully their space game and 28mm moderns will sell.

I would but it's all 15mm which isn't a scale that I play.

That's the root of the problem I think.

That's basically how movement works in Star Wars Legion. You move your unit leader and then your units can move up to him in any which way as long as they're in coherency.

>I really wished a game would catch on to establish a better foothold for 15mm. I wonder why nothing has taken that spot yet
I'm pretty curious about this. Wonder what it would take to get a real foothold. How did Hawk Games do it? Just ceaselessly doing good releases with a decent setting and a good game? I mean, it's not like there's a whale to go up against in the 15mm space.

We have some great news from Warcradle Studios!

We are proud to announce that we have acquired all rights and materials relating to the Dystopian Wars, Firestorm Armada and Uncharted Seas settings.

Dystopian Wars, Dystopian Legions, Armoured Clash, Firestorm Armada, Firestorm Planetfall and Uncharted Seas were created by the team at Spartan Games and we are excited to now be able to explore these settings further. We will also be developing and expanding on a large number of exciting scenic products to support these ranges.

We are actively working to bring the games to a wide audience from next year. Through Warcradle Studios, Wayland Games will be investing in all aspects of the design, development and supply of these worlds.

We are committed to producing an exciting range of new plastic and resin miniatures to support the growth of our games. These will build on the established releases as well as introduce new narrative and competitive gaming opportunities.

We are planning in-store organised play support for our games as well as a range of exciting events planned throughout 2018 and beyond.

Look out for our announcements of new products and show attendance in the coming weeks!

I think Die Hard miniatures has some Chameleon guys in their alternate lizardmen range.
They are half and half sci-fi/fantasy though.
Not sure if they have enough models to make a unit out of.
Shadow Sea has a chameleon warrior guy, but he's probably the size of a saurus warrior. Also not enough to make an entire unit out of them.

Chameleons are adorable little weirdos, kind of sad there are so few miniatures that pay homage to them.

Reposting from /gdg/ about my homebrew system, Warstack. I ran an early playtest a few weeks ago, and despite a few oddities, I think it's coming along somewhat.

docs.google.com/document/d/1N0bbT2a0y_THicAgRS1SxKZA9ZKtDmJpDsiDSyKAkAQ/edit?usp=drivesdk

I ran a game where both sides had 3 riflemen, 5 pistol/club guys, a shotgun sergeant, and a flamethrower. Each model was its own unit, and both sides got 6 TP per turn. Pistols/rifles kill a guy in range on a roll of 5 (6 if the unit is in cover), shotgun/club on a 3, flamethrower on a 2. Just a single die roll, no "hit/wound/save" shenanigans. Several questions came up, as well as aftergame thoughts:
1) A unit can activate twice in a turn, provided it only uses both activations for 1 action. A hypothetical use could be for "mechanized" games, where a transport unloads a squad, which does a "hit and run" attack and re-embarks, before the transport zips off. Such a move would cost 4 TP (or 3, and a Hero Point). Should this be allowed? I am imagining for consistency, a unit may only be activated once before you Yield the Initiative. Thoughts?
2) Abilities that impact multiple enemy units at once are powerful, as only one can interrupt. I am imagining amending interrupts, so multiple units can occupy the same space in a stack, but only one unit per "level" in a stack can attack. Thoughts?
3) The "trigger on attack" part of overwatches is intentional, to allow for stuff like ducking from cover to cover. It's weirder when it lets "big units" (tanks) do the same thing. Should there be alternate triggers for interrupts, besides "enters LOS?" Maybe "enters a certain radius" if a model has a motion-tracker, ala Aliens?

>kickstarter.com/projects/909359300/alkemy-blitz-starter-box

>New mini sculpted by Allan Carrasco
At least they seem to be back on track again in terms of quality regarding the sculpts.

After Kraken Editions went under I kind of lost touch with the game.
I already own alll the minis in the new starter set, so it's not super interesting to me personally, but I'd like to see them succeed.
Maybe there will be people to play with around one day, if there is a GW style two player starter kit.

>We have some great news from Warcradle Studios!
>Through Warcradle Studios, Wayland Games will be investing in all aspects of the design, development and supply of these worlds.
I never heard of Warcradle before. Are they a daughter of Wayland Games? Cause I always hear about how unreliable they are.

Could be a frying pan/fire situation for the games, but at least they will go on for a while.
I only heard about Uncharted Seas once the game didn't even exist anymore.

Generally don't visit this thread so I don't know if this is common knowledge but where di you get those from?

They remind me of Confrontation, but that doesn't seem to be the case

anyone here play on Vassal?
I have no irl friends to play wargames with and I'll get laughed at if I try to join randos at a tabletop meetup with my cheap 3d printed models

More Heavy Gear Blitz news.

as if to prove that the problems with the previous Peace River model will be solved, they just showed the updated versions of the armigers from a few weeks ago.

They're the minis-producing arm of Wayland, yes. Currently they mostly make Wild West Exodus.

Those are Gamezone Miniatures figures.

If you're in the UK go join a club, no one should laugh at you and they're a fantastic social thing to be a part of.

t. guy who joined a club early this year and is having the time of his life

Thanks

This. LGS is childhood, Clubbing is adulthood.

Is there a warmaster with the serial numbers filed off at all?

I heard it was one of GWs best rulesets ever but no one played it (probably due to it directly conflicting with WFB)

Quality and aesthetic wise, can anyone tell me the difference between 1st and 2nd edition deadzone minis? Hard finding comparison images.

Gamezone, sold in the UK via Hasslefree.

There isn't really any difference other than some factions have hard plastic kits now. Iirc everything from first is still usable, in terms of miniatures at least.

[citation needed]

>God I hope the new Arbalestier for NuCoal doesn't look shit.
at the very least i'm glad i have some of the metals
the fuck were they thinking with this thing

Awesome, thanks user. I've recently started looking to pick some up, and I've got people with a ton of stuff from the kickstarter, but they point out that it's the first edition stuff, and that makes me worry (like infinity and malifauxs first edition models which were kind of terrible for the most part)

Anyone else play Ancients? Thinking about collecting a Ghaznavid army - probably buying a bucket of cav from old glory, maybe gripping beast.

I dream about having a Greco-Bactrian army complete with everything from Indians to Saka to Macedonians, but there aren't a huge amount of options on the market for that, and I have a shamefully large backlog already.

Also you might want to check out /hwg/, pretty much anything is allowed here, but they've probably got more people interested in the topic.

Got it from a Wayland newsletter. What more do you want?

Here's a video straight from the horses mouth. Long and short of it, is no Halo and kickstarter buyers are fucked.

youtube.com/watch?time_continue=1&v=gHJ3eoXhxAg

Putting GW Sisters of Silence next to "truer scale" 28mm fantasy like Gamezone is pretty hilarious, my High Elves look like manlets.

On the other hand the GW minis, being thick and beefy women in fur cloaks and plate armour with broadswords, look good as some kind of fantasy humanoid like a demon - clearly bigger than average but not full on troll or ogre. Perhaps I should paint them like science fantasy oni.

Wayland is shit as online shop, but apparently their studio does really well with the Wild West Ex game. Anyway, I am really hopeful, the games deserve better than just die due to Neils incompetence.

Also read the BoW interview, they could not ave taken more shots at spartan if they tried.

>like Gamezone
are they any good?

See

Well I've asked about regular troops

>kickstarter buyers are fucked
Understandable, but they are going to catch a lot of ill-will and flak for this one. The kickstarter was the reason I thought that nobody would touch the IPs.

it doesn't sound like Spartan left them much stock to send out. at least they said they'd try to send out any personalized rewards if they find them,

I'm guessing as much. I don't blame them for not taking over the kickstarter debt - Spartan most likely burned the money and produced little to show for. They'd have to cover the pledges completely on their own with little to no return and unless they have a philantropic multi-billionaire as their owner, that's not going to happen.

They might, but they are under no obligation to fulfill any commitments of the previous owner. Anyone who isn't living in a complete bubble should have enough common sense to realize that.

>Common Sense
>Wargamers
>People that back Kickstarters
Let me tell you, that makes for a pretty lackluster Venn Diagramm

I work CS, please don't strip me of what little faith in humanity I have.

Hey does LOTR SBG belong here or does it deserve (or already have) a general?

So are the Spartan IPs in better hands now?
I'm only peripherally aware of the existence of Wild West Exodus; is Warcradle a decent company?

If it can't sustain a thread and it's not historical, it belongs here.
We have LotR talks every now and then, so bring it up if you like.

WWE has mostly flown under the radar for me, but I haven't heard anything bad about it either. Now the worst case scenario is that they are going to get infected by the Spartan-ADHD now, going from one game up to potentially 7. I really hope they are going to approach this the smart way and pick and choose what game to support carefully - reviving Firestorm seems pretty pointless now, for example. Dropzone has that market nailed down for now.

Possibly? I like their stance on exclusive/limited miniatures, but WWexodus has had and still has negative appeal to me.

I imagine they will revive Armada and Dystopian wars first, probably naval only, as the two absolute best-sellers for Spartan before they died, if reports that surfaced after the closure are to be believed. Hopefully they will consolidate the factions, and axe the retarded "alliance" mini-factions Spartan so loved, and make both games mechanically different enough to not cannibalize each other.

>White Dragon do very nice mechs but I think are in financial difficulties
I'd like to toss some cash their way. Is that safe or should I possibly expect having to go through a reclaim if I do that?

It doesn't sound like an imminent failure, more "if our upcoming projects don't sell we will have issues", so buying now is probably a good time.

Great, they'll get my business then.

OK, I have been broken by /m/

I thought it might be cool to make some Zentradi for small scale SF gaming, as a fuck off to Palladium

Based on show references, to make a to-scale infantryman, our alien pal would be:

32mm at 6mm scale
45mm at 10mm
61mm at 15mm
159mm at heroic 28mm

...I could use Infinity models as 6mm Zentradi infantry

6mm seems to be the go-to scale for oldschool /m/ settings. I think Battletech and Jovian are both at that scale.
There's a certain kind of Gundam Gatchapon that's essentially 10mm, but outside of that, I don't think nobody plays mechas at that scale.
15mm is mostly for tacticool mechas
Mechas and 28mm don't really go well together most of the time see: 40k. 15cm could still work,, depending on the number of miniatures on the table, but still...

I think TAG in infinity work very well, even if they are a bit handicaped in terms of rules.

Right, I guess those already count as mecha, although they are skirting the line between mecha and power armor for me.
Never really played Infinity, what's their problem there? Too expensive and thus shooting your activation count in the foot?

So I was wondering if anyone knew of anyone who will commission-sculpt minis, or was an adequate sculptist themself? I've tried myself but I just can't get on with any of the materials. I guess this is probably better suited to /wip/, but eh.

As you said, they are expensive to field, which limits your order pool, they are big and as such are limited in where they can move/are physically big fucking targets for your opponent, can be hacked/killed with critfishing/AP+EXP ammo'd, and so on. Those points could instead be used to bring more models (more specialists, more HP, more tech or support weapons, reactive shots to make it harder for opponents to do what they want to do, more orders, etc.).

The upside is that opponents love to divert resources into killing them, so you're playing mind games just by putting it on the table and having it threaten something. It's not something they can just let run wild, after all.

>all the gaps filled with 8th edition 40k
dropped.

>everything must be airtight to prevent arguments
I know this isn't completely serious, but if we were to remove all playfulness from this sentence, why wouldn't spaces be used instead of open table if exact precision was the intention?

>unless they have a philantropic multi-billionaire as their owner
is that what cryptozoic has?

I always though Wild West Exodus was a thing that mostly people in the US were interested in. I'm surprised that they are owned by a uk company.

I read the rules a while ago, they are free online, and it seemed like a pretty solid game. I just don't have a lot of interest in the setting.
I'd rather play a game with regular old cowboys. Or something like Dracula's America even.

Very cool. My friends and I play something similar: 4th edition 40k with the LotR simultaneous turn structure and hero rules.

Why do you want numbers filed off version? When the original is free online or the fan made improved version Warmaster Revolution.

That's good to know! Now to buy some simple green, I guess. How long did you soak them for?

God damn I love the Gamezone Elves. They look awesome, mean and they aren't running around in bathrobes like so many other ranges do.

I'm so glad they're already willing to redesign.

This could be good, or it could end terribly.

Possibly. I like to equate WWE to Dark Age. Great game, solid rules, some damn fine minis but distribution is kinda piss poor. I wanted to play WEE for a while, but trying to find stuff for it was a fucking nightmare.

>I always though Wild West Exodus was a thing that mostly people in the US were interested in. I'm surprised that they are owned by a uk company.
Despite the setting, if you actually check out the fluff or rules for WWX you'll notice it's suuuuuper british. The game is pretty decent. Core design principles are similar to those in games like Warmachine or Malifaux.

I'm not sure what the other user was getting at, but I don't really see a problem with the system proposed at . In my experience, you actually get much more precision out of systems that accept some abstraction in exchange for making it easy to measure and place units. A system where each model has its own movement might technically be more "realistic", but more measurements leaves more room for error, and takes more time to resolve.

Obviously if you were planning to use it for a robust rules set, especially one intended for any sort of competitive environment, you'd want to flesh it out substantially more than just what's in the diagram, but that's fine. It seems like a good backbone. The exploits mentioned by and are defeated by any kind of unit-coherency system, or even just a clause that specifies an absolute max move (like "no unit member may move more than twice the movement distance" or something similar).

It reminds me of a similar system I saw a while back where the only figure who's movement was actually measured was the officer (also always the last model removed from the unit), and that the rule was all other unit members needed to always end the move phase within a certain radius of the officer or be insta-killed. Abstract as hell, but very clean to play.

>There's a certain kind of Gundam Gatchapon that's essentially 10mm, but outside of that, I don't think nobody plays mechas at that scale.
might point out Dropzone Commander as a counterexample... the PHR army is basically all mechas all the time and that is 10mm

Isn't Gamezone the dodgy bro of the drunken spaniards?

The one place there's no shortage of WWE stock is Wayland's own store, which is my LGS.

It gets a fair amount of play, to be honest.

Speaking of Wayland their current massively hyped product is RUMBLESLAM, some kind of fantasy wrasslin game.

Now the idea of making up fantasy wrestler puns appeals to the Blood Bowl player in me, but I've not heard good things about the game.

I might buy some luchador orcs or wrasslin drow or something just to paint though.

>How long did you soak them for?
For the ones that were primed with Krylon and then successfully stripped bare, I used undiluted Simple Green, and soaked them for at least an hour, although an overnight soak would be fine and will increase your chances of getting off more stubborn paint.


As for KemVar and USCR, which got the Tamiya fine white primer, they have been soaking for the past two days, and it looks like it might take several more (and a cheap electric toothbrush) to get the lacquer-based primer off of them. I can gently scrape it off them with tools, but it's still too stubborn for the brush to remove much.

How your primer reacts will depend on how long it's had to cure, how thin/thick it was when applied, and what kind of primer it is, so play that by ear if you're also looking to take off the primer. If you want to keep as much primer as possible, then maybe see if a half-hour to an hour soak is enough to just take off the paint, and shake the mini around in the liquid to get the paint to fall off (the primer generally should stick to the mini until you take a brush to it).

I live close to the Partner-Distributor store for the East Coast USA. There is a full stock but the game is dead in the water.

>Look on a trade website for a specific mini game
>First seller sends me a listing with a bit of stuff for 250
>second seller sends me a list that's twice as much models, but no extra bits for like 100
>Already talking to a guy on facebook who's going to hook me up with all the bits I need (namely terrain)
>Tell first seller that I got an offer for more stuff for less
>He gets upset, implies that it's a made up story to get him to lower his price, he's strapped for cash, and surely his offer is better
>Tell him I mean no disrespect, I'm just transparent about my business affairs. Send him the other listing
>"Well you can't play with his stuff, he's got no rulebook, you can play with mine"

Just like, ffs, I can't put a finger on the feeling I get from dealing with people like this. Like a mixture of annoyance, pity, and perhaps guilt?

/rant

I missed you so much /awg/

>Like a mixture of annoyance, pity, and perhaps guilt?
you owe him neither pity nor guilt.
It's business.
He didn't make you a better offer either, when you didn't like the price.

I think I had it all wrong, the feeling is dread. I had just ghosting people, but I really don't want to respond to him anymore. I already know how this all is going to work out.