Desired scans : Rank and File supplements Harpoon 3 & 4 supplements Force on Force supplements Hind Commander At Close Quarters War and Conquest Modern Spearhead
Easton Smith
October the 4th in military history:
AD 23 – Rebels capture and sack the Chinese capital Chang'an during a peasant rebellion. They kill and decapitate the emperor, Wang Mang, two days later. 610 – Heraclius arrives by ship from Africa at Constantinople, overthrows Byzantine Emperor Phocas and becomes Emperor. 1227 – Assassination of Caliph al-Adil. 1302 – A peace treaty between the Byzantine Empire and the Republic of Venice ends the Byzantine–Venetian War (1296–1302). 1363 – End of the Battle of Lake Poyang; the Chinese rebel forces of Zhu Yuanzhang defeat that of his rival, Chen Youliang, in one of the largest naval battles in history. 1511 – Formation of the Holy League of Ferdinand II of Aragon, the Papal States and the Republic of Venice against France. 1597 – The first Guale uprising begins against the Spanish missions in Georgia. 1636 – The Swedish Army defeats the armies of Saxony and the Holy Roman Empire at the Battle of Wittstock. 1693 – Piedmontese troops are defeated by the French. 1777 – Battle of Germantown: Troops under George Washington are repelled by British troops under Sir William Howe. 1779 – The Fort Wilson Riot takes place. 1795 – Napoleon Bonaparte first rises to national prominence by suppressing armed counter-revolutionary rioters threatening the National Convention. 1853 – The Ottoman Empire declares war on the Russian Empire. 1917 – World War I: The Battle of Broodseinde is fought between the British and German armies in Flanders. 1992 – The Rome General Peace Accords ends a 16-year civil war in Mozambique.
Jacob Cooper
It is 222 years since 13 Vendémiaire Year 4, the name given to a battle between the French Revolutionary troops and Royalist forces in the streets of Paris. This battle was part of the establishing of a new form of government, the so-called Directory, and it was a major factor in the rapid advancement of Republican General Napoleon Bonaparte's career.
In early October 1795 a Royalist Army had begun a march on Paris. The arrival of the Comte d'Artois excited the jeunesse dorée Royalist supporters in the Le Peletier section of the capital, and they had begun demonstrations in the form of felling Liberty Trees and trampling tricolour cockades. Rumours began to circulate regarding the likely defection of the entire Paris National Guard.
The newly reformed National Convention quickly realised that it was in severe danger, and that an enemy force was on French soil; indeed, the uprising in Paris meant that there was now an enemy force within the capital itself. The Convention declared its intention to remain in their meeting rooms until the crisis was resolved. It called for the formation of three battalions of patriots to be raised from the Jacobin military staff dismissed after the purge of 9 Thermidore (when Robespierre had been arrested). Général Baron de Menou was given command of the defence of the capital, but he was severely outnumbered with only 5,000 troops on hand to resist the 30,000 man Royalist Army.
On 12 Vendémiaire (4 October), the National Guard arrived in Le Peletier in an attempt to put down the unrest. The Convention ordered Menou to advance into Le Peletier and disarm the entire area. Generals Despierres and Verdière were sent to Menou to assist him.
William Carter
Menou divided his force into three columns and planned an advance on the evening of 12 Vendémiaire. When it was set to begin, Despierres reported that he was unwell and unable to proceed, and Verdière refused to advance. Menou timidly moved towards the Royalist force, inviting the rebels to discuss terms of their dispersal. He withdrew after receiving the insurgents' promise to disarm.
The Le Peletier section, seeing this as a sign of weakness on the part of the Convention, called upon the other sections of Paris to rise up. Menou realised his mistake, and launched a cavalry attack down the Rue du Faubourg-Montmartre, temporarily clearing the area of royalists. The Convention dismissed Menou from the command and ordered Paul Barras to take over the defence of the Convention.
Young General Napoléon Bonaparte was aware of the commotion, and he arrived at the Convention around this time to find out what was happening. He was quickly ordered to join Barras' forces mustering for the defence of the Republic. Bonaparte accepted, but on the condition that he was granted complete freedom of movement.
At 1 am on 13 Vendémiaire (5 October), Bonaparte overrode Barras, who was content to let him do as he wished. Bonaparte ordered Joachim Murat, a lieutenant in the 12ème Régiment de Chasseurs à Cheval, to ride to the plain of Sablons and to return with the 40 cannons which Menou had indicated were located there. Murat's squadron retrieved the cannon before the Royalists arrived and Bonaparte organised their arrangement, placing them in commanding areas with effective fields of fire.
At 5 am, a probing attack by the royalist forces was repulsed. Five hours later, the major Royalist assault began. The Republican forces were outnumbered by approximately 6 to 1, but they held their perimeter all the same, the cannons firing grapeshot into the massed royalist forces. The 'patriot battalions' supporting the artillery also cut down the advancing Royalist ranks.
William Cox
Bonaparte commanded throughout the two-hour engagement, and survived unscathed despite having his horse shot from under him. The effect of the grapeshot and the volleys from the patriot forces caused the Royalist attack to waver. Bonaparte ordered a counterattack led by Murat's squadron of Chasseurs. At the close of the battle, around 300 royalists lay dead on the streets of Paris. The Republicans had just over 100 dead and wounded, while nearly 400 civilians had been killed.
Thomas Carlyle later famously recorded that, on this occasion, Bonaparte gave his opponent a "Whiff of Grapeshot" and that "the thing we specifically call the French Revolution is blown into space by it." (The phrase is often ascribed to Bonaparte himself, but the words are probably Carlyle's.)
The defeat of the Royalist insurrection extinguished the threat to the Convention. Bonaparte became a national hero, and was quickly promoted to Général de Division. Within five months, he was given command of the French army conducting operations in Italy. The defeated royalists, in an effort to portray the Republican defense as a massacre, nicknamed Bonaparte Général Vendémiaire, a title which he later claimed would be his first title of glory.
This is a great piece of black powder urban warfare; small enough to make a decent skirmish but large enough to cover a table. Wargaming civil unrest of the era is a whole subject of its own: refer to Based Jim Wallman's "Little Lambent Meteors".
The current community project is for a Garrison, Milita, or Second-Line-type unit.
Parker Thomas
Fire Team (West End Games, 1987)
Tactical level wargame of US and Soviet forces meeting somewhere in Western Germany. Counters represent individual squads, fire teams, tanks, leaders, helicopters, etc. Fairly complex game with lots of optional rules. Unusual system of drawing chits to determine who's got to spend action points to perform the next action.
So what would you guys say is the best system for late 17th century warfare? I like BFaS, but I was curious what other options are out there.
I'd prefer aomething that isn't super crunchy because I find those kinds of games tedious. Something that plays smoothly without trying to be an exact 1:1 recreation.
Camden Perry
I'm painting up some royal horses in a carriage. Did they all have the same colour and what colour is more royal? My go to horse colour is mixed brown, does it matter?
Easton Brown
Depends what kind of royalty you are talking about. A cultural frame of reference and a time period may be helpful. For some cultures horses were quite important and certain breeds more prestigious than others. So it definitely could matter, if you are a stickler for details. Without knowing what you are talking about and a google search I can't really tell you more than that either though. I'm not really a horse guy.
Oliver Richardson
>Wang Mang
heh.
Eli Williams
Maybe Baroque? It's the 16th17th century version of Impetus. The big flaw is a lack of army list.
Levi Davis
When you say lack of lists, do you mean it has none or it just has a very small number?
Ethan Sullivan
Ancient times like biblical times. Babylon, Assyria that kind of thing
Logan Garcia
In the book there's: German Catholic (1618-32) Swedish (1630-34) English Royalist (1642-43) English Parliamentarian (1642-44) Ottoman Turk (1645-1700) Later Imperial (1648-1700) Later Polish (1632-1700)
BETA LISTS (read 'beta' as 'not officially in print but basically done') Catholic French 1562-1590 Huguenot French 1562-1589 Elizabethan English 1580-1603 30YW Early Spanish 30YW Danish 30YW Early French 30YW Late French 80YW/30YW Dutch Montrose Scots Covenanter Muscovites 1550-1630 Cossack 1630-1698 French 1661-90 French 1690-97 United Provinces (Dutch) 1672-78 Danish 1675-98 Swedish 1676-97 Savoyard 1685-98 Scots Jacobites 1689-92
So I don't think It actually has the list problem.
Brody Reyes
Well Ottomans would be my primary focus anyway so that's good to know. Is it in the pdf dump?
Liam Green
Looking for PDFs of General d'Armee and Charles S Grant's Programmed Wargames Scenarios. I have some original PDFs to upload but am unsure how to clean them up, Help anyone.
Julian Kelly
You could start with a few of the titles in the Ancients/Osprey folder if you were looking for specifics, but really you could choose whatever you like user Refer to pic related for inspiration
Impetus has its own folder in the second post, the Ottomans will be in one of the supplements
>unsure how to clean them up Try asking in the PDF Share Thread, they have some guys who could do it for you
Thomas Smith
Whoops I missed that you were looking for Baroque Unfortunately, we don't have that one yet
Eli Hughes
No worries, good to know. But it should be the same main rules as Impetus, right?
Jace Jones
Yes and No. It's been tweaked quite a bit to be more fitting for the era, and has a lot of little quality-of-life updates that Impetus accumulated over time in supplements built in.
Mason Jenkins
Ah, good to know. One of my LGS' has a really good selection of historical, so maybe they have a copy and I can give it a look.
There is no conspiracy to make traditional games politically correct. Characters in fiction and gaming communities simply change with respect to the latest cultural values. But you fedora-tipping cancerous fucks always blame imaginary SocJus boogeymen when people start hating you for the shit that you do. As long as you continue to refuse act like decent human beings, people will keep noticing.
But of course, you will keep blaming imaginary "SJWs", "poseurs" and "normies" when you the public hates you for the scum you are. And let's not even get started on how you all react to games becoming more popular and easily accessible.
Isaac Rogers
^user just invaded Russia without winter uniforms and the intention to micromanage and split up his forces
William Jackson
Disregard this pasta.
Anthony Kelly
They did actually have winter uniforms prepared and were planning on shipping them to the front when they were required.
It's just that they considered competent logistics to be a degenerate Jewish trick.
Austin Diaz
As if I'm gonna do anything else ...
Angel Foster
>P.S. sauce pls? Just a random female soldier of the East German Armed Forces, user When looking for women in uniform I came across quite a few photos of DDR NVA-Soldatin, they seem to have made a big deal of them in the propaganda department
Dylan Sanchez
Anybody got scans of the Saga Aetius and Athur battleboards?
Jack Gray
Keep 'em coming user!
Two Guadacanal games for the price of none: Henderson Field is a two player game recreating the epic struggle for Guadalcanal Island. The game simulates the fighting during the decisive months of September through November 1942. Long Lance is a two player game simulating the vicious naval engagement of Guadalcanal Island in 1942. Both games provide players the opportunity to link both games together and recreate the whole Guadalcanal campaign. Republished in modified form as Bloody October in Command Magazine Japan #20 in 1998.
This game simulates the decisive 1864 spring campaign in Virginia during the American Civil War, nicknamed The Wilderness Campaign. Players control the Union and Confederate armies which took part. The game is played in turns that represent five days. A unit's strength point represents approximately 2,500 men commanded by a leader. The map is a 1:200,000 representation of an area between Fredricksburg and Petersburg. The game is split into two: Basic and Advanced. The basic game introduces players to the concepts of movement and unit activation. The advanced game adds sea movement, supply, and additional leader rules. Victory conditions depends on the scenario being played. Lee vs. Grant is arguably the first game in the GCACW series by the same designer albeit from a different (though related) publisher and with a different map art style.
Just a question, why post on mega and not in the trove? Won't it be hard to find?
Josiah Robinson
Has anyone got a better copy of the bolt action armies of great britain pdf than the one posted above, its missing a couple of pages and i need matildas for my 14th army burma platoon.
Xavier Sanders
Not enough room at this point in time It'll be moved into the WW2/Games folder before the end of the thread though
While we're on the subject; if generous anons have nice digital copies of this, the original Bolt Action rules, and the original Black Powder rulebook, a share will be greatly appreciated
Jaxson Ortiz
Needs to be cleaned
fiery media
/file/en4j24343j7c9qe/BA+V2+A4.pdf
Austin Lewis
...
Gavin Gray
...
Easton Green
Goth Cavalerie done, took forever and I still got 450 Inf in front of me...
Joseph King
To the hex and counter people in here, a local BGGer is selling some older Avalon Hill titles. I have a few already and wouldn't mind increasing my collection but I only have so much money. Any thoughts on:
D-Day, Gettysburg '77, Guadalcanal, Hundred Days Battles, Panzer Armee Afrika, Wood Ships and Iron Men
Christian Foster
I didn't mean to quote
Jacob Torres
BMP
Isaiah Brown
Which 'D-Day' is it?
'Guadalcanal' is one of the more rare AH titles. Ive only seen it a couple of times in 35+ years
'Wooden Ships and Iron Men' is THE standard for Age of Sail games.
of all the titles there Guadalcanal and WSIM would be my top 2 picks
And thanks, I don't own any ship games so I wanted to pick that up.
Zachary Thomas
Just under two weeks left on the project! How are folks doing with their stuff? Hope to post pics of mine some time tomorrow.
Jose Hall
I might jump on the next one
Wyatt Myers
www.mediafire.com
/file/c85h81koo3hyhz3/St_Lo.pdf
Trove it.
Jackson Hernandez
...
Jace Garcia
WEG were such a great company, they brought me a lot of fun over the years I never realized they did so many hex&counter titles
From BGG:
St. Lo was the first game to cover this unique battle. Designed by Joe Balkoski, creator of Atlantic Wall and Sixth Fleet, St. Lo offers a challenging system for the simulation of WW2 battalion-level combat. Unit morale is the crucial factor in this game. Morale fluctuates as units move, rest or attack. Should you pull this battalion out of the line to rest ? Or will one more push carry the position? Artillery plays a crucial role too. Good observation posts are essential for accurate fire. You will find yourself fighting many desperate actions for control of hilltop vantage points or church steeples.
The innovative movement system makes uncertainty another key element of St Lo. You never know who will move next. Even units that have already moved may move again the same turn. You will need to plan ahead, rest your troops and then spring your offensive.
Outstanding for solitaire play. The rulebook has extensive designers notes throughout and each chapter has numerous quotes from commanders at the battle for St. Lo. Designed by a master craftsman this is an innovative, tense and accurate portrayal of WW2 battalion command - the way it really was.
>WEG were such a great company WEG did a lot of great games over the years they were in business. I always felt they never got the cred or popularity that AH or SPI got.
Owen Sanchez
Australian Deign Group - World in Flames - Final Edition
flaming media
/file/2ihuq7j2ymihqiq/World_in_Flames.pdf
For trove (OP)
Jayden Perry
Now this is a classic
World in Flames is Australian Design group's international award winning game that is the strategic game of World War II. Five full-colour maps portray all the theatres of war: Europe, Russia, Africa, the Middle East, India, Asia, the Pacific, the Atlantic and (most importantly) Australia.
Counters represent the armies and corps, the aircraft carriers, the naval task forces and the air groups that took part. Everything you need to re-fight the greatest conflict in history.
Two to six players make the strategic decisions that decide the fate of nations. What forces to produce, where to commit them, when and how? No two games of World in Flames play the same, no strategy is foolproof, any decision may have unforseen, long-term consequences.
World in Flames contains all the latest top quality components, 1400 counters, 5 maps, 2 combat charts, one Production Circle and the comprehensive rules and scenarios booklets, that have been extensively updated and revised based on 2 million playing hours of the world's greatest game.
Right then, posting my submissions. I feel that everything more or less adheres to the theme, but I know that Emden and Cairo might be a bit iffy. I tried to use the criteria of "anything that you wouldn't intentionally place in a battle line" as a rule of thumb, and everything here either pulled convoy escort, shore bombardment, or harbor defense duty during the war, rather than taking part in grand fleet engagements of any sort.
Soerebaia, Emden, Cairo, Roberts, and the Turbines are Shapeways models. Vainamoinen, the Orsas, and the Gabbianos are War at Sea repaints. The Insect-class gunboats are scratchbuilds. Scale is 1/1800.
I'd encourage you to read a little bit about their histories, most of them were actually pretty interesting ships for one reason or another.
People talk about lifestyle games, but WiF's one where that's probably a custom reprinted map, possibly scaled up with larger hexes for convenience. Might cost a bit to have printed, but it looks like they're setting up for a solid weekend of gaming, and probably have plans to pack up safely too.
Xavier Garcia
2nd for general d'armee, would love to take a look before I buy up some 6mm
Xavier Miller
>2 million playing hours about a dozen full games
John Gonzalez
What are the differences between the M4A2 76(W) and the M4A3 76(W)? Could the A3 pass as an A2?
Aaron Lewis
If I recall correctly the engine and thus the engine deck was different, and the front was somewhat different as well.
Why do you ask? If you're doing Americans, it doesn't really matter (maybe it does for the Pacific, not sure what the USMC used), the Brits never used the 76mm gun, and the Russkies used whatever they had/wanted.
Nicholas Howard
Engine Deck and Engine Exhaust are different, with a smaller "grille" area on top on the M4A2 (about half the size). Don't recall the exact differences between -A2 and -A3 exhausts >front was somewhat different as well. The 3-piece bolted/welded front was more common on the -A2, but by the time we got to the 76, all fronts were one-piece
>Russkies used whatever they had But what they got was the -A2, since all -A3 was earmarked for the US Army (and any excess given to units close by, to ease logistics).
Henry Howard
Soviets. Rubicon do an A3 kit, and while I know they have an A2 in the works, I'd rather like to use one in place of a T-34/85 in an upcoming tournament. Obviously HVSS is off the books (shame, it's nice looking suspension), but are there any other reasons I couldn't just use an A3 as an A2?
Blake Smith
>28mm >tournament
I rest my case. Do whatever you want, it's not like anything we say will stop you.
Gavin Taylor
There's no need to discriminate by scale. I like to have SOME element of historical accuracy to my models.
Daniel Murphy
Love the stabilization bulges on Roberts.
Benjamin Davis
Then you need to get an A2 (it might be possible to cover up the differences with enough stowage, but your tank would look like the typical yankee gypsy caravan, and the russians generally went easy on the stowage)
Jackson Gray
I could always go for human stowage. Oh, and bikes.
Ryder Ramirez
Did the Russians make much use of camo netting and the like? Might be another option if they did. Too bad you couldn't find a mess of seated Russian infantry for ablative armor and to distract from the differences.
Easton Hughes
They made her especially sexy. She was on my list for a long time before I found the excuse to pick her up.
Owen Butler
What tables do you guys use for large games? There are some monster hex and counter games that need tables at least 4x4 feet. Ikea has conference tables but it's too expensive to ship from there.
Elijah Gonzalez
BRDM
Grayson Morris
54mm WW2 game that I played at the local miniature shop.
Angel Moore
...
Hudson Gomez
I play on the floor
Grayson Peterson
very large tables
Jack Mitchell
when there are instructions on how the maps go together and how much table space you need...you might have a big game.....
Oliver Bailey
>They made her especially sexy.
I first saw them in some book detailing RN monitors in WW1&2. (It wasn't an Osprey) That's when I realized they weren't all hastily thrown together stop gaps and instead had some thinking behind them.
>>She was on my list for a long time before I found the excuse to pick her up.
But what can use her for except as a conversation piece? Yes, she could be off-board artillery but she's REALLY off board. The only time I've seen one "used" in a minis game was at a con several years during a Coastal Command scenario. The monitor wasn't a combatant as much as she was a target: i.e. something for the KM to attack and the RN to defend. She might as well have been a tanker, damaged cruiser, or something else.
Matthew Bell
>Did the Russians make much use of camo netting and the like?
While the Soviets were huge believers in maskirovka and practiced it every chance they had, I don't think they regularly carried the materials needed for it on their tanks.
Ian Green
To ASLanon:
I noticed some of the files posted didn't make it into the trove. Were they duplicates? Not appropriate? I just want to know so I can be more discerning. I've just been posting what I have regardless. Thanks.
That looks like the map set available from Matrixgames
Michael Barnes
Ikea have a cheap 2'x4' table that works well. Just stick a blanket or cloth over it to mask the joins, or have a separate thin top board you can slide on top. It stores really easily.
You'll also want a bloody great perspex sheet to cover the map, of course.
Carter Johnson
Something to add to the "Victorian" trove - Lotsastuff - /folder/bvdtt01gh105d/Victorian
Zulu War on flaming media
/file/3ysyt7bg36abkc7/Zulu+War_rulebook.pdf
Dominic Smith
Let us make the Chain of Command (TFL) trove more grande.
I can get one or two of the "Pint-Sized" campaigns for CoC. Can anyone else contributing to the fantastic CoC trove? - /folder/z8a13ampzzs88/World_War_Two
This is a long way round fix, but the M10 had basically the same engine deck as the M4A2. If you had/got one for your soviets you could mold the engine deck and splice it into your M4. Bit of work though.
Luke Jones
very nice !! rules used ? do you have other pics ?