/hwg/ - Historical Wargames General

Whiff Of Grapeshot Edition

Previous thread: Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
mediafire.com/folder/lu95l5mgg06d5/Ancient
mediafire.com/folder/81ck8x600cas4/Medieval
mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
mediafire.com/folder/bbpscr0dam7iy/ACW
mediafire.com/folder/bvdtt01gh105d/Victorian
mediafire.com/folder/b35x147vmc6sg/World_War_One
mediafire.com/folder/z8a13ampzzs88/World_War_Two
mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
mediafire.com/folder/7n3mcn9hlgl1t/Modern

mediafire.com/folder/6jrcg496e7vnb/Avalon Hill
mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
mediafire.com/folder/r2mff8tnl8bjy/GDW
mediafire.com/folder/whmbo8ii2evqh//SPI
mediafire.com/folder/ws6yi58d2oacc/Strategy_&_Tactics_Magazine
mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
mediafire.com/folder/s1am77aldi1as/Wargames
mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ

Other urls found in this thread:

mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
mediafire.com/download/o5x6blwoczojmfr/Black Powder.pdf
mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
mediafire.com/folder/28i9gevqws518/Impetus
mediafire.com/folder/7b5027l7oaz05/Modelling_&_Painting_Guides
mediafire.com/folder/eupungrg93xgb/Next_War
mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
mediafire.com/folder/alj31go19tmpm/SAGA
mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
mediafire.com/download/cghxf3475qy46aq/Wargaming Compendium.pdf
mediafire.com/download/uttov32riixm9b0/Warhammer Ancient Battles 2E.pdf
mediafire.com/download/ta7aj1erh7sap1t/Warhammer Ancient Battles - Armies of Antiquity v2.pdf
mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
mediafire.com/download/cifld8bl3uy2i5g/Warmaster Ancients.pdf
mediafire.com/download/3emyvka11bnna1b/Warmaster Ancient Armies.pdf
mediafire.com/file/00wws1c80x80gww/Haythornthwaite - Uniforms Of The French Revolutionary Wars.pdf
mediafire.com/file/3kbqyru9vdlnkfm/Osprey - MAA 403 - French Revolutionary Infantry 1789-1802.pdf
mediafire.com/file/sr8goevlix2b2b5/Osprey - WAR 063 - French Revolutionary Infantryman 1791-1802.pdf
mediafire.com/file/2kv3apgg7sfy7bs/Fire Team (WEG).pdf
boardgamegeek.com/boardgame/2699/fire-team
dadiepiombo.it/english-baroque.html
mega.nz/#!2k0VmIaL!F9vPQ-AWNuSNyvCQb8MIdd3SYo1D8dPx52TvZr4trwQ
boardgamegeek.com/boardgame/11763/campaign-guadalcanal-long-lance-henderson-field
boardgamegeek.com/boardgame/5680/lee-vs-grant
mediafire.com/file/tosysedd6ldo9vi/[VG] Lee vs Grant - The Wilderness Campaign of 1864.pdf
mediafire.com/file/tgqmp879lct95a5/St Lo (WEG).pdf
boardgamegeek.com/boardgame/6976/st-lo
mediafire.com/file/fvh7mdd2110rna0/Hundred Days Battles.rar
boardgamegeek.com/boardgame/1697/hundred-days-battles
mediafire.com/file/ej22jv35ivb4p6a/World In Flames.pdf
boardgamegeek.com/boardgame/1499/world-flames
blitzscales.com/
en.wikipedia.org/wiki/HNLMS_De_Zeven_Provinciën_(1909)
en.wikipedia.org/wiki/Finnish_coastal_defence_ship_Väinämöinen
en.wikipedia.org/wiki/German_cruiser_Emden
en.wikipedia.org/wiki/HMS_Cairo_(D87)
en.wikipedia.org/wiki/HMS_Roberts_(F40)
en.wikipedia.org/wiki/Insect-class_gunboat
en.wikipedia.org/wiki/Orsa-class_torpedo_boat
en.wikipedia.org/wiki/Spica-class_torpedo_boat
en.wikipedia.org/wiki/Gabbiano-class_corvette
en.wikipedia.org/wiki/Turbine-class_destroyer
cianty-tabletop.blogspot.co.nz/2013/06/ikea-gaming-table.html
haroldsrangers.wordpress.com/2011/03/
twitter.com/NSFWRedditGif

>Advanced Squad Leader
mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
mediafire.com/download/o5x6blwoczojmfr/Black Powder.pdf
>Bolt Action
mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
mediafire.com/folder/7b5027l7oaz05/Modelling_&_Painting_Guides
>Next War (GMT)
mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
mediafire.com/download/cghxf3475qy46aq/Wargaming Compendium.pdf
>Warhammer Ancient battles 2.0
mediafire.com/download/uttov32riixm9b0/Warhammer Ancient Battles 2E.pdf
mediafire.com/download/ta7aj1erh7sap1t/Warhammer Ancient Battles - Armies of Antiquity v2.pdf
>Warhammer Historical
mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
mediafire.com/download/cifld8bl3uy2i5g/Warmaster Ancients.pdf
mediafire.com/download/3emyvka11bnna1b/Warmaster Ancient Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
Modern Spearhead

October the 4th in military history:

AD 23 – Rebels capture and sack the Chinese capital Chang'an during a peasant rebellion. They kill and decapitate the emperor, Wang Mang, two days later.
610 – Heraclius arrives by ship from Africa at Constantinople, overthrows Byzantine Emperor Phocas and becomes Emperor.
1227 – Assassination of Caliph al-Adil.
1302 – A peace treaty between the Byzantine Empire and the Republic of Venice ends the Byzantine–Venetian War (1296–1302).
1363 – End of the Battle of Lake Poyang; the Chinese rebel forces of Zhu Yuanzhang defeat that of his rival, Chen Youliang, in one of the largest naval battles in history.
1511 – Formation of the Holy League of Ferdinand II of Aragon, the Papal States and the Republic of Venice against France.
1597 – The first Guale uprising begins against the Spanish missions in Georgia.
1636 – The Swedish Army defeats the armies of Saxony and the Holy Roman Empire at the Battle of Wittstock.
1693 – Piedmontese troops are defeated by the French.
1777 – Battle of Germantown: Troops under George Washington are repelled by British troops under Sir William Howe.
1779 – The Fort Wilson Riot takes place.
1795 – Napoleon Bonaparte first rises to national prominence by suppressing armed counter-revolutionary rioters threatening the National Convention.
1853 – The Ottoman Empire declares war on the Russian Empire.
1917 – World War I: The Battle of Broodseinde is fought between the British and German armies in Flanders.
1992 – The Rome General Peace Accords ends a 16-year civil war in Mozambique.

It is 222 years since 13 Vendémiaire Year 4, the name given to a battle between the French Revolutionary troops and Royalist forces in the streets of Paris. This battle was part of the establishing of a new form of government, the so-called Directory, and it was a major factor in the rapid advancement of Republican General Napoleon Bonaparte's career.

In early October 1795 a Royalist Army had begun a march on Paris. The arrival of the Comte d'Artois excited the jeunesse dorée Royalist supporters in the Le Peletier section of the capital, and they had begun demonstrations in the form of felling Liberty Trees and trampling tricolour cockades. Rumours began to circulate regarding the likely defection of the entire Paris National Guard.

The newly reformed National Convention quickly realised that it was in severe danger, and that an enemy force was on French soil; indeed, the uprising in Paris meant that there was now an enemy force within the capital itself. The Convention declared its intention to remain in their meeting rooms until the crisis was resolved. It called for the formation of three battalions of patriots to be raised from the Jacobin military staff dismissed after the purge of 9 Thermidore (when Robespierre had been arrested). Général Baron de Menou was given command of the defence of the capital, but he was severely outnumbered with only 5,000 troops on hand to resist the 30,000 man Royalist Army.

On 12 Vendémiaire (4 October), the National Guard arrived in Le Peletier in an attempt to put down the unrest. The Convention ordered Menou to advance into Le Peletier and disarm the entire area. Generals Despierres and Verdière were sent to Menou to assist him.

Menou divided his force into three columns and planned an advance on the evening of 12 Vendémiaire. When it was set to begin, Despierres reported that he was unwell and unable to proceed, and Verdière refused to advance. Menou timidly moved towards the Royalist force, inviting the rebels to discuss terms of their dispersal. He withdrew after receiving the insurgents' promise to disarm.

The Le Peletier section, seeing this as a sign of weakness on the part of the Convention, called upon the other sections of Paris to rise up. Menou realised his mistake, and launched a cavalry attack down the Rue du Faubourg-Montmartre, temporarily clearing the area of royalists. The Convention dismissed Menou from the command and ordered Paul Barras to take over the defence of the Convention.

Young General Napoléon Bonaparte was aware of the commotion, and he arrived at the Convention around this time to find out what was happening. He was quickly ordered to join Barras' forces mustering for the defence of the Republic. Bonaparte accepted, but on the condition that he was granted complete freedom of movement.

At 1 am on 13 Vendémiaire (5 October), Bonaparte overrode Barras, who was content to let him do as he wished. Bonaparte ordered Joachim Murat, a lieutenant in the 12ème Régiment de Chasseurs à Cheval, to ride to the plain of Sablons and to return with the 40 cannons which Menou had indicated were located there. Murat's squadron retrieved the cannon before the Royalists arrived and Bonaparte organised their arrangement, placing them in commanding areas with effective fields of fire.

At 5 am, a probing attack by the royalist forces was repulsed. Five hours later, the major Royalist assault began. The Republican forces were outnumbered by approximately 6 to 1, but they held their perimeter all the same, the cannons firing grapeshot into the massed royalist forces. The 'patriot battalions' supporting the artillery also cut down the advancing Royalist ranks.

Bonaparte commanded throughout the two-hour engagement, and survived unscathed despite having his horse shot from under him. The effect of the grapeshot and the volleys from the patriot forces caused the Royalist attack to waver. Bonaparte ordered a counterattack led by Murat's squadron of Chasseurs. At the close of the battle, around 300 royalists lay dead on the streets of Paris. The Republicans had just over 100 dead and wounded, while nearly 400 civilians had been killed.

Thomas Carlyle later famously recorded that, on this occasion, Bonaparte gave his opponent a "Whiff of Grapeshot" and that "the thing we specifically call the French Revolution is blown into space by it." (The phrase is often ascribed to Bonaparte himself, but the words are probably Carlyle's.)

The defeat of the Royalist insurrection extinguished the threat to the Convention. Bonaparte became a national hero, and was quickly promoted to Général de Division. Within five months, he was given command of the French army conducting operations in Italy. The defeated royalists, in an effort to portray the Republican defense as a massacre, nicknamed Bonaparte Général Vendémiaire, a title which he later claimed would be his first title of glory.

This is a great piece of black powder urban warfare; small enough to make a decent skirmish but large enough to cover a table. Wargaming civil unrest of the era is a whole subject of its own: refer to Based Jim Wallman's "Little Lambent Meteors".

mediafire.com/file/00wws1c80x80gww/Haythornthwaite - Uniforms Of The French Revolutionary Wars.pdf
mediafire.com/file/3kbqyru9vdlnkfm/Osprey - MAA 403 - French Revolutionary Infantry 1789-1802.pdf
mediafire.com/file/sr8goevlix2b2b5/Osprey - WAR 063 - French Revolutionary Infantryman 1791-1802.pdf

The current community project is for a Garrison, Milita, or Second-Line-type unit.

Fire Team (West End Games, 1987)

Tactical level wargame of US and Soviet forces meeting somewhere in Western Germany. Counters represent individual squads, fire teams, tanks, leaders, helicopters, etc. Fairly complex game with lots of optional rules. Unusual system of drawing chits to determine who's got to spend action points to perform the next action.

mediafire.com/file/2kv3apgg7sfy7bs/Fire Team (WEG).pdf
boardgamegeek.com/boardgame/2699/fire-team

(pic related)
>tfw I had no idea I had this kind of fetish ...
... I'll be in my bunk ...

P.S. sauce pls? inb4 it'snotporn/Ican'tholdallthesefeels

...

So what would you guys say is the best system for late 17th century warfare? I like BFaS, but I was curious what other options are out there.

I'd prefer aomething that isn't super crunchy because I find those kinds of games tedious. Something that plays smoothly without trying to be an exact 1:1 recreation.

I'm painting up some royal horses in a carriage. Did they all have the same colour and what colour is more royal?
My go to horse colour is mixed brown, does it matter?

Depends what kind of royalty you are talking about.
A cultural frame of reference and a time period may be helpful.
For some cultures horses were quite important and certain breeds more prestigious than others.
So it definitely could matter, if you are a stickler for details. Without knowing what you are talking about and a google search I can't really tell you more than that either though.
I'm not really a horse guy.

>Wang Mang

heh.

Maybe Baroque? It's the 16th17th century version of Impetus. The big flaw is a lack of army list.

When you say lack of lists, do you mean it has none or it just has a very small number?

Ancient times like biblical times. Babylon, Assyria that kind of thing

In the book there's:
German Catholic (1618-32)
Swedish (1630-34)
English Royalist (1642-43)
English Parliamentarian (1642-44)
Ottoman Turk (1645-1700)
Later Imperial (1648-1700)
Later Polish (1632-1700)

On the website dadiepiombo.it/english-baroque.html there's:

BETA LISTS (read 'beta' as 'not officially in print but basically done')
Catholic French 1562-1590
Huguenot French 1562-1589
Elizabethan English 1580-1603
30YW Early Spanish
30YW Danish
30YW Early French
30YW Late French
80YW/30YW Dutch
Montrose
Scots Covenanter
Muscovites 1550-1630
Cossack 1630-1698
French 1661-90
French 1690-97
United Provinces (Dutch) 1672-78
Danish 1675-98
Swedish 1676-97
Savoyard 1685-98
Scots Jacobites 1689-92

So I don't think It actually has the list problem.

Well Ottomans would be my primary focus anyway so that's good to know. Is it in the pdf dump?

Looking for PDFs of
General d'Armee and Charles S Grant's Programmed Wargames Scenarios.
I have some original PDFs to upload but am unsure how to clean them up, Help anyone.

You could start with a few of the titles in the Ancients/Osprey folder if you were looking for specifics, but really you could choose whatever you like user
Refer to pic related for inspiration

Impetus has its own folder in the second post, the Ottomans will be in one of the supplements

>unsure how to clean them up
Try asking in the PDF Share Thread, they have some guys who could do it for you

Whoops I missed that you were looking for Baroque
Unfortunately, we don't have that one yet

No worries, good to know. But it should be the same main rules as Impetus, right?

Yes and No. It's been tweaked quite a bit to be more fitting for the era, and has a lot of little quality-of-life updates that Impetus accumulated over time in supplements built in.

Ah, good to know. One of my LGS' has a really good selection of historical, so maybe they have a copy and I can give it a look.

A S L again, flaming media again...

/file/odyndn0omae4py7/ASL_Scenarios_-_19_-_26_Yanks.pdf

/file/7almb888rhsk9vn/ASL_Scenarios_-_27-34_-_Partisan.pdf

/file/2ive58gy0k4s5kd/ASL_Scenarios_-_35_-_42_West_of_Alamein.pdf

/file/emeh7vmbi6sglzh/ASL_Scenarios_-_83_-_90_Doomed_Battalions.pdf

/file/1c2ovjwfkx8k181/ASL_Scenarios_-_Battleplan_Michicon_%28whole%29.pdf

/file/g12y2ttcfoh2pyt/FireGroup_%C3%A2%C2%80%C2%9897_tournament_scenarios_-_Toulon.rar

For the trove (OP).

Und... on fiery media, 3W's Campaign for Guadalcanal

/file/cyu2cul1st1r6c7/%5B3W%5D_Campaign_for_Guadalcanal.pdf

For trove (OP)

Oh yeah, one more...

On flaming media

/file/85fbm64ttm188s9/Victory_Games_-_Lee_vs_Grant_-_The_Wilderness_Campaign_of_1864_%282%29.pdf

that is cool, thanks

There is no conspiracy to make traditional games politically correct. Characters in fiction and gaming communities simply change with respect to the latest cultural values. But you fedora-tipping cancerous fucks always blame imaginary SocJus boogeymen when people start hating you for the shit that you do. As long as you continue to refuse act like decent human beings, people will keep noticing.

But of course, you will keep blaming imaginary "SJWs", "poseurs" and "normies" when you the public hates you for the scum you are. And let's not even get started on how you all react to games becoming more popular and easily accessible.

^user just invaded Russia without winter uniforms and the intention to micromanage and split up his forces

Disregard this pasta.

They did actually have winter uniforms prepared and were planning on shipping them to the front when they were required.

It's just that they considered competent logistics to be a degenerate Jewish trick.

As if I'm gonna do anything else ...

>P.S. sauce pls?
Just a random female soldier of the East German Armed Forces, user
When looking for women in uniform I came across quite a few photos of DDR NVA-Soldatin, they seem to have made a big deal of them in the propaganda department

Anybody got scans of the Saga Aetius and Athur battleboards?

Keep 'em coming user!

Two Guadacanal games for the price of none: Henderson Field is a two player game recreating the epic struggle for Guadalcanal Island. The game simulates the fighting during the decisive months of September through November 1942. Long Lance is a two player game simulating the vicious naval engagement of Guadalcanal Island in 1942. Both games provide players the opportunity to link both games together and recreate the whole Guadalcanal campaign. Republished in modified form as Bloody October in Command Magazine Japan #20 in 1998.

mega.nz/#!2k0VmIaL!F9vPQ-AWNuSNyvCQb8MIdd3SYo1D8dPx52TvZr4trwQ
boardgamegeek.com/boardgame/11763/campaign-guadalcanal-long-lance-henderson-field

Lee vs. Grant (iIctory Games, 1988)

This game simulates the decisive 1864 spring campaign in Virginia during the American Civil War, nicknamed The Wilderness Campaign. Players control the Union and Confederate armies which took part. The game is played in turns that represent five days. A unit's strength point represents approximately 2,500 men commanded by a leader. The map is a 1:200,000 representation of an area between Fredricksburg and Petersburg. The game is split into two: Basic and Advanced. The basic game introduces players to the concepts of movement and unit activation. The advanced game adds sea movement, supply, and additional leader rules. Victory conditions depends on the scenario being played. Lee vs. Grant is arguably the first game in the GCACW series by the same designer albeit from a different (though related) publisher and with a different map art style.

boardgamegeek.com/boardgame/5680/lee-vs-grant
mediafire.com/file/tosysedd6ldo9vi/[VG] Lee vs Grant - The Wilderness Campaign of 1864.pdf

Just a question, why post on mega and not in the trove? Won't it be hard to find?

Has anyone got a better copy of the bolt action armies of great britain pdf than the one posted above, its missing a couple of pages and i need matildas for my 14th army burma platoon.

Not enough room at this point in time
It'll be moved into the WW2/Games folder before the end of the thread though

While we're on the subject; if generous anons have nice digital copies of this, the original Bolt Action rules, and the original Black Powder rulebook, a share will be greatly appreciated

Needs to be cleaned

fiery media

/file/en4j24343j7c9qe/BA+V2+A4.pdf

...

...

Goth Cavalerie done, took forever and I still got 450 Inf in front of me...

To the hex and counter people in here, a local BGGer is selling some older Avalon Hill titles. I have a few already and wouldn't mind increasing my collection but I only have so much money. Any thoughts on:

D-Day, Gettysburg '77, Guadalcanal, Hundred Days Battles, Panzer Armee Afrika, Wood Ships and Iron Men

I didn't mean to quote

BMP

Which 'D-Day' is it?

'Guadalcanal' is one of the more rare AH titles. Ive only seen it a couple of times in 35+ years

'Wooden Ships and Iron Men' is THE standard for Age of Sail games.

of all the titles there Guadalcanal and WSIM would be my top 2 picks

on flaming media

/file/o3nhj5o0vkc31mw/100_Days_Battles-Avalon_Hill-Final.rar

The 3rd edition, 1977

And thanks, I don't own any ship games so I wanted to pick that up.

Just under two weeks left on the project! How are folks doing with their stuff? Hope to post pics of mine some time tomorrow.

I might jump on the next one

www.mediafire.com

/file/c85h81koo3hyhz3/St_Lo.pdf

Trove it.

...

WEG were such a great company, they brought me a lot of fun over the years
I never realized they did so many hex&counter titles

From BGG:

St. Lo was the first game to cover this unique battle. Designed by Joe Balkoski, creator of Atlantic Wall and Sixth Fleet, St. Lo offers a challenging system for the simulation of WW2 battalion-level combat. Unit morale is the crucial factor in this game. Morale fluctuates as units move, rest or attack. Should you pull this battalion out of the line to rest ? Or will one more push carry the position? Artillery plays a crucial role too. Good observation posts are essential for accurate fire. You will find yourself fighting many desperate actions for control of hilltop vantage points or church steeples.

The innovative movement system makes uncertainty another key element of St Lo. You never know who will move next. Even units that have already moved may move again the same turn. You will need to plan ahead, rest your troops and then spring your offensive.

Outstanding for solitaire play. The rulebook has extensive designers notes throughout and each chapter has numerous quotes from commanders at the battle for St. Lo. Designed by a master craftsman this is an innovative, tense and accurate portrayal of WW2 battalion command - the way it really was.

mediafire.com/file/tgqmp879lct95a5/St Lo (WEG).pdf
boardgamegeek.com/boardgame/6976/st-lo

This one's pretty basic, but Napoleonic hex&chit is uncommon and always appreciated

mediafire.com/file/fvh7mdd2110rna0/Hundred Days Battles.rar
boardgamegeek.com/boardgame/1697/hundred-days-battles

Some A S L rarities and true strangeness

on flaming media

/file/7r23dh6c02q869y/ASL_Scenarios_-_Psycho.rar

/file/fdxa8b16j8hjb2w/ASL_Scenarios_-_Chris_Olden_Scans.pdf

/file/rwbt3h0j1dwv084/ASL_Scenarios_-_LinCon_87_%26_89_1-4_-_Lincon.pdf

/file/9b26356cg47x2bw/ASL_Scenarios_-_Grenadier_2008.pdf

For trove (OP)

>WEG were such a great company
WEG did a lot of great games over the years they were in business. I always felt they never got the cred or popularity that AH or SPI got.

Australian Deign Group - World in Flames - Final Edition

flaming media

/file/2ihuq7j2ymihqiq/World_in_Flames.pdf

For trove (OP)

Now this is a classic

World in Flames is Australian Design group's international award winning game that is the strategic game of World War II. Five full-colour maps portray all the theatres of war: Europe, Russia, Africa, the Middle East, India, Asia, the Pacific, the Atlantic and (most importantly) Australia.

Counters represent the armies and corps, the aircraft carriers, the naval task forces and the air groups that took part. Everything you need to re-fight the greatest conflict in history.

Two to six players make the strategic decisions that decide the fate of nations. What forces to produce, where to commit them, when and how? No two games of World in Flames play the same, no strategy is foolproof, any decision may have unforseen, long-term consequences.

World in Flames contains all the latest top quality components, 1400 counters, 5 maps, 2 combat charts, one Production Circle and the comprehensive rules and scenarios booklets, that have been extensively updated and revised based on 2 million playing hours of the world's greatest game.

mediafire.com/file/ej22jv35ivb4p6a/World In Flames.pdf
boardgamegeek.com/boardgame/1499/world-flames

Free modeling magazine

blitzscales.com/

...

Right then, posting my submissions. I feel that everything more or less adheres to the theme, but I know that Emden and Cairo might be a bit iffy. I tried to use the criteria of "anything that you wouldn't intentionally place in a battle line" as a rule of thumb, and everything here either pulled convoy escort, shore bombardment, or harbor defense duty during the war, rather than taking part in grand fleet engagements of any sort.

Soerebaia, Emden, Cairo, Roberts, and the Turbines are Shapeways models. Vainamoinen, the Orsas, and the Gabbianos are War at Sea repaints. The Insect-class gunboats are scratchbuilds. Scale is 1/1800.

I'd encourage you to read a little bit about their histories, most of them were actually pretty interesting ships for one reason or another.

en.wikipedia.org/wiki/HNLMS_De_Zeven_Provinciën_(1909)

en.wikipedia.org/wiki/Finnish_coastal_defence_ship_Väinämöinen

en.wikipedia.org/wiki/German_cruiser_Emden

en.wikipedia.org/wiki/HMS_Cairo_(D87)

en.wikipedia.org/wiki/HMS_Roberts_(F40)

en.wikipedia.org/wiki/Insect-class_gunboat

en.wikipedia.org/wiki/Orsa-class_torpedo_boat

en.wikipedia.org/wiki/Spica-class_torpedo_boat

en.wikipedia.org/wiki/Gabbiano-class_corvette

en.wikipedia.org/wiki/Turbine-class_destroyer

>taping a paper map together
sweating man.jpg

People talk about lifestyle games, but WiF's one where that's probably a custom reprinted map, possibly scaled up with larger hexes for convenience. Might cost a bit to have printed, but it looks like they're setting up for a solid weekend of gaming, and probably have plans to pack up safely too.

2nd for general d'armee, would love to take a look before I buy up some 6mm

>2 million playing hours
about a dozen full games

What are the differences between the M4A2 76(W) and the M4A3 76(W)? Could the A3 pass as an A2?

If I recall correctly the engine and thus the engine deck was different, and the front was somewhat different as well.

Why do you ask? If you're doing Americans, it doesn't really matter (maybe it does for the Pacific, not sure what the USMC used), the Brits never used the 76mm gun, and the Russkies used whatever they had/wanted.

Engine Deck and Engine Exhaust are different, with a smaller "grille" area on top on the M4A2 (about half the size). Don't recall the exact differences between -A2 and -A3 exhausts
>front was somewhat different as well.
The 3-piece bolted/welded front was more common on the -A2, but by the time we got to the 76, all fronts were one-piece

>Russkies used whatever they had
But what they got was the -A2, since all -A3 was earmarked for the US Army (and any excess given to units close by, to ease logistics).

Soviets. Rubicon do an A3 kit, and while I know they have an A2 in the works, I'd rather like to use one in place of a T-34/85 in an upcoming tournament.
Obviously HVSS is off the books (shame, it's nice looking suspension), but are there any other reasons I couldn't just use an A3 as an A2?

>28mm
>tournament

I rest my case. Do whatever you want, it's not like anything we say will stop you.

There's no need to discriminate by scale. I like to have SOME element of historical accuracy to my models.

Love the stabilization bulges on Roberts.

Then you need to get an A2 (it might be possible to cover up the differences with enough stowage, but your tank would look like the typical yankee gypsy caravan, and the russians generally went easy on the stowage)

I could always go for human stowage. Oh, and bikes.

Did the Russians make much use of camo netting and the like? Might be another option if they did. Too bad you couldn't find a mess of seated Russian infantry for ablative armor and to distract from the differences.

They made her especially sexy. She was on my list for a long time before I found the excuse to pick her up.

What tables do you guys use for large games? There are some monster hex and counter games that need tables at least 4x4 feet. Ikea has conference tables but it's too expensive to ship from there.

BRDM

54mm WW2 game that I played at the local miniature shop.

...

I play on the floor

very large tables

when there are instructions on how the maps go together and how much table space you need...you might have a big game.....

>They made her especially sexy.

I first saw them in some book detailing RN monitors in WW1&2. (It wasn't an Osprey) That's when I realized they weren't all hastily thrown together stop gaps and instead had some thinking behind them.

>>She was on my list for a long time before I found the excuse to pick her up.

But what can use her for except as a conversation piece? Yes, she could be off-board artillery but she's REALLY off board. The only time I've seen one "used" in a minis game was at a con several years during a Coastal Command scenario. The monitor wasn't a combatant as much as she was a target: i.e. something for the KM to attack and the RN to defend. She might as well have been a tanker, damaged cruiser, or something else.

>Did the Russians make much use of camo netting and the like?

While the Soviets were huge believers in maskirovka and practiced it every chance they had, I don't think they regularly carried the materials needed for it on their tanks.

To ASLanon:

I noticed some of the files posted didn't make it into the trove. Were they duplicates? Not appropriate? I just want to know so I can be more discerning. I've just been posting what I have regardless. Thanks.

A S L on flaming media

/file/twctc4ejj3k91mj/ASL_Scenarios_-_Dagger_-_The_Rout_Report.pdf

/file/ddagjlysgo1kd2a/ASL_Scenarios_-_Kansas_City_Club.rar

/file/556w5sb0a6dcjsc/ASL_Scenarios_-_Swedish_Volunteers_-_SV_1-14.pdf

For trove (OP)

That looks like the map set available from Matrixgames

Ikea have a cheap 2'x4' table that works well. Just stick a blanket or cloth over it to mask the joins, or have a separate thin top board you can slide on top. It stores really easily.

cianty-tabletop.blogspot.co.nz/2013/06/ikea-gaming-table.html

You'll also want a bloody great perspex sheet to cover the map, of course.

Something to add to the "Victorian" trove - Lotsastuff - /folder/bvdtt01gh105d/Victorian

Zulu War on flaming media

/file/3ysyt7bg36abkc7/Zulu+War_rulebook.pdf

Let us make the Chain of Command (TFL) trove more grande.

I can get one or two of the "Pint-Sized" campaigns for CoC. Can anyone else contributing to the fantastic CoC trove? - /folder/z8a13ampzzs88/World_War_Two

CoC on flaming media

/file/2jpfe9pqms8v8a2/Chain+of+Command+-+Operation+Winter+Storm.pdf

/file/12u6oalhbi6isqu/Chain+of+Command+-+Kampfgruppe+von+Luck.pdf

How do these mini's even work? Nice playmobile fort by the way.

haroldsrangers.wordpress.com/2011/03/

>Game continues until turn 250

Jesus

This is a long way round fix, but the M10 had basically the same engine deck as the M4A2. If you had/got one for your soviets you could mold the engine deck and splice it into your M4. Bit of work though.

very nice !!
rules used ? do you have other pics ?

that'll be nice. CoC folder lacks.