Nice to see this thread picked up a lottle bit! I got back in touch with my players, and sent them some info from those threads and a link to some other sources. All of them really receptive to it, and are willing to give it a shot. They all also specifically said they preferred the more "realistic" tone of it. Although I am a little concerned that it wont be able to match the power level that I was going for, which is something like Uber's, but more varied in abilities.
I am also trying to think of a more intresting, yet general term for the Superheros. I think "Elite Infantry" would work all around, and something like "Wünder-Kriegers" for the Germans.
Honestly, I planned on limiting the amount of Super Humans to a smaller amount. I think Iwould hard cap it at Russia, who would have around 20 to 30, who are mostly lower powered, with a few exceptions.
I think most of my players are going for a more art-deco/diesel punk asthetic, and with the tone of Godlike, I don't think any of those would fit. Maybe just one, and have it be the Americans headliner.
That might be a cool way to have them fight on a boat or something.
All of those are pretty good, but the thing is, the Immortal Brit already sounds too much like the Immortal German. His whole schtick is that he can regenerate any wound, and he exploits this by using shit tons of grenades and explosives upclose.
As for the speedster, I actually had an idea for a Russian Femme-fatale, codenamed "Ice Pick". Her whole thing is that she dashs through the enemy lines, puncturing people with a knife. Shes called Ice pick by because she leaves puncture wounds, and smashs into enemy lines.
Also, where does the french man get the power armor?
Those two sound pretty great. And to awnser your question, I do want more realistic hero's when it comes to their personality and background. Also, They should be soldiers and people