Tongue lodged very firmly in cheek... It's been said before (correctly or not) that the Warhammer settings (both of them) originally received their identity through GW trying to jam "everything that was cool back in the day into them while paying as little in royalties as possible."
So, let's pretend for a moment it never existed and was being invented today: miniature game settings made up by jamming together "everything cool" in the late 2010's without intellectual property lawsuits.
Well since "retro" has been cool ever since people realised the nineties sucked, all the elements that make it cool are still present, even if only as nostalgia. So the question can't escape being "What would they add today that's cool now but wasn't in the 80s". Add to that the fact that it came decidedly from the "nerd" culture and cheesy macho action films, and you'll realise the pool from which they could draw without making a totally different thing hasn't expanded much in 30 years.
Jonathan Foster
One issue is that the people that made warhammer were highly cultivated. A lot of them had doctorates, and they were very knowledgable on history, anthropology, and a bunch of other fields. That's a trait shared by a lot of old creators. The first edition of Shadowrun had some excellent insight on immediate franco-german post ww2 politics, for example. Nowadays a lot of geek culture is based on earlier geek stuff instead of more general knowledge. So if warhammer was made today it would differ a lot.
Nolan Flores
>A lot of them had doctorates, and they were very knowledgable on history, anthropology, and a bunch of other fields. How the mighty have fallen
Kevin Flores
>So if warhammer was made today it would differ a lot. How so?
Camden Flores
It would be dumbed down, in an effort to broaden the appeal.
Ayden Morgan
>implying you can dumb warhammer down any further
Cooper Hill
>What is "Age of Sigmar"?
Cooper Bailey
Like this guy said, it'd be pretty much the same. Only there'd probably be more zombies.