me and a few of my freinds have been designing a fallout tabletop for about half a year no(though we have alot of setback)
Im currently writing the game book.I really need more advice and idea so im planning on posting the work in progress prototype game book on here. Everyone advice is apreciated please
Homemade Fallout Tabletop
Nicks Fallout Tabletop (prototyope version)
Playable Races
Humans
Ghouls
Super Mutant
Robots
Dogs
Human
The good and bad
The good
the human has a near endless amount of playstyles
they are one of the easier races to play as
the wanderer class allows you to litteraly make a charecter from scratch(reminisent of fallout games)
they have access to the most perks and traits
the bad
for the most part playing as a human has no real bad things.
Ghouls
the good and bad
the good
complete immunity to radiation
They can be healed by it
they tend to have much higher intellegance due to their agelessness which has allowed them to aquire allot of skills
the bad
less classes to choose from
agaisnt humans they have a penalty over diplomacy rolls(25%)
since they are healed by radiation they require higher first aid rolls to heal(25%)
Super Mutatant
The good and bad
the good
high endurance and strengh
immune to radiation(but not healed by it)
can tame centuars,mutant hounds,floaters
start with zero penalties to heavy weapons
have a natural damage resistance
the bad
depending on the class they can be idiots
depending on the class they will automaticaly fail any and all stealth rolls
penalty to any diplomacy rolls(50%)
little access to armor
Robots
the good and the bad
the good
can be repaired
if your charecter dies you dont have to make a new charecter as he can be rebuilt
players with high intellagence can apply powerful upgrades
the bad
they dont gain any perks when they level up, only health
it would go without saying that they cant be healed through first aid and healing items
all robots have a preset weapons and s.p.e.c.i.a.l stats
Deathclaws
the good and bad
the good
absolutly devastating in melee
high endurance and strengh
healing factor
can eat dead bodies to gain health
Beserk mode can oneshot alot of common enemies
can roar to make some enemies run away
the bad
NO armor they will have to rely entirley on damage resistance
Beserk mode can be either a blessing to a battle or can spell certain doom to your charecter as you cant control your charecter during this
large size allows enemies have a higher hit chance
cant be healed by first aid nor medicine
dogs
the good and bad
very fast move cooldown, can litterally spam the hell out of moves
can move the most times in a single turn
can attack the most times in a single turn
low ap cost for everything
can provide buffs for party
can gives enemies penalties
has good chance of bleed damage
very fast ap recover
can negate enemy stealth
buff when fighting animals
slight poison,radiation,electrical resistance
if your charecter dies to to the fact that there isnt a shortage of dogs in the wasteland you can litterally instanlty become a new dog
levels up the quickest and gains a perk every two levels
the bad
is basically playing on hard mode
low damage must rely on crits
have no natural damage threshhold they can take maximum damage from any weapon
very poor choices for armor, only two armor options are available
I can absolutly promise you that your charecter will die
low hp
How skills work in charecter creation
each class gets 3 tag skills
1 tag skill is autoumatic
and based on the core skill of the class
2nd tag skill is one of two options
3rd is a free tag skill
the 2 second option will give you access to an exclusive effect
race specs
Human
Odds are that if your reading this then your a human.
General playstyle
humans are divided up in many different classes, each class has the good and bad. Some classes will have huge penalties to different weapons,armor,and rolls(examples.Raider class will have a penalty towards diplomacy checks while the tribal class will have penalties towards complicated modern weapons)
Classes=
The Wonderer class
This class is for players who wish to make their own custom stats.You start with all special points at 5 and will be given 5 points to add to them.All skills start at 20 but will modify based on your special set up