Mutants & Masterminds General

Hot Superheroines Edition

First one hit Bump Limit, 2nd one fell to the Abyss, let's hope this one hits bump limit

>What's your setting like?

>What's your favorite Age of Comics to play around in?

>Who's the toughest villain that your GM has thrown at you or you, as GM, have thrown at your players?

>Is Attractive ever useful?

>What Shows/Comics/Games have you shamelessly ripped off for a campaign?

>How hot should female superheroes be?

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Rate my build?

This is the 5th or 6th time i've revised it. I THINK i have done a halfway decent job.

what do y'all think?

Well, one thing's for sure, your defenses aren't garbage anymore. It is kind of hard to tell what's an alternate effect or not in this sheet though...

nothing is an alternate effect, nothing is linked, However Tundra's Shroud is an Alternate form with Armor of Frost, Iceberg Gauntlet, Insulation, and Speed Skating.

Better version of the sheet

How long does it take in hours to understand this setting?

My setting was both realistic and a bit ridiculous. The city the players was in was a nastier version of New Jersey, where smog clouds choked the sky and everyone's backyard had a wind turbine/powerline in it, all to feed the big hungry monster that was their nextdoor neighbour, Metropolis. The main group of heroes were the Ultimates. They were the federal superhero group, who were created to end the chaos and carnage of the "Wild West" years of superheroing, when every state had their own supergroup. However, the backing for the Ultimates had been declining for years, so New Jersey took a chance and recruited a bunch of schmucks who stopped an attack by a gang of supervillains (The PCs).

The modern age is probs my favorite.

The toughest monster was either Mish Mash, who could regenerate and maim you with a touch, Glutton, who was super-tough and could crush you with his fists or Switcheroo, who could dodge/escape players easily and fuck up their battleplans by moving them and her allies around.

Maybe? Being Super Charismatic seems like a decent power.

I ripped off Worm A LOT. I liked the power system, so I pretty much stole it and transplanted it into a more fantastical world.

Unless its their power, not really that hot. In my setting, powers were pretty much handed out randomly, so the chances of them going to supermodels was low. Hell, attractive people are less likely to get powers, because they'd be more likely to have friends and supporters.

Bland and vague generic city.

Silver.

Haven't hit the PCs with it yet, but a PL 14 blob of molten metal with reaction damage and AoEs out the ass. Fuck you, 8 player group!

It's +2/+5 that breaks PL caps. It's incredibly good.

None I'll admit to!

All female superheroes should have Environment 1 (Intense Heat).

Okay, I decided to make my own version of the sheet.

How does this look for you bud?

>8 player group
Yikes, I hope they're all good players at least.

M&M has a default setting, but you can totally throw that out and run your own no problem.