Enemy fighter squadrons. Do I legit just grab a minion stat block and a ship and that's it? Where can I find good enemies for my players' fighter squadron? (especially looking for a pirate squadron. Wanted to know if there were better ones than just taking 4 scyks and calling it a minon group)
Bentley Sanders
If you smack missile tubes on anything it can be a great opponent, Fighter combat is ludicrously lethal in FFG. Like "Battlefront II is a durability improvement" lethal.
probably why ships are so cheap...
Dylan Morales
Yeah, but do I just take any old ship and put a minion group in them to make it a minion group? Like, B-wings are pretty objectively better than the TIE/ln, but would 4 TIE pilots in B-wings stil be a minion group of B-wings?
Levi Hall
If you're just throwing waves of enemies at them yes. Cheap fighters in some minion group blocks, I usually do wingman pairs to make the math simpler, but if they're tough do 3-man flights. This means less initiatives to track, tempers enemy effectiveness in what can already be a rough conflict and is pretty straightforward.
If they actually are too good at dealing with 2-3 man clusters of TIEs or whatever at a time, throw a rival or nemesis in there with some actual talents and dice pools and use AoR's squadron rules to basically give them a few mook meatshields as wingmen, maybe the enemy pilot does some cool stuff with them for blue dice.
There's an index somewhere out there on the web which has a lot of adversaries in various books listed, find something you like and hunt it down.
Nolan White
So 3-4 pirate crew behind whatever ship is still a minion group. Cool.
Peripherally related question. How/can you buy/replace ship weaponry? Does it take a HP slot to get another weapon or are the listed weapons just what you get?
Oliver Torres
Probably only like 1-3 groups of 2-4 minion groups to make it interesting. They don't have a lot of experience in space, since me and the other DM are really confused about a lot of aspects of space combat. I have a mission set up that'll put them in fighters to get from point a to point c with pirates or imps in between depending on how they handle things. Basically to get us all a little experience with the system, so I'm kind of panicked about it all. I don't want to put a minion group into too good a ship and have it be confusing or anything.
Blake Rogers
I haven't played much with the new Imperial Assault stuff, but I really like pic related, at least on maps with long firing lanes. Just a phenomenal long-range attacker, and with pretty good support, too. And she makes good use of a bunch of great command cards.
Isn't every /swg/ thread Pointless Bickering Edition?
Christopher Bailey
Should Luke get a huge action scene or not in the new movie?