Why does no one else create these any more edition?
Anyone had a chance to play DF yet? Had a good time?
Why does no one else create these any more edition?
Anyone had a chance to play DF yet? Had a good time?
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Nobody plays GURPS anymore.
Dead system
Dead thread
Long week at work already for me. I did have a fun one-shot this weekend, October horror appropate with a vampire in a hospital in 1980.
>DF
It's fun! I smell a rat is a kind of shitty adventure and druids are just bad, but otherwise fun. As an experienced player, the rigid classes are a very different kind of game from most.
>Halloween one shot
Do tell us more!
If I'm using Technical Grappling, how would I handle two people having their hands tied together? Obviously, breaking the link is going to be near impossible, but control points represent both grip strength and positioning advantage. What do?
With rope or cuffs it is just grapple without CP (contact) and with at least 11 Control Resistance, or how much CP it should be by book.
And AFAIR they still can do ST based moves on each other and probably use that cuffs as rigid grappling weapon grappled other dude hand.
I want to run some kind of high legality fantasy campaign (with easy templates to expedite replacement character generation) but I don't have any ideas for what to use as the setting. Any suggestions, /gurpsgen/?
>high legality fantasy
I dunno, but I think any post-apocalyptic, running war/invasion or pirate themed are fine about to have high legality of having and doing anything
If it's high legality, I suggest picking up Cops and Mysteries. They have a lot of good legal information. Don't forget to read up on CR and LC in the Game Worlds chapter. After that, pick a time period with a mostly complete legal code that you could research in an afternoon, like the Code of Hammurabi. The fantasy schlock can just be pulled from Fantasy.