"Search for a thread" edition
> playing
> hating
> brewing
"Search for a thread" edition
> playing
> hating
> brewing
> playing Abzan Tokens
> hating scarab god price
> brewing w/b tokens and mono W or G/W Sunmare
fk sorry meant to say w/b vamps instead of w/b tokens for brew.
>playing
4 color memergy
>hating
ramunap red
>brewing
sultai memergy/counters
>Playing
U/G Merfolk (I'm a noob so I had to go with something that takes motherfuckers by surprise)
>Hating
Don't know the game well enough to be hating anything
>Brewing
Something built around Herald of Anguish, just to fuck with the people whom I play multiplayer with
>playing
Mono-red sunbirb ramp
>hating
U/B control killing my fun and stealing my cool shit
>brewing
Mono blue Jace Control. It sucks dick but I'm going to make it work.
cool, making budget mono red dinos. thinking about using vances blasting cannons so i can opt to use removal/reach. also rile and crash through to cantrip while discouraging chump blocking.
Just got Rowdy Crew, Inventors' Fair & Paradox Engine from three boosters. That's value, right?
>Playing
Temur Energy. I think it's a very fun deck to play because it's pretty much got all elements that make a deck fun to me.Small creatures, medium creatures, big creatures, removal, counters and interactive stuff.
I just don't like the feeling of being on a band wagon.....
>Hating
U/W Approach decks...... seriously.... fuck them.....
>Brewing
U/B Master of Metal artifact aggro (affinity'ish?) deck
Would like some constructive criticism on pic related please
I bought the Tezzeret "Master of Metal" deck early this year when some of my friends and I got back into Magic. I love playing with artifacts and I've had a lot of fun with the deck.
I've recently tried to make it standard legal since getting more into the competitive part of playing Magic and not wanting to be on the temur band wagon (even though the deck is a lot of fun to play)
Main win condition is having a turn 3 ornithopter with Tezzeret's Touch on it swinging in for 5.
This deck can be pretty fast and brutal.
A few things I'll immediately swap out are the three heart of Kiran. I pulled them in boosters and love the card, but it just doesn't really work in this deck.
I'm going to swap one out with a Scarab God and the other two for either two more Hostage Takers, 2 more essence scatter or two aethersphere harvesters.
Also, swap the three Walk the Plank for a full Fatal Push playset. I do like the unconditional removal though (even if it's at sorcery speed)
Sideboard is stuff like, 4 Gifted Aetherborn to combat Bristling Hydras, definitely the 2 aetherspehre harvesters (if I don't main board them) 4 duress, 2 or 4 negate, 2 Lost Legacy (because I REALLY REALLY REALLY hate approach decks....) 1 Gonti against temur energy, 2 Yahenni's Expertise and maybe one Bontu's last recokoning because I really miss having boardwipes in my Temur deck.
I'm kinda thinking about also adding 4 Dive Down somewhere, because it's like a blue Blossoming Defense which I loved in my B/G constrictor deck.
>missing three longtusk cubs
>ordered a playset of longtusk cub from two different sellers
>neither of them have arrived yet
fucking hell, standard showdown is tomorrow for whatever reason. guess I can't go, again.